Commit Graph

274 Commits

Author SHA1 Message Date
Henrique Gemignani Passos Lima e7e54730a3
Add CMemoryCardDriver 2022-10-10 22:44:11 +03:00
Henrique Gemignani Passos Lima fbfdc6cd09
Almost match CPlayerGun::TakeDamage 2022-10-10 22:15:26 +03:00
Henrique Gemignani Passos Lima f14ca94607
Fix building `ninja all_source` 2022-10-10 12:46:51 +03:00
Luke Street 102f41c062 Update macros.inc with SPR names; PPCArch cleanup 2022-10-09 23:42:28 -04:00
Phillip Stephens 8787239165 Match and link TGameTypes 2022-10-09 19:27:35 -07:00
Phillip Stephens 736cec9baa Match and link CCollisionSurface 2022-10-09 16:05:06 -07:00
Phillip Stephens cf99f3047b Near match CMetroidModelInstances, regswaps in BoundingBoxFromData 2022-10-09 15:43:43 -07:00
Phillip Stephens a31407c69c Match CAABox::GetTransformedAABox, minor fixes start CMetroidModelInstance 2022-10-09 13:55:07 -07:00
Phillip Stephens ca87e890b5 Remove unecessary padding from CVector3f 2022-10-09 10:57:13 -07:00
Luke Street a110979970 Match & link CIntElement 2022-10-09 12:35:06 -04:00
Henrique Gemignani Passos Lima ac068fd97d
Add CPlayerGun::CMotionState::Update 2022-10-09 17:41:13 +03:00
Phillip Stephens 27bd20ff1d Match CConsoleOutputWindow, regswaps in constructor 2022-10-08 23:55:36 -07:00
Luke Street 4d40ca80d8 Fix CColor Get*u8 functions 2022-10-09 01:44:48 -04:00
Luke Street 133326ae40 Replace int types in Retro code
Retro seemingly avoided using the Dolphin
typedefs in most places, opting to use int/uint
instead. This likely means they didn't use
u8/s8/u16/s16/etc either.
2022-10-09 01:37:23 -04:00
Luke Street 39700ad779 clang-format source files 2022-10-09 01:16:21 -04:00
Luke Street 261ee48bba Standardize include guards, clang-format headers 2022-10-09 01:13:17 -04:00
Henrique Gemignani Passos Lima caef0a6d66
Match CGSFreeLook::Update 2022-10-09 01:20:30 +03:00
Henrique Gemignani Passos Lima a1ee7b17e8
Almost match CGSFreeLook::SetAnim 2022-10-09 01:20:30 +03:00
Phillip Stephens bacfa6a458 Match and link CFinalInput 2022-10-08 15:05:33 -07:00
Phillip Stephens 954e820f65 Match and link all CArchMsgParm* 2022-10-08 12:38:29 -07:00
Phillip Stephens e6969f0236 Match and link CAxisAngle 2022-10-08 10:39:03 -07:00
Phillip Stephens 1029d92fd4 Match and link CIOWin 2022-10-08 02:21:38 -07:00
Phillip Stephens fdbb3376ff Allow implicit conversion to rstl::string 2022-10-08 01:46:42 -07:00
Phillip Stephens 9ae9e52ed7 Start matching CFire, weird regswaps in constructor, rmemory_allocator constructors 2022-10-08 01:44:58 -07:00
Phillip Stephens a4a1d189da Formatting fix 2022-10-07 23:56:56 -07:00
Phillip Stephens 9cfd7f1776 Match and link CScriptSwitch 2022-10-07 23:55:54 -07:00
Phillip Stephens b841756b36 Initial work on SIBios 2022-10-07 22:53:41 -07:00
Luke Street a7cefd7c4b Match & link CScriptPickup 2022-10-08 01:12:48 -04:00
Luke Street 27fedfee46 CScriptPickup progress 2022-10-08 00:53:34 -04:00
Phillip Stephens f779e5819d Match and link dtk 2022-10-07 19:38:36 -07:00
Phillip Stephens 9ab1aea84f Match and link PadClamp, pad is matched but can't be linked 2022-10-07 12:08:55 -07:00
Phillip Stephens dbaf1f40ca Match and link CCollisionInfo 2022-10-06 21:23:10 -07:00
Henrique Gemignani Passos Lima 8f1d21ac83
Match CGunMotion::LoadAnimations 2022-10-07 02:44:37 +03:00
Henrique Gemignani Passos Lima 77ad228fdb
Match CGunMotion::Draw/GetFreeLookSetId 2022-10-07 02:28:42 +03:00
Henrique Gemignani Passos Lima d54cc35e8d
Match CGunMotion::Update 2022-10-07 02:12:59 +03:00
Henrique Gemignani Passos Lima 38e19caf18
Move CPASDatabase to Kyoto/Animation 2022-10-07 02:10:07 +03:00
Henrique Gemignani Passos Lima b4e3361020
Things for CGunMotion 2022-10-07 01:53:47 +03:00
Henrique Gemignani Passos Lima c68d72a84c
Add CGunController 2022-10-07 01:53:47 +03:00
Henrique Gemignani Passos Lima a6a103de01
Fix compilation 2022-10-06 23:40:41 +03:00
Henrique Gemignani Passos Lima a9f4b00047
Add CPlayerGun::UpdateGunIdle 2022-10-06 23:40:41 +03:00
Henrique Gemignani Passos Lima b7c1e4145e
Add SFX indices from metaforce 2022-10-06 23:15:46 +03:00
Henrique Gemignani Passos Lima 3b152e5efa
Add CPlayerGun::UpdateWeaponFire 2022-10-06 22:45:21 +03:00
Phillip Stephens 480e975add Match and link CMaterialFilter/List 2022-10-06 11:26:32 -07:00
Phillip Stephens e25205bd69 Match and link CMaterialList, nearly match CMaterialFilter 2022-10-06 10:00:27 -07:00
Henrique Gemignani Passos Lima c059b527ec
Almost match CPlayerGun::GetTargetId 2022-10-06 19:57:29 +03:00
Henrique Gemignani Passos Lima e804eb8373
Add CPlayerGun::GetBeamVelocity 2022-10-06 19:45:09 +03:00
Henrique Gemignani Passos Lima fcbfade432
Add CPlayerGun::InitCTData, auto_ptr "copy" assignment 2022-10-06 19:39:33 +03:00
Phillip Stephens 166a545542 Match and link CMRay 2022-10-06 08:36:53 -07:00
Phillip Stephens ec34055dbb More CPlayerGun matches 2022-10-06 07:24:38 -07:00
Phillip Stephens ed90d87a4b Initial CRumbleVoice, various fixes 2022-10-06 05:51:36 -07:00
Henrique Gemignani Passos Lima fa1c86c129
Add all methods declarations to CPlayerGun 2022-10-06 15:34:36 +03:00
Henrique Gemignani Passos Lima 6d2ab5775d
Add CPlayerGun::PreRender/CPlayerGun::AddToRenderer 2022-10-06 14:37:57 +03:00
Henrique Gemignani Passos Lima 2ea891339a
More destructor declarations 2022-10-06 14:06:55 +03:00
Henrique Gemignani Passos Lima c332d1ef47
Almost match ~CPlayerGun 2022-10-06 14:04:05 +03:00
Henrique Gemignani Passos Lima 72d07311fd
Reasonably match CPlayerGun constructor 2022-10-06 13:38:28 +03:00
Henrique Gemignani Passos Lima a40d835759
Progress in CPlayerGun constructor 2022-10-06 13:38:28 +03:00
Henrique Gemignani Passos Lima 835ea5361f
Add CPlayerGun::CPlayerGun 2022-10-06 13:38:28 +03:00
Henrique Gemignani Passos Lima 074cb7ff98
Add CTweakGunRes and CTweakPlayerGun 2022-10-06 13:38:27 +03:00
Phillip Stephens 08d4f2a080 Match and link RubmleAdsr 2022-10-06 02:50:00 -07:00
Phillip Stephens a37c4fde2e Add missing include 2022-10-06 02:27:07 -07:00
Phillip Stephens bef91d45de Match and link IObj 2022-10-06 02:23:45 -07:00
Phillip Stephens b039acfac8 Match CLight, has issues with constants 2022-10-06 01:40:00 -07:00
Phillip Stephens 68616cba51 Match and link CSphere 2022-10-05 16:45:56 -07:00
Henrique Gemignani Passos Lima 447782bddf
Fix vectors' operator= 2022-10-06 02:39:15 +03:00
Henrique Gemignani Passos Lima 44e4110ffb
Compilation fix for many files 2022-10-06 02:34:48 +03:00
Phillip Stephens 4ba459c876 Almost forgot these 2022-10-05 16:26:43 -07:00
Luke Street 45c5450376 Header merge & CScriptPickup progress 2022-10-05 19:06:15 -04:00
Henrique Gemignani Passos Lima 24acd9863f
Add CPlayerGun, CGidget, CPlayerCameraBob 2022-10-06 01:56:52 +03:00
Phillip Stephens bc81e35c6b More CPhysicsActor 2022-10-05 15:50:12 -07:00
Henrique Gemignani Passos Lima 78aebc8960
Add CScriptPickup and all dependencies 2022-10-05 21:06:23 +03:00
Phillip Stephens 7c14c56219 Don't link snd_math 2022-10-05 10:59:51 -07:00
Phillip Stephens 75909783bc Get/SetPhysicsState fixes 2022-10-05 10:53:15 -07:00
Phillip Stephens 248a703cb4 More CPhysicsActor 2022-10-05 10:24:06 -07:00
Phillip Stephens dc8e4b8106 Start work on CPhysicsActor 2022-10-05 09:28:48 -07:00
Phillip Stephens 8dd881eab1 CPlayerState fixes 2022-10-04 23:46:30 -07:00
Phillip Stephens 693fe93eab Fix linking with static libs, CVector3f work, Initial COutputStream 2022-10-04 18:31:56 -07:00
Luke Street 84d590be2f CScriptSpecialFunction progress & symbol updates 2022-10-04 20:16:35 -04:00
Phillip Stephens b85528fbab Match and link CVector2f 2022-10-04 14:00:16 -07:00
Phillip Stephens 45312e97ea Match and link CVector2i 2022-10-04 13:11:34 -07:00
Phillip Stephens 4b24bba57e Initial pass at CDecal classes 2022-10-04 12:58:17 -07:00
Phillip Stephens cdbbfba34e Match and link CVector3d, add CVector3i.s 2022-10-04 12:57:04 -07:00
Henrique Gemignani Passos Lima 4fcad1ada2
First pass at CPlayerState::PutTo 2022-10-04 21:50:29 +03:00
Henrique Gemignani Passos Lima 4d53116169
Almost match CPlayerState::CalculateItemCollectionRate 2022-10-04 21:15:07 +03:00
Henrique Gemignani Passos Lima c10ddd017e
Fix CCameraManager::GetCurrentCamera symbols 2022-10-04 17:08:26 +03:00
Henrique Gemignani Passos Lima 65e7aeddab
Add CPlayerState::CPlayerState(CInputStream& stream) 2022-10-04 16:29:05 +03:00
Luke Street 39b5f3c01e Lots of stuff 2022-10-03 20:00:46 -04:00
Henrique Gemignani Passos Lima 0acb1e0e40
CSfxManager: make priority values const 2022-10-03 20:03:50 +03:00
Henrique Gemignani Passos Lima 4b08f70a0b
CSfxManager: Add kAllAreas, areaId to int 2022-10-03 20:00:51 +03:00
Henrique Gemignani Passos Lima b423771f97
Add kMaxPriority/kMedPriority to CSfxManager 2022-10-03 19:23:22 +03:00
Henrique Gemignani Passos Lima 97282648b4
Fix CSfxManager::PitchBend types 2022-10-03 19:04:56 +03:00
Henrique Gemignani Passos Lima e48f6478f9
Match CScriptSpecialFunction::DeleteEmitter 2022-10-03 18:59:07 +03:00
Henrique Gemignani Passos Lima fcf2e43f1e
CAnimData: default animation is s16 2022-10-03 18:45:08 +03:00
Henrique Gemignani Passos Lima 3f4e53ec74
Improve CAABox::GetExtents
Thanks encounter
2022-10-03 18:05:16 +03:00
Henrique Gemignani Passos Lima ce2276b310
TAverage: don't implement AddValue inline 2022-10-03 18:03:57 +03:00
Henrique Gemignani Passos Lima 01792db891
Add fmod to math.h 2022-10-03 16:24:59 +03:00
Henrique Gemignani Passos Lima 80843df748
Improve match for CScriptSpecialFunction::Render 2022-10-03 16:15:34 +03:00
Henrique Gemignani Passos Lima 3256933c63
Add missing w_fmod.h 2022-10-03 15:15:06 +03:00
Henrique Gemignani Passos Lima d26a30f186
Implement CScriptSpecialFunction::ThinkSpinnerController 2022-10-03 14:55:03 +03:00
Luke Street 60c82b0a89 Fix CUnitVector3f non-match 2022-10-03 00:56:11 -04:00
Luke Street 87c0a6041c More CScriptSpecialFunction; start rstl::map/red_black_tree 2022-10-03 00:49:20 -04:00