Phillip Stephens
ca87e890b5
Remove unecessary padding from CVector3f
2022-10-09 10:57:13 -07:00
Luke Street
a110979970
Match & link CIntElement
2022-10-09 12:35:06 -04:00
Henrique Gemignani Passos Lima
ac068fd97d
Add CPlayerGun::CMotionState::Update
2022-10-09 17:41:13 +03:00
Phillip Stephens
27bd20ff1d
Match CConsoleOutputWindow, regswaps in constructor
2022-10-08 23:55:36 -07:00
Luke Street
4d40ca80d8
Fix CColor Get*u8 functions
2022-10-09 01:44:48 -04:00
Luke Street
133326ae40
Replace int types in Retro code
...
Retro seemingly avoided using the Dolphin
typedefs in most places, opting to use int/uint
instead. This likely means they didn't use
u8/s8/u16/s16/etc either.
2022-10-09 01:37:23 -04:00
Luke Street
261ee48bba
Standardize include guards, clang-format headers
2022-10-09 01:13:17 -04:00
Henrique Gemignani Passos Lima
a1ee7b17e8
Almost match CGSFreeLook::SetAnim
2022-10-09 01:20:30 +03:00
Phillip Stephens
bacfa6a458
Match and link CFinalInput
2022-10-08 15:05:33 -07:00
Phillip Stephens
954e820f65
Match and link all CArchMsgParm*
2022-10-08 12:38:29 -07:00
Phillip Stephens
1029d92fd4
Match and link CIOWin
2022-10-08 02:21:38 -07:00
Luke Street
a7cefd7c4b
Match & link CScriptPickup
2022-10-08 01:12:48 -04:00
Luke Street
27fedfee46
CScriptPickup progress
2022-10-08 00:53:34 -04:00
Phillip Stephens
dbaf1f40ca
Match and link CCollisionInfo
2022-10-06 21:23:10 -07:00
Henrique Gemignani Passos Lima
38e19caf18
Move CPASDatabase to Kyoto/Animation
2022-10-07 02:10:07 +03:00
Henrique Gemignani Passos Lima
a6a103de01
Fix compilation
2022-10-06 23:40:41 +03:00
Henrique Gemignani Passos Lima
3b152e5efa
Add CPlayerGun::UpdateWeaponFire
2022-10-06 22:45:21 +03:00
Phillip Stephens
ec34055dbb
More CPlayerGun matches
2022-10-06 07:24:38 -07:00
Phillip Stephens
ed90d87a4b
Initial CRumbleVoice, various fixes
2022-10-06 05:51:36 -07:00
Henrique Gemignani Passos Lima
c332d1ef47
Almost match ~CPlayerGun
2022-10-06 14:04:05 +03:00
Henrique Gemignani Passos Lima
72d07311fd
Reasonably match CPlayerGun constructor
2022-10-06 13:38:28 +03:00
Henrique Gemignani Passos Lima
a40d835759
Progress in CPlayerGun constructor
2022-10-06 13:38:28 +03:00
Phillip Stephens
08d4f2a080
Match and link RubmleAdsr
2022-10-06 02:50:00 -07:00
Phillip Stephens
a37c4fde2e
Add missing include
2022-10-06 02:27:07 -07:00
Phillip Stephens
bef91d45de
Match and link IObj
2022-10-06 02:23:45 -07:00
Phillip Stephens
b039acfac8
Match CLight, has issues with constants
2022-10-06 01:40:00 -07:00
Phillip Stephens
68616cba51
Match and link CSphere
2022-10-05 16:45:56 -07:00
Henrique Gemignani Passos Lima
44e4110ffb
Compilation fix for many files
2022-10-06 02:34:48 +03:00
Phillip Stephens
4ba459c876
Almost forgot these
2022-10-05 16:26:43 -07:00
Luke Street
45c5450376
Header merge & CScriptPickup progress
2022-10-05 19:06:15 -04:00
Phillip Stephens
bc81e35c6b
More CPhysicsActor
2022-10-05 15:50:12 -07:00
Henrique Gemignani Passos Lima
78aebc8960
Add CScriptPickup and all dependencies
2022-10-05 21:06:23 +03:00
Phillip Stephens
248a703cb4
More CPhysicsActor
2022-10-05 10:24:06 -07:00
Phillip Stephens
dc8e4b8106
Start work on CPhysicsActor
2022-10-05 09:28:48 -07:00
Phillip Stephens
693fe93eab
Fix linking with static libs, CVector3f work, Initial COutputStream
2022-10-04 18:31:56 -07:00
Luke Street
84d590be2f
CScriptSpecialFunction progress & symbol updates
2022-10-04 20:16:35 -04:00
Phillip Stephens
b85528fbab
Match and link CVector2f
2022-10-04 14:00:16 -07:00
Phillip Stephens
45312e97ea
Match and link CVector2i
2022-10-04 13:11:34 -07:00
Phillip Stephens
4b24bba57e
Initial pass at CDecal classes
2022-10-04 12:58:17 -07:00
Phillip Stephens
cdbbfba34e
Match and link CVector3d, add CVector3i.s
2022-10-04 12:57:04 -07:00
Henrique Gemignani Passos Lima
4fcad1ada2
First pass at CPlayerState::PutTo
2022-10-04 21:50:29 +03:00
Luke Street
39b5f3c01e
Lots of stuff
2022-10-03 20:00:46 -04:00
Henrique Gemignani Passos Lima
0acb1e0e40
CSfxManager: make priority values const
2022-10-03 20:03:50 +03:00
Henrique Gemignani Passos Lima
4b08f70a0b
CSfxManager: Add kAllAreas, areaId to int
2022-10-03 20:00:51 +03:00
Henrique Gemignani Passos Lima
b423771f97
Add kMaxPriority/kMedPriority to CSfxManager
2022-10-03 19:23:22 +03:00
Henrique Gemignani Passos Lima
97282648b4
Fix CSfxManager::PitchBend types
2022-10-03 19:04:56 +03:00
Henrique Gemignani Passos Lima
e48f6478f9
Match CScriptSpecialFunction::DeleteEmitter
2022-10-03 18:59:07 +03:00
Henrique Gemignani Passos Lima
3f4e53ec74
Improve CAABox::GetExtents
...
Thanks encounter
2022-10-03 18:05:16 +03:00
Henrique Gemignani Passos Lima
ce2276b310
TAverage: don't implement AddValue inline
2022-10-03 18:03:57 +03:00
Henrique Gemignani Passos Lima
80843df748
Improve match for CScriptSpecialFunction::Render
2022-10-03 16:15:34 +03:00
Henrique Gemignani Passos Lima
d26a30f186
Implement CScriptSpecialFunction::ThinkSpinnerController
2022-10-03 14:55:03 +03:00
Luke Street
60c82b0a89
Fix CUnitVector3f non-match
2022-10-03 00:56:11 -04:00
Luke Street
87c0a6041c
More CScriptSpecialFunction; start rstl::map/red_black_tree
2022-10-03 00:49:20 -04:00
Phillip Stephens
9f8f1ab7f7
Split, match and link CVector3i
2022-10-02 20:09:01 -07:00
Phillip Stephens
302df55a60
Match and link CPlane
2022-10-02 19:55:05 -07:00
Phillip Stephens
19c1aa3ae1
Forgot something....
2022-10-02 18:16:06 -07:00
Phillip Stephens
09999a24a1
Minor fixes, add COsContextDolphin to completed list in configure.py
2022-10-02 18:04:35 -07:00
Luke Street
e8133e9476
Add missing TAverage.hpp
2022-10-02 17:53:28 -04:00
Henrique Gemignani Passos Lima
6ffb16e4a9
Preparing other headers for CScriptSpecialFunction
2022-10-02 18:21:51 +03:00
Phillip Stephens
cc514ecf6e
Match and link COsContext
2022-10-02 00:43:00 -07:00
Phillip Stephens
70a1e449bd
Match and link CPhsyicsActor
2022-10-01 23:06:32 -07:00
Luke Street
a0876b5c34
CAABox 90%
2022-10-01 16:39:55 -04:00
Luke Street
bbf3b658c2
Link CFontImageDef
2022-10-01 15:00:38 -04:00
Phillip Stephens
77b921601a
Match CFontImageDef, can't link due to extraneous TToken destructor
2022-10-01 01:33:18 -07:00
Luke Street
6944a14e89
Symbol fixes, headers & main progress
2022-10-01 02:19:15 -04:00
Phillip Stephens
e39a8e4c47
Minor fixes, start CTextParser
2022-09-29 21:24:13 -07:00
Luke Street
c8c05c2cd5
Fix GetSortingBounds symbol; various fixes
2022-09-29 20:24:12 -04:00
Luke Street
602109d8f0
Halfway match CAABox; continue CBallCamera
2022-09-29 19:55:43 -04:00
Henrique Gemignani Passos Lima
7e8bc34cab
Start RAssertDolphin ( #3 )
...
* Start RAssertDolphin
* Add OSContext
* Add missing files, Prime2's ErrorHandler
* Progress in ErrorHandler
* comments
* Don't link new code
* Format code
* Slight adjustments
* Use u16 for OSError
2022-09-29 19:09:11 -04:00
Luke Street
3831cfa905
Some CBallCamera progress
2022-09-29 01:30:20 -04:00
Phillip Stephens
fc2d2455dc
More allocator work
2022-09-21 23:03:38 -07:00
Phillip Stephens
4d14f750d4
Match and link CStopwatch
2022-09-21 23:03:09 -07:00
Luke Street
21f597aeb7
Begin CBallCamera & more headers
2022-09-21 01:18:20 -04:00
Phillip Stephens
57ce723ec2
More allocator work
2022-09-19 21:35:24 -07:00
Luke Street
5d9f7afa3b
CPlayer header, more CScriptPlatform, renaming
2022-09-19 00:19:46 -04:00
Luke Street
7608f27ed2
Various rstl fixes; continue CScriptMazeNode & CScriptPlatform
2022-09-18 13:51:07 -04:00
Luke Street
6a979e343f
clang-format pass
2022-09-18 02:05:46 -04:00
Luke Street
135d63412c
Start matching CScriptPlatform; more CScriptMazeNode
2022-09-18 01:55:13 -04:00
Phillip Stephens
7f768f8405
Link CSmallAllocPool.cpp, minor fixes
2022-09-15 20:38:03 -07:00
Phillip Stephens
79301314e9
Link CSfxHandle.cpp
2022-09-15 20:24:27 -07:00
Phillip Stephens
004dc6d1d0
Link g721.cpp
2022-09-15 18:58:34 -07:00
Luke Street
ff0275b48f
CScriptMazeNode progress
2022-09-15 00:08:57 -04:00
Phillip Stephens
ea51b901e8
Link CTimeProvider.cpp
2022-09-13 22:53:26 -07:00
Phillip Stephens
0450f7b1f1
Link CDolphinController.cpp
2022-09-13 22:25:20 -07:00
Luke Street
38ca1f6816
Begin matching CScriptMazeNode
2022-09-14 01:24:12 -04:00
Phillip Stephens
4de9950cda
Start matching CDolphinController
2022-09-12 21:52:59 -07:00
Luke Street
a6e365791b
More main progress; tons of headers & stuff
2022-09-13 00:28:02 -04:00
Phillip Stephens
228319e2a5
Link DolphinIController.cpp, start matching CSmallAllocPool
2022-09-11 11:45:19 -07:00
Phillip Stephens
5d82d47660
Link CCircularBuffer.cpp
2022-09-10 22:54:54 -07:00
Luke Street
7eb08b6ee8
Migrate s32->int, u32->uint; fix dolphin/types.h
2022-09-05 00:01:22 -04:00
Luke Street
78022784ef
More CCubeMaterial
2022-09-05 00:01:22 -04:00
Luke Street
174a2d98f7
Header cleanup, NONMATCHING option
2022-08-31 20:22:20 -04:00
Luke Street
3e43c0878f
Link CGX
2022-08-31 12:06:56 -04:00
Luke Street
89284f17b2
Almost done with CGX
2022-08-31 00:54:17 -04:00
Luke Street
4758103774
More CGX matches part 2
2022-08-30 18:48:44 -04:00
Luke Street
6fbaa00f07
More CGX matches
2022-08-30 01:12:32 -04:00
Luke Street
b28e24862b
Begin CGX/CCubeMaterial; add dolphin headers from aurora
2022-08-30 00:05:16 -04:00
Luke Street
bef7db1748
Runtime/math matches; better libc headers
2022-08-25 23:46:24 -04:00
Luke Street
bcfefcc34a
Renaming & more CActor progress
2022-08-15 22:14:28 -04:00
Luke Street
09dfe946fc
Continued work on CActor
2022-08-15 00:51:06 -04:00
Luke Street
16514e942e
Revert bad rename
2022-08-14 14:42:30 -04:00
Luke Street
85284f7640
Continue work on CActor::UpdateAnimation; lots of headers n stuff
2022-08-14 14:38:41 -04:00
Phillip Stephens
fb3a2950f9
Merge branch 'main' of github.com:PrimeDecomp/prime
2022-08-13 05:59:49 -07:00
Phillip Stephens
d36775e76a
DolphinCColor imps, only `Lerp(u32, u32, float)` isn't matching
2022-08-13 05:57:38 -07:00
Luke Street
e16e6bca49
Start filling out CVector3f/CTransform4f
2022-08-13 00:32:42 -04:00
Luke Street
04a7213fa7
More defs for CStateManagerContainer & friends
2022-08-12 22:48:34 -04:00
Luke Street
44b17813bd
Initial work on CActor.cpp
2022-08-12 21:26:54 -04:00
Phillip Stephens
e418784c51
Fix IWeaponRenderer and link
2022-08-12 02:18:28 -07:00
Phillip Stephens
e7117197da
Add unused statics, fix CColor constructor
2022-08-11 11:35:12 -07:00
Phillip Stephens
d59665aaad
Link CColor.cpp
2022-08-11 11:20:15 -07:00
Phillip Stephens
ba035cfa44
Implement IWeaponRenderer, can't link yet due to vtable shenanigans
2022-08-11 02:24:45 -07:00
Luke Street
0b6ce7f781
Add & link CEntity.cpp
2022-08-10 22:33:46 -04:00
Luke Street
1107bdaa26
Move back to 1.3.2 compiler
2022-08-09 19:07:49 -04:00
Phillip Stephens
7cd80cf53b
Minor correction to CInputStream::Get
2022-07-30 17:38:13 -07:00
Phillip Stephens
a404575f97
Link CCrc32.cpp
2022-07-30 05:33:31 -07:00
Phillip Stephens
4a01665439
Link CRandom16.cpp
2022-07-30 03:34:28 -07:00
Phillip Stephens
0e20e67870
IWeaponRender decomp (can't link yet)
2022-07-25 21:36:32 -07:00
Phillip Stephens
0680c9d62d
Link IAllocator.cpp
2022-07-20 21:47:03 -07:00
Phillip Stephens
d17fbf3684
Correct EOwnerShip values
2022-07-19 23:20:28 -07:00
Phillip Stephens
437b1dd3a6
Link CMemoryInStream.cpp
2022-07-19 23:19:07 -07:00
Luke Street
848752477e
Reorganize includes to match asm
2022-07-18 18:42:58 -04:00
Luke Street
44d675d87d
Begin decompiling CCameraFilterPass::DrawWideScreen
2022-07-02 01:30:11 -04:00
Phillip Stephens
85c0f37226
Finish splitting text.s!
2022-04-16 00:50:32 -07:00