Jack Andersen
|
14277fa386
|
Add Steam app finder, fix missing blender cube bug
|
2017-07-22 23:20:28 -10:00 |
Jack Andersen
|
1fd94a59fc
|
Update boo
|
2017-07-16 18:04:33 -10:00 |
Jack Andersen
|
19dfa2423a
|
Update boo
|
2017-07-16 16:46:39 -10:00 |
Jack Andersen
|
2b2e20a983
|
Update boo
|
2017-07-13 19:13:51 -10:00 |
Phillip Stephens
|
d0b194d6e5
|
Compile fixes
|
2017-07-02 03:13:43 -07:00 |
Jack Andersen
|
12e49581c1
|
apply CMAKE_CXX_STANDARD
|
2017-06-17 16:50:55 -10:00 |
Jack Andersen
|
40a26ae19d
|
Add missing string.h and algorithm includes
|
2017-06-10 19:01:17 -10:00 |
Jack Andersen
|
7e01a86330
|
Windows fixes
|
2017-06-10 08:40:27 -10:00 |
Jack Andersen
|
d8ed2fd157
|
Isolate hecl::SystemChar in single header
|
2017-06-10 08:22:40 -10:00 |
Phillip Stephens
|
c72ee72f6f
|
Conform other platforms
|
2017-05-29 01:18:54 -07:00 |
Phillip Stephens
|
145c152012
|
Fix GLSL reflection shader compile errors.
|
2017-05-28 23:00:17 -07:00 |
Phillip Stephens
|
ade1011dbc
|
Update athena
|
2017-05-22 03:40:55 -07:00 |
Jack Andersen
|
2f7fd17aaa
|
Update boo
|
2017-05-11 16:55:11 -10:00 |
Jack Andersen
|
d3b660b824
|
Update boo
|
2017-05-11 09:42:15 -10:00 |
Jack Andersen
|
2871157f99
|
Update boo
|
2017-05-11 09:14:12 -10:00 |
Jack Andersen
|
2d94e19ffb
|
Update boo
|
2017-05-08 17:38:56 -10:00 |
Jack Andersen
|
42bb3a7f0b
|
Update boo
|
2017-05-08 09:09:49 -10:00 |
Jack Andersen
|
a0efeb3c07
|
Add visibility mode field for mappable objects
|
2017-04-22 11:44:18 -10:00 |
Jack Andersen
|
de671c592d
|
Update athena
|
2017-04-21 20:42:08 -10:00 |
Jack Andersen
|
8bfac09158
|
Add map visibility mode property
|
2017-04-18 13:38:23 -10:00 |
Jack Andersen
|
21e2a26e36
|
HLSL reflection fix
|
2017-03-26 08:21:01 -10:00 |
Jack Andersen
|
b860d962ae
|
Reflection shader support
|
2017-03-25 19:51:58 -10:00 |
Jack Andersen
|
d92ba13405
|
MAPA fix
|
2017-03-23 19:28:51 -10:00 |
Jack Andersen
|
ed5085e42b
|
MAPA/MAPU bug fixes
|
2017-03-20 11:14:20 -10:00 |
Jack Andersen
|
87ae8aaa57
|
Windows fixes
|
2017-03-19 20:59:14 -10:00 |
Jack Andersen
|
53521a0eea
|
Initial blender addon support for MAPA and MAPU types
|
2017-03-19 19:08:51 -10:00 |
Jack Andersen
|
9cc364c4fd
|
Updated rendering interface for boo
|
2017-03-17 13:32:18 -10:00 |
Jack Andersen
|
165094b949
|
Merge branch 'master' of https://github.com/AxioDL/hecl
|
2017-03-13 21:03:35 -10:00 |
Jack Andersen
|
626056f3b9
|
Refactor for boo upgrades
|
2017-03-13 21:03:22 -10:00 |
Jack Andersen
|
2478495cbb
|
GCC compile fixes
|
2017-03-10 20:32:12 -10:00 |
Jack Andersen
|
21194f43db
|
Update Metal for frontface culling support
|
2017-03-10 11:07:55 -10:00 |
Jack Andersen
|
56aacdacde
|
backface culling support
|
2017-03-10 10:38:34 -10:00 |
Jack Andersen
|
e698a27d1c
|
Use HECL_MULTIPROCESSOR macro for enabling multithreaded work
|
2017-03-10 07:58:43 -10:00 |
Jack Andersen
|
326f24d831
|
Update boo
|
2017-03-05 20:33:34 -10:00 |
Jack Andersen
|
3b7c7cf0fc
|
Texture identifier collision avoidance for Metal
|
2017-03-05 13:34:55 -10:00 |
Jack Andersen
|
437fd54400
|
Ensure shader extension textures don't conflict
|
2017-03-05 13:00:37 -10:00 |
Jack Andersen
|
b30381a5fd
|
Move xxhash to boo
|
2017-03-04 21:55:32 -10:00 |
Jack Andersen
|
6b4351d689
|
Missing #include for linux
|
2017-02-25 16:42:57 -10:00 |
Jack Andersen
|
89f216d94f
|
Add hecl::PathRelative()
|
2017-02-24 21:58:36 -10:00 |
Jack Andersen
|
8c3a7da616
|
Updates to support VISI generation
|
2017-02-23 22:27:07 -10:00 |
Jack Andersen
|
9cf2aec5c1
|
Update boo
|
2017-02-15 19:46:49 -10:00 |
Jack Andersen
|
08ac1d4703
|
Update boo
|
2017-02-15 18:47:50 -10:00 |
Jack Andersen
|
26347bcfcb
|
Update boo
|
2017-02-15 17:17:58 -10:00 |
Jack Andersen
|
73749e01a5
|
Update boo
|
2017-02-15 13:10:54 -10:00 |
Jack Andersen
|
aed83c0df1
|
Update boo
|
2017-02-14 22:28:52 -10:00 |
Jack Andersen
|
7fa9ea7326
|
Update boo
|
2017-02-14 20:49:51 -10:00 |
Jack Andersen
|
4e16a20a37
|
Update boo
|
2017-02-14 20:00:55 -10:00 |
Phillip Stephens
|
d67d54ddd0
|
Change how 32bit hashes are calculated to prevent collisions
|
2017-02-13 13:27:43 -08:00 |
Jack Andersen
|
86f9f62ef6
|
Targeted subresource generation for Actor and World blends
|
2017-02-12 20:51:15 -10:00 |
Jack Andersen
|
de41c5d92d
|
Update athena
|
2017-02-12 13:55:50 -10:00 |
Jack Andersen
|
5c298d71a8
|
Update boo
|
2017-02-12 08:21:22 -10:00 |
Jack Andersen
|
efc861a170
|
Update boo
|
2017-02-11 22:45:00 -10:00 |
Phillip Stephens
|
d1bf1ff426
|
Update boo
|
2017-02-10 20:22:18 -08:00 |
Jack Andersen
|
154a44e21f
|
Add master mulColor to programmable shader output
|
2017-02-09 23:00:23 -10:00 |
Jack Andersen
|
e07e82f798
|
Update boo
|
2017-02-08 23:22:50 -10:00 |
Jack Andersen
|
a710878373
|
Update boo
|
2017-02-04 08:25:53 -10:00 |
Jack Andersen
|
ae9b2309cf
|
Add RecrusiveMakeDir
|
2017-02-03 17:45:39 -10:00 |
Jack Andersen
|
140e584bf8
|
Update boo
|
2017-02-02 21:33:31 -10:00 |
Jack Andersen
|
1bfef7ddf8
|
ShaderCacheManager read fix
|
2017-02-02 20:22:54 -10:00 |
Jack Andersen
|
b4dac198ac
|
Update athena
|
2017-02-02 15:22:30 -10:00 |
Jack Andersen
|
1c9708f261
|
EINTR recovery for BlenderConnection I/O
|
2017-02-01 15:53:51 -10:00 |
Jack Andersen
|
8469ee8fac
|
Update athena, minor buffer pool changes
|
2017-01-31 21:19:15 -10:00 |
Jack Andersen
|
4a7b47200a
|
Include alpha component in opaque shaders
|
2017-01-29 18:15:35 -10:00 |
Jack Andersen
|
f1c4b733bd
|
Update boo
|
2017-01-28 21:27:17 -10:00 |
Jack Andersen
|
c6671b114e
|
FRME cook fixes
|
2017-01-28 17:56:54 -10:00 |
Phillip Stephens
|
7cfebe844f
|
Update athena
|
2017-01-26 19:27:06 -08:00 |
Jack Andersen
|
2bb15691c1
|
Update athena
|
2017-01-26 16:27:55 -10:00 |
Jack Andersen
|
234d44afaf
|
Update athena
|
2017-01-26 16:22:00 -10:00 |
Jack Andersen
|
77b25c29b5
|
Update athena
|
2017-01-25 22:08:25 -10:00 |
Phillip Stephens
|
c840625080
|
Add Char16ToWide helper function
|
2017-01-23 23:55:26 -08:00 |
Jack Andersen
|
b8abd466dd
|
char16_t formatting support
|
2017-01-23 21:40:09 -10:00 |
Jack Andersen
|
80b2223e88
|
Update boo
|
2017-01-22 21:21:18 -10:00 |
Jack Andersen
|
a8c533ad48
|
Update boo
|
2017-01-21 23:05:27 -10:00 |
Phillip Stephens
|
d505f2d30a
|
Fix FRME cook crash when path contains spaces
|
2017-01-21 20:25:49 -08:00 |
Jack Andersen
|
1eab4f945c
|
FRME fixes; update boo
|
2017-01-21 15:39:47 -10:00 |
Jack Andersen
|
b949aada83
|
FRME cooking fixes
|
2017-01-20 16:38:03 -10:00 |
Jack Andersen
|
f36dfa3be3
|
Update boo
|
2017-01-20 14:19:53 -10:00 |
Jack Andersen
|
1b08fff68a
|
Update boo
|
2017-01-19 17:53:19 -10:00 |
Jack Andersen
|
7326f01b5b
|
Update boo
|
2017-01-18 23:01:54 -10:00 |
Jack Andersen
|
89be8344e7
|
Update boo
|
2017-01-18 10:57:05 -10:00 |
Jack Andersen
|
2147abfbaa
|
Work on Gui Frame exporter
|
2017-01-16 21:12:49 -10:00 |
Jack Andersen
|
521dd69997
|
Update boo
|
2017-01-16 16:00:14 -10:00 |
Jack Andersen
|
1ad92d8f94
|
Update boo
|
2017-01-16 15:31:15 -10:00 |
Jack Andersen
|
aecaab27a4
|
Create directory chains at a late point during extract
|
2017-01-16 15:21:13 -10:00 |
Jack Andersen
|
e64168090c
|
Update boo
|
2017-01-15 22:40:18 -10:00 |
Jack Andersen
|
37b556f2c4
|
Add FRME widget properites to panel UI
|
2017-01-13 18:15:43 -10:00 |
Jack Andersen
|
96cda71325
|
Update LICENSE date
|
2017-01-07 14:14:20 -10:00 |
Jack Andersen
|
da618c193d
|
Update athena
|
2017-01-07 11:20:21 -10:00 |
Jack Andersen
|
9fdb1fbbf5
|
Update athena
|
2017-01-06 22:27:41 -10:00 |
Phillip Stephens
|
c5c21c7932
|
Update boo
|
2017-01-05 11:05:32 -08:00 |
Jack Andersen
|
d1a03b9b05
|
Update athena
|
2017-01-03 19:25:07 -10:00 |
Phillip Stephens
|
c4ee610169
|
Fix stack related crash in getGlobResults
|
2017-01-01 15:19:03 -08:00 |
Phillip Stephens
|
279b4b1d68
|
Update Collision cook process
|
2016-12-28 11:41:03 -08:00 |
Phillip Stephens
|
7bc98872a6
|
Fix linux build
|
2016-12-25 21:54:23 -08:00 |
Jack Andersen
|
ecb722ae43
|
Make console API errors non-fatal
|
2016-12-25 12:50:11 -10:00 |
Jack Andersen
|
77c3d1e184
|
BlenderConnection stability improvements for Windows
|
2016-12-25 12:15:31 -10:00 |
Jack Andersen
|
0bf5499717
|
More portable std::atomic_bool initialization
|
2016-12-24 21:24:19 -10:00 |
Jack Andersen
|
d7c5dff1f0
|
Windows fixes
|
2016-12-24 21:02:34 -10:00 |
Jack Andersen
|
75847c67d3
|
Better thread contention handling for BlenderConnection
|
2016-12-24 15:35:30 -10:00 |
Jack Andersen
|
dbdb40c444
|
Update Athena
|
2016-12-21 14:58:37 -10:00 |
Jack Andersen
|
43a226e219
|
Update athena
|
2016-12-21 14:50:29 -10:00 |
Jack Andersen
|
d21551112a
|
Update athena
|
2016-12-21 10:20:17 -10:00 |
Jack Andersen
|
3d4355182f
|
Squelch redefinition warnings
|
2016-12-16 13:05:11 -10:00 |
Jack Andersen
|
121f566848
|
Use atomics for pool buffer ref-counts
|
2016-12-14 12:56:32 -10:00 |
Jack Andersen
|
b269d4a445
|
Update boo
|
2016-12-13 15:09:13 -10:00 |
Jack Andersen
|
46b04925c3
|
More graceful handling of non-installed blender
|
2016-12-12 10:09:53 -10:00 |
Jack Andersen
|
20dfc56ba7
|
Update submodules
|
2016-12-11 13:30:35 -10:00 |
Jack Andersen
|
0d8552cec1
|
Update athena
|
2016-12-11 10:56:22 -10:00 |
Jack Andersen
|
399cdfc657
|
Update submodules
|
2016-12-11 10:20:55 -10:00 |
Jack Andersen
|
a8db552ce2
|
Update submodules
|
2016-12-10 20:19:47 -10:00 |
Jack Andersen
|
f0b73d268d
|
Update submodules
|
2016-12-10 15:51:51 -10:00 |
Jack Andersen
|
b12b858f3d
|
Integrate llvm BitVector and MathExtras
|
2016-12-09 16:32:20 -10:00 |
Jack Andersen
|
d42cf00a01
|
Update submodules
|
2016-12-07 17:58:21 -10:00 |
Phillip Stephens
|
d067335f05
|
Update boo
|
2016-10-29 15:53:36 -07:00 |
Phillip Stephens
|
ef132164a4
|
Update submodules
|
2016-10-27 15:47:23 -08:00 |
Jack Andersen
|
a6714dcc4e
|
Update athena
|
2016-10-19 14:52:11 -10:00 |
Phillip Stephens
|
8d7a2b4354
|
Update submodules
|
2016-10-15 12:18:07 -07:00 |
Jack Andersen
|
13a553a057
|
Update submodules
|
2016-10-15 08:41:18 -10:00 |
Jack Andersen
|
aa408ccfec
|
Move LTO-problematic definitions out of header
|
2016-10-10 15:21:15 -10:00 |
Jack Andersen
|
7f5ba744da
|
Additional BlenderConnection World capabilities
|
2016-10-07 17:40:08 -10:00 |
Jack Andersen
|
d307e645b1
|
Remove unnecessary and RVO-detrimental moves
|
2016-10-02 18:39:10 -10:00 |
Jack Andersen
|
e65fe14c53
|
BlenderConnection tweaks
|
2016-10-02 12:34:10 -10:00 |
Jack Andersen
|
4f53d886ce
|
Implement world cooker
|
2016-10-01 13:18:52 -10:00 |
Jack Andersen
|
b3b0b7cd46
|
Update athena
|
2016-09-30 16:56:55 -10:00 |
Jack Andersen
|
45794700f8
|
Merge branch 'master' of https://github.com/AxioDL/hecl
|
2016-09-30 12:41:28 -10:00 |
Jack Andersen
|
835976be56
|
BlenderConnection::compileWorld() stub
|
2016-09-30 12:41:01 -10:00 |
Jack Andersen
|
ae348f111b
|
use of reliable constant rather then iffy macro
|
2016-09-29 17:32:24 -10:00 |
Jack Andersen
|
68a0fb89da
|
Update boo
|
2016-09-25 11:34:14 -10:00 |
Jack Andersen
|
c0f060d6ad
|
Remove unnecessary glob regex
|
2016-09-24 15:57:43 -10:00 |
Jack Andersen
|
f6428c9407
|
Glob path fixes
|
2016-09-20 19:41:06 -10:00 |
Jack Andersen
|
f1fcd83824
|
Update boo
|
2016-09-18 15:33:14 -10:00 |
Jack Andersen
|
c1dcf6d23e
|
Windows Fixes
|
2016-09-18 15:02:57 -10:00 |
Jack Andersen
|
6de25c1d1d
|
Refinements to avoid bad level linkages
|
2016-09-18 13:46:49 -10:00 |
Jack Andersen
|
a0470a3ef5
|
Update submodules
|
2016-09-17 11:32:43 -10:00 |
Jack Andersen
|
57dc1882f3
|
Update boo
|
2016-09-11 19:29:17 -10:00 |
Jack Andersen
|
5303b9bda1
|
Dramatic shader cache performance improvement
|
2016-09-11 18:52:55 -10:00 |
Jack Andersen
|
4bffe7bc8b
|
Blender verbose crash fix for windows
|
2016-09-11 11:16:16 -10:00 |
Jack Andersen
|
127343c6d1
|
Preparation for Windows pipe redirection fix
|
2016-09-11 09:52:59 -10:00 |
Jack Andersen
|
8cf06844e6
|
Update athena
|
2016-09-11 08:38:09 -10:00 |
Jack Andersen
|
1103b10f6f
|
Update athena
|
2016-09-10 19:49:22 -10:00 |
Jack Andersen
|
19e4937d55
|
Update submodules
|
2016-09-10 15:22:21 -10:00 |
Jack Andersen
|
7cc0ac7902
|
HMDL buffer sharing fix
|
2016-09-09 19:38:18 -10:00 |
Jack Andersen
|
3438cb34a3
|
Normalize skinning weights from Blender
|
2016-09-08 18:18:56 -10:00 |
Jack Andersen
|
d5e0536d63
|
Update submodules
|
2016-09-07 20:15:39 -10:00 |
Jack Andersen
|
aa2d9d5631
|
Add 'looping' flag to actions
|
2016-09-05 19:51:11 -10:00 |
Jack Andersen
|
e960496a87
|
Merge branch 'master' of https://github.com/AxioDL/hecl
|
2016-09-04 12:47:39 -10:00 |
Jack Andersen
|
691d53304c
|
Add skin bank count field to HMDL metadata
|
2016-09-04 12:47:09 -10:00 |
Phillip Stephens
|
0f86a0dfa5
|
Update athena
|
2016-09-04 13:44:52 -07:00 |
Jack Andersen
|
47db8b8e84
|
Update boo
|
2016-09-02 19:18:30 -10:00 |
Jack Andersen
|
0d048657d4
|
comment capitalization
|
2016-08-31 13:07:40 -10:00 |
Jack Andersen
|
f0b1837300
|
Add handy StringUtils begin/end compare functions
|
2016-08-30 15:13:00 -10:00 |
Jack Andersen
|
735e6b2096
|
Update boo
|
2016-08-28 18:21:27 -10:00 |
Jack Andersen
|
07c21ec489
|
ProjectPath hashing fix
|
2016-08-28 14:28:24 -10:00 |
Jack Andersen
|
8c8a143f6b
|
Solve potential add-on install race condition
|
2016-08-24 14:27:53 -10:00 |
Jack Andersen
|
4795565dd9
|
OpenGL enum change
|
2016-08-23 18:34:26 -10:00 |
Jack Andersen
|
f65e3d23b4
|
Athena YAML refactor
|
2016-08-21 17:46:45 -10:00 |
Jack Andersen
|
67bb64e7dd
|
AABB progress message tweak
|
2016-08-21 14:10:14 -10:00 |
Jack Andersen
|
6ca1f05492
|
Minor character cooking performance adjustment
|
2016-08-21 10:38:40 -10:00 |
Jack Andersen
|
29878b3627
|
Update boo
|
2016-08-17 10:05:00 -10:00 |
Jack Andersen
|
ff89063a2b
|
BlenderConnection::centerView operation ignores lamps and cameras now
|
2016-08-16 19:43:01 -10:00 |
Jack Andersen
|
eae83a1cb9
|
Blender's not ideal for transforming AABBs
|
2016-08-14 11:11:17 -10:00 |
Jack Andersen
|
c89b7692f3
|
Blender protocol adjustments
|
2016-08-13 09:36:39 -10:00 |
Jack Andersen
|
98c2313863
|
Remove awful edge-indexing bottleneck
|
2016-08-12 15:22:39 -10:00 |
Jack Andersen
|
eb5cdf40b0
|
Blender shell protocol fixes
|
2016-08-12 09:41:51 -10:00 |
Jack Andersen
|
719c62f09f
|
Add ResourceLock for detecting parallel resource collisions
|
2016-08-11 16:33:03 -10:00 |
Jack Andersen
|
48a4a51853
|
use SaveAs rather than Save for outputting .blend files
|
2016-08-11 11:31:27 -10:00 |
Jack Andersen
|
031daeb841
|
Immediately delete (incomplete) docs from BlenderConnection::createBlend
|
2016-08-11 11:10:57 -10:00 |
Jack Andersen
|
4917fb0b74
|
Syntax error fixes
|
2016-08-11 10:16:01 -10:00 |
Jack Andersen
|
63e835daaa
|
Add BlenderConnection::compileLights
|
2016-08-11 09:51:41 -10:00 |
Jack Andersen
|
2b1e246ae9
|
Add collision mesh cooking to BlenderConnection
|
2016-08-10 11:54:30 -10:00 |
Jack Andersen
|
73cb100174
|
Additional BlenderConnection::Mesh intermediate fields
|
2016-08-09 16:51:30 -10:00 |
Jack Andersen
|
daeef99f83
|
More reliable Metal shader cache
|
2016-08-08 09:06:51 -10:00 |
Jack Andersen
|
6740d6d00d
|
More reliable HLSL shader cache
|
2016-08-08 08:53:31 -10:00 |
Jack Andersen
|
ca4d50c62b
|
More reliable shader cache; update submodules
|
2016-08-08 08:22:32 -10:00 |
Phillip Stephens
|
502e01ade0
|
Update boo
|
2016-08-04 20:20:59 -07:00 |
Jack Andersen
|
07fcc2db92
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Metal extended shader fixes
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2016-08-03 13:46:25 -10:00 |
Jack Andersen
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5f60a33cce
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Windows build fixes
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2016-08-03 13:15:59 -10:00 |
Jack Andersen
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577af720d3
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Add proper file-based error reporting
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2016-08-02 12:12:49 -10:00 |
Jack Andersen
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e17d5c0b83
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GLSL generation fixes
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2016-08-01 19:54:40 -10:00 |
Jack Andersen
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d43087247f
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Update boo
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2016-08-01 16:03:34 -10:00 |
Jack Andersen
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8d26d197d6
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Update boo
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2016-08-01 13:24:31 -10:00 |
Jack Andersen
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b7143c7dca
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Default colorRegs when lighting uniform not available
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2016-07-31 20:35:35 -10:00 |
Jack Andersen
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7e42581cf0
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HLSL extended shader support
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2016-07-31 18:34:08 -10:00 |
Jack Andersen
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b0b955f83f
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Remove redundant line of GLSL
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2016-07-31 14:21:02 -10:00 |
Jack Andersen
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dc2c636f33
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Early fragment tests and alpha compare to emulate GX use
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2016-07-31 14:12:10 -10:00 |
Jack Andersen
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9806a34ef6
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Vulkan build fix
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2016-07-31 13:47:41 -10:00 |
Jack Andersen
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f9cae24c5d
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Add alpha-test functionality for applicable blend modes
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2016-07-31 13:35:46 -10:00 |
Jack Andersen
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ec859598e9
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Metal platform conformance
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2016-07-31 10:26:08 -10:00 |
Jack Andersen
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9531d2bb02
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Fixes for extended shaders
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2016-07-30 18:45:28 -10:00 |
Jack Andersen
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0acf4865ca
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Initial extended shader refactor
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2016-07-30 16:06:13 -10:00 |
Jack Andersen
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a81358a0b2
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Update boo
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2016-07-29 18:39:00 -10:00 |
Jack Andersen
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6e447c8d6e
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Uppdate boo
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2016-07-26 20:35:50 -10:00 |
Jack Andersen
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92c4989579
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Update athena
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2016-07-26 20:10:39 -10:00 |
Jack Andersen
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0aed813a8b
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Update boo
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2016-07-26 18:14:26 -10:00 |
Jack Andersen
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30dabe5267
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Cache decompression error handling
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2016-07-26 17:38:25 -10:00 |
Jack Andersen
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4e8eb5b0ea
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Update boo
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2016-07-26 16:17:54 -10:00 |
Jack Andersen
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4aa4668073
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Pre-emptive blending mode determination in IR loader
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2016-07-26 12:05:21 -10:00 |
Phillip Stephens
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3c4af907cc
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Update boo
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2016-07-23 23:34:15 -07:00 |
Phillip Stephens
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f938dfd042
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Update athena
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2016-07-23 18:28:31 -07:00 |
Jack Andersen
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c74f05f9ac
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Access color registers from lighting uniform on Metal
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2016-07-20 19:18:12 -10:00 |