Commit Graph

5741 Commits

Author SHA1 Message Date
chalonverse 3b191580c3
Windows GDK Support (#5830)
* Added GDK

* Simplfied checks in SDL_config_wingdk.h

* Added testgdk sample

* Added GDK readme

* Fixed error in merge of SDL_windows.h

* Additional GDK fixes

* OpenWatcom should not export _SDL_GDKGetTaskQueue

* Formatting fixes

* Moved initialization code into SDL_GDKRunApp
2022-06-27 10:19:39 -07:00
Sylvain 314bb5a1ed
Fixed bug #5850: Android EGL_BAD_ACCESS because of viewport command while turning the screen off/on. 2022-06-27 14:45:14 +02:00
Francisco Javier Trujillo Mata 7fd46ec581 Initial PS2_Joystick implementation 2022-06-27 00:32:43 -07:00
Francisco Javier Trujillo Mata 84d69da4e1 Initial SDL_ps2_main implementation 2022-06-27 00:32:43 -07:00
Ivan Epifanov b2f07d94d2 Vita: create rendertarget color surface with same format as texture. Fixes #5844 2022-06-26 15:41:14 -07:00
unknown ebe4f47f2b Fixed __VA_ARGS__ in gcc when no args 2022-06-26 15:35:18 -07:00
unknown 51c6488f97 Add support for SDL_render_d3d12.c to compile in C++ mode 2022-06-26 15:35:18 -07:00
Francisco Javier Trujillo Mata 2b41f497db Improve Joystick removing semaphores 2022-06-22 15:08:41 +02:00
Francisco Javier Trujillo Mata c3a5e4aa7b Adding GetGamepadMapping to Vita Joystick driver 2022-06-22 02:23:00 +03:00
Ozkan Sezer 7adb08a79a fixed SDL_BlitMap typedef redefinition errors 2022-06-22 01:37:00 +03:00
Ryan C. Gordon 12b371ee0f
x11: Don't send diplay-add events for displays connected at init time.
Reference Issue #4977.
2022-06-21 14:49:21 -04:00
Frank Praznik c11bdeeb69 wayland: Round fractional backbuffer sizes halfway away from zero
Use SDL_lroundf() to round fractional backbuffer sizes halfway away from zero, as this is the rounding method recommended by the forthcoming Wayland fractional scaling protocol.
2022-06-21 14:01:29 -04:00
Pieter-Jan Briers 9914e87faa Also send DPI change when expected resize. 2022-06-20 06:54:40 -07:00
Pieter-Jan Briers af733c7a32 Fix DPI-raised SDL_WINDOWEVENT_SIZE_CHANGED with event callback.
Move the sending of this event down so stuff like calling SDL_GL_GetDrawableSize() from a callback reports the new size instead of the old one.
2022-06-20 06:54:40 -07:00
Ozkan Sezer 2316e5682e SDL_windows.h: match WINVER value to _WIN32_WINNT. 2022-06-19 08:33:28 -07:00
Ozkan Sezer 22a29321e9 tweak _WIN32_WINNT value for shellscalingapi.h present but no d3d12 2022-06-19 08:33:28 -07:00
Sam Lantinga abe38bca3e Support SDL_AUDIODRIVER set to "dsound", which was used by SDL 1.2
Fixes https://github.com/libsdl-org/SDL/issues/5818
2022-06-18 13:08:58 -07:00
Ozkan Sezer a8d41b3b45 check for shellscalingapi.h presence instead of WINVER >= 0x0603 2022-06-18 13:00:44 -07:00
Sam Lantinga 5f6d0abebe SDL_SendEditingText() has int parameters, so use that type for parameter calculation
We might want to use ssize_t as @Guldoman suggested, but that's a larger internal API change, and still requires casting of the SDL_utf8strnlen() result.

Fixes https://github.com/libsdl-org/SDL/pull/5821
2022-06-18 12:59:28 -07:00
Mathieu Eyraud 00b95e989b Fix read of uninitialised variable
If the condition (dbus->message_iter_get_arg_type(&sub) == DBUS_TYPE_STRING) is false, subtext is not initialised.
2022-06-18 18:23:50 +03:00
Sam Lantinga 12f14bdbeb Fixed digit count in sscanf, e.g. "%1x" 2022-06-18 07:02:38 -07:00
Sam Lantinga 53e307050b List the available tests if the filter didn't match 2022-06-18 06:52:16 -07:00
Sam Lantinga eb7e29a8b2 Fixed crash when the joystick product name isn't available 2022-06-17 17:43:14 -07:00
Sam Lantinga adc6875870 Added SDL_copyp to avoid size mismatch when copying values (thanks @1bsyl!)
Closes https://github.com/libsdl-org/SDL/pull/5811
2022-06-17 10:22:28 -07:00
Sam Lantinga b0e827fb65 Enable improved rumble emulation on DualSense(tm) Wireless Controllers with firmware version 2.24 and newer 2022-06-17 07:55:53 -07:00
Sam Lantinga 1eb247fa2e Fixed building D3D12 renderer with latest mingw-64 2022-06-16 15:44:18 -07:00
Sam Lantinga b004133f08 Updated to version 2.23.1 for pre-release checkpoint 2022-06-16 12:50:19 -07:00
Sam Lantinga a5949d7b03 Fixed crash on Windows
These functions really are WINAPI
2022-06-15 23:00:28 -07:00
Sam Lantinga 16f55fbdb4 Separate the controller protocol from the controller style
This allows us to handle controllers that use the Xbox protocol but look like Nintendo Switch or Playstation controllers, like the Qanba Dragon Arcade Stick in PC mode
2022-06-15 20:46:01 -07:00
Sam Lantinga 017e237005 Removed the Qanba Obsidian Arcade Joystick from the unknown controller list 2022-06-15 17:32:46 -07:00
Sam Lantinga a9cf313eef Added the Qanba Obsidian and Dragon Arcade Sticks to the arcade stick list 2022-06-15 17:28:29 -07:00
Sam Lantinga bfe81a0c05 Added the name of the Qanba Obsidian Arcade Joystick in PC mode 2022-06-15 17:28:20 -07:00
Sam Lantinga a6a2cdbd7c Added the name of the Qanba Dragon Arcade Joystick in PC mode 2022-06-15 17:28:18 -07:00
Francisco Javier Trujillo Mata 6b03c1adf6 Add filesystem driver 2022-06-15 15:15:26 -07:00
Francisco Javier Trujillo Mata 52f00833b0 Add Thread drivers 2022-06-15 15:15:26 -07:00
Francisco Javier Trujillo Mata 217d3a6dab Add systimer support 2022-06-15 15:15:26 -07:00
Francisco Javier Trujillo Mata 7343ece806 Define available PS2 RAM 2022-06-15 15:15:26 -07:00
Francisco Javier Trujillo Mata e4409f6733 Include SDL_Log driver 2022-06-15 15:15:26 -07:00
Francisco Javier Trujillo Mata f0a05ed476 Add some PS2 flags 2022-06-15 15:15:26 -07:00
Francisco Javier Trujillo Mata 273d9e4640 Fix atomic support for PS2 2022-06-15 15:15:26 -07:00
Anonymous Maarten ae7446a959 stlib: Extract SDL_memcpy and SDL_memset to its own file respectively
This is done such that we can disable LTO for these 2 functions when
building with MSVC.

This is due to a limitation of Link Time Code Generation (LTCG).
Code generation might generate a new reference to memset after linking
has started. The LTCG must make assumptions about where memset is
defined which is normally the C runtime.
2022-06-15 14:17:35 -07:00
Sam Lantinga a5d338bd2d Added support for the Qanba Dragon Arcade Joystick (PS3) on macOS 2022-06-15 14:11:00 -07:00
Sam Lantinga 7d7c48302b Use python3 for sort_controllers.py 2022-06-15 14:10:22 -07:00
Sam Lantinga 72fea0ed6f Added support for the Qanba Dragon Arcade Joystick 2022-06-15 13:58:28 -07:00
takase1121 f8ae3ef1eb wayland: use libdecor resize edge enums for libdecor 2022-06-15 10:21:18 -04:00
Ozkan Sezer 960b86dcb5 update SDL_render_d3d12.c after DPI scaling/highdpi support patch.
See https://github.com/libsdl-org/SDL/pull/5778#issuecomment-1153006938
2022-06-14 21:03:31 -07:00
Ryan C. Gordon ded6c22efb
render: Corrected wrong SDL_memcpy() sizes for viewport, cliprect.
Fixes #5786.
2022-06-14 14:10:14 -04:00
Frank Praznik e427e80bfe wayland: Use the output descriptions from xdg-output when available
Some compositors will provide 'nicer' / 'human readable' output descriptions via the xdg-output protocol. Use these description strings, when available, instead of the model name provided by wl-output.  On compositors such as GNOME where this is provided, the display names provided to applications by SDL will now match those in the desktop display settings panel.  On compositors where this data isn't provided, the old behavior of using the model string provided by wl-output will remain unchanged.

Additionally, per the protocol spec, output data provided by xdg-output should supersede wl-output data, so this is the recommended behavior in general.
2022-06-14 11:02:20 -04:00
Ozkan Sezer 714502d373 minor windows warning fixes. 2022-06-13 22:15:56 +03:00
Simon McVittie 507ce36d80 video: Note unused SDL_surface creation parameters for removal in SDL 3
Signed-off-by: Simon McVittie <smcv@collabora.com>
2022-06-13 11:53:53 -07:00