Phillip Stephens
9bae2f943e
Rename everything
2021-04-10 01:42:06 -07:00
Lioncash
4b5074b298
RuntimeCommon: Const qualify auto references where source is const
...
Marks references that would be deduced as const automatically with const
to be explicit to the reader.
2020-05-12 20:32:51 -04:00
Lioncash
72370910ad
IAnimReader: Make use of size_t for capacity and iterators
...
Allows using container sizes and capacities without needing to cast
them, allowing for dehardcoding of array sizes in some scenarios.
2020-04-10 23:24:52 -04:00
Lioncash
2c36b0bb83
IAnimReader: Make use of std::string_view where applicable
...
Same behavior, but allows interoperating with different string types in
a more straightforward manner.
2020-03-31 03:13:02 -04:00
Lioncash
15db1b2647
CAnimSourceReader: Make use of std::find_if where applicable
2020-03-15 18:55:30 -04:00
Lioncash
9541ed1919
CAnimSourceReader: Make use of emplace() where applicable
...
Same behavior, but with less code.
2020-03-15 18:42:19 -04:00
Lioncash
79565d7f52
CAnimSourceInfo: std::move TSubAnimTypeToken instance in constructor
...
Provides the same behavior, but allows calling code to move into the
constructor.
2020-03-09 11:11:27 -04:00
Lioncash
2233a78fe2
CToken: Add HasReference() member function
...
Has the same semantics of operator bool(), but explains at the call site
what is actually being tested for in the relation to the object itself.
Aims to make readability slightly better (and removed the need for
casts).
2020-03-08 21:13:37 -04:00
Phillip Stephens
3e59f7a455
Prepare for pr-193
2020-03-08 18:01:29 -07:00
Lioncash
1cb289f243
RuntimeCommon: Normalize cpp inclusions
...
Normalizes the headers for the cpp files in the RuntimeCommon target.
Now all headers and source files within the RuntimeCommon/RuntimeCommonB
targets are normalized and consistent with one another.
2020-01-15 09:15:47 -05:00
Jack Andersen
16ca0d24c2
Explicit Asset ID refactor
2019-09-30 21:38:03 -10:00
Jack Andersen
636c82a568
New code style refactor
2018-12-07 19:30:43 -10:00
Jack Andersen
e736d8fa83
Fix CAnimSource reader POI handling
2018-11-20 14:51:15 -10:00
Jack Andersen
faf0ac7d27
Particle POI fix, implement ORNT mode for particles
2018-05-12 18:09:11 -10:00
Jack Andersen
a78c4c6b36
Animation transitions and pause screen fixes
2018-01-04 17:02:30 -10:00
Jack Andersen
f60097b7e3
Implement CScriptSound and bug fixes
2017-11-26 19:06:53 -10:00
Jack Andersen
f7ec7bdc0c
string_view refactor
2017-11-12 20:19:18 -10:00
Jack Andersen
56bfc276d6
Implement body state classes
2017-07-09 18:55:51 -10:00
Jack Andersen
7334074798
Additive animation integration
2017-02-28 20:02:54 -10:00
Phillip Stephens
758d0f48ff
Various CAnimTree implementations
2016-09-11 11:40:33 -07:00
Jack Andersen
8dacdd18b8
Remove redundant _getPOIList methods
2016-08-27 11:19:55 -10:00
Jack Andersen
b25e5ad014
Additional animation tree imps
2016-08-27 11:16:44 -10:00
Phillip Stephens
0df9ffd56d
Symbol correct function/variable names
2016-04-27 21:52:41 -07:00
Jack Andersen
e51a657ec1
CAnimSourceReader imps
2016-04-15 17:24:25 -10:00
Jack Andersen
41f482daeb
More AnimSourceReader imps
2016-04-11 20:15:32 -10:00
Jack Andersen
faacffba77
Various ANIM reader imps
2016-04-11 13:35:37 -10:00