metaforce/Runtime
Jack Andersen d2e9290363 Pointer dereference bug fixes 2017-03-10 08:00:40 -10:00
..
Audio CScriptMidi and work on CGameArea loading 2017-02-26 19:25:14 -10:00
AutoMapper Lots of CMFGame integration 2017-02-17 16:19:50 -10:00
Camera Merge branch 'master' of https://github.com/AxioDL/urde 2017-03-05 09:54:43 -08:00
Character Additive animation integration 2017-02-28 20:02:54 -10:00
Collision Restore CCameraManager::GetCurrentCamera's proper behavior (AKA, I'm an idiot) 2017-03-05 09:54:00 -08:00
Graphics Initial fog volume rendering implementation 2017-03-09 17:40:24 -10:00
GuiSys Restore CCameraManager::GetCurrentCamera's proper behavior (AKA, I'm an idiot) 2017-03-05 09:54:00 -08:00
Input Lots of CMFGame integration 2017-02-17 16:19:50 -10:00
MP1 Work on CStateManager rendering functions 2017-03-02 21:18:12 -10:00
MP2 Refactored directory layout for cleaner runtime organization 2015-08-17 12:05:00 -10:00
MP3 Refactored directory layout for cleaner runtime organization 2015-08-17 12:05:00 -10:00
Particle Sync with boo shader cache 2017-03-05 13:03:23 -10:00
Resources Implement key FrontEnd Touch Bar functionality 2017-02-08 23:23:17 -10:00
Weapon Lots of CMFGame integration 2017-02-17 16:19:50 -10:00
World Pointer dereference bug fixes 2017-03-10 08:00:40 -10:00
CArchitectureMessage.hpp Lots of CMFGame integration 2017-02-17 16:19:50 -10:00
CArchitectureQueue.cpp various implementations 2015-08-19 16:52:07 -10:00
CArchitectureQueue.hpp Character factory support classes 2016-04-12 20:07:23 -10:00
CBasics.hpp Adopt JBus' GetGCTicks() 2017-01-07 17:08:02 -10:00
CBasicsPC.cpp Adopt JBus' GetGCTicks() 2017-01-07 17:08:02 -10:00
CCRC32.cpp CRC32 data pointer should remain const 2016-08-04 15:28:32 -07:00
CCRC32.hpp Humungous refactor 2016-03-04 13:04:53 -10:00
CDependencyGroup.cpp Resource factories now provided with self-ref 2016-09-02 09:32:57 -10:00
CDependencyGroup.hpp Initial InGameGuiManager imps 2017-02-11 17:17:18 -10:00
CDvdFile.cpp DSP streaming bug fixes 2017-01-18 10:57:48 -10:00
CDvdFile.hpp Bitfield initializer bug fixes 2017-01-24 18:40:19 -10:00
CDvdRequest.hpp Character factory support classes 2016-04-12 20:07:23 -10:00
CFactoryMgr.cpp Resource factories now provided with self-ref 2016-09-02 09:32:57 -10:00
CFactoryMgr.hpp Resource factories now provided with self-ref 2016-09-02 09:32:57 -10:00
CFluidPlaneManager.cpp Work on CStateManager rendering functions 2017-03-02 21:18:12 -10:00
CFluidPlaneManager.hpp DrawWorld implementation complete 2017-03-05 20:33:51 -10:00
CGameDebug.cpp More class stubs 2015-08-26 14:23:46 -10:00
CGameDebug.hpp Character factory support classes 2016-04-12 20:07:23 -10:00
CGameHintInfo.cpp PVS implementations 2017-02-18 23:27:01 -10:00
CGameHintInfo.hpp PVS implementations 2017-02-18 23:27:01 -10:00
CGameOptions.cpp PVS implementations 2017-02-18 23:27:01 -10:00
CGameOptions.hpp Lots of CMFGame integration 2017-02-17 16:19:50 -10:00
CGameOptionsTouchBar.cpp Implement CGameOptionsTouchBar 2017-02-09 23:00:57 -10:00
CGameOptionsTouchBar.hpp Implement CGameOptionsTouchBar 2017-02-09 23:00:57 -10:00
CGameOptionsTouchBarMac.mm Implement CGameOptionsTouchBar 2017-02-09 23:00:57 -10:00
CGameState.cpp Initial InGameGuiManager imps 2017-02-11 17:17:18 -10:00
CGameState.hpp Lots of CMFGame integration 2017-02-17 16:19:50 -10:00
CIOWin.hpp Ensure directories are created late in extract 2017-01-16 15:23:19 -10:00
CIOWinManager.cpp Bitstream fixes 2017-02-05 17:21:58 -10:00
CIOWinManager.hpp Bitstream fixes 2017-02-05 17:21:58 -10:00
CInGameTweakManagerBase.hpp CScriptMidi and work on CGameArea loading 2017-02-26 19:25:14 -10:00
CMFGameBase.hpp Character factory support classes 2016-04-12 20:07:23 -10:00
CMainFlowBase.cpp Humungous refactor 2016-03-04 13:04:53 -10:00
CMainFlowBase.hpp Ensure directories are created late in extract 2017-01-16 15:23:19 -10:00
CMakeLists.txt Initial InGameGuiManager imps 2017-02-11 17:17:18 -10:00
CMemoryCardSys.cpp Fix sort placement derp 2017-02-09 00:17:10 -08:00
CMemoryCardSys.hpp Initial InGameGuiManager imps 2017-02-11 17:17:18 -10:00
CMemoryCardSysNix.cpp Fix linux build 2017-02-05 14:27:26 -08:00
CMemoryCardSysOSX.cpp Windows memory card file creation 2017-02-03 22:20:09 -10:00
CMemoryCardSysWin.cpp Windows memory card file creation 2017-02-03 22:20:09 -10:00
CObjectList.cpp Bug fixes and more CStateManager imps 2017-02-13 18:27:20 -10:00
CObjectList.hpp Work on CStateManager rendering functions 2017-03-02 21:18:12 -10:00
CPakFile.cpp Tons of save-related fixes 2017-02-07 20:48:43 -10:00
CPakFile.hpp Tons of save-related fixes 2017-02-07 20:48:43 -10:00
CPlayMovieBase.hpp Character factory support classes 2016-04-12 20:07:23 -10:00
CPlayerState.cpp Lots of CMFGame integration 2017-02-17 16:19:50 -10:00
CPlayerState.hpp Lots of CMFGame integration 2017-02-17 16:19:50 -10:00
CRandom16.cpp Humungous refactor 2016-03-04 13:04:53 -10:00
CRandom16.hpp Revert Range(s32,s32) change (causes segfault do to improper results) 2016-07-02 23:46:18 -07:00
CRelayTracker.cpp Lots of ScriptObject and Collision work 2017-01-03 20:30:05 -08:00
CRelayTracker.hpp More GameState imps 2016-07-24 16:14:58 -07:00
CResFactory.cpp Humungous refactor 2016-03-04 13:04:53 -10:00
CResFactory.hpp Further CGameState imps 2016-09-24 15:58:54 -10:00
CResLoader.cpp Tons of save-related fixes 2017-02-07 20:48:43 -10:00
CResLoader.hpp Tons of save-related fixes 2017-02-07 20:48:43 -10:00
CSaveWorld.cpp Tons of save-related fixes 2017-02-07 20:48:43 -10:00
CSaveWorld.hpp Tons of save-related fixes 2017-02-07 20:48:43 -10:00
CScanDisplay.cpp CScanDisplay::CDataDot imps 2016-08-14 18:29:07 -07:00
CScanDisplay.hpp CBodyState and CStateMachine work 2016-08-15 13:43:04 -07:00
CScannableObjectInfo.cpp CDamageInfo and CDamageVulnerability imps 2017-02-09 21:43:07 -08:00
CScannableObjectInfo.hpp Externally track MemoryRelays 2017-01-31 03:21:45 -08:00
CSimplePool.cpp Initial InGameGuiManager imps 2017-02-11 17:17:18 -10:00
CSimplePool.hpp Initial InGameGuiManager imps 2017-02-11 17:17:18 -10:00
CSortedLists.cpp CScriptTrigger work 2017-01-14 19:59:37 -08:00
CSortedLists.hpp CScriptTrigger work 2017-01-14 19:59:37 -08:00
CStateManager.cpp DrawWorld implementation complete 2017-03-05 20:33:51 -10:00
CStateManager.hpp DrawWorld implementation complete 2017-03-05 20:33:51 -10:00
CStaticInterference.hpp Character factory support classes 2016-04-12 20:07:23 -10:00
CStringExtras.hpp TCastTo implementation 2017-01-14 17:07:01 -10:00
CTimeProvider.cpp More CModel imps 2016-03-30 20:18:56 -10:00
CTimeProvider.hpp Character factory support classes 2016-04-12 20:07:23 -10:00
CToken.cpp Some memory card fixes, CToken assign fix 2017-02-02 20:23:09 -10:00
CToken.hpp Some memory card fixes, CToken assign fix 2017-02-02 20:23:09 -10:00
CVirtualDvdFile.cpp Various stubs, and starting on core functionality 2015-11-02 10:45:39 -08:00
CVirtualDvdFile.hpp Various stubs, and starting on core functionality 2015-11-02 10:45:39 -08:00
GCNTypes.hpp Character factory support classes 2016-04-12 20:07:23 -10:00
GameGlobalObjects.cpp Lots of CMFGame integration 2017-02-17 16:19:50 -10:00
GameGlobalObjects.hpp Lots of CMFGame integration 2017-02-17 16:19:50 -10:00
GameObjectLists.cpp TCastToPtr adjustments 2017-01-18 14:30:02 -08:00
GameObjectLists.hpp Proper CObjectList imps; CGameLight, and CScriptAiJumpPoint imps 2016-10-01 12:01:11 -07:00
IFactory.hpp YAML RAII refactor 2017-02-12 13:56:03 -10:00
IMain.hpp Implement key FrontEnd Touch Bar functionality 2017-02-08 23:23:17 -10:00
IOStreams.cpp Another bitstream fix 2017-02-06 16:25:58 -10:00
IOStreams.hpp Bitstream fixes 2017-02-05 17:21:58 -10:00
IObj.hpp Character factory support classes 2016-04-12 20:07:23 -10:00
IObjFactory.hpp Character factory support classes 2016-04-12 20:07:23 -10:00
IObjectStore.hpp Character factory support classes 2016-04-12 20:07:23 -10:00
IRuntimeMain.hpp Humungous refactor 2016-03-04 13:04:53 -10:00
ITweak.hpp WIP Tweak RE 2016-07-26 21:19:32 -07:00
IVParamObj.hpp Work on CMemoryCardDriver 2016-12-22 20:41:39 -10:00
MkCastTo.py CScriptMidi and work on CGameArea loading 2017-02-26 19:25:14 -10:00
RetroTypes.cpp Prelim CPlayer imps, fix race condition in CGameGlobalObjects 2016-09-25 09:45:22 -07:00
RetroTypes.hpp Tons of save-related fixes 2017-02-07 20:48:43 -10:00
rstl.cpp Initial round of particle runtime implementations 2016-02-04 15:27:03 -10:00
rstl.hpp Code cleanup and corrections 2017-01-06 17:58:05 -08:00