Commit Graph

227 Commits

Author SHA1 Message Date
Henrique Gemignani Passos Lima fbfdc6cd09
Almost match CPlayerGun::TakeDamage 2022-10-10 22:15:26 +03:00
Phillip Stephens 8787239165 Match and link TGameTypes 2022-10-09 19:27:35 -07:00
Phillip Stephens 736cec9baa Match and link CCollisionSurface 2022-10-09 16:05:06 -07:00
Phillip Stephens a31407c69c Match CAABox::GetTransformedAABox, minor fixes start CMetroidModelInstance 2022-10-09 13:55:07 -07:00
Phillip Stephens ca87e890b5 Remove unecessary padding from CVector3f 2022-10-09 10:57:13 -07:00
Luke Street a110979970 Match & link CIntElement 2022-10-09 12:35:06 -04:00
Henrique Gemignani Passos Lima ac068fd97d
Add CPlayerGun::CMotionState::Update 2022-10-09 17:41:13 +03:00
Phillip Stephens 27bd20ff1d Match CConsoleOutputWindow, regswaps in constructor 2022-10-08 23:55:36 -07:00
Luke Street 4d40ca80d8 Fix CColor Get*u8 functions 2022-10-09 01:44:48 -04:00
Luke Street 133326ae40 Replace int types in Retro code
Retro seemingly avoided using the Dolphin
typedefs in most places, opting to use int/uint
instead. This likely means they didn't use
u8/s8/u16/s16/etc either.
2022-10-09 01:37:23 -04:00
Luke Street 261ee48bba Standardize include guards, clang-format headers 2022-10-09 01:13:17 -04:00
Henrique Gemignani Passos Lima a1ee7b17e8
Almost match CGSFreeLook::SetAnim 2022-10-09 01:20:30 +03:00
Phillip Stephens bacfa6a458 Match and link CFinalInput 2022-10-08 15:05:33 -07:00
Phillip Stephens 954e820f65 Match and link all CArchMsgParm* 2022-10-08 12:38:29 -07:00
Phillip Stephens 1029d92fd4 Match and link CIOWin 2022-10-08 02:21:38 -07:00
Luke Street a7cefd7c4b Match & link CScriptPickup 2022-10-08 01:12:48 -04:00
Luke Street 27fedfee46 CScriptPickup progress 2022-10-08 00:53:34 -04:00
Phillip Stephens dbaf1f40ca Match and link CCollisionInfo 2022-10-06 21:23:10 -07:00
Henrique Gemignani Passos Lima 38e19caf18
Move CPASDatabase to Kyoto/Animation 2022-10-07 02:10:07 +03:00
Henrique Gemignani Passos Lima a6a103de01
Fix compilation 2022-10-06 23:40:41 +03:00
Henrique Gemignani Passos Lima 3b152e5efa
Add CPlayerGun::UpdateWeaponFire 2022-10-06 22:45:21 +03:00
Phillip Stephens ec34055dbb More CPlayerGun matches 2022-10-06 07:24:38 -07:00
Phillip Stephens ed90d87a4b Initial CRumbleVoice, various fixes 2022-10-06 05:51:36 -07:00
Henrique Gemignani Passos Lima c332d1ef47
Almost match ~CPlayerGun 2022-10-06 14:04:05 +03:00
Henrique Gemignani Passos Lima 72d07311fd
Reasonably match CPlayerGun constructor 2022-10-06 13:38:28 +03:00
Henrique Gemignani Passos Lima a40d835759
Progress in CPlayerGun constructor 2022-10-06 13:38:28 +03:00
Phillip Stephens 08d4f2a080 Match and link RubmleAdsr 2022-10-06 02:50:00 -07:00
Phillip Stephens a37c4fde2e Add missing include 2022-10-06 02:27:07 -07:00
Phillip Stephens bef91d45de Match and link IObj 2022-10-06 02:23:45 -07:00
Phillip Stephens b039acfac8 Match CLight, has issues with constants 2022-10-06 01:40:00 -07:00
Phillip Stephens 68616cba51 Match and link CSphere 2022-10-05 16:45:56 -07:00
Henrique Gemignani Passos Lima 44e4110ffb
Compilation fix for many files 2022-10-06 02:34:48 +03:00
Phillip Stephens 4ba459c876 Almost forgot these 2022-10-05 16:26:43 -07:00
Luke Street 45c5450376 Header merge & CScriptPickup progress 2022-10-05 19:06:15 -04:00
Phillip Stephens bc81e35c6b More CPhysicsActor 2022-10-05 15:50:12 -07:00
Henrique Gemignani Passos Lima 78aebc8960
Add CScriptPickup and all dependencies 2022-10-05 21:06:23 +03:00
Phillip Stephens 248a703cb4 More CPhysicsActor 2022-10-05 10:24:06 -07:00
Phillip Stephens dc8e4b8106 Start work on CPhysicsActor 2022-10-05 09:28:48 -07:00
Phillip Stephens 693fe93eab Fix linking with static libs, CVector3f work, Initial COutputStream 2022-10-04 18:31:56 -07:00
Luke Street 84d590be2f CScriptSpecialFunction progress & symbol updates 2022-10-04 20:16:35 -04:00
Phillip Stephens b85528fbab Match and link CVector2f 2022-10-04 14:00:16 -07:00
Phillip Stephens 45312e97ea Match and link CVector2i 2022-10-04 13:11:34 -07:00
Phillip Stephens 4b24bba57e Initial pass at CDecal classes 2022-10-04 12:58:17 -07:00
Phillip Stephens cdbbfba34e Match and link CVector3d, add CVector3i.s 2022-10-04 12:57:04 -07:00
Henrique Gemignani Passos Lima 4fcad1ada2
First pass at CPlayerState::PutTo 2022-10-04 21:50:29 +03:00
Luke Street 39b5f3c01e Lots of stuff 2022-10-03 20:00:46 -04:00
Henrique Gemignani Passos Lima 0acb1e0e40
CSfxManager: make priority values const 2022-10-03 20:03:50 +03:00
Henrique Gemignani Passos Lima 4b08f70a0b
CSfxManager: Add kAllAreas, areaId to int 2022-10-03 20:00:51 +03:00
Henrique Gemignani Passos Lima b423771f97
Add kMaxPriority/kMedPriority to CSfxManager 2022-10-03 19:23:22 +03:00
Henrique Gemignani Passos Lima 97282648b4
Fix CSfxManager::PitchBend types 2022-10-03 19:04:56 +03:00
Henrique Gemignani Passos Lima e48f6478f9
Match CScriptSpecialFunction::DeleteEmitter 2022-10-03 18:59:07 +03:00
Henrique Gemignani Passos Lima 3f4e53ec74
Improve CAABox::GetExtents
Thanks encounter
2022-10-03 18:05:16 +03:00
Henrique Gemignani Passos Lima ce2276b310
TAverage: don't implement AddValue inline 2022-10-03 18:03:57 +03:00
Henrique Gemignani Passos Lima 80843df748
Improve match for CScriptSpecialFunction::Render 2022-10-03 16:15:34 +03:00
Henrique Gemignani Passos Lima d26a30f186
Implement CScriptSpecialFunction::ThinkSpinnerController 2022-10-03 14:55:03 +03:00
Luke Street 60c82b0a89 Fix CUnitVector3f non-match 2022-10-03 00:56:11 -04:00
Luke Street 87c0a6041c More CScriptSpecialFunction; start rstl::map/red_black_tree 2022-10-03 00:49:20 -04:00
Phillip Stephens 9f8f1ab7f7 Split, match and link CVector3i 2022-10-02 20:09:01 -07:00
Phillip Stephens 302df55a60 Match and link CPlane 2022-10-02 19:55:05 -07:00
Phillip Stephens 19c1aa3ae1 Forgot something.... 2022-10-02 18:16:06 -07:00
Phillip Stephens 09999a24a1 Minor fixes, add COsContextDolphin to completed list in configure.py 2022-10-02 18:04:35 -07:00
Luke Street e8133e9476 Add missing TAverage.hpp 2022-10-02 17:53:28 -04:00
Henrique Gemignani Passos Lima 6ffb16e4a9
Preparing other headers for CScriptSpecialFunction 2022-10-02 18:21:51 +03:00
Phillip Stephens cc514ecf6e Match and link COsContext 2022-10-02 00:43:00 -07:00
Phillip Stephens 70a1e449bd Match and link CPhsyicsActor 2022-10-01 23:06:32 -07:00
Luke Street a0876b5c34 CAABox 90% 2022-10-01 16:39:55 -04:00
Luke Street bbf3b658c2 Link CFontImageDef 2022-10-01 15:00:38 -04:00
Phillip Stephens 77b921601a Match CFontImageDef, can't link due to extraneous TToken destructor 2022-10-01 01:33:18 -07:00
Luke Street 6944a14e89 Symbol fixes, headers & main progress 2022-10-01 02:19:15 -04:00
Phillip Stephens e39a8e4c47 Minor fixes, start CTextParser 2022-09-29 21:24:13 -07:00
Luke Street c8c05c2cd5 Fix GetSortingBounds symbol; various fixes 2022-09-29 20:24:12 -04:00
Luke Street 602109d8f0 Halfway match CAABox; continue CBallCamera 2022-09-29 19:55:43 -04:00
Henrique Gemignani Passos Lima 7e8bc34cab
Start RAssertDolphin (#3)
* Start RAssertDolphin

* Add OSContext

* Add missing files, Prime2's ErrorHandler

* Progress in ErrorHandler

* comments

* Don't link new code

* Format code

* Slight adjustments

* Use u16 for OSError
2022-09-29 19:09:11 -04:00
Luke Street 3831cfa905 Some CBallCamera progress 2022-09-29 01:30:20 -04:00
Phillip Stephens fc2d2455dc More allocator work 2022-09-21 23:03:38 -07:00
Phillip Stephens 4d14f750d4 Match and link CStopwatch 2022-09-21 23:03:09 -07:00
Luke Street 21f597aeb7 Begin CBallCamera & more headers 2022-09-21 01:18:20 -04:00
Phillip Stephens 57ce723ec2 More allocator work 2022-09-19 21:35:24 -07:00
Luke Street 5d9f7afa3b CPlayer header, more CScriptPlatform, renaming 2022-09-19 00:19:46 -04:00
Luke Street 7608f27ed2 Various rstl fixes; continue CScriptMazeNode & CScriptPlatform 2022-09-18 13:51:07 -04:00
Luke Street 6a979e343f clang-format pass 2022-09-18 02:05:46 -04:00
Luke Street 135d63412c Start matching CScriptPlatform; more CScriptMazeNode 2022-09-18 01:55:13 -04:00
Phillip Stephens 7f768f8405 Link CSmallAllocPool.cpp, minor fixes 2022-09-15 20:38:03 -07:00
Phillip Stephens 79301314e9 Link CSfxHandle.cpp 2022-09-15 20:24:27 -07:00
Phillip Stephens 004dc6d1d0 Link g721.cpp 2022-09-15 18:58:34 -07:00
Luke Street ff0275b48f CScriptMazeNode progress 2022-09-15 00:08:57 -04:00
Phillip Stephens ea51b901e8 Link CTimeProvider.cpp 2022-09-13 22:53:26 -07:00
Phillip Stephens 0450f7b1f1 Link CDolphinController.cpp 2022-09-13 22:25:20 -07:00
Luke Street 38ca1f6816 Begin matching CScriptMazeNode 2022-09-14 01:24:12 -04:00
Phillip Stephens 4de9950cda Start matching CDolphinController 2022-09-12 21:52:59 -07:00
Luke Street a6e365791b More main progress; tons of headers & stuff 2022-09-13 00:28:02 -04:00
Phillip Stephens 228319e2a5 Link DolphinIController.cpp, start matching CSmallAllocPool 2022-09-11 11:45:19 -07:00
Phillip Stephens 5d82d47660 Link CCircularBuffer.cpp 2022-09-10 22:54:54 -07:00
Luke Street 7eb08b6ee8 Migrate s32->int, u32->uint; fix dolphin/types.h 2022-09-05 00:01:22 -04:00
Luke Street 78022784ef More CCubeMaterial 2022-09-05 00:01:22 -04:00
Luke Street 174a2d98f7 Header cleanup, NONMATCHING option 2022-08-31 20:22:20 -04:00
Luke Street 3e43c0878f Link CGX 2022-08-31 12:06:56 -04:00
Luke Street 89284f17b2 Almost done with CGX 2022-08-31 00:54:17 -04:00
Luke Street 4758103774 More CGX matches part 2 2022-08-30 18:48:44 -04:00
Luke Street 6fbaa00f07 More CGX matches 2022-08-30 01:12:32 -04:00
Luke Street b28e24862b Begin CGX/CCubeMaterial; add dolphin headers from aurora 2022-08-30 00:05:16 -04:00
Luke Street bef7db1748 Runtime/math matches; better libc headers 2022-08-25 23:46:24 -04:00
Luke Street bcfefcc34a Renaming & more CActor progress 2022-08-15 22:14:28 -04:00
Luke Street 09dfe946fc Continued work on CActor 2022-08-15 00:51:06 -04:00
Luke Street 16514e942e Revert bad rename 2022-08-14 14:42:30 -04:00
Luke Street 85284f7640 Continue work on CActor::UpdateAnimation; lots of headers n stuff 2022-08-14 14:38:41 -04:00
Phillip Stephens fb3a2950f9 Merge branch 'main' of github.com:PrimeDecomp/prime 2022-08-13 05:59:49 -07:00
Phillip Stephens d36775e76a DolphinCColor imps, only `Lerp(u32, u32, float)` isn't matching 2022-08-13 05:57:38 -07:00
Luke Street e16e6bca49 Start filling out CVector3f/CTransform4f 2022-08-13 00:32:42 -04:00
Luke Street 04a7213fa7 More defs for CStateManagerContainer & friends 2022-08-12 22:48:34 -04:00
Luke Street 44b17813bd Initial work on CActor.cpp 2022-08-12 21:26:54 -04:00
Phillip Stephens e418784c51 Fix IWeaponRenderer and link 2022-08-12 02:18:28 -07:00
Phillip Stephens e7117197da Add unused statics, fix CColor constructor 2022-08-11 11:35:12 -07:00
Phillip Stephens d59665aaad Link CColor.cpp 2022-08-11 11:20:15 -07:00
Phillip Stephens ba035cfa44 Implement IWeaponRenderer, can't link yet due to vtable shenanigans 2022-08-11 02:24:45 -07:00
Luke Street 0b6ce7f781 Add & link CEntity.cpp 2022-08-10 22:33:46 -04:00
Luke Street 1107bdaa26 Move back to 1.3.2 compiler 2022-08-09 19:07:49 -04:00
Phillip Stephens 7cd80cf53b Minor correction to CInputStream::Get 2022-07-30 17:38:13 -07:00
Phillip Stephens a404575f97 Link CCrc32.cpp 2022-07-30 05:33:31 -07:00
Phillip Stephens 4a01665439 Link CRandom16.cpp 2022-07-30 03:34:28 -07:00
Phillip Stephens 0e20e67870 IWeaponRender decomp (can't link yet) 2022-07-25 21:36:32 -07:00
Phillip Stephens 0680c9d62d Link IAllocator.cpp 2022-07-20 21:47:03 -07:00
Phillip Stephens d17fbf3684 Correct EOwnerShip values 2022-07-19 23:20:28 -07:00
Phillip Stephens 437b1dd3a6 Link CMemoryInStream.cpp 2022-07-19 23:19:07 -07:00
Luke Street 848752477e Reorganize includes to match asm 2022-07-18 18:42:58 -04:00
Luke Street 44d675d87d Begin decompiling CCameraFilterPass::DrawWideScreen 2022-07-02 01:30:11 -04:00
Phillip Stephens 85c0f37226
Finish splitting text.s! 2022-04-16 00:50:32 -07:00