metaforce/Runtime/Character
Jack Andersen d5e471bac3 Several GameCube cooking fixes 2018-04-03 22:31:29 -10:00
..
CActorLights.cpp Arm cannon rendering fixes 2018-01-14 21:39:25 -10:00
CActorLights.hpp Various movement and HUD bug fixes 2017-12-18 17:05:50 -10:00
CAdditiveAnimPlayback.cpp Several CAnimData integrations 2016-09-03 16:27:35 -10:00
CAdditiveAnimPlayback.hpp Additive animation integration 2017-02-28 20:02:54 -10:00
CAdditiveBodyState.cpp Implement CBodyController 2017-07-13 19:14:19 -10:00
CAdditiveBodyState.hpp Implement CBodyController 2017-07-13 19:14:19 -10:00
CAllFormatsAnimSource.cpp Work on CMemoryCardDriver 2016-12-22 20:41:39 -10:00
CAllFormatsAnimSource.hpp Fixes in preparation for rigged model rendering 2016-09-04 12:47:48 -10:00
CAnimCharacterSet.cpp Resource factories now provided with self-ref 2016-09-02 09:32:57 -10:00
CAnimCharacterSet.hpp Resource factories now provided with self-ref 2016-09-02 09:32:57 -10:00
CAnimData.cpp Several GameCube cooking fixes 2018-04-03 22:31:29 -10:00
CAnimData.hpp Animation transitions and pause screen fixes 2018-01-04 17:02:30 -10:00
CAnimPOIData.cpp Resource factories now provided with self-ref 2016-09-02 09:32:57 -10:00
CAnimPOIData.hpp Resource factories now provided with self-ref 2016-09-02 09:32:57 -10:00
CAnimPerSegmentData.hpp CAnimSourceReader imps 2016-04-15 17:24:25 -10:00
CAnimPlaybackParms.hpp Implement body state classes 2017-07-09 18:55:51 -10:00
CAnimSource.cpp Refactor ResId into CAssetId 2017-08-12 22:26:14 -07:00
CAnimSource.hpp Refactor ResId into CAssetId 2017-08-12 22:26:14 -07:00
CAnimSourceReader.cpp Animation transitions and pause screen fixes 2018-01-04 17:02:30 -10:00
CAnimSourceReader.hpp Animation transitions and pause screen fixes 2018-01-04 17:02:30 -10:00
CAnimSysContext.hpp Character factory support classes 2016-04-12 20:07:23 -10:00
CAnimTreeAnimReaderContainer.cpp Animation transitions and pause screen fixes 2018-01-04 17:02:30 -10:00
CAnimTreeAnimReaderContainer.hpp Various bug fixes and CAnimTree implementations 2018-01-03 18:17:44 -10:00
CAnimTreeBlend.cpp All animation nodes implemented 2018-01-29 15:04:01 -10:00
CAnimTreeBlend.hpp All animation nodes implemented 2018-01-29 15:04:01 -10:00
CAnimTreeDoubleChild.cpp All animation nodes implemented 2018-01-29 15:04:01 -10:00
CAnimTreeDoubleChild.hpp Various bug fixes and CAnimTree implementations 2018-01-03 18:17:44 -10:00
CAnimTreeLoopIn.cpp All animation nodes implemented 2018-01-29 15:04:01 -10:00
CAnimTreeLoopIn.hpp All animation nodes implemented 2018-01-29 15:04:01 -10:00
CAnimTreeNode.cpp Additional animation tree imps 2016-08-27 11:16:44 -10:00
CAnimTreeNode.hpp Animation transitions and pause screen fixes 2018-01-04 17:02:30 -10:00
CAnimTreeSequence.cpp All animation nodes implemented 2018-01-29 15:04:01 -10:00
CAnimTreeSequence.hpp All animation nodes implemented 2018-01-29 15:04:01 -10:00
CAnimTreeSingleChild.cpp All animation nodes implemented 2018-01-29 15:04:01 -10:00
CAnimTreeSingleChild.hpp All animation nodes implemented 2018-01-29 15:04:01 -10:00
CAnimTreeTimeScale.cpp All animation nodes implemented 2018-01-29 15:04:01 -10:00
CAnimTreeTimeScale.hpp All animation nodes implemented 2018-01-29 15:04:01 -10:00
CAnimTreeTransition.cpp Animation transitions and pause screen fixes 2018-01-04 17:02:30 -10:00
CAnimTreeTransition.hpp All animation nodes implemented 2018-01-29 15:04:01 -10:00
CAnimTreeTweenBase.cpp Animation transitions and pause screen fixes 2018-01-04 17:02:30 -10:00
CAnimTreeTweenBase.hpp Animation transitions and pause screen fixes 2018-01-04 17:02:30 -10:00
CAnimation.cpp ANCS stubs and initial readers 2016-04-10 11:22:59 -10:00
CAnimation.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CAnimationDatabase.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CAnimationDatabaseGame.cpp All animation nodes implemented 2018-01-29 15:04:01 -10:00
CAnimationDatabaseGame.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CAnimationManager.cpp Several CAnimData integrations 2016-09-03 16:27:35 -10:00
CAnimationManager.hpp Windows fixes 2016-09-10 15:25:59 -10:00
CAnimationSet.cpp Refactor ResId into CAssetId 2017-08-12 22:26:14 -07:00
CAnimationSet.hpp Refactor ResId into CAssetId 2017-08-12 22:26:14 -07:00
CAssetFactory.cpp string_view refactor 2017-11-12 20:19:18 -10:00
CAssetFactory.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CBodyController.cpp Implement CBodyController 2017-07-13 19:14:19 -10:00
CBodyController.hpp More windows build fixes 2018-02-03 20:46:47 -10:00
CBodyState.cpp Several collision fixes 2017-12-17 16:54:50 -10:00
CBodyState.hpp Implement body state classes 2017-07-09 18:55:51 -10:00
CBodyStateCmdMgr.cpp Several collision fixes 2017-12-17 16:54:50 -10:00
CBodyStateCmdMgr.hpp Implement CBodyController 2017-07-13 19:14:19 -10:00
CBodyStateInfo.cpp Implement CBodyController 2017-07-13 19:14:19 -10:00
CBodyStateInfo.hpp Implement CBodyController 2017-07-13 19:14:19 -10:00
CBoolPOINode.cpp Remove redundant _getPOIList methods 2016-08-27 11:19:55 -10:00
CBoolPOINode.hpp Remove redundant _getPOIList methods 2016-08-27 11:19:55 -10:00
CCharAnimTime.cpp All animation nodes implemented 2018-01-29 15:04:01 -10:00
CCharAnimTime.hpp Windows PCH fixes 2017-12-29 15:09:45 -10:00
CCharLayoutInfo.cpp string_view refactor 2017-11-12 20:19:18 -10:00
CCharLayoutInfo.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CCharacterFactory.cpp string_view refactor 2017-11-12 20:19:18 -10:00
CCharacterFactory.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CCharacterInfo.cpp Additive animation integration 2017-02-28 20:02:54 -10:00
CCharacterInfo.hpp Update boo, fixes and initial imps 2017-11-24 00:01:06 -08:00
CCharacterSet.cpp Several initial character classes 2016-04-09 18:49:02 -10:00
CCharacterSet.hpp Character factory support classes 2016-04-12 20:07:23 -10:00
CEffectComponent.cpp CParticleDatabase implementations 2017-06-02 20:03:07 -10:00
CEffectComponent.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CFBStreamedAnimReader.cpp Animation transitions and pause screen fixes 2018-01-04 17:02:30 -10:00
CFBStreamedAnimReader.hpp Lots of bug fixes; working CPhazonSuitFilter 2017-12-19 20:06:54 -10:00
CFBStreamedCompression.cpp Fix disappearing actor issue 2018-03-04 13:23:21 -10:00
CFBStreamedCompression.hpp Refactor ResId into CAssetId 2017-08-12 22:26:14 -07:00
CGroundMovement.cpp Various movement and HUD bug fixes 2017-12-18 17:05:50 -10:00
CGroundMovement.hpp Finish CGroundMovement 2017-06-20 21:24:26 -10:00
CHalfTransition.cpp ANCS stubs and initial readers 2016-04-10 11:22:59 -10:00
CHalfTransition.hpp Character factory support classes 2016-04-12 20:07:23 -10:00
CHierarchyPoseBuilder.cpp Initial CScriptPlatform imps, minor cleanup, and RandomStatic GLSL fixes 2017-06-10 22:49:27 -07:00
CHierarchyPoseBuilder.hpp Initial CIkChain implementation 2017-01-07 19:36:24 -08:00
CIkChain.cpp Several collision fixes 2017-12-17 16:54:50 -10:00
CIkChain.hpp CScriptTrigger work 2017-01-14 19:59:37 -08:00
CInt32POINode.cpp Remove redundant _getPOIList methods 2016-08-27 11:19:55 -10:00
CInt32POINode.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CLayoutDescription.hpp Initial CIkChain implementation 2017-01-07 19:36:24 -08:00
CMakeLists.txt Implement body state classes 2017-07-09 18:55:51 -10:00
CMetaAnimBlend.cpp Update boo, fixes and initial imps 2017-11-24 00:01:06 -08:00
CMetaAnimBlend.hpp Additional animation tree imps 2016-08-27 11:16:44 -10:00
CMetaAnimFactory.cpp Various cleanups and minor imps 2016-09-09 21:50:00 -07:00
CMetaAnimFactory.hpp Character factory support classes 2016-04-12 20:07:23 -10:00
CMetaAnimPhaseBlend.cpp Update boo, fixes and initial imps 2017-11-24 00:01:06 -08:00
CMetaAnimPhaseBlend.hpp Additional animation tree imps 2016-08-27 11:16:44 -10:00
CMetaAnimPlay.cpp Lots of bug fixes; working CPhazonSuitFilter 2017-12-19 20:06:54 -10:00
CMetaAnimPlay.hpp Various cleanups and minor imps 2016-09-09 21:50:00 -07:00
CMetaAnimRandom.cpp Lots of bug fixes; working CPhazonSuitFilter 2017-12-19 20:06:54 -10:00
CMetaAnimRandom.hpp Additional animation tree imps 2016-08-27 11:16:44 -10:00
CMetaAnimSequence.cpp All animation nodes implemented 2018-01-29 15:04:01 -10:00
CMetaAnimSequence.hpp Additional animation tree imps 2016-08-27 11:16:44 -10:00
CMetaTransFactory.cpp Various cleanups and minor imps 2016-09-09 21:50:00 -07:00
CMetaTransFactory.hpp Character factory support classes 2016-04-12 20:07:23 -10:00
CMetaTransMetaAnim.cpp All animation nodes implemented 2018-01-29 15:04:01 -10:00
CMetaTransMetaAnim.hpp Character factory support classes 2016-04-12 20:07:23 -10:00
CMetaTransPhaseTrans.cpp All animation nodes implemented 2018-01-29 15:04:01 -10:00
CMetaTransPhaseTrans.hpp All animation nodes implemented 2018-01-29 15:04:01 -10:00
CMetaTransSnap.cpp Various character imps 2016-04-10 17:59:54 -10:00
CMetaTransSnap.hpp Character factory support classes 2016-04-12 20:07:23 -10:00
CMetaTransTrans.cpp Various bug fixes and CAnimTree implementations 2018-01-03 18:17:44 -10:00
CMetaTransTrans.hpp Various bug fixes and CAnimTree implementations 2018-01-03 18:17:44 -10:00
CModelData.cpp Work on CGameProjectile 2018-02-08 21:12:26 -10:00
CModelData.hpp Various bug fixes and CActor rendering 2018-02-04 20:56:09 -10:00
CPASAnimInfo.cpp Implement array-based rstl::reserved_vector 2017-09-10 21:08:30 -10:00
CPASAnimInfo.hpp Implement body state classes 2017-07-09 18:55:51 -10:00
CPASAnimParm.cpp Several initial character classes 2016-04-09 18:49:02 -10:00
CPASAnimParm.hpp Refactors to support fog volume rendering 2017-03-13 21:03:58 -10:00
CPASAnimParmData.cpp CPASAnimState fixes 2017-07-06 11:06:56 -10:00
CPASAnimParmData.hpp Implement body state classes 2017-07-09 18:55:51 -10:00
CPASAnimState.cpp Huge compile performance refactor 2017-12-28 22:08:12 -10:00
CPASAnimState.hpp CPASAnimState fixes 2017-07-06 11:06:56 -10:00
CPASDatabase.cpp Implement additive body states, rstl::binary_find 2017-07-10 21:17:03 -10:00
CPASDatabase.hpp CPASDatabase imps 2016-08-20 22:47:47 -07:00
CPASParmInfo.cpp CPASDatabase imps 2016-08-20 22:47:47 -07:00
CPASParmInfo.hpp Fix CPASAnimState::FindBestAnimation derp 2016-08-22 17:52:51 -07:00
CPOINode.cpp Implement CScriptSound and bug fixes 2017-11-26 19:06:53 -10:00
CPOINode.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CParticleData.cpp Add CPOINode family of classes 2016-04-10 21:10:28 -10:00
CParticleData.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CParticleDatabase.cpp Working space warp effect for charge beam 2018-02-12 20:46:59 -10:00
CParticleDatabase.hpp Working space warp effect for charge beam 2018-02-12 20:46:59 -10:00
CParticleGenInfo.cpp Work on CGameProjectile 2018-02-08 21:12:26 -10:00
CParticleGenInfo.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CParticlePOINode.cpp Remove redundant _getPOIList methods 2016-08-27 11:19:55 -10:00
CParticlePOINode.hpp Remove redundant _getPOIList methods 2016-08-27 11:19:55 -10:00
CPoseAsTransforms.cpp ANIM fixes 2016-09-09 19:39:47 -10:00
CPoseAsTransforms.hpp CParticleDatabase implementations 2017-06-02 20:03:07 -10:00
CPrimitive.cpp Various character imps 2016-04-10 17:59:54 -10:00
CPrimitive.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CSegId.cpp Initial CCharLayoutInfo implementation 2016-04-09 13:19:17 -10:00
CSegId.hpp Character factory support classes 2016-04-12 20:07:23 -10:00
CSegIdList.cpp Initial CCharLayoutInfo implementation 2016-04-09 13:19:17 -10:00
CSegIdList.hpp Character factory support classes 2016-04-12 20:07:23 -10:00
CSegStatementSet.cpp CAnimSourceReader imps 2016-04-15 17:24:25 -10:00
CSegStatementSet.hpp Remaining CFBStreamedAnimReader imps 2016-08-28 09:57:55 -10:00
CSequenceHelper.cpp All animation nodes implemented 2018-01-29 15:04:01 -10:00
CSequenceHelper.hpp All animation nodes implemented 2018-01-29 15:04:01 -10:00
CSkinBank.cpp ANIM fixes 2016-09-09 19:39:47 -10:00
CSkinBank.hpp Work on character animation 2016-08-21 10:39:18 -10:00
CSkinRules.cpp Add CPU-based skinning path for vertex manipulation effects 2017-08-20 19:46:59 -10:00
CSkinRules.hpp Add CPU-based skinning path for vertex manipulation effects 2017-08-20 19:46:59 -10:00
CSoundPOINode.cpp string_view refactor 2017-11-12 20:19:18 -10:00
CSoundPOINode.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CSteeringBehaviors.cpp Implement MetroidPrimeStage1 loader 2017-08-19 19:23:22 -10:00
CSteeringBehaviors.hpp Implement MetroidPrimeStage1 loader 2017-08-19 19:23:22 -10:00
CTimeScaleFunctions.cpp All animation nodes implemented 2018-01-29 15:04:01 -10:00
CTimeScaleFunctions.hpp All animation nodes implemented 2018-01-29 15:04:01 -10:00
CTransition.cpp Implement CTransition constructor 2017-02-12 19:19:28 -08:00
CTransition.hpp Character factory support classes 2016-04-12 20:07:23 -10:00
CTransitionDatabase.hpp Character factory support classes 2016-04-12 20:07:23 -10:00
CTransitionDatabaseGame.cpp Character factory support classes 2016-04-12 20:07:23 -10:00
CTransitionDatabaseGame.hpp Character factory support classes 2016-04-12 20:07:23 -10:00
CTransitionManager.cpp Several CAnimData integrations 2016-09-03 16:27:35 -10:00
CTransitionManager.hpp Several CAnimData integrations 2016-09-03 16:27:35 -10:00
CTreeUtils.cpp All animation nodes implemented 2018-01-29 15:04:01 -10:00
CTreeUtils.hpp All animation nodes implemented 2018-01-29 15:04:01 -10:00
CharacterCommon.hpp Implement CBodyController 2017-07-13 19:14:19 -10:00
IAnimReader.cpp All animation nodes implemented 2018-01-29 15:04:01 -10:00
IAnimReader.hpp All animation nodes implemented 2018-01-29 15:04:01 -10:00
IMetaAnim.cpp Lots of bug fixes; working CPhazonSuitFilter 2017-12-19 20:06:54 -10:00
IMetaAnim.hpp Lots of bug fixes; working CPhazonSuitFilter 2017-12-19 20:06:54 -10:00
IMetaTrans.hpp Several CAnimData integrations 2016-09-03 16:27:35 -10:00
IVaryingAnimationTimeScale.hpp Various imps and stubs 2016-09-13 22:45:46 -07:00
TSegIdMap.hpp TSegIdMap indirection fix 2016-09-04 08:59:52 -10:00