Validation is now automatically performed, and the Validator class is
now redundant and will soon be removed from Tint.
Bug: tint:642
Change-Id: I9ddbe523d85e2a4dfeff6d08324a6ca368d6cc74
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/47124
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
The various backends hit UNREACHABLE() during pipeline creation if
depthStencil.depthCompare (or likewise for stencil) are set to
undefined.
Bug: chromium:1195694
Change-Id: Ibf4d8d47b4c98343dce3caccdf79ee90c0de899f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46863
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
This change also marks 3D view creation as Unsafe API.
BUG: dawn:547
Change-Id: Icdb7b48f19054d70258363f6d58ded957be72b70
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46723
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
Test is flaky on the NV bot so it's being disabled
as I investigate.
BUG=dawn:733
Change-Id: I9b721f05665cefe8a6eee53fe691f83071484965
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/47260
Reviewed-by: Corentin Wallez <cwallez@google.com>
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
After we applied __VA_ARGS__ in macros and use {x, y} and {w, h}
to replace (x, y) and (w, h) in EXPECT_TEXTURE_RGBA8_EQ and
EXPECT_TEXTURE_FLOAT_EQ, we can use the more general macro
EXPECT_TEXTURE_EQ. Then these two macros can be removed. Austin
has already put a TODO for this change but didn't do that.
utils::MakeOrigin and utils::MakeExtent are removed because they
are not needed.
In addition, this change removes 0 in callers for parameter level,
because level's default values is 0 in helpers implementation.
BUG: dawn:748
Change-Id: Iece4db7a8ed1d47b57988412f1c897205e7403d4
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/47100
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
The previous CL had no way of communicating disagnostic messages from
Tint to the ShaderModule in the event that it failed to validate. This
change ensures that messages generated during validation aren't dropped
on the floor and can be queried from the failed modules CompilationInfo.
BUG: dawn:746
Change-Id: Ic2551654ca30baab0fb5124a148eb4fcdf4b0f22
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46960
Commit-Queue: Brandon Jones <bajones@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
This patch refactors the implementation of APICreateComputePipelineAsync
as a preparation of the async path of the creation of compute pipeline.
Now the code path of APICreateComputePipelineAsync() includes the following
3 parts:
- When an error occurs in the front-end validations, the callback will be
called at once in the main thread.
- When we can find a proper compute pipeline object in the cache, the
callback will be called at once in the main thread.
- When we cannot find the proper comptue pipeline object in the cache, the
newly-created pipeline object, the callback and userdata will be saved
into the CreatePipelineAsyncTracker, and the callback will be called in
device.Tick(). All the logic mentioned in this section has been put into
one function CreateComputePipelineAsyncImpl(), which will be overrided
by its asynchronous version on all the backends that support creating
pipeline objects asynchronously.
Note that APICreateRenderPipelineAsync is not changed in this patch because
it is now under refactoring to match the current updates in WebGPU SPEC.
BUG=dawn:529
TEST=dawn_end2end_tests
Change-Id: Ie1cf2f9fc8e18c3e6ad723c6a0cefce29a0eb69c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/45842
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Most tests pass, those that don't are skipped.
Change-Id: Ia08373551a48382aceffbbc0e23bd15828ebe219
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46452
Commit-Queue: Austin Eng <enga@chromium.org>
Auto-Submit: Ben Clayton <bclayton@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
If a texture format supports multisample, it should be renderable.
This change adds this validation rule to fix a bug. It also adds a
validation test in dawn_unittests.
BUG: dawn:731
Change-Id: I33a06cb16367e4e379b29b223ef6b69128baf30f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46840
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
This change removes layer and use origin.z in MACROs
EXPECT_TEXTURE_FLOAT_EQ and EXPECT_TEXTURE_EQ.
It also removes parameter layer in MACROs' implementation
functions AddTextureExpectation and AddTextureExpectationImpl
and use origin.z instead in these functions.
BUG: dawn:747
Change-Id: I0103524074c6c250fa2f85bf9c3abda8c8cd2197
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/47000
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
We do query resetting for each query commands outside render pass,
whether they're rewritten or not, so no longer need to track their
availability on command encoder. The availability on query set is enough
for resolving sparse queries.
But we still need to track query availability on render pass for query
rewrite checking and query resetting per render pass. Because reset
command must be called outside render pass, we need to reset them
together before the beginning render pass based that. Add availability
tracking on pass resource usage tracker (we only need it on render pass
) to facilitate use it in Vulkan backend.
Bug: dawn:434
Change-Id: Ie1b413ff54f62f3b84fe612e4abe45872c387e81
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/45440
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Hao Li <hao.x.li@intel.com>
This change implements 3D texture copy on D3D12 for texture to
buffer and texture to texture copy for full copy upon the entire
3D texture.
It also uses a function named CopyBufferToTexture to wrap
CopyBufferTo3DTexture and CopyBufferTo2DTextureWithCopySplits.
Likewise, it uses another function named CopyTextureToBuffer to
wrap Copy3DTextureToBuffer and Copy2DTextureToBufferWithCopySplits.
BUG: dawn:547
Change-Id: I4293f6ca4d37f604e6f1c10827686d17469a07ca
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46820
Commit-Queue: Yunchao He <yunchao.he@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Dawn uses objects with move semantics like Ref<> that feel like they
need to be std::moved in a bunch of places. This warning triggers when
std::move() is used when it has no effect, keep the code less verbose.
Bug: None
Change-Id: I2b11f709e943e7b16024bfde07910577b983aa34
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46441
Commit-Queue: Stephen White <senorblanco@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Implements the GPUCompilationInfo and GPUCompilationMessage interfaces,
adds the GPUCompilationMessageType enum, and adds the compilationInfo
method to GPUShaderModule.
BUG: dawn:746
Change-Id: Ied70cbbfedbf4890916ec076993714e5042f70e4
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46600
Commit-Queue: Brandon Jones <bajones@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
The attribute was just in the wrong place, I shouldn't have removed it
completely.
Bug: chromium:1195827
Change-Id: Iad2a5fdcc2e8bd76ddb82cc09cde62c3a57e3c54
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46800
Reviewed-by: Nico Weber <thakis@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Auto-Submit: Nico Weber <thakis@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
This CL adds depth clamping support to Metal by invoking
MTLRenderCommandEncoder::setDepthClipMode. I only implemented the
feature for the new-style of RenderPipelineDescriptor since the
old one seems to be deprecated.
Bug: dawn:716
Change-Id: Icd63c72294546042ae452360863a7f9c16b40f95
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/45640
Commit-Queue: Brian Ho <hob@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
This CL support subrect copy. Use scale/offset to copy from subrect of
source texture and viewport for copy to subrect of dstTexture.
BUG=dawn:465
Change-Id: Ice43c0da15f6d9526912879e2e734f6570f2d673
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46422
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Shaobo Yan <shaobo.yan@intel.com>
Converts each of the native API backends to use RPD2 natively, started
converting the old format to the new one in the deprecated entry point,
removed all other handling and validation of the old format, and turned
on the deprecation warning.
BUG: dawn:642
Change-Id: I20b671960a83f65ecb4ce6ce1165a563025983cd
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46726
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Brandon Jones <bajones@chromium.org>
Refactors the existing general reflection code to either use Tint or
SPIRV-Cross, depending on the backend being used and provided flags.
Tint is used when UseTintGenerator is enabled, otherwise SPIRV-Cross is
used.
For OpenGL, when Tint is used, additional reflection is performed using
SPIRV-Cross to support GLSL generation.
There still exists backend specific reflection that needs to be
implemented in Tint for the complete removal of SPIRV-Cross for
non-OpenGL when UseTintGenerator is enabled.
BUG=dawn:743
Change-Id: Ie77afa83a2c960b3c87a3419997a16f8392991fd
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46480
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
This ends up incorrectly reporting live objects from previous CTS tests.
We should find a better way to call ReportLiveObjects, but doing so on
backend initialization is probably not the right time.
Bug: dawn:745
Change-Id: I9d0beb5f8b20af9c83f5e78f19630d5c78ef4da2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46721
Auto-Submit: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Bryan Bernhart <bryan.bernhart@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
This is the first patch to implement 3D texture copy. It starts with
implementation for 3D texture copy on D3D12 backend with the simplest
case: copy to the entire 3D texture. And texture's width is aligned
with 256 bytes.
The implementation for 3d texture copy might be inaccurate/incorrect
in some functions for complicated cases. But don't panic. The previous
implementation is also incorrect because many functions assumes that
we are copying to/from 2D textures only. And I will incrementally fix
the incorrect functions via upcoming tests for 3d texture copy.
BUG: dawn:547
Change-Id: I588b09fc8d0f0398e0798573415ba3a6a3f576fc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/45980
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
We are going to send another PSA about new APIs in Dawn/Chromium and
want developers to be able to use CreatePipelineAsync. The
implementation is safe, it just doesn't offload the work to a different
thread yet.
Bug: dawn:529
Change-Id: Ia093e46f8c3d389fd42eb5c1ad6b94ab8e64957b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46448
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Adds GPUExternalTexture-related types, as well as
Device::ImportExternalTexture. Adds a basic unit and end2end test.
Bug: dawn:728
Change-Id: Iee9533eb872c493a089cccd500748f1a61457407
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46060
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Brandon Jones <brandon1.jones@intel.com>
Each quadrant now uses a unique color so
a test result failure can better indiciate any
unexpected sampling behavior.
BUG=dawn:733
Change-Id: If0e814956c1d686bdddcfb6de4dbf24f05d5a027
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46540
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
This fixes a failure when use_tint_generator on D3D12, but also preps
the code for the future where WGSL requires that return values from
functions are used.
Bug: None
Change-Id: I6b8a5e0aef6550ef39d2972cdc510e05e4be3662
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46620
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
This is another incremental change towards using the new render
pipeline descriptor throughout the entire stack. Creates blueprints for
hashing with the new descriptor when provided before then converting it
to the old format for the native backend creation.
BUG: dawn:642
Change-Id: I1927b12fd02b2fedf25ef4428f07e339fa666715
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46541
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
This is a preparation CL for 3D texture copy. It refactors texture
result comparison MACROs and their implementations, in order to
add texture result comparison for 3D texture. Prior to this change,
texture result comparison supports 1D/2D texture only.
BUG: dawn:547
Change-Id: Ia242356e05f4762e33a8278ec0d038b8580f7aa9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46320
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
It was used to avoid requiring the dependency on Tint so it isn't needed
anymore now that Dawn unconditionally dependent on Tint.
Bug: dawn:686
Bug: dawn:706
Change-Id: Ifd12c2f94fcaaa70120ae7ef72bcdc34f970fbea
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46004
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
This is in preparation for a change that will change all the
CreateFooInternal to be CreateFoo so they can be called in a
reentrant manner without special refcounting.
This also standardizes all the backends (except OpenGL and Null)
to use Object::Create that returns a Ref<T> or ResultOrError<Ref<T>>,
something we wanted to do for a long time.
Bug: dawn:723
Change-Id: I9e0baced333ffeb0affbc6a276c9bd9de082263a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46440
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
This CL propagates errors from reentrant WriteBuffer calls and makes
procy methods on BufferBase to show that it is safe to call
GetMappedRange and Unmap without handling errors.
Bug: dawn:723
Change-Id: I4ea43adc4844505314bf84e2357b2d928f1d1f8c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46003
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
In the service of keeping these changes incremental and easier to
review this change only validates the RenderPipelineDescriptor2
before converting it back to a RenderPipelineDescriptor.
BUG: dawn:642
Change-Id: Ie24c999756fa74f7d3cd10662a6bc95649602b14
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46120
Auto-Submit: Brandon Jones <bajones@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
This case is failed weirdly on Intel TGL (Window Vulkan) which says the
destination buffer keep sentinel value in the second case, it cannot be
reproduced with any debug actions including Vulkan validation layers
enabled, and takes time to find out if the WriteBuffer and
ResolveQuerySet are not executed in order or the ResolveQuerySet does
not copy the results to the buffer. In order to integrate end2end tests
to Intel driver CL without unknown issues, skip it until we find the
root cause.
Bug:dawn:434
Change-Id: Ibdba667cb662ba69c8468d5b2ac2e84bcd3df5bc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46321
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Hao Li <hao.x.li@intel.com>
Using the new tint::transform::BindingRemapper.
Provides symmetry with TranslateToHLSLWithSPIRVCross().
Bug: tint:621
Bug: tint:671
Change-Id: I1a26c8cac236ac1133c688cf84bb810e15e30978
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46341
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
BUG=dawn:700
Change-Id: I5234d48867b500aece79b82515818afdfc3a6d9a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/45100
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
https://gpuweb.github.io/gpuweb/wgsl.html#variables:
> "Variables in the storage storage class and variables with a storage texture type must have an access attribute applied to the store type."
Bug: tint:692
Change-Id: I61774bb6bda9a7d31e3a85c24fcdb6e2fc25e7b1
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46378
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
An async callback which calls Queue::Submit will cause
reentrance in QueueBase::Tick and CreatePipelineAsyncTracker::Tick,
which invalidates the task queue being used by the original call,
and leads to a crash from an invalid pointer.
The Tick functions should remove the tasks from the queues before
the callbacks are called, so invalidation doesn't cause a crash.
Bug: dawn:729
Change-Id: I0d952d51040a3d1a475767400de3333a8b9b0821
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/45900
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Otherwise errors in Tick could cause the device to be lost and further
processing in Queue::SubmitImpl to fail in interesting ways.
Bug: dawn:723
Bug: chromium:1191777
Change-Id: I586c6b0f97c89938b9e7deeb6f31231ec19e826c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46002
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Previously various places in dawn_native were using Device::GetQueue to
get the queue for some operations, and were inadvertently adding a
reference to the queue. Fix this by adding a getter that doesn't add a
ref.
Bug: dawn:723
Bug: chromium:1185070
Change-Id: Iba127dbd631305762f4cc6c37816407056c52cff
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46001
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
This means that calling wgpu::Object::DoStuff will translate to a call
to dawn_native::ObjectBase::APIDoStuff. This will clarify the
difference between reentrant calls and internal calls in dawn_native.
Avoiding issues in the future.
This CL only changes the code generator to prefix with "API", performs
renames needed to make the code compile, and adds TODOs for things that
should be fixed in follow-up CLs.
Bug: dawn:723
Change-Id: Ie24471fa093adc4179d33d13323429847d076ecb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/45921
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
DeviceBase implemented its own Reference / Release methods for
historical reasons. Replace them with RefCounted's version that are
similar, just more thread safe.
Bug: dawn:723
Change-Id: Ib26f3e231eb12fe09612c8b5639576e2f26a3cfd
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46000
Commit-Queue: Stephen White <senorblanco@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Raises any ICE errors reported by Tint during shader validation as uncaptured
validation errors. This allows them to show up in Chrome's dev tools console, for
example.
BUG: dawn:718
Change-Id: I85741787103e6c1174b7c73be6b9860b988d6130
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/45840
Reviewed-by: Ben Clayton <headlessclayton@gmail.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Brandon Jones <bajones@chromium.org>
BUG=dawn:504
Change-Id: If09b12d4df9c7aedcb28b4640557cc3cae6e989d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/45700
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
With all tests converted to WGSL we only use shaderc to assemble SPIRV
assembly to binary. shaderc requires glslang but we don't use it at all.
By using SPIRV-Tools directly to assemble SPIR-V, we can remove both the
shaderc and glslang dependencies.
Bug: dawn:572
Bug: chromium:1150045
Change-Id: I1588428dfb9478e7b724478bec662d002ee920e0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/45765
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
And rename CreateShaderModuleFromWGSL to CreateShaderModule.
Bug: dawn:572
Change-Id: I80dab401078b2001d738b87d6e24437f93b690d1
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/45764
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
This was silently failing for me, resuling in a crash somewhere completely different.
Change-Id: Iba9dfba8bb4c9e51a947a1337fc9718437ad5254
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/45766
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Tint/WGSL don't support 16bit floats yet, so use SPIRV assembly to
remove the dependency on glslang, instead of WGSL.
Bug: dawn:572
Change-Id: I6dd209e62f0550e7aecd18626b8807f7f1414b19
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/45605
Commit-Queue: Ben Clayton <bclayton@google.com>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Skia changed to only use -Weverything for Skia files so we no longer
need to suppress this warning.
Bug: dawn:706
Change-Id: Ifcb2421abd24ec514396b8033057a62abd312e16
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/45608
Commit-Queue: Austin Eng <enga@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
It required storageBarrier() to be implemented in Tint.
Bug: dawn:572
Change-Id: I62e8d89ef7a049044f3381dc66163466d62c839d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/45604
Commit-Queue: Ben Clayton <bclayton@google.com>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
This also removes the ability for the fuzzer to perform error
injection to generate testcases. The preferred method is to
use one of the Dawn test binaries to produce the trace directly.
Bug: dawn:629
Change-Id: If7295f9e6da5618be8f44e9301aa12dc56fcdfef
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/40301
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
This is a reland of f84daa070f
Eliminate static initializer(disallowed in Chromium) by replacing
shader string living in anonymous namespace from type "std::string"
to char array.
Original change's description:
> CopyTextureForBrowser: Support color format conversion
>
> This CL enables blit from RGBA8Unorm soruce texture to dst texture that
> |CopyImageBitmapToTexture| supported dst format.
>
> BUG=dawn:465
>
> Change-Id: I99846cf8dc37bc89e0c168a3d86193bb3a0c0ebb
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/44020
> Commit-Queue: Shaobo Yan <shaobo.yan@intel.com>
> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
> Reviewed-by: Austin Eng <enga@chromium.org>
Bug: dawn:465
Change-Id: Ic3a156f5a20b217fd2aa5f86b01bad8ce77dc41c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/45443
Commit-Queue: Shaobo Yan <shaobo.yan@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Still leave deprecated `depth` functional as there are some references in
other clients. Using `depth` and `depthOrArrayLayers` at the same time is
invalid. Add DeprecatedAPITests.
Bug: chromium:1176969
Change-Id: Ia06645e4f3c17588323dd36b11f9f3988b2e3aba
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/44640
Commit-Queue: Shrek Shao <shrekshao@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Destroying the adapter without the debug layer installed
would crash the process upon access of the debug filters.
Bug: dawn:460
Change-Id: I04819c5136af780fd3b981857bd87d69d4abc9c7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/45560
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
This is in preparation of removing all the DAWN_ENABLE_WGSL logic: the
ShaderModuleBase will have either mSpirv or mTintProgram set based on
UseTintGenerator.
Also improves the constness of some functions.
Also simplifies a bit ShaderModuleBase::Initialize.
Bug: dawn:706
Change-Id: Ib879e2aec8a004aeb8ac5dc6e1176b1667fc227d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/45422
Commit-Queue: Austin Eng <enga@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Since it isn't used by anyone yet we can make a breaking change to
CreateRenderPipelineAsync to immediately start using
RenderPipelineDescriptor2.
Bug: dawn:1177501
Change-Id: I9f88c6fc1b325b7a9356536e2a071d4f17abd6ea
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/45280
Commit-Queue: Brandon Jones <bajones@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Converts var<storage_buffer> to var<storage>
Adds in [[access(read_write)]] when no access qualifier was supplied.
BUG=dawn:699
Change-Id: I9da95366d0bb8734f1d134ee2dc764a7c16ef0cf
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/45300
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
The CL that fixed deprecation warning expectations landed at the same
time as the CL which added this expectation and broke CQ.
We shouldn't check deprecation warnings here now because the warnings
for CreateRenderPipeline are temporarily disabled.
Bug: none
Change-Id: I99a8b6643e64f87b2354058dbac9a236c51a2afd
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/45180
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
The WGSL spec has been updated with 'Default Struct Layouts':
https://github.com/gpuweb/gpuweb/pull/1447
This removes the `[[offset(n)]]` decoration, and replaces it with two optional decorations: `[[size(n)]]` and `[[align(n)]]`, and a sensible set of sizes and alignments for each type.
Most `[[stride(n)]]` decorations have also been removed from arrays.
Bug: tint:626
Bug: tint:629
Change-Id: Ib0d2741f61ea943e6fb99d00cbb5cab2f97ae7be
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/44280
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
This patch fixes a bug in the computation of temporary buffer size in
the implementation of the workaround for the T2T copy issue on Intel
GPUs.
With this tests all the T2T operation tests in WebGPU CTS will be able
to pass on Intel Gen9 and Gen9.5 GPUs.
BUG=chromium:1161355
TEST=dawn_end2end_tests
Change-Id: Ic4fb0c0056cf7b01720e47cc91c37a9f293cd194
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/44840
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
BUG=dawn:714
Change-Id: Ic9c478ae708d48cf78228edf831badb7c401d131
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/44924
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
BUG=dawn:712
Change-Id: Ie8b504a3566fae18a35029b63cf74f55dbe93b0d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/44922
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
BUG=dawn:711
Change-Id: I566f2631721d10374027cf3959fce7eaf20a85c0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/44921
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
BUG=dawn:710
Change-Id: I47dac524f66f84e2d5e3aa966935bd2ca9d03144
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/44920
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
BUG=dawn:709
Change-Id: Ib829a834546588a2948179f487fc75b1bf09cf06
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/44901
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Constructor arguments need to match the vector element type.
Tint has new validation that now checks for this.
Bug: tint:632
Change-Id: Ifcb994260c167e326ce5c0776915d44954dd8aa9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/44767
Auto-Submit: Ben Clayton <bclayton@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Integer literals need to be suffixed with `u` in order to be unsigned. This also includes 0.
Tint has new validation that now checks for this.
Bug: tint:632
Change-Id: I1af07590d93620561df1a0084521eb071d4af7ed
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/44766
Commit-Queue: Ben Clayton <bclayton@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Ben Clayton <bclayton@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
It was causing issues building Dawn in Skia. The error message helpfully
suggests using WideCharToMultiByte instead.
Bug: dawn:706
Change-Id: I87dee1192123f49cc8e7243a29df446389454df4
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/44560
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
BUG=dawn:702
Change-Id: I1a75929bbb91411c10dac5a5408e8fc57d67102b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/44460
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Remove usage of the depth offset in TextureCopySplitter. Because there
is no slice pitch alignment requirement, it is simpler to express the
subresource footprint with just width and height. Fixes incorrect copies
when using WriteTexture on a texture with 64 or less width.
Bug: dawn:573
Change-Id: I51cb73b522a443b8b42d9ba290c69541211be4bb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/39200
Reviewed-by: Rafael Cintron <rafael.cintron@microsoft.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Brandon Jones <brandon1.jones@intel.com>
This patch adds a workaround for a compile error when calling
std::begin on C-style arrays when rolling Dawn to Skia.
BUG=chromium:1161355
Change-Id: I6b697c383c0f76866e1d35f75bd1f64b96c5d6c5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/44520
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Allow external images to specify all allowed texture usages which will
be checked by ProduceTexture. This avoids needing to assume the usage
between multiple calls to ProduceTexture is always the same.
Bug=dawn:625
Change-Id: I9fdb59af23e6c160e939ab1c51de03542248c0c8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/44260
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Currently normalizes anything using the new layout to the old one for
the sake of getting things working as quickly as possible. Follow up
changes will gradually push the new layout through more of the stack.
Bug: dawn:642
Change-Id: Ie92fa9dde21174f62ceba1a1f4866cbc24c5fc6f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38600
Commit-Queue: Brandon Jones <bajones@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
On Intel Gen9 (SKL) and Gen9.5 (KBL, CFL, CML) GPUs with latest
Intel D3D12 driver (27.20.100.9316), there is a bug in the command
CopyTextureRegion() when we want to do the texture-to-texture copy
with the formats whose texel block size < 4 bytes and source mipmap
level > destination mipmap level.
This patch adds a workaround for this driver bug by implementing
the functionality of the T2T copy with one T2B copy and one B2T
copy.
BUG=chromium:1161355
TEST=dawn_end2end_tests
Change-Id: I688bb8bae277832aaba1be2680012040ee8e1160
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/43860
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
For sanitizing symbols.
Replaces use of Inspector::GetRemappedNameForEntryPoint()
Change-Id: I1e20f719e0e80c04c5c4e4ae52bdb47f8d0572f6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/43884
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
This is to follow the renames in the upstream WebGPU specification.
Typedef are left in places to make a smooth deprecation period.
Bug: dawn:22
Change-Id: I5134b897930c1fa883c49dd80d2665d6684ec022
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/43882
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Commit-Queue: Brandon Jones <bajones@chromium.org>
This allows us to enable white_box tests that use Tint. It
fixes linking with symbols from both dawn_native statically
and dynamically.
Bug: dawn:696
Change-Id: I6a002ae5ec55a27b6bf7329c9ba301ce8014d521
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/43840
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
Calling Texture::DestroyImpl will cause a crash when passing a
nullptr D3D12 resource to the Present method of
ID3D12SharingContract.
Protect against crashes by checking whether the allocation we're
destroying is valid before proceeding.
Change-Id: Ifb68c1f85383db5027006cf435f43c84d1a463d9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/42580
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Rafael Cintron <rafael.cintron@microsoft.com>
Bug: dawn:447 dawn:667
Change-Id: I66d5a33febeee6a5ea4efd7c4e97461accce22ee
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/43580
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Caught by the bots running SwiftShader
BUG=tint:516
Change-Id: I4e93c2f73cf48242b49c8aea1f5f29a21ac6b8e7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/43600
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
CopyTextureForBrowserTests will cover incoming color format conversion
cases. While it is OK for |unorm| formats to compare their pixel values
on the CPU side, we cannot do such comparisons for the |float| formats
because we may meet the precision issues when comparing a value
generated at the CPU side to the one from the GPU side.
Refactor this test suites by using compute shader and do bit-by-bit
comparison from source texture and destination texture.
BUG=dawn:465
Change-Id: I979fcf1a1d96bbe9f8a4cf2f1a305d488e88b257
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/36140
Commit-Queue: Shaobo Yan <shaobo.yan@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
This patch uses RecordCopyBufferToTextureFromTextureCopySplit() to
record the D3D12 commands in Texture::ClearTexture() so that we can
remove some redundant code in that function.
BUG=dawn:145, dawn:693
Change-Id: Ifd0ba319c335fdf13e60bf748163451d71dad962
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/42760
Reviewed-by: Bryan Bernhart <bryan.bernhart@intel.com>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Replaces use of EXPECT_EQ with ASSERT_EQ and allows
ASSERT_EQ to propagate to caller so the test returns
early.
BUG=dawn:625
Change-Id: I6c12aad201f1821fa8c7c1f9a9b735910049cdcf
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/42940
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Rafael Cintron <rafael.cintron@microsoft.com>
Reviewed-by: Bryan Bernhart <bryan.bernhart@intel.com>
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
The level-less variants have been removed from the WGSL spec, so will
be removed from Tint soon.
BUG=tint:516
Change-Id: Ic09ffadc2902ca9cdb3198b91f8ad694887258d4
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/42704
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
This patch adds a regression test to dawn_end2end_tests for an
Intel D3D12 driver bug about the T2T copies with specific texture
formats when the source mipmap level is greater than 0.
This patch also does several clean-ups in CopyTests.cpp to support
testing arbitrary texture formats:
1. Initialize the source textures with device.WriteTexture().
2. Set default values for TextureSpec.copyLevel (0),
TextureSpec.levelCount (1) and TextureSpec.copyOrigin ({0, 0, 0}).
3. Add TextureSpec.format and set the default value for it (RGBA8Unorm).
4. Support initializing and comparing the texture data with arbitrary
texture format instead of RGBA8Unorm only in CopyTests_T2T.
5. Check all the texels in the related destination texture subresources
instead of only the copied texels.
BUG=chromium:1161355
TEST=dawn_end2end_tests
Change-Id: Ib32aac57dc7bdc9a4c2edc96093afa945aa08a5c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/42240
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
This change allows multiple Dawn textures to be created from the same
D3D11 resource. This avoids re-opening the shared handle by caching the
D3D12 resource outside of the Dawn texture.
Re-opening the handle costs 5-10% of CPU cycles per frame, which far
exceeded syncronization costs.
In a future change, WrapSharedHandle will be depreciated.
BUG=dawn:625
Change-Id: If0d2dc9b7445ec3ae718bc5305164db88057c4ea
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/42140
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
tint::transform::Transform::Output::diagnostics is deprecated.
Diagnostics are now all in the Output::program.
Use the VertexPulling(const Config&) constructor instead of the setters. These are deprecated.
Change-Id: Icefb84719d4915550c1e554e6d0c6e06ebb05f5c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/42266
Auto-Submit: Ben Clayton <bclayton@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Although VkPhysicalDeviceVulkan11Features::storageBuffer16BitAccess is a subset
of VkPhysicalDeviceVulkan11Features::uniformAndStorageBuffer16BitAccess, when
the SPIR-V Capability (StorageBuffer16BitAccess) was declared, we must enable
the VkPhysicalDeviceVulkan11Features::storageBuffer16BitAccess feature
according to the requirements of the spec.
BUG=dawn:675
Change-Id: I99f9eb4c5f2fd6c6565a51063817efb8bc88216f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/42620
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Hao Li <hao.x.li@intel.com>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Shifts the older enum values up by 30, but if anyone was using values
rather than the enums themselves they'd land on the right formats
anyway.
Bug: dawn:695
Change-Id: I92a177b427fb1bb14b60d9280f89d030c5941a38
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/42561
Commit-Queue: Brandon Jones <bajones@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Auto-Submit: Brandon Jones <bajones@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Async functions should fail by rejecting the callback instead of
generating a device error. This fixes a leak in the wire where
the allocation for the callback was never delete since it was
never called.
Fixed: chromium:1181627
Change-Id: I840073c1d1b5f1401aa8ed29d3c8f0e1e4fefd35
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/42540
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Currently on D3D12 backend a device lost will occur when we do a T2T
copy under the following situations:
1. with Depth32Float
2. only copy one row
3. bufferCopyOffset == 256
This is because in current implementation it is possible for us to do
a copy with D3D12_SUBRESOURCE_FOOTPRINT.Depth > 1, which is not allowed
with DXGI_FORMAT_D32_FLOAT because this format is not supported to be
used as 3D textures.
This patch adds a regression test for this bug and we will fix it
later.
BUG=dawn:693
TEST=dawn_end2end_tests
Change-Id: Ib6fe70988b5b217d5f14d3f32999b3841e5d23b9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/42600
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Brandon Jones <brandon1.jones@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
The are replaced by Queue::OnSubmittedWorkDone. Only Queue::CreateFence
is deprecated since all other fence-related calls require a fence to
work.
Also ports a number of uses of fences in test harness to use
Queue::OnSubmittedWorkDone instead.
Bug: chromium:1177476
Change-Id: I479415f72b08158a3484013e00db8facd11e6f33
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/42660
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Brandon Jones <bajones@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Bug: none
Change-Id: Ic437dc7656613d9a8088dd51f1ed0713f1992415
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/42720
Auto-Submit: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Bug: dawn:680
Change-Id: I6d57280ab11381649deef51ee7babf5ca73f359b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/42340
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
This is using the Tint -> SPIRV-Cross path, but Tint supports
the SPIR-V part now, so it works correctly in Dawn's tests.
Bug: tint:400
Change-Id: I6efd9447a9b454fb866467d65fda9350ec772f18
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/42560
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
This works for the SPIR-V tint backend.
Other backends need to be enabled seperately.
Bug: tint:463
Bug: dawn:571
Change-Id: I4c937eec381a05609b267d36d202844758b13547
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/42641
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
It was being taken from the pre-transformed program, not the post-transformed program.
If we did get a transform error, the string would be empty.
Also change the signature of RunTransforms() to take a Transform* instead of a Manager*. There's nothing special about Manager anymore - it is just a transform that acts as a group of other transforms.
Change-Id: I4ea6cb022b5967b3c6b8c628517727dc3da3be8e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/42640
Auto-Submit: Ben Clayton <bclayton@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
This is the replacement for Fence in the single-queue WebGPU world. To
keep this CL focused, it doesn't deprecate the fences yet.
Bug: chromium:1177476
Change-Id: I09d60732ec67bc1deb49f7a9d57699c049475acf
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/41723
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Adds dawn_native::ResetDeviceInternal, which allows us to destroy and
create a new ID3D12Device. The device should be reset after every test
when GPU-based validation is enabled in order to prevent GBV objects
from using a significant amount of memory over time.
Bug: dawn:623
Change-Id: I654d093d993ab0198c6c240bd0f3f843d2762680
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/41340
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Rafael Cintron <rafael.cintron@microsoft.com>
Commit-Queue: Brandon Jones <brandon1.jones@intel.com>
This reverts commit 9fdbb74072.
Reason for revert: The SPIRV-Cross GN files have a bug which is fixed upstream, but Skia is on an old version of SPIRV-Cross so they don't have the fix. So, the build fails when rolling Dawn into Skia complaining about unknown `-fno-exceptions` on the windows bots. Need Skia to either move to vulkan-deps, or roll their spirv-cross forward before this can re-land.
Original change's description:
> Use upstream SPIRV-Cross GN files.
>
> Previously spirv-cross didn't have its own sources files but this
> changed recently so we should use them. This will ultimately allow
> sharing targets between multiple components in Chromium.
>
> Bug: chromium:1179277
> Change-Id: Ib4bb1884b9ba9c4c3804e96d8adbb8905c60c9a3
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/41725
> Auto-Submit: Corentin Wallez <cwallez@chromium.org>
> Reviewed-by: Peng Huang <penghuang@chromium.org>
> Reviewed-by: Austin Eng <enga@chromium.org>
> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Bug: chromium:1179277
Change-Id: If1003bafa7b35f502c08b2dab91dd3d416aab077
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/42420
Commit-Queue: dan sinclair <dsinclair@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Auto-Submit: dan sinclair <dsinclair@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
The new tint::transform::[Spirv,Hlsl,Msl] transforms sanitize the tint::Program for the given backend.
The tint::transform::Spirv transform handles edge cases for sample masks (crbug.com/tint/372). We can now enable these tests.
Rework dawn_native::[opengl,vulkan]::ShaderModule::Initialize() so that transforms are applied *before* calling ShaderModuleBase::InitializeBase(). This is done as InitializeBase() wants to validate the SPIR-V, which requires the pre-processing of tint::transform::Spirv.
InitializeBase() also performs shader reflection which needs to be performed on the post-transformed program for the information to be correct.
Bug: tint:372
Change-Id: I4c96ce89b6ae286972549d8c7efe59e77c469063
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/42223
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
Store index buffer size in CommandBufferStateTracker and skip
issuing drawIndexed call if it's out of bounds.
Bug: dawn:622
Change-Id: I8f4bd8ba03dea931815dc0db87ffacb9936a123d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/42000
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Shrek Shao <shrekshao@google.com>
SwANGLE does not support GL_EXT_texture_compression_s3tc.
However, it does support GL_EXT_texture_compression_dxt1,
GL_ANGLE_texture_compression_dxt3 and GL_ANGLE_texture_compression_dxt5,
which should be sufficient for Dawn's purposes.
Note that sRGB formats may be problematic for OpenGL ES in general,
but ANGLE does support them, so we can satisfy the requirements for
Dawn's texture_compression_bc and exercise the codepaths on ES.
glPixelStorei is not only unsupported for CompressedTexSubImage*D()
but causes asserts in ANGLE and validation errors elsewhere. The fix
is to scope the glPixelStorei() calls to the non-compressed codepath.
Bug: dawn:580
Change-Id: I68fa019eda2aee37a097e697cfc87bcdc28c1f12
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/42120
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
This introduces a macro DAWN_TRY_WITH_CLEANUP which allows
some code to be run before the early return.
Bug: chromium:1177332
Change-Id: I529c9ca6f2b0cf6ffd4bf85719a4e2a1c2552d1b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/42003
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
In upstream WebGPU, error scopes do not wait for queue operations or
async operations like create*PipelineAsync or mapAsync. This simplifies
the implementation so we don't need to track error scopes by parent
pointers but can instead have a simple stack.
Bug: dawn:22, chromium:1177107
Change-Id: Ic7344cbd96e257cbabc0f414934a5e42a4020a13
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/41980
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Previously spirv-cross didn't have its own sources files but this
changed recently so we should use them. This will ultimately allow
sharing targets between multiple components in Chromium.
Bug: chromium:1179277
Change-Id: Ib4bb1884b9ba9c4c3804e96d8adbb8905c60c9a3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/41725
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Peng Huang <penghuang@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Compressed textures (BC formats) can support full or partial mip chains.
This tiny change adds a validation test to ensure it.
Bug: dawn:558
Change-Id: I584b65b7d049a3f188e3b56ca5c9ff36748151ae
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/42004
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
This makes the primitives in the serialized wire protocol
the same across platforms and architectures which is better
for both fuzzing and remoting Dawn.
Commands that used size_t are updated to use uint64_t, and
the server-side implementation checks if conversion to
size_t would narrow.
Bug: dawn:680
Change-Id: Icef9dc11a72699685ed7191c34d6a922b652c887
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/41582
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
They were in QueueSubmitValidationTests which was confusing.
Bug: None
Change-Id: I58406149e9e71feafaf111c35aed255c78b9b642
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/41726
Commit-Queue: Stephen White <senorblanco@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
BufferConsumer wraps a buffer pointer and size and exposes a
limited number of operations to get data while decrementing
the remaining available size. This makes it so that code
reading or writing into a buffer cannot easily consume more
bytes than available.
This CL guards against serialization overflows using
BufferConsumer, and it implements GetPtrFromBuffer
(for deserialization) on top of BufferConsumer. A future patch
will make the rest of the deserialization code use BufferConsumer.
Bug: dawn:680
Change-Id: Ic2bd6e7039e83ce70307c2ff47aaca9891c16d91
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/41780
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
This version renames HasBackendType() -> HasBackendTypeFilter() and
adds a test, similar to HasVendorIdFilter().
Bug: dawn:687
Change-Id: I444d3cb668eb7402ba45f14aaec290390f4c3944
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/41900
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Bug: dawn:681
Change-Id: I5d9cd3636a656df1ba9d23964c18011b9cfcf5c0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/41440
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Removes special casing depth-stencil or multi-planar formats.
Like depth-stencil, NV12 views can be created but not sampled.
BUG=dawn:551
Change-Id: I3cd43d079253f4ee45660d0efd2723e1650f88d3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/41342
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Bryan Bernhart <bryan.bernhart@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Releasing this configuration is no longer part of the PoR, so no need
to fuzz it.
BUG=dawn:683,chromium:904410
Change-Id: Ic499c68d48b88240361f4ffa937c878b3e3c8526
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/41760
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Some of these are skipped by lack of optional feature support,
but at least this brings them on the radar by increasing the
skip counts for the GL backends.
Bug: dawn:580
Change-Id: I3439f41584e70dd51f6d0f7826ef9da7c046020e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/41401
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
This is a reland of fb0bf70459
Reland after making libx11-xcb dynamically loaded since it isn't present
on all Linux deployment targets of Chromium. Also includes a couple of
additional cosmetic changes to d3d12/PlatformFunctions noticed while
looking at it for inspiration.
Original change's description:
> Vulkan: Fallback to XCB for Xlib surfaces
>
> Chromium builds the Vulkan loader without support Xlib (because it
> prefers XCB) which caused Xlib wgpu::SwapChain creation to fail on the
> Vulkan backend.
>
> This CL adds a fallback to use VK_KHR_xcb_surface if VK_KHR_xlib_surface
> isn't present.
>
> Bug: dawn:662
> Change-Id: I0e0128ee6b5c75da03998dbae231d17e48bacc81
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/41180
> Reviewed-by: Austin Eng <enga@chromium.org>
> Commit-Queue: Austin Eng <enga@chromium.org>
> Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Bug: dawn:662
Change-Id: I617fcd1059dddfa05c29ac20d77f891ca6962342
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/41380
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Tint automatically infers a storage class of `handle` for these types
of variable, as per the WGSL spec. Explicitly specifying a storage
class for them will soon become an error.
Bug: tint:332
Change-Id: Ib67e44a5afcdd364470488fd4b456a2b42304daa
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/41402
Commit-Queue: Austin Eng <enga@chromium.org>
Auto-Submit: James Price <jrprice@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
This is to match the upstream WebGPU specification.
Also remove maxVertexAttributeEnd in favor maxVertexBufferStride.
Bug:dawn:678
Change-Id: Ia498ff522ba257d40e9ddd6e145a0ba77f6753ca
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/41182
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Currently the queries availability info is only stored on the encoders
where they are written, and we need the info in the compute shader. If
resolving them from a different encoder, 0s are returned because the
queries are not written on resolving encoder.
Besides the encoders, we also need to add availability info to query
set, and use it in compute shader instead.
When resolving query set without any written, we need to reset queries
before resolveQuerySet based on the query set availability on Vulkan.
Added more end2end tests for these cases.
Bug: dawn:645
Change-Id: I09bf1230934aa885587fa4f671925940c1795cd9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/39740
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Hao Li <hao.x.li@intel.com>
Sample mask variables and all functionality introduced by GL_OES_sample_variables was not made core until ES 3.2.
Implement a toggle to disable the functionality if not supported by the backend.
Bug: dawn:673
Change-Id: I7a5ec61fb57da343f0f72ffd3b0c69031eaaff8f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/41142
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Readback of stencil is not supported on vanilla ES, so we introduce a toggle to disable it. NVidia GLES drivers support NV_stencil_read and NV_depth_stencil_read extensions, so we use those where available.
It turns out ANGLE supports NV_stencil_read but not NV_depth_stencil_read (for reading from the packed depth/stencil buffers which Dawn uses), so that's the extension we check for.
Bug: dawn:667 dawn:634
Change-Id: I136674d3d47fecee2b8b390d5d219bab07e3bb64
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/41141
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
This reverts commit fb0bf70459.
Reason for revert: Failing build during roll:
https://chromium-review.googlesource.com/c/chromium/src/+/2686267/2
Original change's description:
> Vulkan: Fallback to XCB for Xlib surfaces
>
> Chromium builds the Vulkan loader without support Xlib (because it
> prefers XCB) which caused Xlib wgpu::SwapChain creation to fail on the
> Vulkan backend.
>
> This CL adds a fallback to use VK_KHR_xcb_surface if VK_KHR_xlib_surface
> isn't present.
>
> Bug: dawn:662
> Change-Id: I0e0128ee6b5c75da03998dbae231d17e48bacc81
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/41180
> Reviewed-by: Austin Eng <enga@chromium.org>
> Commit-Queue: Austin Eng <enga@chromium.org>
> Auto-Submit: Corentin Wallez <cwallez@chromium.org>
TBR=cwallez@chromium.org,jiawei.shao@intel.com,hao.x.li@intel.com,enga@chromium.org
Change-Id: Ia8d2ffb715260b1de490ca04cc76f41bb60b1f61
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: dawn:662
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/41343
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
This CL removes the use_tint_inspector toggle which was deprecated in
favour of the use_tint_generator toggle.
Change-Id: I0d48b0cef4605021e0fcf26b9035faf0da6668f1
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/41241
Commit-Queue: dan sinclair <dsinclair@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Auto-Submit: dan sinclair <dsinclair@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Chromium builds the Vulkan loader without support Xlib (because it
prefers XCB) which caused Xlib wgpu::SwapChain creation to fail on the
Vulkan backend.
This CL adds a fallback to use VK_KHR_xcb_surface if VK_KHR_xlib_surface
isn't present.
Bug: dawn:662
Change-Id: I0e0128ee6b5c75da03998dbae231d17e48bacc81
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/41180
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
SNORM textures are non-renderable on vanilla ES, which means they're also
non-readable. Use the EXT_render_snorm extension where available, otherwise
skip the test for now.
Bug: dawn:624 dawn:636 dawn:647 dawn:667
Change-Id: Ic50368032d6168060b6b52889b4ba952ce662f02
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/40420
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Previousl the VkPipelineShaderStageRequiredSubgroupSizeCreateInfoEXT was
chained on the VkComputePielineCreateInfo when instead it should be
chained on the VkPipelineShaderStageCreateInfo, causing Vulkan
Validation errors.
Fixed: dawn:671
Change-Id: I9cc803a4f9120cf81f4e143818c3be58b73635d8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/40604
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Hao Li <hao.x.li@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Only set SwiftShader as the default ANGLE backend if the
ANGLE_DEFAULT_PLATFORM environment var is empty. This will allow
devs to set it.
Bug: dawn:447
Change-Id: I49aac4bcb4b0b7c56903eca68248ee22cdf1e6f2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/41140
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
The wire now supports more than one device, and Chrome is updated
to use the new code path. This fixes same-device validation for
createReadyPipeline.
Bug: dawn:565
Change-Id: Id05001ed1a7e535690c87f535da6f72a0e794c59
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/40460
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
This helper is no longer needed now that the descriptor has full
defaults and is even optional in CreateSampler.
Bug: dawn:599
Change-Id: I0d25233ebb1e817ad27f3ddaca988e01e2a5298c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/40520
Commit-Queue: Stephen White <senorblanco@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Adds support for NV12 texture format and per plane view aspects.
Only allows planar sampling of imported DX11 textures. See usage
tests for examples and formats.h for rules.
Bug: dawn:551
Change-Id: I44b89d2c07bb9969638e77ce7c756ef367167f0c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38781
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Re-enables Intel D3D12 GPU-based validation bots. This comes after the
--enable-backend-validation=partial option was introduced and the bot
configurations were changed to make use of it.
Bug: dawn:598
Change-Id: I9f5c5111340aeefa729e0d2fd26f9f884813eb3a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/40481
Commit-Queue: Brandon Jones <brandon1.jones@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Callbacks should all reject instead of waiting for the device
to idle on shutdown.
Bug: dawn:652
Change-Id: Id4a9ab2560aa34b8ea574271f61f8a499e15ab3a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/40360
Reviewed-by: Stephen White <senorblanco@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Refactors DawnTest's backend validation options to use an enum, as well
as adds the 'partial' option enable backend validation with a
reduced performance overhead to address TDR issues on the bots.
Bug: dawn:598
Change-Id: I759eff03bd117f1f20ad82aa2b71a87834f42b1d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/40000
Commit-Queue: Brandon Jones <brandon1.jones@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
The tests should wait till the MapAsync operation is complete
before calling GetMappedRange.
Bug: dawn:651
Change-Id: Iec001efaa3c3b76704dc4d926e91d1b1c58901bb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/40303
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
- Add more end2end tests for direct and indirect dispatches, including
0x0x0, 0xNxM, Nx0xM, NxMx0
- For direct dispatch, they will cause system crash on Metal backend.
Bug: dawn:640
Change-Id: I77a4bee87df89857b05b713de8d78b0cb1f0ca50
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/39520
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Hao Li <hao.x.li@intel.com>
Workaround for Metal becuase system crashes on 0 dispatches.
Bug: dawn:640
Change-Id: I5bd33b22242ddc31816a16acb019ce2f552808bb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/39521
Commit-Queue: Hao Li <hao.x.li@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Functions like CreateReadyRenderPipeline reserve an
ObjectId for the pipeline created but the Id can not be
used until the callback is called successfully.
Bug: chromium:1172774, chromium:1172775
Change-Id: I145c0f033a2bde7957d15da2da8b9b19c6520ceb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/39840
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Issues with log2 on Metal/Intel were actually due to floating point
precision not being guaranteed and the tests not accounting to that.
This has been corrected.
BUG=dawn:663
Change-Id: I401d22898e69ea6b3f96f3d2c57a28b1dc682ed5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/40243
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
The fuzzers will be updated to always expect this format. If
the fuzzer doesn't do error injection, it will simply skip
these bytes.
Bug: dawn:629
Change-Id: I894e95ce9c1048eda81593219f7fc5d91e123392
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/40121
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
OpenGL ES drivers (like OpenGL drivers) have DeviceType::Unknown.
We want to allow testing of unknown native GLES drivers,
as we do for GL drivers, so add them to the conditional.
NOTE: this change will enable the OpenGLES backend to run tests on
the CQ and waterfall bots.
Mark SwANGLE as a "CPU" adapter type, rather than unknown, since we
don't want to test it by default.
Difference from https://dawn-review.googlesource.com/c/dawn/+/39920:
Skip EntryPointTests.FragAndVertexSameModule on OpenGL ES.
Bug:dawn:580 dawn:447 dawn:661
Change-Id: I6eafbcf9c45cd8ba6c9c2b906fba7b1b147600df
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/40260
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
BUG=chromium:1046622
Change-Id: Ic554190ed95efbd555472db95cbbd9aed66a950d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/39961
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
This reverts commit 9bb02dbbc6.
Reason for revert: breaking the Dawn roll into Chrome: https://ci.chromium.org/ui/p/chromium/builders/try/dawn-linux-x64-deps-rel/12478/overview
Original change's description:
> Fix SwANGLE DeviceType and OpenGL ES DeviceType checking.
>
> OpenGL ES drivers (like OpenGL drivers) have DeviceType::Unknown.
> We want to allow testing of unknown native GLES drivers,
> as we do for GL drivers, so add them to the conditional.
>
> NOTE: this change will enable the OpenGLES backend to run tests on
> the CQ and waterfall bots.
>
> Mark SwANGLE as a "CPU" adapter type, rather than unknown, since we
> don't want to test it by default.
>
> Bug:dawn:580 dawn:447 dawn:661
> Change-Id: I21577cb9d1fdec53704433a5db1fe2603bdbeb6d
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/39920
> Reviewed-by: Austin Eng <enga@chromium.org>
> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
> Commit-Queue: Stephen White <senorblanco@chromium.org>
TBR=cwallez@chromium.org,senorblanco@chromium.org,enga@chromium.org
Change-Id: I7e454f1da23faa4cfa0cfe737c0d318ecca2bcd8
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: dawn:580 dawn:447 dawn:661
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/40240
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
OpenGL ES drivers (like OpenGL drivers) have DeviceType::Unknown.
We want to allow testing of unknown native GLES drivers,
as we do for GL drivers, so add them to the conditional.
NOTE: this change will enable the OpenGLES backend to run tests on
the CQ and waterfall bots.
Mark SwANGLE as a "CPU" adapter type, rather than unknown, since we
don't want to test it by default.
Bug:dawn:580 dawn:447 dawn:661
Change-Id: I21577cb9d1fdec53704433a5db1fe2603bdbeb6d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/39920
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Tint now produces SPIRV that is sufficient for these tests to pass, so
re-enabling them.
The multiple entry point problem for HLSL mentioned in one of the other
skip statements appears to still be a KI, so not removing it.
Change-Id: I47005c815dc3cb9093d293e71caa3152c11bf0ac
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/39100
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
This change also adds a very simple end2end test to verify that
we can create 3D textures and views. But we can't do anything
with them (like copy, sampling, rendering, etc) currently.
I will implement 3d textures and views creation on other backend
in one patch if the simple end2end test is OK.
Bug: dawn:547
Change-Id: I1662458de563cc4b47040a8bc3e94d7a8e0109e5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/39843
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
A whole lot of public API tint changes have been made to simplify usage of the library.
Big changes include:
* Type determination is now implicit
* Generators no longer take ownership of programs, so they don't need to be cloned.
Change-Id: Icac0956ae120ae4e6a9d0290b2478c0fbc3bcf22
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/39341
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
This reverts commit 1b5526457f.
Reason for revert: Tint issue was fixed.
Original change's description:
> Suppress RenderPipelineValidationTest.VertexAttribCorrectEntryPoint
>
> This is failing in the roll of Tint in Dawn because Tint generates
> invalid SPIR-V. This CL suppresses the failure so as to unblock the
> roll.
>
> TBR=enga@chromium.org
> Bug: tint:468
> Change-Id: I2a66fc9a6a9e37098651a0f5cd72d41ecf993a72
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/39761
> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
> Reviewed-by: Austin Eng <enga@chromium.org>
> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
TBR=cwallez@chromium.org,enga@chromium.org,bclayton@google.com
Change-Id: I6da08abf44ca9967f51ae535561e8101c31de8f7
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: tint:468
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/40060
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
- Add occlusionQuerySet to BeginRenderPassCmd
- Implement BeginOcclusionQuery/EndOcclusionQuery on Metal
- Enable occlusion end2end tests on Metal
Bug: dawn:434
Change-Id: I6c6ed74c77eb7e66f21fc5b8aa97b80eddb1111f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38784
Commit-Queue: Hao Li <hao.x.li@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
This allows deserialization to fail if the buffer is not large enough.
Before, we simply assumed the buffer was at least the size of
WGPUDeviceProperties.
Bug: none
Change-Id: I24e1f84c583f48d4e32c35276e5508e257e9f530
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/39861
Auto-Submit: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
The use_tint_inspector and use_tint_generator flags are being merged.
Remove new usages of use_tint_inspector.
Change-Id: I6837d18c0ee79dc8f81ed6949666c3b7e93dcaf2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/39960
Commit-Queue: dan sinclair <dsinclair@chromium.org>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Auto-Submit: dan sinclair <dsinclair@chromium.org>
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
This CL enables the GLES backend on most the remaining tests for which
the desktop OpenGL backend is enabled.
Skip tests which require glTextureView().
Don't enable NonzeroTextureCreationTests; all are failing.
Skip ANGLE failures on NonRenderableTextureClear*.
Bug: dawn:580, dawn:447
Change-Id: Iac24a3ff89712c0d3bb2ae41455a6e55a6c3a2c8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/39921
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
3D texture view's baseArrayLayer must be 0, and its arrayLayerCount
must be 1. In addition, 2D/2DArray/Cube/CubeArray (and 1D) views
upon 3D textures are not allowed.
Other behaviors for 3D texture views like default values are similar
to 2D/2DArray views.
This change also adds a test for aspect test against color format for
completeness, in addition to the existing depth/stencil formats.
Bug: dawn:558
Change-Id: I4f5d095b85c9b81e6f41497f1c8a54b569c210bb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/39600
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
This CL makes the wire gracefully handle all invalid and unknown
sTypes. All unknown sType structs are serialized and deserialized
as the base WGPUChainedStruct with sType Invalid.
Bug: dawn:369, dawn:654
Change-Id: Ia2571df81fc96e2c672d3ea13c03237a2d5fa5c1
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/39460
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
This is failing in the roll of Tint in Dawn because Tint generates
invalid SPIR-V. This CL suppresses the failure so as to unblock the
roll.
TBR=enga@chromium.org
Bug: tint:468
Change-Id: I2a66fc9a6a9e37098651a0f5cd72d41ecf993a72
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/39761
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
This will apply to the bots (once they're running the ES backend) as well as developer builds.
Bug: dawn:580 dawn:447
Change-Id: I0cb7864c094d6bbd636f91734ca299de51a9f0e5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/39420
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Bug: dawn:22
Change-Id: Ifce24a0b19fb8d3acb6ac8ab32f3f3e22a248b3b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/39340
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
BindingInfo is declared in BindingInfo.h. However,
ShaderModule.h declares an alias BindingInfo in EntryPointMetadata.
This confuses GCC. Rename the alias to BindingInfoArray.
Bug: chromium:819294
Change-Id: Ia43c9eb8d793a3078faa6340980017236a6adbb3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/39502
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
This reverts commit 7bfb3ed2c6.
Reason for revert: Still failing some zero init tests
Original change's description:
> Moar testing on OpenGL ES backend.
>
> This CL enables the GLES backend on all the remaining tests for which
> the desktop OpenGL backend is enabled.
>
> Bug: dawn:580
> Change-Id: Iab0d13299d58d17749a3405d25d27da7ba4077fa
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/39320
> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
> Reviewed-by: Austin Eng <enga@chromium.org>
> Commit-Queue: Stephen White <senorblanco@chromium.org>
TBR=cwallez@chromium.org,senorblanco@chromium.org,enga@chromium.org
Change-Id: I37bb1438107151f11617e67287fe9f5e0e22fd21
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: dawn:580
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/39361
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
In order to support 3D texture, new validation rules are added:
- to say that multisample 3D texture is not supported.
- to distinguish 3D texture from 2D array texture via texture type,
and its impact on max values of size.depth, mipmap levels,
array layer count, etc.
- to say that 3D compressed texture is not supported.
This change also adds validation tests for zero-sized textures,
in addition to validation tests for the validation rules above.
Bug: dawn:558
Change-Id: Ib7d398fdab49a702eaa798f6353639d3721747e6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/34922
Commit-Queue: Yunchao He <yunchao.he@intel.com>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
This CL enables the GLES backend on all the remaining tests for which
the desktop OpenGL backend is enabled.
Bug: dawn:580
Change-Id: Iab0d13299d58d17749a3405d25d27da7ba4077fa
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/39320
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
This enum is unsupported in OpenGL ES. If this is actually a problem
for WebGPU, we may need to add validation for WebGPU-compat to prevent
reading from a texture to a buffer with a different image stride. I'm not sure
if that's currently possible, and it doesn't seem to be covered by tests.
Change-Id: Ia39d0dae122acfba3c663ae5956a981a0acb5e07
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38740
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
arrayLength is well enough supported in Tint that these tests now
pass.
BUG=tint:252
Change-Id: I5d8f00d8ae651a2e075ef33b88a8c4df56895ce8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/39140
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
This enum value is not supported, but the functionality is implied.
Silences a GL error from ANGLE.
Change-Id: Ib3eb242c53d548f7b9648f7037c3178705cbaecd
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38800
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
This CL combines the use tint inspector and use tint generator toggles.
Change-Id: Idcfe0ffa1ddbdf0e240dd8d502d0a164018a6e1b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/39142
Auto-Submit: dan sinclair <dsinclair@chromium.org>
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: dan sinclair <dsinclair@chromium.org>
This is the last piece of validation that was done in a separate
validation pass so the validation pass is removed.
Bug: dawn:635
Change-Id: I91ce5d5a512ac188f3dd56c90db9e69aee518844
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38845
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Previously, resolve was not performed if storeOp was "clear".
Resolve should occur iff a resolveTarget is provided, regardless of
storeOp - storeOp only controls the regular render target.
Test: webgpu:api,operation,render_pass,resolve:render_pass_resolve:*
Test: MultisampledRenderingTest.ResolveInto2DTexture
Bug: dawn:650
Change-Id: Ibeae984be7f82680f182246fabc6ca9a4e1af176
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38880
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Bug: dawn:634
Change-Id: I30f0c1496e5443bda9bee1905162eae39ce2461c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38940
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
This enables running the validation uses using the wire with
the command line flag --use-wire
Bug: dawn:654
Change-Id: I17a642a132c8b6321195ec6869e5f86aebdd1c51
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38620
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
The blocking issue in Tint has been resolved.
BUG=tint:398
Change-Id: I388b0f818ccba6300c52064a2374d7dde1e72a42
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/39141
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
This utility will be used to run tests on the wire in both the
end2end tests and the unit tests.
Bug: dawn:654
Change-Id: I5ac0b2385efe32ee1c4af033b01198f890c0f7dd
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38500
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
One test has the blocking issue updated to what is currently causing
the failure, and another is passing now, so can be fully enabled.
BUG=tint:114,tint:398
Change-Id: I1735349bdff6f0c36990358b43b17df9c2175970
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/39180
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
The blocking issues in Tint for the tests in this file have been
resolved, so they can be re-enabled.
There is one outstanding TODO related to Tint in the file about
re-writting one of the shaders, which the root issue for is still
open.
BUG=tint:398
Change-Id: Ia173a33d7ea88b6355dff8b02fd8394f2fa61fd7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/39120
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
This CL updates more #'s to //'s and a missing set to group.
Change-Id: If417ed019319ed760e3b672770397857c6dfc40c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/39065
Commit-Queue: dan sinclair <dsinclair@chromium.org>
Commit-Queue: Sarah Mashayekhi <sarahmashay@google.com>
Auto-Submit: dan sinclair <dsinclair@chromium.org>
Reviewed-by: Sarah Mashayekhi <sarahmashay@google.com>
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
These tests now pass, since their blocking issue in Tint has been
resolved.
BUG=tint:398
Change-Id: I628bf2be132d2a671ef832951a4798c3c6fef9cb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/39066
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
The blocking issue in Tint for these tests has been fixed.
BUG=tint:398
Change-Id: I54715730bdac0de01c5aab47a6559257987943e3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/39080
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Enables a number of tests that were disabled, due to lack of support
in Tint.
Updates the guards on others to be more accurate.
BUG=tint:398,tint:375
Change-Id: I29d56e53862b6274a2d8a19cbf8315c3a687e16a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/39063
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
This was changed in WebGPU to make the behavior more consistent. See
https://github.com/gpuweb/gpuweb/pull/1373
Bug:
Change-Id: Icd5f6964a8bc58fdebe7c1a79d4353e6a1a52231
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38844
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Bug=tint:463
Change-Id: I6d8787b9bac726e1a987581dc8e9268be70d6e98
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/39060
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
It's annoying to have four windows pop up during end2end test runs
(and potentially steal focus). It would be nice to hide them.
Bug: dawn:656
Change-Id: Ifcee65373e00d703bef308aecf1f85d696caa9dc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38640
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
The overarching goal with this CL is to do validation at encoding time
which will help produce SyncScopeResourceUsage in the frontend for
dispatch() calls so that they can be reused by the backends.
Bug: dawn:635
Change-Id: Ifb8b7883abe18089dc3d632baebbcc79b3f324f7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38843
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
This also adds missing coverage for push/pop debug group in render
bundles. The RenderBundleEncoder didn't validate itself on Finish, so
add a regression test for that too.
The overarching goal with this CL is to do validation at encoding time
which will help produce SyncScopeResourceUsage in the frontend for
dispatch() calls so that they can be reused by the backends.
Bug: dawn:635
Change-Id: Ie5a2d987fda3854b3145ba4b7a34994ea605e820
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38842
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
This is more in line with what happens in dawn_wire and Blink's WebGPU
implementation. It also allows fixing the Fence-related DeviceLost tests
to destroy the mock fence callback on destruction, which in turns fixes
a crash on dawn_end2end_tests exit on MSVC x64 debug.
Bug: dawn:602
Change-Id: I277e7fa284a573854ed46576602d5f6819db1357
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38526
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
This test is attempting to confirm that behaviour from the SPIR-V
WebGPU execution environment will occur. Given that the implementation
of this spec has been removed from SPIRV-Tools and Tint handles this
gracefully, the test will never succeed.
Bug=dawn:57
Change-Id: I0ee071c87a79947cbb63bcc816a7ab1314419b5e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38900
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: David Neto <dneto@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
This CL updates the sampled texture to use the shorter name variant.
Change-Id: Ifb945638ce5ea7db4a23640bd9e79b010d15a1fd
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38827
Auto-Submit: dan sinclair <dsinclair@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: dan sinclair <dsinclair@chromium.org>
Same underlying failure as SwiftShader.
Bug: dawn:580 dawn:147
Change-Id: I57c88ce6afaf7014f3cd4487b04ddab93b248d15
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38783
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
We shouldn't be using glFramebufferTextureLayer on 2D textures.
Also, the "attachment" was wrong (GL_COLOR vs GL_COLOR_ATTACHMENT0).
BUG: dawn:447
Change-Id: I1e47dfc4e8e88d70d9a1e6585b5d138b82ed3cfe
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38782
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Use default SamplerDescriptor if not descriptor is passed in.
Change some createSampler calls to pass nothing in for testing.
The default values for SamplerDescriptor and that from
utils::GetDefaultSamplerDescriptor are different so we may still want to
keep it.
Bug: dawn:599
Change-Id: Ie75d9e1fde608cb19049b50f4613be63802c8719
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38621
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Shrek Shao <shrekshao@google.com>
Also cache the boolean for IsValidationEnabled in the
ProgrammablePassEncoder.
Bug: dawn:635
Change-Id: I5f095d003d28b84eacbc488a7f8f3c346c646187
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38521
Commit-Queue: Austin Eng <enga@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
The global resource usage was used for two things:
- Validating that the texture had the required usage, but this was
removed in a previous commit in favor of checking the texture's usage at
the encoding entrypoint.
- Skipping laz-clearing of the texture if it was used as
RenderAttachment. This was incorrect and would skip clearing of all of
the texture's subresource as long as one of them was used as
RenderAttachment.
This commit make PassTextureUsage exactly a
SubresourceStorage<TextureUsage> and fixes the logic for skipping
the clearing or RenderAttachment. It also adds a regression test for the
lazy clearing fix.
Bug: dawn:635
Change-Id: I5d984febb3e5a5f9ae15b632cac68e294555c4e6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38382
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
The CL doing the renaming didn't handle comments and the one string
where "output attachment" appeared.
Bug: None
Change-Id: Ie57159da8278970097271fa5706573444bcdaf61
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38383
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
The VertexState tests were failing on MSVC debug x64 because the
ComboVertexStateDescriptor was copied but internal pointer to
itself weren't updated. This commit makes the structure non-movable and
non-copyable so the problem doesn't happen in the future and fixes
compilation errors.
Bug: dawn:602
Change-Id: Idd3a68933920eb47939217362e9e137dd7581014
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38400
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Validation of resource destroy state does not happen on bind group
creation. It happens on queue submit. This means the Vulkan and D3D12
backends need to gracefully handle BindGroup creation with destroyed
resources by skipping the descriptor creation if the resource has
been destroyed.
Bug: dawn:319
Change-Id: I270afba86d1a961e1e4c39f2419d8c34ff889e46
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38440
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
In a future CL the PassResourceUsage structure will become a
SyncScopeResourceUsage and will be used to validate at each
synchronization scope. For separation of concerns, the validation that
resource have the correct usage shouldn't be done at the sync scope
level but at each entrypoint that uses the resource.
The validation tests had missing coverage of usage validation for
BeginRenderPass so validation tests are added. (Storage and Sampled
are validated at bindgroup creation and already had validation tests)
Bug: dawn:635
Change-Id: I36488c2d0222c4799476adf06c1c734989b1a158
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38381
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
This issue has been fixed in the Mesa version that's on the bots.
TBR=enga@chromium.org
Bug: chromium:980737
Change-Id: I5e6ec58344fb065c12ba0ca6a3cad1468dd7df11
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38520
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
In a future CL the PassResourceUsage structure will become a
SyncScopeResourceUsage and will be used to validate at each
synchronization scope. For separation of concerns, the validation that
resource have the correct usage shouldn't be done at the sync scope
level but at each entrypoint that uses the resource.
The validation tests had no coverage of usage validation for pass usage
so validation tests are added for Indirct/Index/Vertex usages. (Uniform
and Storage are validated at bindgroup creation and already had
validation tests)
Bug: dawn:635
Change-Id: I5058ad30eb041809f0f60d9403f3cc2d5d7e7c96
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38380
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
This patch allows the use of DepthOnly as the parameter 'aspect' in the
command CopyTextureToTexture() on the depth-only formats (Depth24Plus
and Depth32Float) to match the latest WebGPU SPEC.
BUG=dawn:439
TEST=dawn_unittests
Change-Id: I73c4055bb0a90bed2b5751ce9dff5b319787efca
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38340
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Dawn Wire has a way to reserve an ID and generation on the client side,
but if these reservations are never injected on the server, then
it will be impossible to reclaim the in-use ObjectIDs.
Bug: dawn:565
Change-Id: I751fce237c881e8cbdeaba18ad0ec1e124bd7ac2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38281
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Device child objects were storing an *unstable* pointer to device
specific tracking information. Fix this by moving the tracking
information to a stable heap allocation.
Bug: dawn:565
Change-Id: I00ad72563ac66e29314603e77698718953fcbf15
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38280
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
This Cl updates the `vertex_idx` to the new `vertex_index` decoration
name.
Change-Id: Ic3688e1af87ed0d570b00ccb72d0e84ac920831b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38142
Commit-Queue: dan sinclair <dsinclair@chromium.org>
Auto-Submit: dan sinclair <dsinclair@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
This found a couple issues with readonly storage textures and buffers
and will prevent regression in the correctness of barriers in the Vulkan
backend.
Bug: dawn:635
Change-Id: I99f77134eff62c466d010c4f301f7e79de0b4977
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38021
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
GetColorTextureComponent[GLSL,WGSL]TypePrefix() are no longer used.
And also move the two remaining WGSL functions together, and rename for consistency's sake.
Change-Id: If70f195b7185fca9337ec5c12c74efa25ae6ce4c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/37901
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
This commit generalizes the way layers are handled to be more like
extensions, and adds support for gathering and enabling layer
extensions.
This is in preparation for using the VK_EXT_validation_features
extension to enable barrier validation.
Also adds logic to use the Fuchsia swapchain layer when it is available.
It seems to have been removed by mistake some time ago.
Bug: dawn:635
Change-Id: I8e5776d546ddd7940238465c7b0f187d8dd3c5bc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38104
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Vulkan requires that storage images be in the GENERAL layout, and requires
that we choose a layout at VkDescriptorSet creation. This means that
since Sampled+ROStorage texture may sometimes be used as both usages in
the same pass, they must always be in the GENERAL layout even for
SampledTexture bindings.
Fix this by looking at the texture's creation usage in VulkanImageLayout
for wgpu::TextureUsage::Sampled.
Also add a regression test that triggers a Vulkan Validation Layer error
without this fix.
Bug: dawn:635
Change-Id: I4a5b94e1af20839b3b8cc080d36fca59d79f09bb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38107
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
ityp::bitset allows the creation of a bitset indexed by enums. Use this
instead of our custom wrapper around bitset that only supports .Set and
.Has.
Bug: dawn:635
Change-Id: I6680feb9b1741648d974cf1cef48cb1863aa20af
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38103
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Using this container is a small performance regression in the simple
cases where all subresources are the same, or when the texture has few
subrsources. However it give better performance in the hard subresource
tracking cases of textures with many subresources.
Using SubresourceStorage also makes it easier to work with compressed
storage since the compression is mostly transparent. It reduces code
duplication and prevent bugs from appearing when a developer would
forget to handle compression.
This fixes a state tracking issue in ValidatePassResourceUsage where the
function didn't correctly handle the case where the PassResourceUsage
was compressed.
Also removes the unused vulkan::Texture::TransitionFullUsage.
Also makes SubresourceStorage<T> only require operator== on T and not
operator !=.
Also fixes the texture format's aspect being used to create pipeline
barriers instead of the range's aspects.
Bug: dawn:441
Change-Id: I234b8191f39a09b541c1c63a60cccd6cee970550
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/37706
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
This will catch errors when someone updates an enum used with
EnumMaskIterator without updating EnumBitmaskSize. Previously it would
just ignore the extra bits, which produced super confusing bugs.
Bug: dawn:635
Change-Id: Ib0bf3f252db317a1bfdeb687b2426801a79b524d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38260
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
When trying to use ityp_array with an enum class whose underlying
type is int, warnings were fired because of a comparison between signed
and unsigned integers. Fix this by explicitly casting Size to `I` using
a constructor cast.
Bug: dawn:635
Change-Id: I5ee0101684e5847ec5ec6f71a9657fcce839a2a5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38106
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
One of the helper methods to compute texture barriers didn't handle the
kReadOnlyStorage usage, which made barriers issued too small.
Issue was caught by running
StorageTextureZeroInitTests.ReadonlyStorageTextureClearsToZeroInRenderPass
with the Vulkan barrier validation enabled.
Also renames kReadonlyStorageTexture to kReadOnlyStorageTexture for
consistency.
Bug: dawn:635
Change-Id: I6e6027c380672dcdaea789c811665536b446003e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38101
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Some of the helper methods to compute buffer barriers didn't handle the
kReadOnlyStorage usage, which made barriers issued too small.
Issue was caught by running the GpuMemorySynchronizationTests with the
Vulkan barrier validation enabled.
Bug: dawn:635
Change-Id: Ice76edd21b2fa1c25cf9922418f65cfa7d802bdb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38100
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
The previous VK_EXT_debug_report and VK_EXT_debug_marker extensions were
both deprecated in favor of VK_EXT_debug_utils. This commit makes Dawn
follow the ecosystem and also adds more detailed reporting of why
vkCreateInstance fails that's now supported in VK_EXT_debug_utils.
Bug: dawn:635
Change-Id: I61c89da1fd55f26d7ccf91723feedfb354efbc16
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38020
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
This implementation uses glBlitFramebuffer().
Bug: dawn:638
Change-Id: I4ff62967c815a7e4b04348930539b27bddf44580
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38145
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
This patch adds the basic implementation of WaitableEvent and
WorkerTaskPool for multi-threaded tasks in Dawn (for example, the
multi-threaded implementation of CreateReady*Pipeline()).
BUG=dawn:529
TEST=dawn_unittests
Change-Id: Ibf84348f4c0f0d26badc19ae94cd536cef89d084
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/36360
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Added root constants to emulate the behavior of other APIs under D3D12.
This patch only fixed Draw and DrawIndexed.
Bug: dawn:548
Change-Id: Ic759c22e0db1092f890d45c5db489697b1583827
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/37620
Commit-Queue: Enrico Galli <enrico.galli@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Now that the wire does enough tracking to prevent a malicious client
from freeing a device before its child objects, and the device is no
longer a "special" object with regard to reference/release, it is
safe to support multiple devices on the wire. The simplest way to
use this in WebGPU (to fix createReadyRenderPipeline validation)
is to add a reserve/inject device API similar to the one we use for
swapchain textures.
Bug: dawn:565
Change-Id: Ie956aff528c5610c9ecc5c189dab2d22185cb572
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/37800
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Also enable the CopyTests on OpenGL ES, since they now pass on 3.2.
Enable all tests that are no longer failing due to crbug.com/dawn/581
and update bug references for bugs which are still failing.
Bug: dawn:581, dawn:636
Change-Id: I6b74143f11dd4e1824551720024be174f2eaa003
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38140
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
This Cl updates the WGSL used by Dawn to use the new `group` decoration
instead of the deprecated `set` decoration.
Change-Id: I145aaff7721dfafff986ddc429c9cdc9389c2110
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38141
Auto-Submit: dan sinclair <dsinclair@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Also implement a way to check for ANGLE.
Bug: dawn:634, dawn:580
Change-Id: I4b361d02247f91250f1ce31cfbfdd0d74b3b3060
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38040
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
This is a performance test in preparation of using SubresourceStorage
in dawn_native. On the Vulkan backend with Swiftshader it shows that
SubresourceStorage will bring a small perf regression for simple cases
(<= 10%) but it that complex cases are improved significantly (up to
twice faster).
Also renames a variable to follow the mMemberName convention.
Bug: dawn:441
Change-Id: I3fec80cba39b7d2aaba08fc8fbd8ea913ed5501c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/37041
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
This recently broke in VS2019 (weak_ptr and shared_ptr aren't included).
Change-Id: I88edffa3e965c02d0db83e2efd0977cf86c96800
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38023
Commit-Queue: Carl Woffenden <cwoffenden@gmail.com>
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Instead of hardcoding the number of array layers
Bug: tint:140
Bug: tint:437
Change-Id: Ic9ea6a0e2853d8dbc29a840deff0e6938ff5e4d4
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/37849
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Change-Id: Idce1b71bdb132a1b96836d270eb2ab53fd0086f8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/36700
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
This CL updates the WGSL texture storage syntax to use the access
decoration.
Bug: tint:286
Change-Id: I0024a0682c6a6479eb7a8436f8df4c9a76ec5e2a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/37880
Commit-Queue: dan sinclair <dsinclair@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
Auto-Submit: dan sinclair <dsinclair@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
- Enable internal compute pipeline in ResolveQuerySet for Timestamp
Query.
- Known issue:
The user-provided resolve buffer cannot be used as binding resources
due to missing STORAGE usage. Currently implictly add STORAGE usage
if the buffer is created with QUERY_RESOLVE usage as a workaround.
Next we will add STORAGE_INTERNAL usage instead.
Bug: dawn:434
Change-Id: Ie66090de38bc3a04a58986669cd2a128b528f960
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/36222
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Hao Li <hao.x.li@intel.com>
If the client drops the last reference to the device, it would
dereference an invalid pointer upon calling InjectError. So, skip the
call. We can't keep the device alive if the Buffer is still alive
because we intend to make all objects internally null if you delete
their device.
It is ok to skip error injection because if the client deletes the
device, it should not expect to receive any more error callbacks.
Bug: dawn:384
Change-Id: I4c694310e4395b06cd49603fc5d4cd846799decb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/37580
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
If the SPIR-V fails to validate, include the SPIR-V disassembly in the error.
If the shader fails to compile, include the shader source in the error.
Change-Id: I05f93b5dec7985c42ddf9cd14621af2a855ee640
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/37282
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
This should be the last change BindGroupLayout change needed to complete
the conversion to the new structure aside from removing the deprecated
code paths in the future.
Bug: dawn:527
Change-Id: I44f67de80f1b4e1b7b32909d70d74610f7a06d8d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/37560
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Brandon Jones <bajones@chromium.org>
Destroying a device will implicit destroy all its child objects.
Attempting to use a child object after results in a fatal error.
Bug: dawn:384
Change-Id: I43c27c92cacde759be83cca79ac890f41bac3927
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/37002
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
The wire's device is externally owned so reference/release were no-ops.
To unify the code paths, remove the special casing and instead
take an extra ref on the device the wire server is created with. This
is functionally equivalent and will allow both the current wire code,
and the incoming change to allow multiple device/adapter creation to
both work.
This CL also makes it possible for the client to destroy the device
before child objects.
A follow-up CL will mitigate this on the server side.
Bug: dawn:384
Change-Id: Ic5427074469012dccf8689ec95a848e6ba2c1fc2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/37001
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
This removes the logic where the Client owns the Device and the
Device owns all other objects. Ownership should be tracked in
dawn_native either with refcounting or validation to disallow
operations after an object's parent has been destroyed.
This simplifies the wire client code in that the client only
tracks allocated handles and does not manage parent/child lifetimes.
This is an important simplification so we can support multiple WebGPU
instances, adapters, and devices on a single wire.
Bug: dawn:384
Change-Id: I8ecc7c368130b8917202150c467b5f0e7d4b753e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/37000
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
This is needed before supporting instances, adapters, and devices on
the wire so that the client cannot free the instance before the device.
In Dawn native, the developer still needs to make sure the device is not
freed before all child objects.
Bug: dawn:384
Change-Id: I863d44c6a8acecc7b8ea0cc0ac483f7a864162fd
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/37003
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
This issue was discovered in http://crrev.com/c/2613517 where a
device lost error on page teardown was bubbling up to the Renderer's
uncaptured error callback.
Bug: chromium:1160459
Change-Id: I64b8c7779f4808d5a4b87c131aaf2e041c512bb9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/36960
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
These fix the tests so that the entire of Dawn can now be built with
VS2019. Some details:
Multiples of "error C3493: 'X' cannot be implicitly captured because no
default capture mode has been specified" in BufferTests.cpp. This
appears to be a bug in VS whereby the constexprs need capturing; the
workaround, rather than explicitly name them and change the function
signature, is to make the vars also static.
In DepthStencilSamplingTests.cpp we get "warning C4310: cast truncates
constant value" for uint8_t(256). Rather than try to silence the
warning the test was removed, since the cast will *always* result in
zero, which is also the first in the test values.
To successfully build two further third-party dependencies also require
updating:
https://dawn-review.googlesource.com/c/tint/+/37700https://chromium-review.googlesource.com/c/angle/angle/+/2624888
Note: whilst this now builds the entire of Dawn with VS not yet all of
the build arguments are supported. Yet to investigate is turning on
optimisations (with is_official_build=true) which attempts to combine
"/INCREMENTAL" with "/OPT:REF" and fails (to be addressed next).
Bug: dawn:602
Change-Id: I37202992f16b999d5627022eeeb6b9fff0d4b60b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/37701
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Carl Woffenden <cwoffenden@gmail.com>
The opengl backend uses glBlitFramebuffer to present frames which
is affected by the opengl scissor rect.
Bug: dawn:616
Change-Id: I0b8c3eb7139ab22a98eeb60e3ad16678e3afad5d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/37101
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Mark Sibly <marksibly@gmail.com>
Fix a bug about mipmap level in SamplerFilterAnisotropicTests.
Sizes of the 3 miplevels should be 4,2,1.
The old code allocates 8,4,2 (which don't have a 1x1 level)
Expected rendered pixel values have to change.
The render result now fits the webgl demo at https://jsfiddle.net/t8k7c95o/5/
(Thanks Kai for the enlarged pixelated canvas)
ComputeBoids.cpp and DawnTest.cpp change is due to git cl format
Bug: dawn:568
Change-Id: I9069732208a16be285be13b8cd1ab19b211995a6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/37380
Commit-Queue: Shrek Shao <shrekshao@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
This CL updates the tests with WGSL sources to use // for comments
instead of #. This matches the current WGSL spec.
Change-Id: I04e1a18630a16b794955cace7e55a89221c964fe
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/37520
Auto-Submit: dan sinclair <dsinclair@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
When building with MSVC (using 'is_clang=false') various errors are
encountered. This fixes:
- multiple tests/end2end/ColorStateTests.cpp(309): error C2039:
'transform': is not a member of 'std'
- dawn_wire/server/Server.h(171): error C2248:
'dawn_wire::server::MapUserdata::MapUserdata': cannot access private
member declared in class 'dawn_wire::server::MapUserdata'
- variants of the above in Server.h for all the other CallbackUserdata
subclasses
Bug: dawn:602
Change-Id: I01b1db3fbf67ae170b21a7d890af6162b82a1725
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/37420
Commit-Queue: Carl Woffenden <cwoffenden@gmail.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Previously the @executable_path rpath was only added when doing
component builds and non-component builds failed to find Vulkan and
Swiftshader on macOS.
Bug: None
Change-Id: I0277566e4bf181703dff26bb1bf3e57858864009
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/37442
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
The tint::ast::Module holds a diagnostic list (tint::diag::List) which references the source tint::Source::File.
If you try to enable any of the more pretty diagnostic printing functionality, and attempt to print these after ParseWGSL() has returned, you'll then dereference a pointer to the now stack unwound `tint::Source::File`.
Promote the file up one callstack level to fix this.
Bug: none. Only exposed when using pretty printing.
Change-Id: I9432dd9d668fd1d92efa228bb5ed31278fd3ddfc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/37280
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Ben Clayton <bclayton@google.com>
- Implement begin/endOcclusionQuery on D3D12, the query result is binary
(0/1), so we don't need compute shader on D3D12.
- Add end2end tests with depth/stencil/scissor tests enable/disable
Bug: dawn:434
Change-Id: I7b58987a9bc3e7f9cbcdee83f630aaa166582f5f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/36860
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Hao Li <hao.x.li@intel.com>
Fixes error C2679: binary '-': no operator found which takes a right-hand operand of type 'std::_Array_iterator<_Ty,23>' (or there is no acceptable conversion)
Change-Id: I566b05032da5f68674156eae2901a3f3e7a8acbb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/36082
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Currently we only implemented 2D and 2DArray texture. kMaxTextureSize
is actually for 2D texture only. This patch adds a few more constants
for texture size for 1D and 3D textures, and changes kMaxTextureSize
to kMaxTextureDimension2D.
Bug: dawn:558
Change-Id: I9088dd7c060dc096a65abea37c7fb01f760524e9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/36540
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
Currently it's not clear how to convert timestamps to nanoseconds on
Metal, disable timestamp query extension on Metal until we know how to
do that. WebGPU issue: https://github.com/gpuweb/gpuweb/issues/1325
Bug: dawn:434
Change-Id: If63bd5fe9dccc1fff16a42cddf63e9d8265e65c5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/37020
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
The test is failing because it seems that SPIRV-Cross is outputing some
of the builtins for the vertex in the fragment shader and vice-versa.
Bug: chromium:1163767
TBR=senorblanco@chromium.org
Change-Id: Iefbc1beb9065a92f1d61776d12c903d4e80648d4
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/37040
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
The handling of the default view dimension in the deprecated bind group
layout entry path was checking the viewDimension of the new
sub-descriptor instead of the deprecated viewDimension member. This
meant that viewDimension was always defaulted and "2D".
This commit fixes the issue by looking at the correct viewDimension member
and adds a regression deprecation test.
Bug: dawn:620
Change-Id: Icc133b6d80ba3d88bae30dc9138f1d74e14d12c7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/36841
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
The plan of record is to use Tint for back end generation on these
platforms for launch, so there is no need to fuzz SPIRV-Cross on them.
The GLSL fuzzer will remain for now, since the PoR has native support
for GLSL using SPRIV-Cross.
Change-Id: I8d6bf76b2b81e9bbc158fa8c5a63b119060abbe5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/36701
Commit-Queue: dan sinclair <dsinclair@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: dan sinclair <dsinclair@chromium.org>
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
This patch enables all the tests in CompressedTextureZeroInitTest
on Windows/Intel/Vulkan after the upgrade of Dawn try bots.
BUG=dawn:601
TEST=dawn_end2end_tests
Change-Id: Ida4278ae50ef45b2347462be986e5490a921f988
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/36560
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
After the server is destroyed, the server's can't do anything like
forward callbacks to the client. Track this with a weak_ptr and
return early if it has expired.
It also updates device destruction in dawn_native so the lost
callback is always called, even on graceful destruction. This
is consistent with the rest of WebGPU where all callbacks are
guaranteed to be called in finite time.
Bug: chromium:1147416, chromium:1161943
Change-Id: Ib80dea36517401a2b8eafb01ded255ebbe757aef
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/35840
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
It's come up multiple times that ASAN doesn't support
std::nothrow which leads to OOM bugs filed by the fuzzers.
Use a common helper to avoid this and return nullptr for large
allocations when ASAN is enabled.
Bug: none
Change-Id: I492b4ff4e498cf82d4ca08ba849671d3d16b9cfb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/36280
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
In timestamp compute shader, we will create an internal buffer for
resolving QuerySet and use it as input buffer in compute shader,
the user-provided resolve buffer is used as output buffer.
This will cause the buffer zero initialization to be called twice,
one is the internal buffer is zero initialized in ResolveQuerySet,
antoher is the user-provided buffer is tracked as pass resource
and need to be initialized. But for ResolveQuerySet(), we expect
there is only once.
We have no special requirements to have an internal buffer. It is
possible to directly use the user-provided buffer for read and
write becuase it will get STORAGE_INTERNAL usage.
Bug: dawn:434
Change-Id: Ia8c8ac6e9ba23fea31468a6d9b4580eece189be2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/36201
Commit-Queue: Hao Li <hao.x.li@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
- Get timestamp period on each backend
D3D12: Get GPU frequency(HZ) from queue and calculate the period in ns
Vulkan: Get timestampPeriod from device properties
Metal and others: don't need the period
Bug: dawn:434
Change-Id: Ia5588a3dccadfe92d7384b9fdf1e6848c6e5c6e2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/36220
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Hao Li <hao.x.li@intel.com>
This patch fixes a bug in the implementation of the toggle
UseTemporaryBufferInCompressedTextureToTextureCopy on Vulkan backend.
The previous implementation only considered the T2T one-layer copies,
which will cause the validation error by Vulkan validation layer. This
patch fixes this issue by adding the missing support of multi-layer
copies.
This patch also fixes the failures in the WebGPU CTS tests
color_textures,compressed,array,* on the Linux/Vulkan backends with
Vulkan validation layer enabled.
BUG=dawn:42, chromium:1161355
TEST=dawn_end2end_tests
Change-Id: Ic437919a843b8439d267b8d75b27ade3a9e7bcae
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/36260
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Adds the first type trait that checks that the equality operator is
defined for two types.
Bug: dawn:441
Change-Id: Ied80c5d876739272c07d513727a3ee709a721eab
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/35522
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
SPIRV-Cross still emits some comments, so for now, just check that
the specific guard comments Dawn uses are not contained in the HLSL
output.
Bug: dawn:549
Change-Id: Ia6d32befa5ef983e56494542d46e9c3592b6480a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/36300
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
This patch enables CompressedTextureFormatTests on Win/Intel/Vulkan
after the upgrade of Windows try bots.
BUG=dawn:42
Change-Id: Ifad6634973ef30af7f416798973325a5fa7cbe67
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/35920
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Adds some maxAnisotropy implementation.
Adds an end2end test, drawing a slanted plane with a texture of which each mipmap has a different color, with different maxAnisotropy values.
You can get an idea of what it does at https://jsfiddle.net/t64kpu81/85/
Needs further CTS.
Bug: dawn:568
Change-Id: I89ac56d8cf0fbb655358bf6effa016ddc1f8426f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/35143
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
- Limit the maximum query count to 8192 to fit Metal restriction.
- Add unittest tests of query count and remove the test of buffer
size overflow validation on 32-bits.
Bug: dawn:434
Change-Id: Ie573b715cc3f67ec158996119a8b4a49e493680a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/36021
Commit-Queue: Hao Li <hao.x.li@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Fixes validation errors when drawing with point topologies, and without explicitly writing to the PointSize builtin.
Fixed: tint:321
Change-Id: I3c00c5ee56966a82d9e3024cb277eae8921a9af2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/35800
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Because the uint64 is not supported on all GPU drivers, we use uint32
and float to simulate the multiplication of uint64, but there is
accuracy loss between the results and the expected results computed by
uint64. This test checks that the accuracy loss is less than 0.2%.
Bug: dawn:434
Change-Id: I6f5c842b6915f101441886bdfa4f9feb2827d174
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/34120
Commit-Queue: Hao Li <hao.x.li@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
In OpenGL ES glPixelStorei() doesn't affect the execution of
glCompressedTexSubImage*D(), and GL_UNPACK_COMPRESSED_BLOCK_* is not
defined in OpenGL ES, so on the OpenGL ES backends, to implement
CopyBufferToTexture() with compressed texture formats, we can only copy
the compressed texture data once per compressed block row.
With this patch CompressedTextureBCFormatTest/* can pass on Intel Mesa
OpenGL ES driver.
BUG=dawn:42, dawn:580
TEST=dawn_end2end_tests
Change-Id: Ied84a187beaf9105d3664c4e874b3b7ddda4e4b0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/36020
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Changes the internal BindingInfo structure and any references to it. The
BindGroupLayoutEntry information is normalized when converting it into
the internal representation, but still accepted as either the old or
new layout. A "bindingType" member is added to the BindingInfo that's
not present in the BindGroupLayoutEntry itself to indicate which of
buffer, sampler, texture, or storageTexture is populated. This proves
useful for a myriad of switch statements in the various backends.
Bug: dawn:527
Change-Id: I6ae65adae61d0005fc50ed6d1bc2ec9b2a1295ad
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/35862
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Auto-Submit: Brandon Jones <bajones@chromium.org>
This patch skips all the dawn_end2end_tests using glTextureView() on the
OpenGL ES backend as glTextureView() is not available in OpenGL ES.
With this patch all the dawn_end2end_tests will be able to run on Intel
Mesa OpenGL ES drivers with no crash.
BUG=dawn:580
Change-Id: I420eebfd699edf745bd08cb941f3143aad2fbd06
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/36040
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
This makes it less manual code and less error prone to
add new callbacks to the wire.
Bug: dawn:384
Change-Id: I8547af2dba8289d1badd41e53dd732c776fb5d06
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/35600
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
This CL changes SubresourceStorage to have an inline storage for the
per-aspect compressed data and allocate the storage for decompressed
data lazily. This will avoid the large performance cost of allocations
in the happy case.
Bug: dawn:441
Change-Id: Iae1cab87b699cb0e60031abe7306cdff92fbd049
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/35521
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Converts most of the tests to use the new layout, with the exception
of a few that are dependent on additional Dawn changes before the
conversion can happen. The deprecation warning is not enabled yet
due to these remaining changes.
Bug: dawn:527
Change-Id: Idcfd9fc873756f5a9f88de2ce9ab65c66b79bf39
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/35582
Commit-Queue: Brandon Jones <bajones@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
One of the issues blocking Dawn->Skia rolls
Change-Id: Ia3c68edd2c2745586dfb6a778e3a493df20aa66d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/35820
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
https://dawn-review.googlesource.com/c/dawn/+/34921 introduced a couple
of bugs. This CL fixes them and tests to ensure that the new validation
logic is working correctly.
BUG=dawn:527
Change-Id: Ief01dfda0b97a202bf12ff6aeb0e7a3b84b4b81c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/35700
Commit-Queue: Brandon Jones <bajones@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
This CL adds the Merge() operation to SubresourceStorage() that allows
modifying the content of a storage with another storage.
Bug: dawn:441
Change-Id: I28e3cd7bc967056eda2c387b2b6e164eb370a241
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/35520
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
The issues causing these tests to fail with the Inspector enabled have
been resolved.
BUG=dawn:578
Change-Id: Ie0b7b4d6b2d1a3b432f4eed7542c64e31bf44fdb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/35680
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Updates BindGroupLayoutEntry to allow for the newly split-up descriptors
that define each binding type in it's own member (buffer, texture, etc.)
The previous style of descriptor is still supported but is deprecated.
For the sake of keeping the scope reasonable, this change does not alter
the BindingInfo structure that's used internally by the various
backends. That will come as a followup.
Bug: dawn:527
Change-Id: I2f301f5f36fa2ce7ff15126ac90dc4c19d5e32ca
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/34921
Commit-Queue: Brandon Jones <bajones@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
This CL adds the start of the implementation of a SubresourceStorage<T>
container class that stores per-subresource state in a compressed
fashion. Only the getter methods and Update() modifying methods are
added because they are the first step necessary to test the behavior of
SubresourceStorage.
Subsequent CLs will:
- add the Merge() operation
- move the per-aspect storage to be inlined and avoid allocation of
mData and mLayerCompressed if possible
- use the container where applicable in dawn_native
- (maybe) move clear-state tracking in the backends as part of barrier
tracking
Bug: dawn:441
Change-Id: Ic93e5af16dd705b260424f05e4dc3e0c9f6fbd0a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/34464
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
This runs dawn_end2end_tests both with/without use_tint_generator on
Vulkan, OpenGL, and OpenGL ES backends. This is a temporary solution
until we add an dawn_end2end_use_tint_generator_tests suite in the
bot configuration after all backends can support use_tint_generator or
have the appropriate test suppressions.
Bug: dawn:571
Change-Id: I44ab0ba7261160e34dbad512d98602427dc7e966
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/35044
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: dan sinclair <dsinclair@chromium.org>
Specifically there are build failures due to size_t not being defined
in CachedObject.h, as well as unused functions in ShaderModule.cpp
Change-Id: Ie9bd903660e3563fdf797e716bf55f6fa8627e84
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/35103
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
GCC complains that explicit specialization in non-namespace scope
is happening for ObjectContentHasher.
In file included from
../../third_party/dawn/src/dawn_native/ShaderModule.cpp:19:
../../third_party/dawn/src/dawn_native/ObjectContentHasher.h:56:19:
error: explicit specialization in non-namespace scope 'class
dawn_native::ObjectContentHasher'
56 | template <>
| ^
Additionally make RecordIterable constexpr, because it is called
from constexpr methods. GCC complains about this as well:
../../third_party/dawn/src/dawn_native/ObjectContentHasher.h:76:50:
error: call to non-'constexpr' function 'void
dawn_native::ObjectContentHasher::RecordIterable(const IteratorT&) [with
IteratorT = std::__cxx11::basic_string<char>]'
76 | recorder->RecordIterable<std::string>(str);
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~
Bug: None
Change-Id: I535f5f5e0beded09f105f9871759b617c7384ae0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/35003
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Stephan Hartmann <stha09@googlemail.com>
Initializing SubresourceRange with {x, y, z} type of constructor
was error prone because it was going from the smallest concept
to the larger one instead of being hierarchical.
This CL changes the order of the structure and more importantly
adds a constructor that's in hierarchical order and groups related
members together. For example:
SubresourceRange range(Aspect::Color, {layerStart, layerCount}, {0, mipCount});
It also adds a rename of SingleMipAndLayer in hierarchical order as
SubresourceRange::Single and a helper that gives a full range as
SubresourceRange::Full (it will be used in follow-up CLs).
Bug: dawn:441
Change-Id: I8e71bae1129a96222f7779014575b24b31f5ef7a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/35000
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Turns on Tint generation of MSL if UseTintGenerator is on
Bug: dawn:571
Change-Id: Icfa523c36a509baf5da3b2a54152a7fb462c86f4
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/32303
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: dan sinclair <dsinclair@chromium.org>
Indexed draw buffer (color state) support on ES is not core until 3.2.
Previously, we were failing (asserting) if color state was changed for
a non-zero attachment. This CL compares the state, and only asserts if the
color state actually differs per-attachment.
It also implements a disable_indexed_draw_buffers toggle, which allows a
test to check for the functionality in a platform-independent manner.
BUG=dawn:580, dawn:582
Change-Id: I11c67b0dd72f73e7302c06cad24e8a268fb37a76
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/34981
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Turns on Tint generation of SPIR-V if UseTintGenerator is on.
This affects SPIR-V generation for Vulkan, and SPIR-V passed
into SPIRV-Cross to produce GLSL.
It enables DrawTests use_tint_generator for Vulkan/GL where it
should have at least basic support.
Bug: dawn:571
Change-Id: I5df1435bee17572259f5aa3605c4bf19c0136cbc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/32302
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: dan sinclair <dsinclair@chromium.org>
This factors code to move parsing of tint::ast::Module to the
frontend. All backends will use this code path when
UseTintGenerator is enabled for both SPIR-V and WGSL ingestion.
To avoid too much code explosion, parsing and validating the
shader is moved into ValidateShaderModuleDescriptor which
returns a result struct that gets passed into creation.
Bug: dawn:571
Change-Id: I598693ef36954fd0056a0744a2a0ebd7cc7d40a4
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/32301
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: dan sinclair <dsinclair@chromium.org>
Recognizes an OOB vertex index to show consistent behavior when trying
to emulate an OOB index across backends.
Bug: dawn:575
Change-Id: Ie06d6706614843c75c217f7b3b144dc25996cd0b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/34924
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Brandon Jones <brandon1.jones@intel.com>
Use the correct toggle when checking for support.
Also disable a test which tests it unconditionally.
Change-Id: I5f98004865df5e1f4dd6cf6eaa4769444b90e9c2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/34980
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
This enables all the tests which pass on ES 3.2.
BUG=dawn:580
Change-Id: I56fde768a917d74f24e53cd2f7367aa165c4ac4f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/34720
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
It should reference the backendDevice as the |device| points to
the wire client device when the wire is used.
Bug: none
Change-Id: Iac6399df96ea0226d8b9ba8f6196185e43c41adb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/34923
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Sets IBStripCutValue on the D3D12 render pipeline to the appropriate
value when an index buffer is used. Revises primitive restart tests to
catch when IBStripCutValue is not set.
Bug: dawn:575
Change-Id: I77058d8fe62a52c09641b82d3383a404b7ac6d4a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/34340
Commit-Queue: Brandon Jones <brandon1.jones@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
These are guarded by `#if DAWN_USE_NEW_TINT_TRANSFORM_API` preprocessor conditionals, this define will be added to the tint `transform.h` file, atomically switching code paths when the new API lands.
See https://dawn-review.googlesource.com/c/tint/+/34800 for the tint change.
Bug: tint:390
Bug: tint:389
Change-Id: I0f397550f921a46c5bb29b1e71aacfee19ec5dd3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/34880
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
Disable 32-bit-per-component RG* format tests, since those formats are
unsupported on OpenGL ES.
BUG=dawn:580, dawn:595
Change-Id: I0bc3b03c65bbf15c7c38937ed84629c61201ff76
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/34780
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Dawn's object-based cache creates keys from memory
addresses. These keys cannot be used in a persistent
cache. This change modifies the keys to only
use hashes so they can be re-used for caching
pipelines.
BUG=dawn:549
Change-Id: Ica64d58ae6a3c6266435cfc3f776c820190f7895
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/30740
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
Aspect and SubresourceRange will be used by the SubresourceStorage
container that will itself be used by TextureBase. Avoid cyclic header
dependencies by moving SubresourceRange and Aspect to their own header.
Also refactors the handling of Aspect to aspect index in preparation for
using it in SubresourceStorage (each Aspect will have a fixed index).
Bug: dawn:441
Change-Id: I66c60f899d236a233ef30a287227610f8b469f88
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/34463
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Also implement a workaround for missing glViewportIndexedf().
BUG=dawn:580,dawn:597
Change-Id: I618161ae9750925c1c892123607db84563f0869c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/34721
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
These were accidentally left out in the original code and fixes
WebGPU CTS zero init tests with renderable formats on Mac.
Bug: dawn:145
Change-Id: Ied886098408a749c094addb2ceaeb7e8c14938d7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/34726
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
dawn_unittests --enable-toggles=use_tint_inspector now passes.
Bug: tint:578
Change-Id: I1e764fd99a145542fe6b7c6e651b0dec1fb4785f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/34722
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
This CL removes all references to the tint context object which is going
away.
Bug: None
Change-Id: I3b74a8a65b89ba2236cfa71e7551756c8624e2a4
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/34725
Auto-Submit: dan sinclair <dsinclair@chromium.org>
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
After a driver upgrade a lot of these tests started hanging, to unblock
the CQ and fix various builder, we skip all the tests on this
configuration.
Bug: dawn:598
TBR=enga@chromium.org
Change-Id: Ic5e47bb6e84be1104e8a511c087d3386bf025c90
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/34468
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Removes ASSERT checking the status of the exit
handle so it cannot ever be optimized out.
BUG=dawn:592
Change-Id: Ib88a058abd0597668ba3c272cf0e304f4aa19c4e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/34761
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
If there is an issue with the shader, i.e. validation failing, the
former ASSERT_EQs will kill the thread that is running the lambda.
Since the main thread is waiting for a state change, if this assert
kills the thread, the test will hang forever.
This change allows the test to complete and fail correctly in the case
that the test condition fails.
Bug: tint:578
Change-Id: I6f5cc636193bf01c2d5e5d77a883fab7ec591c3e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/34700
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
In WGSL, textureLoad translates to an OpImageFetch without the
combined sampler. In OpenGL, we need to use SPIRV-Cross to insert
a dummy nearest filtering sampler and bind that in the backend.
Bug: dawn:585
Change-Id: I92ae6ad35263d3720e59fa93688ca914a9495a81
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/34401
Reviewed-by: Stephen White <senorblanco@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
It was suppressed because PartitionAlloc didn't support new
(std::nothrow). Reenable the test now that ParitionAlloc
supports it.
Fixed: dawn:579
Change-Id: I4d3879ae78ee869d08bb249857af7782a6f7f443
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/34465
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
This CL enable CopyTextureForBrowser to accept options. The first
supported option is flipY, which can be implemented through scale and
offset uniforms.
BUG=dawn:465
Change-Id: Ia90153ee63a50e0e40beb1c13c63764d19a0b809
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/34402
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
This is mostly the set of tests which are enabled on Desktop GL,
with the exception of tests which use glTextureView() (unsupported
on GLES).
BUG=dawn:580
Change-Id: I1dbefa394298f7dd31d65e920f1f4efeaebe90ec
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/34520
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
This enables all the C* tests which are also enabled on desktop GL.
BUG=dawn:580
Change-Id: I71cf500a19fc4f81e0de47483d9b1de49df9bf76
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/34500
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Skip those which currently do not pass (same as GL backend).
BUG=dawn:580
Change-Id: Id307cfb998c981d65621eb98761c22d73e5b0f81
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/34403
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
OpenGL ES doesn't have the glShaderStorageBlockBinding() call, so we
modify the binding decorations set in the shader instead. This requires
plumbing through some more pipeline state at shader translation time.
BUG=dawn:584
Change-Id: Ib7fdb6a7ad1eff1a99d44d55e9d923214affe702
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/34400
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Adds in a toggle to control using Tint or SPIRV Cross for reflection.
The current implementation only gets name and stage information via Tint,
backfilling the rest from SPIRV Cross.
Future CLs will fill in the rest of the entry point metadata.
Bug: dawn:578
Change-Id: Iee16b9dbb9a17d4aaa68e5e52e4aa91ee0a62624
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/33500
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Renames indexTypeSize to indexFormatSize. I forgot to add the changes
prior to pushing the commit.
Bug: dawn:502
Change-Id: I38f19edc021141c5a5ab57c6220978b7c88b116e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/33923
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
CopyTextureForBrowser end2end tests had been skipped on Vulkan/Metal
backends due to crbug.com/tint/63.
Because this issue has been fixed, enable CopyTextureForBrowserTests on
Vulkan/Metal backends.
However, D3D12 backend with validation layer still stucks. Raise issue
crbug.com/dawn/592 and keep tests skip.
BUG=dawn:465
Change-Id: I819b3608d07ea7467b33263004e9e19158e73eff
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/34440
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
In previous internal shader, we draw a just fit-in rectangle to do the
copy. But there is arithmetic precision issues in border pixels when
copy from a large texture.
ANGLE handle the same issue by drawing a large triangle. Dawn adopte the
same idea here
BUG=dawn:465
Change-Id: I2366e28b1e96e7a33116a170023a5138d8c9f770
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/33900
Reviewed-by: Shaobo Yan <shaobo.yan@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Shaobo Yan <shaobo.yan@intel.com>
Note: some shaders blocked on crbug.com/tint/329
Bug: dawn:572
Change-Id: I31e745fa5f0b5b698432442da0e6c00586fe062f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/33760
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Currently TextureFormatTest.R8Uint fails on the Vulkan backend with
Vulkan validation layer enabled because we wrongly use a Linear filter
on a texture with R8Uint format.
This patch fixes this issue by using the Nearest filter in that test
instead.
BUG=dawn:588
TEST=dawn_end2end_tests/TextureFormatTest.R8Uint
Change-Id: I39714784c8f2db25923b50eb2e07b7aa111cb4c0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/34280
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
This patch skips the following two dawn_end2end_tests on all D3D12
backends when the D3D12 debug layer is enabled as they started to fail
after the upgrade of Windows try bots.
- MultisampledRenderingTest.ResolveOneMultisampledTextureTwice
- MultisampledRenderingTest.ResolveInto2DArrayTexture
See dawn:462 for more details.
BUG=dawn:462
Change-Id: I99c65ce250ba5b405a2143e6f866fd21ae33d63a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/34281
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
The next commit in spirv-headers contains breaking changes that removes
the provisional ray-tracing extension and add the final version of it.
To ease the roll past that, we first roll just before the breaking
changes.
It required a roll of SPIRV-Tools and SPIRV-Cross to handle
smaller-scale breaking changes.
Also fixes a compilation issue with spirv-headers and SPIRV-Cross having
conflictin SPV_VERSION macros.
Roll third_party/spirv-headers/ 060627f0b..5ab5c9619 (7 commits)
060627f0b0..5ab5c96198
$ git log 060627f0b..5ab5c9619 --date=short --no-merges --format='%ad %ae %s'
2020-11-04 michael.kinsner Reserve additional loop control bit for Intel extension (NoFusionINTEL) (#175)
2020-11-02 4464295+XAMPPRocky Add EmbarkStudios/rust-gpu to vendor list. (#174)
2020-10-23 john Bump revision to 4, for SPIR-V 1.5.
2020-10-19 TobyHector Add SPV_EXT_shader_image_int64 (#170)
2020-10-19 TobyHector Added SPV_KHR_fragment_shading_rate (#172)
2020-10-12 hwguy.siplus Register the Xenia emulator as a generator (#171)
2020-09-27 atyuwen Register the Messiah SPIR-V CodeGen (#169)
Created with:
roll-dep third_party/spirv-headers
Roll third_party/spirv-cross/ 8891bd351..be527632a (67 commits)
8891bd3512..be527632a6
$ git log 8891bd351..be527632a --date=short --no-merges --format='%ad %ae %s'
2020-11-25 comexk spirv_msl: Don't add fixup hooks for builtin variables if they're unused.
2020-11-23 cdavis MSL: Don't mask off inactive bits in ballot masks.
2020-11-20 cdavis MSL: Adjust FragCoord for sample-rate shading.
2020-11-23 post GLSL: Fix buffer_reference with aliased names.
2020-11-23 post GLSL: Emit storage qualifiers for buffer_reference.
2020-11-23 post HLSL: Fix validation with FXC for test.
2020-11-23 post Normalize all internal workaround methods to use spv prefix.
2020-11-21 scribam CMake: Set minimum required version to 3.0
2020-11-18 cdavis MSL: Expand subgroup support.
2020-11-12 git GLSL: Require GL_ARB_vertex_attrib_64bit for double input in pre-4.10
2020-11-14 cdavis MSL: Expose some more features on iOS.
2020-11-11 post MSL: Add missing reference file.
2020-11-11 post Fix switch fallthrough
2020-11-09 git GLSL: Legacy / extension fallbacks for textureSize and texelFetch
2020-10-29 jsikorski MSL: extract global variables from subgroup ballot operations
2020-11-08 post Run format_all.sh.
2020-11-08 post Update texture gather test result.
2020-11-07 git GLSL: Add error checking and extension fallback for textureGather
2020-11-07 git GLSL: Remove unused `lod` argument from legacy_tex_op()
2020-11-05 git GLSL: implement transpose() in GLSL 1.10 / ES 1.00
2020-11-06 git GLSL: Fix round/roundEven for legacy GLSL.
2020-11-05 git GLSL: Fix support for textureLod in legacy vertex shaders
2020-11-06 post MSL: Fix regression in image gather handling.
2020-11-02 cdavis MSL: Support pull-model interpolation on MSL 2.3+.
2020-11-03 git HLSL: Support roundEven() in HLSL SM 4.0 and above
2020-11-03 git HLSL: Add regression test for SM3.0 texture samplers
2020-10-31 git HLSL: Support depth comparison texture sampling in SM 2/3.
2020-11-03 post HLSL: Add option to flatten matrix vertex input semantics.
2020-11-03 post Parser: Don't assume OpTypePointer will always take a SPIRType.
2020-11-02 bill.hollings Syntax and format updates from code review.
2020-11-02 crisserpl2 Updated ref file for subgroups_basicvoteballot.vk.comp
2020-10-31 devsh.graphicsprogramming Fix some bad assumptions about emulating `subgroupBarrier`
2020-10-30 bill.hollings Minor format and typo updates from code review.
2020-10-27 cdavis MSL: Allow Bias and Grad arguments with comparison on Mac in MSL 2.3.
2020-10-30 post GLSL: Fix nonuniformEXT injection.
2020-10-30 atyuwen fixed compile error with -std=c++20
2020-10-30 atyuwen added metal keyworld: "level" (#1501)
2020-10-29 bill.hollings MSL: Support run-time sized image and sampler arrays (GL_EXT_nonuniform_qualifier/SPV_EXT_descriptor_indexing).
2020-10-27 cdavis MSL: Allow framebuffer fetch on Mac in MSL 2.3.
2020-10-27 cdavis MSL: Allow post-depth coverage on Mac in MSL 2.3.
2020-10-27 post Handle case where block is loop header, continue AND break block.
2020-10-14 post GLSL: Support a workaround for loading row-major matrices.
2020-10-20 cdavis MSL: For 2.1+, don't disable rasterization for vertex writes.
2020-10-26 post MSL: Do not use component::x gather for depth2d textures.
2020-10-26 post Update TravisCI python reference.
2020-10-21 cdavis MSL: Cast broadcast booleans to ushort.
2020-10-20 cdavis MSL: Mask ballots passed to Ballot bit ops.
2020-10-20 cdavis MSL: Support vectors with OpGroupNonUniformAllEqual.
2020-10-20 cdavis MSL: Correct definitions of subgroup ballot mask variables.
2020-10-20 cdavis MSL: Don't remove periods from swizzle buffer index exprs.
2020-10-14 cdavis MSL: Handle Offset and Grad operands for 1D-as-2D textures.
2020-10-14 cdavis MSL: Don't use a bitcast for tessellation levels in tesc shaders.
2020-10-14 post GLSL: Use need_transpose when checking for non-native matrix.
2020-10-14 post MSL: Support querying and modifying generated combined sampler suffix.
2020-10-13 cdavis MSL: Fix calculation of atomic image buffer address.
2020-10-13 cdavis MSL: Add missing interlock handling to atomic image buffers.
2020-10-13 cdavis MSL: Support atomic access to images from argument buffers.
2020-09-28 cdavis MSL: Support SPV_EXT_demote_to_helper_invocation for MSL 2.3.
2020-10-08 post Style nits for GL subgroup implementation.
2020-10-08 post Add missing VK variant of the test file.
2020-10-08 post Update GL subgroup test file.
2020-10-08 crisserpl2 Resolved issues 1350, 1351, 1352
2020-09-30 post GLSL: Add support for transform_feedback3 geometry streams.
2020-09-30 post GLSL: Use literal array size for cull/clip array sizes.
2020-09-28 post Work around MSVC warning.
2020-09-28 post Allow flip_vert_y in all relevant stages.
2020-09-22 dsinclair Roll dependencies.
Created with:
roll-dep third_party/spirv-cross
Roll third_party/SPIRV-Tools/ 60ce96e2f..671914c28 (115 commits)
60ce96e2ff..671914c28e
$ git log 60ce96e2f..671914c28 --date=short --no-merges --format='%ad %ae %s'
2020-11-18 greg Fix buffer oob instrumentation for matrix refs (#4025)
2020-11-13 afdx spirv-opt: Set parent when adding basic block (#4021)
2020-11-13 jaebaek spirv-opt: properly preserve DebugValue indexes operand (#4022)
2020-11-11 dneto Use less stack space when validating Vulkan builtins (#4019)
2020-11-05 46493288+sfricke-samsung spirv-val: Fix SPV_KHR_fragment_shading_rate VUID label (#4014)
2020-11-05 46493288+sfricke-samsung spirv-val: Label Layer and ViewportIndex VUIDs (#4013)
2020-11-05 alanbaker Add dead function elimination to -O (#4015)
2020-11-04 jaebaek Add DebugValue for invisible store in single_store_elim (#4002)
2020-11-04 dnovillo Fix SSA re-writing in the presence of variable pointers. (#4010)
2020-11-04 afdx spirv-fuzz: Fixes to pass management (#4011)
2020-11-03 afdx spirv-fuzz: Add support for reining in rogue fuzzer passes (#3987)
2020-11-03 vasniktel spirv-fuzz: Fix assertion failure in FuzzerPassAddCompositeExtract (#3995)
2020-11-03 vasniktel spirv-fuzz: Fix invalid equation facts (#4009)
2020-11-03 vasniktel spirv-fuzz: Fix bugs in TransformationFlattenConditionalBranch (#4006)
2020-11-03 andreperezmaselco.developer spirv-fuzz: Fix bug related to transformation applicability (#3990)
2020-10-30 jaebaek Temporarily add EmptyPass to prevent glslang from failing (#4004)
2020-10-30 Junda.Liu spirv-opt: Add support to prevent functions from being inlined if they have DontInline flag (#3858)
2020-10-29 jaebaek Propagate OpLine to all applied instructions in spirv-opt (#3951)
2020-10-29 bclayton CMake: Add SPIRV_TOOLS_BUILD_STATIC flag (#3910)
2020-10-29 dneto Avoid copying a ref in a loop (#4000)
2020-10-28 justsid spirv-val: Allow the ViewportIndex and Layer built-ins on SPIR-V 1.5 (#3986)
2020-10-28 dnovillo Simplify logic to decide whether CCP modified the IR (#3997)
2020-10-27 jaebaek Add DebugValue for DebugDecl invisible to value assignment (#3973)
2020-10-26 greg Fix bounds check instrumentation to handle 16-bit values (#3983)
2020-10-23 andreperezmaselco.developer spirv-fuzz: Add expand vector reduction transformation (#3869)
2020-10-23 vasniktel spirv-fuzz: Don't replace irrelevant indices in OpAccessChain (#3988)
2020-10-23 vasniktel spirv-fuzz: Add FuzzerPassAddCompositeExtract (#3904)
2020-10-22 afdx spirv-fuzz: Fix mismatch with shrinker step limit (#3985)
2020-10-22 afdx spirv-fuzz: Fix off-by-one error in replayer (#3982)
2020-10-22 afdx spirv-fuzz: Get order right for OpSelect arguments (#3974)
2020-10-22 afdx spirv-fuzz: Do not add synonym-creating loops in dead blocks (#3975)
2020-10-22 afdx spirv-fuzz: Skip OpTypeSampledImage when propagating up (#3976)
2020-10-22 afdx spirv-fuzz: Pass OpUndef in function call if needed (#3978)
2020-10-22 afdx spirv-fuzz: Fix off-by-one in TransformationCompositeConstruct (#3979)
2020-10-22 afdx spirv-fuzz: Tolerate absent ids in data synonym fact management (#3966)
2020-10-21 afdx spirv-fuzz: Fix to id availability (#3971)
2020-10-21 afdx spirv-fuzz: Fix operand types (#3962)
2020-10-21 8729214+jonahryandavis Update SPIRV-Headers revision in DEPS file (#3961)
2020-10-21 afdx spirv-fuzz: Don't flatten conditional if condition is irrelevant (#3944)
2020-10-21 afdx spirv-fuzz: Do not produce OpPhis of type OpTypeSampledImage (#3964)
2020-10-21 afdx spirv-fuzz: Restrict fuzzer pass to reachable blocks (#3970)
2020-10-21 afdx spirv-fuzz: Handle more types when extending OpPhi instructions (#3969)
2020-10-21 afdx spirv-fuzz: Skip early terminator wrappers when merging returns (#3968)
2020-10-21 afdx spirv-fuzz: Avoid irrelevant constants in synonym-creating loops (#3967)
2020-10-21 afdx spirv-fuzz: Skip dead blocks in FuzzerPassAddOpPhiSynonyms (#3965)
2020-10-21 afdx spirv-fuzz: Avoid the type manager when looking for struct types (#3963)
2020-10-20 afdx spirv-fuzz: Fix to TransformationDuplicateRegionWithSelection (#3941)
2020-10-20 afdx spirv-fuzz: Skip OpFunction when replacing irrelevant ids (#3932)
2020-10-20 afdx spirv-fuzz: Use component-wise selectors when flattening conditional branches (#3921)
2020-10-20 TobyHector Add SPV_EXT_shader_image_int64 (#3852)
(...)
2020-10-13 afdx spirv-fuzz: Do not allow creation of constants of block-decorated structs (#3903)
2020-10-13 afdx spirv-fuzz: Fixes related to irrelevant ids (#3901)
2020-10-13 afdx spirv-fuzz: Fix to transformation that adds a synonym via a loop (#3898)
2020-10-13 afdx spirv-fuzz: Fix to duplicate region with selection (#3896)
2020-10-09 afdx spirv-fuzz: Do not expose synonym facts for non-existent ids (#3891)
2020-10-08 afdx spirv-fuzz: Do not add synonyms involving irrelevant ids (#3890)
2020-10-08 afdx spirv-fuzz: Do not replace irrelevant ids that are not in blocks (#3892)
2020-10-08 afdx spirv-fuzz: Wrap OpKill and similar in function calls (#3884)
2020-10-08 dj2 Update val to handle reversed instruction sections. (#3887)
2020-10-06 afdx spirv-fuzz: Replace dead-block terminators with OpKill etc. (#3882)
2020-10-06 vasniktel spirv-fuzz: TransformationPropagateInstructionDown (#3692)
2020-10-06 afdx spirv-fuzz: Transformation to add wrappers for OpKill and similar (#3881)
2020-10-06 afdx spirv-fuzz: Use overflow ids when duplicating regions (#3878)
2020-10-06 vasniktel spirv-fuzz: Fix rvalue references (#3883)
2020-10-02 afdx spirv-fuzz: Avoid using block-decorated structs in transformations (#3877)
2020-10-02 afdx spirv-fuzz: Use overflow ids when inlining functions (#3880)
2020-10-02 jaebaek Debug info preservation in convert-local-access-chains pass (#3835)
2020-10-02 vasniktel spirv-fuzz: Refactor fact manager tests (#3879)
2020-10-02 afdx spirv-fuzz: Integrate spirv-reduce with shrinker (#3849)
2020-10-02 afdx spirv-fuzz: Only recommend passes when a pass had an effect (#3863)
2020-10-02 stefano.milizia00 spirv-fuzz: Merge the return instructions in a function (#3838)
2020-10-01 jaebaek Debug info preservation in redundancy-elimination pass (#3839)
2020-10-01 jaebaek Debug info preservation in if-conversion pass (#3861)
2020-10-01 vasniktel spirv-fuzz: Refactor conditions in the fact manager (#3867)
2020-10-01 vasniktel spirv-fuzz: TransformationWrapRegionInSelection (#3674)
2020-10-01 afdx spirv-fuzz: Enable some passes with high probability (#3860)
2020-10-01 afdx spirv-fuzz: Do not add constants for Block-decorated structs (#3862)
2020-10-01 vasniktel spirv-fuzz: Fix to FuzzerPassFlattenConditionalBranches (#3865)
2020-09-30 vasniktel spirv-fuzz: Fix TransformationRecordSynonymousConstants (#3868)
2020-09-30 afdx spirv-fuzz: Fix flatten conditional branch transformation (#3859)
2020-09-29 afdx spirv-fuzz: Report fresh ids in transformations (#3856)
2020-09-28 dj2 [spirv-dis] Add some context comments to disassembly. (#3847)
2020-09-28 emaxx Fix use-after-move in val/validate.cpp (#3848)
2020-09-26 antonikarp spirv-fuzz: Fix bug in TransformationDuplicateRegionWithSelection (#3819)
2020-09-26 andreperezmaselco.developer spirv-fuzz: Support OpNot bit instruction case (#3841)
2020-09-25 afdx spirv-fuzz: Return IR and transformation context after replay (#3846)
2020-09-24 paulthomson spirv-fuzz: fix test (#3845)
2020-09-24 afdx spirv-fuzz: Use unique_ptr<FactManager> in TransformationContext (#3844)
2020-09-24 ehsannas Start SPIRV-Tools v2020.6
2020-09-24 ehsannas Finalize SPIRV-Tools v2020.5
2020-09-24 ehsannas Update CHANGES
2020-09-24 vasniktel spirv-fuzz: Support dead blocks in TransformationAddSynonym (#3832)
2020-09-24 vasniktel spirv-fuzz: Move IRContext parameter into constructor (#3837)
2020-09-24 Simran-B Add missing backticks around <result-id> (#3840)
2020-09-23 rharrison Validate SPIRV Version number when parsing binary header (#3834)
2020-09-23 stefanomil spirv-fuzz: Create synonym of int constant using a loop (#3790)
2020-09-22 58573781+richard-lunarg Fix compiler error on macOS with XCode12 (#3836)
2020-09-22 vasniktel spirv-fuzz: Handle OpPhis in TransformationInlineFunction (#3833)
2020-09-22 stevenperron Update CHANGES
2020-09-22 afdx spirv-fuzz: Refactor fuzzer, replayer and shrinker (#3818)
Created with:
roll-dep third_party/SPIRV-Tools
Bug: chromium:1153258
Change-Id: I3502579aa3b334a7addaac148e6ec3a8e636150b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/34141
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
The rest of the port is blocked on support for the textureStore
intrinsic to write to storage textures.
Bug: dawn:572
Change-Id: I6b719642522080842cc1ae297546ffc4fda86a11
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/33935
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Add support for the OpenGL ES backend to DawnTest.
Enable its use in BasicTests.
BUG=dawn:580
Change-Id: I920f3a8107928d3ecd5b1506fde5242bec4eef31
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/33861
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
This matches the defaults of webgpu.h and allows its use from inside
dawn_native for the implementations of SwapChain.
Bug: dawn:269
Change-Id: Icfe15f1775e78690fe4fb7b871bd0c0365d444e4
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/33783
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
A common error when using dynamic offset bindings is to forget to set
the size of the binding, which causes all offsets != 0 to produce an
error. Make the error more explicit when that happens to guide
developers.
Bug: dawn:583
Change-Id: I38a5dfaf3f6756765c7e50cd470ac205b567d00c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/33784
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
This also simplifies a bunch of code in backends that was used to handle
getting the indexFormat from the pipeline "late".
Bug: dawn:502
Change-Id: Ibae50c8df21323fd391515f6036552e9fb868d93
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/32023
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
This is enough to get all of the sample apps running on a conformant ES 3.1 implementation, such as ANGLE/Vk or NVidia's OpenGL ES Linux driver.
Implements a new opengl::AdapterDiscoveryOptionsES subclass to specify its creation at adapter discovery time.
Adds a "-b opengles" command-line flag to the code samples.
Asserts on a call to glShaderStorageBlockBinding() on ES.
Works around missing indexed draw buffers support by asserting when a non-0 color attachment is specified.
Works around missing glClearTexSubImage() by asserting. :/
These will likely require front-end validation.
BUG=dawn:580
Change-Id: I4a4240ca695a22388c55073fd2aee0323cd4afc9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/31000
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
We need the ability to parse the GL version irrespective of
GL extension handling, so pull it out into its own class.
BUG=dawn:580
Change-Id: I620267146159ba8e4fa8cba5f6ebff57e981add0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/33540
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
There was a data-race between getting and using the pointer to
mLastSubmittedCommands in WaitForCommandsToBeScheduled and setting it
inside the scheduling handler.
Lock the mutex before calling waitUntilScheduled so that the object
doesn't get destroyed from underneath us.
Bug: chromium:1142024
Change-Id: Iadbf473530342de6d108d39285d723815452ac7c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/31260
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
This change is a prerequisite to D3D pipeline caching.
This change introduces:
- Caching interface which enables the cache.
- Helper for backends to load/store blobs to be cached.
- Ability to cache HLSL shaders.
Bug:dawn:549
Change-Id: I2af759882d18b3f45dc63e49dcb6a3caa1be3485
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/32305
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
With the recent enabling of PartitionAlloc on Windows this test is
crashing because PartitionAlloc raises an exception on OOM instead of
returning nullptr.
Bug: dawn:579
Change-Id: I07577ef96272dc7ed26f6922c67ed09f1e5ca97d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/33560
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
According to the http://www.eel.is/c++draft/temp.expl.spec:
An explicit specialization shall not use a storage-class-specifier
other than thread_local.
Clang doesn't claims about it, but GCC does.
An error example for GCC 8.4.0:
gen/third_party/dawn/src/dawn_wire/client/ApiObjects_autogen.h:25:5:
error: explicit template specialization cannot have a storage class
Bug: dawn:384
Change-Id: Iaf86722a943d19c9796a7f112885666ac88f20ca
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/33480
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
This patch adds another way to get DXC DLLs (dxcompiler.dll and
dxil.dll) by searching the default installation path of Windows x64
SDK (C:\Program Files (x86)\Windows Kits\10\\bin\10.0.[version].0\x64)
so that now Dawn can find these two DLLs when Windows SDK is correctly
installed at the default location.
This patch also forces enabling the "use_dxc" toggle when Dawn can
find DXC DLLs and the device is created with "ShaderFloat16" extension
enabled because currently the HLSL shaders with float16_t can only be
compiled with DXC DLLs.
BUG=dawn:402
Change-Id: I410195d9e079f54faebbca71fff77a71f489f08e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/33180
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
This patch skips the dawn_end2end_test SwapchainTests/SwitchPresentMode
as it may sometimes hang on the latest Linux Intel Vulkan drivers.
BUG=dawn:269
Change-Id: Ieaf658b2cded8edbf6159d6d5d6bd09af7baa391
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/33380
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
This will allow us on the Tint side to refactor the transform code to
correctly run the type determiner at the end of transforms, instead of
hacking it into the transform itself.
Bug: tint:308
Change-Id: I4fd5693ec700b2165ce8c08028b09df6cd8591e7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/33123
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: dan sinclair <dsinclair@chromium.org>
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
This helps push for comparing against nullptr more consistently.
Also replaces .Get() == nullptr and .Get() != nullptr with just ==
nullptr and != nullptr.
Bug: dawn:89
Change-Id: I884a4819f97305a73c11bad84391d1d2113ab7e2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/32922
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
This patch adds an additional check in the initialization of device
on D3D12 backend to ensure that 'use_dxc' is enabled only when Dawn
can load DXC DLLs (dxil.dll and dxcompiler.dll).
BUG=dawn:402
Change-Id: I85bc8698cf54b612244efc3673241f60a9cee209
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/33060
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
This makes refcounting of these objects more automatic to try and
prevent leaks or use-after-frees in the future.
Also removes operator* from RefBase (and Ref) because it is never used
and cannot work in a normal way for ObjectiveC protocols that cannot be
dereferenced.
Bug: dawn:89
Change-Id: I2e3fbfd638e2ba76d8c563f30bc489a384152552
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/32161
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
--enable-toggles=skip_validation is now the correct way to set
the toggle.
Bug: dawn:571
Change-Id: Ia05f542693fdd0eaadb0d87682a2f4b122e2ccb3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/32743
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
The GN files were incorrectly using mac_min_system_version to refer to
the deployment target. The right variable is mac_deployment_target, and
using mac_min_system_version breaks Chrome's ability to update the
minimum system version without needing to update the deployment target.
Bug: chromium:1148931
Change-Id: I4c49bb24cb6c4293249c5cb26dd8971b863d260c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/32720
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
The same query cannot be written twice in same render pass, so each
render pass also need to have its own query availability map.
Update timestamp query to only check the same query overwrite in same
render pass.
Bug: dawn:434
Change-Id: Icb070adf79a3d76c25367675f7432666eb0dd84f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/31180
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Hao Li <hao.x.li@intel.com>
Also changes test helpers to use a generic HasToggleEnabled instead
of a helper function per-toggle.
Bug: dawn:571
Change-Id: Ifd2e787a733382dcd5ad08222616c12cb42fb62b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/32300
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Only increments last submitted and last completed serials from the D3D12
backend when commands were submitted to the GPU.
Bug: dawn:119
Change-Id: I01748b7f4ac90443adac4cdef29016184f992e9c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/32162
Commit-Queue: Brandon Jones <brandon1.jones@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Use std::nothrow on the allocation to catch failed allocations. Enforce
a max allocation limit a bit lower than ASAN's max 2GB allocation.
Bug: chromium:1145204
Change-Id: I91f2ddd5b58da6c39d4ab8bc447f7d9b7af8615f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/32340
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Commit-Queue: Austin Eng <enga@chromium.org>
Tint may remap entry point names when translating a shader, so need to
use the Inspector to get the remapped name for calling into DXC/FXC.
Roll third_party/tint/ 1995ddf87..1980095da (1 commit)
https://dawn.googlesource.com/tint/+log/1995ddf876ef..1980095da7f4
$ git log 1995ddf87..1980095da --date=short --no-merges --format='%ad %ae%s'
2020-11-12 rharrison [inspector] Convert GetRemapped to be a pass through
Created with:
roll-dep third_party/tint
BUG=tint:273
Change-Id: I62cdd78334d4b3dacfdd7cf5668917622bc22ea2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/32540
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: dan sinclair <dsinclair@chromium.org>
If the wire client is disconnected, it will not receive any
messages from the server. Reject all callbacks that are created.
Bug: dawn:556
Change-Id: I2eb2c449b1ca6c8ea3e74040ef095abfc46a9061
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/31161
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
This will allow using the same logic for other kinds of smartpointers,
like NSRef<>
Bug: dawn:89
Change-Id: Idbe08208fdb38b236f52635bc913162e60baf0f0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/32160
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
When the wire is disconnected, the client will not receive any
messages from the server. We need to manually reject all callbacks.
Bug: dawn:556
Change-Id: Ia03456b3209dbe0e1e54543d344180d11d4c6f1e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/31162
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
This is needed so that:
1. We can support multiple devices in the wire. The device will need
to know how to destroy its child objects.
2. The wire needs to be aware of all objects and their in-flight
callbacks so that it can reject them if the wire is disconnnected.
A future change will handle this.
3. Fix leaks of objects on page teardown. When the page is torn down,
the wire client is destroyed, and we skip calling release() for all
objects since the object holding the proc table was also destroyed.
Bug: dawn:384, dawn:556
Change-Id: Ie23afe4e515b02e924fcfc2db92b749fd2257c9c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/31160
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
This helper function makes the code easier to read because the name
encodes the semantic of the operation compared to the bit-twiddling that
it replaces.
Bug: None
Change-Id: Iab587e04a91cf60acf8920de1f20bb55f3ea3816
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/31668
Reviewed-by: Stephen White <senorblanco@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
This removes outstanding TODOs in the creation of the VkSwapChain
by correctly handling imageCount and validation that the surface
supports identity transform and opaque alpha mode.
Bug: dawn:269
Change-Id: Ifbc30a9832a6853731be0460928ddcd4966a1e6a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/31560
Reviewed-by: Stephen White <senorblanco@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
This makes a nearly one-to-one mapping between the JS and C APIs, which
benefits projects like Blink and Emscripten.
- JavaScript's `undefined` is equivalent to C `WGPU_STRIDE_UNDEFINED`.
- JavaScript's `0` is equivalent to C `0`.
- To implement the API correctly, Blink must special-case an actual
value coming in from JS that is equal to WGPU_STRIDE_UNDEFINED
(0xFFFF'FFFF), and inject an error.
Keeps but deprecates a reasonable approximation of the old behavior.
Bug: dawn:520
Change-Id: Ie9c992ffab82830090d0dfc3120731e89cd9691c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/31140
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
This commit adds a Toggle that switches SPIRV-cross's HLSL generator for
Tint's HLSL writer. New Toggle currently defaults to false.
Bug: dawn:548
Change-Id: I37e238c6ba887efd65727809c8a6919df515a35e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/31640
Reviewed-by: Bryan Bernhart <bryan.bernhart@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
Commit-Queue: Enrico Galli <enrico.galli@intel.com>
Previsouly having a ShaderModule with multiple entrypoints with the same
name and different stages was valid in Dawn. However it is disallowed by
the WGSL specification so change Dawn to index the ShaderModule's
entrypoints only by their name (instead of name and stage).
Bug: dawn:216
Change-Id: Id6fc80a03436b008c2f057bd30c70fdf240919e8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/31665
Reviewed-by: dan sinclair <dsinclair@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
When running Dawn end2end tests on latest Windows 10 (20H2) in a Remote
Desktop session there can be multiple adapters with same name and type,
which will cause the crash of Dawn end2end tests as the GTest framework
doesn't allow two cases having the same name.
This patch fixes this issue by only choosing one adapter from the ones
with same name and backendType in DawnTests.
BUG=dawn:396
TEST=dawn_end2end_tests
Change-Id: I42de7fc1f3e9f8919af251c047cd873ba84d7190
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/31583
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
The fix in Swiftshader has been rolled into Dawn so they pass.
Bug: dawn:524
Change-Id: I0328672f6cdb829cb28799160d9f584ebed2e422
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/31666
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
This CL adds sampling of depth-only and stencil-only texture
views on all backends. However, Metal on macOS <= 10.11 will
need a workaround to use separate depth/stencil textures for
each aspect since it is impossible to sample the stencil
aspect of a combined depth/stencil texture.
Also fixes sampling of depth24plus on D3D12 which had an
incomplete check for determining if a TYPELESS format is
necessary.
Bug: dawn:439, dawn:553
Change-Id: Id4991c565f822add200054296714e2dcd330119a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/30725
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Roll build/ c10077be5..787a783b9 (444 commits)
c10077be58..787a783b96
$ git log c10077be5..787a783b9 --date=short --no-merges --format='%ad %ae %s'
2020-11-02 sdefresne [ios] Add Swift compatibility library directory to lib_dirs
2020-11-02 chromium-autoroll Roll Fuchsia SDK from 0.20201101.3.1 to 0.20201102.1.1
2020-11-02 benmason Revert "Android: Enable use_debug_fission for official builds"
2020-11-02 chromium-autoroll Roll Fuchsia SDK from 0.20201101.2.1 to 0.20201101.3.1
2020-11-01 chromium-autoroll Roll Fuchsia SDK from 0.20201101.1.1 to 0.20201101.2.1
2020-11-01 chromium-autoroll Roll Fuchsia SDK from 0.20201031.3.1 to 0.20201101.1.1
2020-11-01 chromium-autoroll Roll Fuchsia SDK from 0.20201031.2.1 to 0.20201031.3.1
2020-10-31 chromium-autoroll Roll Fuchsia SDK from 0.20201031.0.1 to 0.20201031.2.1
2020-10-31 dpranke Win tooling fixes for Python 3 compatibility.
2020-10-31 chromium-autoroll Roll Fuchsia SDK from 0.20201030.2.1 to 0.20201031.0.1
2020-10-31 bjoyce Run junit tests on multiple threads.
2020-10-31 chromium-autoroll Roll Fuchsia SDK from 0.20201030.1.1 to 0.20201030.2.1
2020-10-30 dpranke Fix incorrect path in python2 GN templates.
2020-10-30 wenbinzhang Revert "Re-enabling aar .info file checker"
2020-10-30 thakis android+chromeos: Make sure 32-bit android arm builds use -mfloat-abi=softfp.
2020-10-30 agrieve Android: Add logging to proguard.py build step
2020-10-30 smaier Re-enabling aar .info file checker
2020-10-30 bjoyce Add option to print classpath to script.
2020-10-30 thakis ios: Pass -Wextra-semi to ObjC files with Xcode clang too.
2020-10-30 thakis ios: Disable -Wgnu-folding-constant for .m files.
2020-10-30 chromium-autoroll Roll Fuchsia SDK from 0.20201029.3.1 to 0.20201030.1.1
2020-10-30 agrieve Android: Enable use_debug_fission for official builds
2020-10-30 chromium-autoroll Roll Fuchsia SDK from 0.20201029.2.1 to 0.20201029.3.1
2020-10-30 agrieve Android: Fix use_debug_fission logic.
2020-10-30 agrieve Reland "Android: Enable vertical class merging in R8"
2020-10-29 chromium-autoroll Roll Fuchsia SDK from 0.20201029.0.1 to 0.20201029.2.1
2020-10-29 smaier Using R8's built-in -checkdiscard ignoring
2020-10-29 agrieve Revert "Reland "Enable JDK library desugaring by default""
2020-10-29 sdefresne [ios] Fix a typo in variable name
2020-10-29 sdefresne [ios] Add support for toolchain using 14.0 deployment target
2020-10-29 chromium-autoroll Roll Fuchsia SDK from 0.20201028.4.1 to 0.20201029.0.1
2020-10-29 dpranke Have Android bin/run_ wrappers call test_env.py directly.
2020-10-29 bjoyce Fix comment.
2020-10-29 dpranke Have ChromeOS bin/run wrappers call test_env.py directly
2020-10-29 chromium-autoroll Roll Fuchsia SDK from 0.20201028.1.1 to 0.20201028.4.1
2020-10-28 dpranke Have fuchsia bin/run wrappers call test_env.py directly
2020-10-28 bpastene chromeos: Add basic RDB integration for all Tast results.
2020-10-28 sdefresne [ios] Update packaging rules to support "catalyst" environment
2020-10-28 dpranke Change test wrapper script arg handling.
2020-10-28 bpastene android: Allow custom artifacts to be passed to result_sink.Post().
2020-10-28 sdefresne [ios] Fix compiler and linker flags for "catalyst" environment
2020-10-28 sdefresne [ios] Remove ios_sdk_platform_abs_path gn variable
2020-10-28 ythjkt Lacros: Define BUILDFLAG(IS_CHROMSOS_ASH|LACROS).
2020-10-28 chromium-autoroll Roll Fuchsia SDK from 0.20201027.3.1 to 0.20201028.1.1
2020-10-28 thakis build: Disallow explicitly setting concurrent_links in lto builds.
2020-10-28 ganesh midl.py remove legacy |dynamic_guid|, replace with new |dynamic_guids|.
2020-10-28 chromium-autoroll Roll Fuchsia SDK from 0.20201027.1.1 to 0.20201027.3.1
2020-10-27 ganesh midl.py multiple guid substitution enhancements.
2020-10-27 chonggu [Fuchsia] Change result and filter file locations
2020-10-27 harringtond Allow -check directives that R8 ignores
(...)
2020-09-11 dpranke Reland "Rename wrapper_scripts for generated_script tests in MB."
2020-09-11 svenzheng [lacros] Runner retry for gsutil copy
2020-09-11 chromium-autoroll Roll Fuchsia SDK from 0.20200911.0.1 to 0.20200911.1.1
2020-09-11 chromium-autoroll Roll Fuchsia SDK from 0.20200910.2.2 to 0.20200911.0.1
2020-09-10 chromium-autoroll Roll Fuchsia SDK from 0.20200910.1.1 to 0.20200910.2.2
2020-09-10 svenzheng Adds android_sync_integration_tests to CI
2020-09-10 daniel.l Improve support for Python3 in Mac, iOS build
2020-09-10 chromium-autoroll Roll Fuchsia SDK from 0.20200910.0.1 to 0.20200910.1.1
2020-09-10 chromium-autoroll Roll Fuchsia SDK from 0.20200909.2.1 to 0.20200910.0.1
2020-09-10 agrieve Add GN assert for enable_resource_allowlist_generation
2020-09-09 chromium-autoroll Roll Fuchsia SDK from 0.20200909.1.1 to 0.20200909.2.1
2020-09-09 agrieve Revert "Increase android32_ndk_api_level 16 -> 21"
2020-09-09 liaoyuke [lacros] Retry starting ash-chrome
2020-09-09 chromium-autoroll Roll Fuchsia SDK from 0.20200909.0.1 to 0.20200909.1.1
2020-09-09 chromium-autoroll Roll Fuchsia SDK from 0.20200908.2.1 to 0.20200909.0.1
2020-09-09 pkotwicz [Build] Make remaining targets compatible with 'enforce_resource_overlays'
2020-09-08 benmason Fix build_vars.txt
2020-09-08 chromium-autoroll Roll Fuchsia SDK from 0.20200908.1.1 to 0.20200908.2.1
2020-09-08 sokcevic Update codesearch links
2020-09-08 mheikal android_resources targets can no longer create srcjars
2020-09-08 agrieve Increase android32_ndk_api_level 16 -> 21
2020-09-08 chromium-autoroll Roll Fuchsia SDK from 0.20200908.0.1 to 0.20200908.1.1
2020-09-08 chromium-autoroll Roll Fuchsia SDK from 0.20200907.2.1 to 0.20200908.0.1
2020-09-08 chromium-autoroll Roll Fuchsia SDK from 0.20200907.1.1 to 0.20200907.2.1
2020-09-07 chromium-autoroll Roll Fuchsia SDK from 0.20200907.0.1 to 0.20200907.1.1
2020-09-07 chromium-autoroll Roll Fuchsia SDK from 0.20200906.3.1 to 0.20200907.0.1
2020-09-07 chromium-autoroll Roll Fuchsia SDK from 0.20200906.2.1 to 0.20200906.3.1
2020-09-06 chromium-autoroll Roll Fuchsia SDK from 0.20200902.0.1 to 0.20200906.2.1
2020-09-04 agrieve Roll bundletool 0.13.3 -> 1.2.0
2020-09-03 hidehiko lacros: Migrate chromeos/chromeos_buildflags.h to build/chromeos_buildflags.h
2020-09-03 agrieve Grit: whitelist -> allowlist
2020-09-03 hidehiko lacros: Renamed build/lacros_buildflags.h to build/chromeos_buildflags.h
2020-09-03 aeubanks Re-enable -Wstring-concatenation
2020-09-03 bsheedy Fix handling of missing Gold links
2020-09-02 huangs [Lacros] Size dashboard: Track total and total compressed sizes.
2020-09-02 bjoyce Add summary html to test results.
2020-09-02 benmason Allow "optimize_for" param for bundletool.
2020-09-02 sdefresne [ios] Fix build/config/ios/hardlink.py when output exists
2020-09-02 huangs [Lacros] Suppress ignored params in lacros_resource_sizes.py.
2020-09-02 chromium-autoroll Roll Fuchsia SDK from 0.20200901.3.1 to 0.20200902.0.1
2020-09-02 pkotwicz [Android] Make build style more strict about resource overriding
2020-09-01 chromium-autoroll Roll Fuchsia SDK from 0.20200901.1.1 to 0.20200901.3.1
2020-09-01 yngve Specify GN not_needed() for lint deps
2020-09-01 jbudorick Use denylist throughout //build/android.
2020-09-01 chromium-autoroll Roll Fuchsia SDK from 0.20200831.3.1 to 0.20200901.1.1
2020-09-01 msisov Reland "Reland "Reland "X11 and Ozone: enable use_x11 and use_ozone"""
2020-09-01 chromium-autoroll Roll Fuchsia SDK from 0.20200831.2.1 to 0.20200831.3.1
2020-08-31 mikenichols install-build-deps: Remove redundant dev_list
2020-08-31 bjoyce Remove need for flag option.
2020-08-31 chromium-autoroll Roll Fuchsia SDK from 0.20200831.1.1 to 0.20200831.2.1
Roll buildtools/ ff93f3ea1..98881a129 (5 commits)
ff93f3ea1a..98881a1297
$ git log ff93f3ea1..98881a129 --date=short --no-merges --format='%ad %ae %s'
2020-10-26 pnoland Revert "Roll GN from e002e68a..f5f465b5"
2020-10-26 rjascani Roll GN from e002e68a..f5f465b5
2020-09-29 normando [buildtools] Add DIR_METADATA files.
2020-09-14 sdefresne [apple] Use `!is_apple` gn variable when appropriate
2020-09-09 sdefresne Roll GN from 6f13aaac..e002e68a
Roll testing/ e5ced5141..3e2640a32 (1534 commits)
e5ced51413..3e2640a325
$ git log e5ced5141..3e2640a32 --date=short --no-merges --format='%ad %ae %s'
2020-11-02 yekuang Translate '--swarming' Py arg to '--server' Go arg in trigger scripts
2020-11-01 javierrobles [iOS][Biometric-Auth] Enable by default
2020-11-01 caitlinfischer Remove Windows occlusion studies from the testing config.
2020-11-01 le.hoang.q Use multiple shards for dEQP GLES3 tests on Metal
2020-10-31 ynovikov Start running tests on "Mac FYI Release (Intel UHD 630)"
2020-10-31 enga Run WebGL conformance with V8 FastCalls enabled
2020-10-30 wenbinzhang [benchmarking] Add similar time log for gtests
2020-10-30 rmhasan weblayer, skew tests: Add pie tester that runs skew tests
2020-10-30 bsheedy Retry minidump tests
2020-10-30 kdillon Remove field trial config for PrioritizeCompositingUntilBeginMainFrame.
2020-10-30 ssilkin Disable CanSetupH264VideoCallOnSupportedDevice on Android WebRTC FYI dbg.
2020-10-30 jonahr Test dEQP GLES3 on ANGLE's Metal backend
2020-10-30 andzaytsev Privacy elevated on Android: cleaned up the flag and the codepath since this the feature fully launched
2020-10-30 snijhara Delete all users through update required screen
2020-10-30 blundell [Android] Add support for overriding user data dir in Java browsertests
2020-10-30 thakis Add more test binaries to the memory bots.
2020-10-30 yekuang Reland "Add --use-swarming-go to the custom trigger scripts"
2020-10-29 lpz Make it possible to have a default --isolated-script-test-output arg.
2020-10-29 bdea Create a fieldtrial for EnhancedProtectionPromoCard.
2020-10-29 holte MetricsDownsampleConsistently trial config
2020-10-29 rockot Remove Storage Service test suites from bots
2020-10-29 meacer [Lookalikes] Fully launch punycode interstitial
2020-10-29 michaelbai ContentCapture: Implement constant streaming
2020-10-29 manukh [omnibox] [rich-autocompletion] Add fieldtrial_testing_config.json entry
2020-10-29 svenzheng [lacros] Remove all experimental flags from lacros FYI builder
2020-10-29 ynovikov Add Windows and Linux AMD RX 5500 XT GPU.FYI CI and try bots
2020-10-29 jdeblasio [Lookalikes] Enable target embedding by default on ToT.
2020-10-28 dpranke Have fuchsia bin/run wrappers call test_env.py directly
2020-10-28 wenbinzhang [benchmarking] remove shading environment variables before running gtests
2020-10-28 wanderview URLPattern: Add BUILD.gn and initial unittest.
2020-10-28 chonggu Add --isolate-map-file Flag to generate_buildbot_json.py script.
2020-10-28 dpranke Change test wrapper script arg handling.
2020-10-28 drott Revert "Add --use-swarming-go to the custom trigger scripts"
2020-10-28 tasak Added "Enabled_V3" to PartitionAllocGigaCage.
2020-10-28 yekuang Add --use-swarming-go to the custom trigger scripts
2020-10-28 hypan Add LUCI+mb+test configs for the CI and trybot win10-inverse-fieldtrials-fyi-rel
2020-10-28 jomag Revert "Custom builder for EA SWA"
2020-10-28 zhaoyangli [iOS] Roll iOS14 beta bots to Xcode 12.2 beta 3 (12b5035g)
2020-10-28 ynovikov Add "Mac FYI Release (Intel UHD 630)" GPU.FYI CI bot and trybot
2020-10-28 cassew Update field trial config for TurnOffStreamingMediaCaching experiment
2020-10-27 leszeks [v8] Add off-thread finalization field trial
2020-10-27 zhaoyangli [code coverage] Add 2 coverage try builders mirroring iOS CQ builders
2020-10-27 kmilka Add share features to testing config
2020-10-27 johnchen Roll Catapult from 4f6c1bb4191b to a01dd2af4292 (1 revision)
2020-10-27 harrisonsean [iOS][Safety Check] Add fieldtrial for safety check ios
2020-10-27 smcgruer [wptrunner] Enable status=test features for run_wpt_tests.py
2020-10-27 rushans Add the experiment to fieldtrial_testing_config
2020-10-27 caitlinfischer Remove DialMediaRouteProvider from testing config.
2020-10-27 thestig Fix field trial testing config for PDFViewerUpdate.
2020-10-27 shaktisahu Query Tiles : Updated finch config to match the launch group
(...)
2020-04-23 svenzheng Revert "Re-enable TwoClientDictionarySyncTest.Sanity_E2ETest test"
2020-04-23 agable Use linux hosts for all mac triggered testers
2020-04-22 xinghuilu [Android] Add real time check for all devices in field trial config.
2020-04-22 hypan android: add an alternative dimension for kitkat mixins
2020-04-22 lindsayw [ios] Add optional dimensions for MacOS10.15 in ios upstream waterfall
2020-04-22 steveroe [fuchsia] Save the fuchsia system log by default.
2020-04-22 msramek Add the PasswordCheck study to fieldtrial_testing_config.json
2020-04-22 agable Don't restrict Mac10.15 Tests to non-gpu testers
2020-04-22 xiaochengh Add field trial entry for FontPreloadingDelaysRendering
2020-04-22 bsheedy Make Win Intel Exp mixin have 2 GPUs
2020-04-22 bsheedy Switch service account for -dev swarming
2020-04-22 anastasiian Add fieldtrial testing config for EduCoexistence
2020-04-22 agable Only run Mac non-isolated scripts in compile tasks
2020-04-22 eseckler infra: Add CI+trybot configuration for linux-perfetto-rel
2020-04-22 pmarko sheriff: Add two shards to browser_tests on Linux ChromiumOS MSan Tests bot
2020-04-22 svenzheng Re-enable TwoClientDictionarySyncTest.Sanity_E2ETest test
2020-04-22 rogerta Create a field trial testing config for Webprotect alpha.
2020-04-22 chonggu [Fuchsia] Enable media_blink and gin unittests on Fuchsia FYI bots.
2020-04-22 agable Run FYI Mac non-isolated scripts in compile task
2020-04-21 agable Don't run non-isolated scripts on Mac10.15 Tests
2020-04-21 bpastene Add a note to //testing/buildbot/OWNERS regarding CQ changes.
2020-04-21 liaoyuke Set up win64-chrome official ci and try bots
2020-04-21 wez Revert "[Fuchsia] Enable cc_unittests on Fuchsia x64 CI bot."
2020-04-21 boliu Add weblayer_unittests to main ci/cq
2020-04-20 jeffyoon [pgo] system_health.common_desktop benchmark for PGO builders
2020-04-20 chonggu [Fuchsia] Add stable unittests to Fuchsia CI bots.
2020-04-20 mvanouwerkerk Add RemoteCopy to testing config.
2020-04-20 chonggu [Fuchsia] Enable cc_unittests on Fuchsia x64 CI bot.
2020-04-20 bsheedy Switch Win10 Intel Exp builder to single pool
2020-04-20 guidou [AudioService] Update field trial config.
2020-04-19 hypan Revert "android: Add AR test to android-10-arm64-rel builder"
2020-04-18 hypan android: Add AR test to android-10-arm64-rel builder
2020-04-18 bpastene Strip chrome before deploying it when running disk-usage Tast test.
2020-04-17 mmenke Update PartitionConnectionsByNetworkIsolationKey field trial config.
2020-04-17 chouinard Disable RenderTests on Android CFI bot
2020-04-17 bsheedy Switch Win10 Intel Exp to 2 pools
2020-04-17 xinghuilu Add SafeBrowsingRealTimeUrlLookupEnabledWithToken in field trial config.
2020-04-17 caitlinfischer Enable demographics features by default on iOS.
2020-04-17 olivierrobin Add PRODUCT_BUNDLE_IDENTIFIER in xcode attributes
2020-04-17 michaelbai Add components_junit_tests target
2020-04-17 sophiechang Add fieldtrial testing config for Client-Side Reactive Preconnect
2020-04-16 estaab Add weblayer skew tests to android-weblayer-pie-x86-fyi-rel.
2020-04-16 jessemckenna Add SlowDCTimerInterruptsWin field-trial config
2020-04-16 bsheedy Remove Gold service account from -dev bots
2020-04-16 treib Add "ios" to fieldtrial testing config for SyncInstanceIDTokenTTL
2020-04-15 jeffreycohen [ShareButtonInTopToolbar] match finch experiment params.
2020-04-15 bsheedy Allow Skia Gold Use In Android Tests
2020-04-15 jeffreycohen [ShareButtonInToolbar] add field trial for android experiment
2020-04-15 jeffyoon [ios/infra] ios13-sdk-simulator missed an iPhone X 13.3->13.4
2020-04-15 lpz Copy wpt output to full_results.json, which allows hooking into legacy results viewer.
Roll third_party/googletest/ a09ea700d..282877317 (132 commits)
a09ea700d3..2828773179
$ git log a09ea700d..282877317 --date=short --no-merges --format='%ad %ae %s'
2020-10-27 absl-team Googletest export
2020-10-26 absl-team Googletest export
2020-10-20 sonzogniarthur Fix typo "definedin in" => "defined in"
2020-10-15 absl-team Googletest export
2020-10-15 absl-team Googletest export
2020-10-15 dmauro Googletest export
2020-10-14 absl-team Googletest export
2020-10-14 dmauro Googletest export
2020-10-14 dmauro Googletest export
2020-10-14 absl-team Googletest export
2020-10-14 dmauro Googletest export
2020-10-14 absl-team Googletest export
2020-10-13 dmauro Googletest export
2020-10-13 dmauro Googletest export
2020-10-13 absl-team Googletest export
2020-10-13 absl-team Googletest export
2020-10-09 ofats Googletest export
2020-10-09 absl-team Googletest export
2020-10-08 absl-team Googletest export
2020-10-12 peternewman Fix a typo
2020-10-07 manavrion Improve FilePath::Normalize method
2020-10-07 pravin1992 Issue 2135: Change template args in NiceMock, NaggyMock and StrictMock from A1, A2, ... to TArg1, TArg2,... to avoid clash with legacy header files
2020-09-29 absl-team Googletest export
2020-10-01 63450189+ranodeepbanerjee A slight Gramatical change.
2020-09-29 dmauro Googletest export
2020-09-29 absl-team Googletest export
2020-09-25 absl-team Googletest export
2020-09-27 56075233+keshavgbpecdelhi Update cook_book.md
2020-09-23 absl-team Googletest export
2020-09-23 absl-team Googletest export
2020-09-21 absl-team Googletest export
2020-09-24 thomas.barbier Fix warning maybe-uninitialized
2020-09-18 absl-team Googletest export
2020-09-17 absl-team Googletest export
2020-09-18 63900998+JethroSama Update README.md, added missing 'a'
2020-09-08 absl-team Googletest export
2020-09-02 dmauro Googletest export
2020-09-01 absl-team Googletest export
2020-09-01 absl-team Googletest export
2020-08-26 absl-team Googletest export
2020-08-25 27jf Add timestamp to in old method mock macro guide
2020-08-20 absl-team Googletest export
2020-08-17 absl-team Googletest export
2020-08-12 krzysio Googletest export
2020-08-12 robert.earhart Export LICENSE
2020-08-11 absl-team Googletest export
2020-08-11 dmauro Googletest export
2020-08-10 absl-team Googletest export
2020-08-05 absl-team Googletest export
2020-08-03 absl-team Googletest export
(...)
2020-06-19 amatanhead Make EXPECT_THROW and EXPECT_NO_THROW macros more informative
2020-06-19 mayur.shingote Updated googletest issue tracker url.
2020-06-17 absl-team Googletest export
2020-06-15 absl-team Googletest export
2018-05-01 lantw44 Avoid using environ on FreeBSD
2020-06-12 dmauro Googletest export
2020-06-10 absl-team Googletest export
2020-06-08 absl-team Googletest export
2020-06-08 absl-team Googletest export
2020-06-05 dmauro Googletest export
2020-06-10 rharrison Fix build issue for MinGW
2020-06-04 dmauro Googletest export
2020-06-03 absl-team Googletest export
2020-06-02 absl-team Googletest export
2020-06-01 absl-team Googletest export
2020-05-30 eli fix compilation on OpenBSD 6.7
2020-03-07 krystian.kuzniarek make UniversalPrinter<std::any> support RTTI
2020-03-07 krystian.kuzniarek specialize UniversalPrinter<> for std::any (without support for RTTI)
2020-03-07 krystian.kuzniarek specialize UniversalPrinter<> for std::optional
2020-03-07 krystian.kuzniarek specialize UniversalPrinter<> for std::variant
2020-05-28 dmauro Googletest export
2020-05-28 dmauro Googletest export
2020-05-27 absl-team Googletest export
2020-05-27 dmauro Googletest export
2020-05-19 absl-team Googletest export
2020-05-18 absl-team Googletest export
2020-05-18 durandal Googletest export
2020-05-18 absl-team Googletest export
2020-05-14 absl-team Googletest export
2020-05-25 invalid_ms_user Use count function instead of handwritten loop
2020-05-10 mate.pek README.dm: Renamed related open source project name: Catch2 and Google Test Explorer -> C++ TestMate
2020-05-13 absl-team Googletest export
2020-05-13 absl-team Googletest export
2020-05-11 absl-team Googletest export
2020-05-08 martin Remove an explicit include of debugapi.h
2020-05-08 martin Revert "Googletest export"
2020-05-05 igor.n.nazarenko Detect proto messages based on presense of DebugString.
2020-03-26 mvoorsluys Fix test with stack.
2020-03-29 verdoialaurent Fix --gtest_print_time coloring
2020-03-26 mvoorsluys Fixed xml unit-tests and added extra tests
2020-03-26 mvoorsluys Fix multiple \n characters in xml file when using GTEST_SKIP.
2020-03-26 mvoorsluys Only write ">\n" once when there is failure and skipped tests.
2020-03-26 mvoorsluys Output skipped information in the xml file.
2020-03-21 ngompa13 Set the version for the libraries
2020-02-21 nini16041988-gitbucket Add missing call for gtest_list_output_unittest_ unitTest. Add unitTest for fixed TEST_P line number. Use CodeLocation TestInfo struct.
2020-02-18 nini16041988-gitbucket Fix: shadow member
2020-02-18 nini16041988-gitbucket Add correct line number to TEST_P test cases for gtest_output.
2020-02-06 59134746+aribibek fix a link to documentation
2020-01-17 hgsilverman Fix always false condition and clean function body
2020-01-22 mjvk Fixes extensions missing for QNX
Roll third_party/jinja2/ b41863e42..a82a4944a (4 commits)
b41863e426..a82a4944a7
$ git log b41863e42..a82a4944a --date=short --no-merges --format='%ad %ae %s'
2020-09-18 keishi Update COMPONENT for jinja2 and mako
2020-04-03 adetaylor remove copybara initialization artifacts
2020-04-03 adetaylor Copybara Service Migration Initialization.
2020-04-03 adetaylor Adding CPEPrefixes for more dependencies.
Roll third_party/markupsafe/ 8f45f5cfa..0944e71f4 (3 commits)
8f45f5cfa0..0944e71f4b
$ git log 8f45f5cfa..0944e71f4 --date=short --no-merges --format='%ad %ae %s'
2020-10-22 ehmaldonado Add DIR_METADATA files to directories under //third_party
2017-01-19 ymzhang remove copybara initialization artifacts
2017-01-19 ymzhang Copybara Service Migration Initialization.
Roll tools/clang/ fcef86e30..eb065289a (42 commits)
fcef86e30a..eb065289a4
$ git log fcef86e30..eb065289a --date=short --no-merges --format='%ad %ae %s'
2020-11-02 bartekn Update class name for ClassPropertyValueSetter::property_
2020-11-02 bartekn Add SockaddrStorage::addr to ignore list
2020-10-31 bartekn Ignore iovec::iov_base that requires .get() in a different repository
2020-10-31 bartekn Update manual-paths-to-ignore.txt
2020-10-31 bartekn Remove no longer needed fields
2020-10-30 bartekn Un-ignore UnretainedWrapper::ptr_
2020-10-30 lukasza Go back to unconditionally skipping fields in generated files.
2020-10-30 bartekn Add to and fix TRACE_EVENT/EXPECT_THAT section
2020-10-30 thakis clang upload script: Try again to not run tricium.
2020-10-29 thakis Tell tricium to not run clang-tidy on clang rolls.
2020-10-27 lukasza Remove automatically covered cases from manual-fields-to-ignore.txt
2020-10-27 lukasza Delete "const-char" filtering rule (redundant with "global-scope" rule).
2020-10-26 lukasza "union" filtering rule should recurse into nested structs.
2020-10-26 lukasza Improve "global-destructor" filtering rule: multiple fields, arrays, ...
2020-10-26 lukasza Emit constexpr-initialized fields as candidates for exclusion.
2020-10-26 thakis clang build scripts: Explicitly disable memprof.
2020-10-23 lukasza Appending .get() to arguments of implicitly invoked constructors.
2020-10-22 davidvc blink: Add absl::variant to the blink symbol allowlist
2020-10-21 lukasza Skip more scenarios via blocklist, rather than unconditionally.
2020-10-20 hans Clang plugin build fixes after upstream https://reviews.llvm.org/D84362
2020-10-19 lukasza Add --target_os=... support to run_tool.py and generate_compdb.py
2020-10-19 omerkatz heap: Use fullpaths in clang plugin ignored/allowed directories
2020-10-16 keishi Add fields to ignore for rewrite_raw_ptr_fields
2020-10-13 keishi Add chrome/chrome_cleaner to rewrite_raw_ptr_fields manual ignore paths
2020-10-06 ehmaldonado Add DIR_METADATA files to //tools
2020-10-06 bartekn Add android_webview/public/ to manual-paths-to-ignore
2020-10-06 bartekn Fix pointer paths (missing subclass)
2020-10-05 gbiv goma_link: parse `,` from `-mllvm` args appropriately
2020-10-04 aeubanks Use downloaded gcc toolchain in compiler-rt tests
2020-10-02 thakis Re-roll clang llvmorg-12-init-5035-gd0abc757-3 : llvmorg-12-init-5627-gf086e85e-1.
2020-09-30 aeubanks Revert "Clang build.py, set shell=True in GetCommitDescription"
2020-09-30 bartekn Update manual ignore-list based on recent rewrites
2020-09-29 hans Clang build.py: Remove debug line from 69f5d9865577
2020-09-29 hans Clang build.py, set shell=True in GetCommitDescription
2020-09-22 lukasza Exclude from the rewrite directories only used in renderer processes.
2020-09-22 thakis Revert "Roll clang llvmorg-12-init-5035-gd0abc757-2 : llvmorg-12-init-5627-gf086e85e-1."
2020-09-17 lukasza Emitting union fields into a blocklist.
2020-09-16 hans Clang build script: link against rpmalloc on Windows
2020-09-14 thakis Roll clang llvmorg-12-init-5035-gd0abc757-2 : llvmorg-12-init-5627-gf086e85e-1.
2020-09-11 akhuang clang build.py: set -DLLVM_ENABLE_DIA_SDK=OFF to use the native symbolizer, and also remove DIA dependencies.
2020-09-08 thakis Roll clang llvmorg-12-init-4187-g33ce275f-1 : llvmorg-12-init-5035-gd0abc757-1.
2020-09-01 bartekn Add pointers that cause run-time issues to manual-fields-to-ignore
Created with:
roll-dep build buildtools testing third_party/googletest third_party/jinja2 third_party/markupsafe tools/clang
Change-Id: I93e18255bc2468eb467a267d22025646d80ec0a0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/31567
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
This patch fixes a LNK4217 error when building Dawn perf tests with
the latest VS2019 by removing DAWN_NATIVE_EXPORT declaration from
dawn_platform::Platform().
BUG=dawn:396
Change-Id: I232ac741f6356981c917fa4f1ed8ddf3bce280ae
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/31800
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Like copyTextureCHROMIUM in Chromium, CopyImageBitmapToTexture can use
internal pipeline to do the GPU uploading. But Dawn doesn't support
internal pipeline now.
This patch adds the first internal pipeline for Dawn and add the API
CopyTextureForBrowser to use internal pipeline to do gpu uploading.
The patch integrates very simple wgsl vertex/fragment shaders to do
simple direct blit to verify the whole system works.
BUG=dawn:465
Change-Id: I8b566af38a10eea00f7426c39e752958ef057abd
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/30960
Commit-Queue: Shaobo Yan <shaobo.yan@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
This should fix the warning triggering when using Dawn in Skia.
Bug: None
Change-Id: I045ebc87f9e8dbff035920fc6eaa409c2b70d0f2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/30701
Reviewed-by: John Stiles <johnstiles@google.com>
Reviewed-by: dan sinclair <dsinclair@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Some APIs exposed by Dawn are not expected to be fully secured until
after the first Origin Trial of WebGPU. To prevent their usage we add a
new toggle that will be set by default by Chromium. This toggle throws a
validation error when an unsafe API is used.
Bug: chromium:1138528
Change-Id: I831db70bdac5128ebc32d36d55a0eaefc42c1807
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/31443
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Previously tests that needed to use a device that wasn't the default
device created a new one via a method that only supported customizing
extensions. Instead of adding a second function the device creation is
made completely customizable by querying the test's device via a
overridable method.
This heavily refactors the QuerySet tests to use the new methods
(previously they were using 3 different devices in the same fixture) but
loses a little bit of coverage of what happens when some query
operations are done with mixed devices.
This is required for a follow-up CL that adds tests for a device created
with the "disallow_unsafe_api" toggle that needs to be set on device
creation.
Bug: chromium:1138528
Change-Id: Ic2f5d876adca251b34ea594f70f344ac7669910e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/31442
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
The `tint::reader::wgsl::Parser` constructor is being migrated to taking a `tint::Source::File` pointer instead of a string. This help improve error messages by letting them refer to the source file locations.
Bug: tint:282
Change-Id: Ib21351f77fbaa10a07d096b38e51373be68ba424
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/31562
Commit-Queue: dan sinclair <dsinclair@chromium.org>
Reviewed-by: dan sinclair <dsinclair@chromium.org>
This makes it a lot easier to modify old tests to test deprecation
behavior, and means we can mark all of the places that are going to
break in the deprecation CL (while we're thinking about it) instead of
the removal CL (which is weeks later).
It also makes it so all deprecation warnings in the tests will be
caught. Turns out that they were already clean.
Bug: dawn:520
Change-Id: I429f667207b88df04341179369bb6d24e034ca65
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/31141
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
With some refactoring of the relevant validation code.
Bug: dawn:520
Change-Id: Iedda0f7b1b67c20d3a88f2c4183dcc8eeae2096f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/30742
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
This solves an issues where when switching swapchains the previous
one was destroyed before the new one was created, doing so detached
itself from the Surface, which in turn made the new swapchain not do
a graceful transition via vkSwapchainCreateInfoKHR::oldSwapchain.
Keeping the reference on the surface makes sure we always have
knowledge of the previous swapchain when replacing it. It requires
re-working the lifetime model of NewSwapChainBase to not require a
call to DetachFromSurface in the destructor, and having the Device
explicitly tell a swapchain it got attached on creation (otherwise
there are ASSERTs firing when swapchain creation fails).
In addition, backends are changed to use a SwapChain::Create method
and fail with a validation error (for now) when the previous swapchain
didn't use the same API.
vulkan::SwapChain is updated to use the previous swapchain's device's
fenced deleter to destroy it which is important in the device
switching tests.
The SwapChainValidationTests are updated because with the lifetime
changes the texture view can be kept alive after the application has
lost the last reference to the wgpu::SwapChain.
TBRing since it was reviewed in a different CL (but for the wrong
branch).
TBR=enga@chromium.orgTBR=senorblanco@chromium.org
Bug: dawn:269
Change-Id: Ie4374b5685af990d68969ab9cd7767e53c287ace
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/31041
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
This patch fixes a crash issue when the device is destroyed before
the callback of CreateReady{Render, Compute}Pipeline is called. Now
when the callback is called in DeviceBase::ShutDown(), the cached
pipeline object will also be destroyed before the callback returns.
BUG=dawn:529
TEST=dawn_end2end_tests
Change-Id: I91ec2608b53591d265c0648f5c02daf7fadac85e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/30744
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
vkQueuePresentKHR() may return VK_SUBOPTIMAL_KHR when "a swapchain no
longer matches the surface properties exactly, but can still be used to
present to the surface successfully", so it can also be treated as a
valid return value that indicates vkQueuePresentKHR() has returned
successfully.
This patch fixes the crash when we run the dawn_end2end_test
SwapChainTests.ResizingWindowOnly on the latest Intel Vulkan Windows
driver.
BUG=dawn:269
TEST=dawn_end2end_tests
Change-Id: I571ee74ea75b7a7f6fa59c7eebeed87a2429180d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/30842
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Changed upstream in:
- https://github.com/gpuweb/gpuweb/pull/1014
- https://github.com/gpuweb/gpuweb/pull/1130
Note that in some of the cases where width==0 || height==0 || depth==0,
this increases the number of linear data bytes required for a copy.
Since this is a corner case, no deprecation logic is added.
Removes a duplicated copy of this logic in TestUtils.cpp.
Bug: dawn:520
Change-Id: I3b3d079c6ef316df7d95ba5c349bf8de4646fa4d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/30741
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
This CL updates the CMake file to allow building Dawn with WGSL support
enabled. A few other required fixes are included.
Bug: None
Change-Id: I11a09710f0ad075a07e23c44ff884826850655e7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/30841
Commit-Queue: dan sinclair <dsinclair@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
In Vulkan the swapchain can stop working if the window resizes and
doesn't match the size of the swapchain images anymore. WebGPU
applications might not handle resizes instantly, so if the swapchain
becomes incompatible we give them a temporary texture that we'll then
blit inside the real swapchain texture.
This also handles the case where the application requires more usages
than what the swapchain can support.
In addition, temporary checks are added that fail swapchain creation if
the VkSurface doesn't support BGRA8Unorm which is the only allowed
format for WebGPU swapchains at the moment.
SwapChainTests should now work on Vulkan and are enabled.
Bug: dawn:269
Change-Id: I812c0653125ed86d3a0f8f67347e961c7b207a98
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/30700
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
The atomic_uint64_t typedef does not appear to be defined on Ubuntu and
you need to use atomic<uint64_t>
Bug: None
Change-Id: I66f92ae6939723a5ca6f7b80dbb1ad8ab633ce4c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/30726
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
- There are some methods need to know which query indexes are used in
encoders: endOcclusionQuery, endPipelineStatisticsQuery, resolveQuerySet.
- On Vulkan, we also need to use the used query indexes to reset each
queries between uses. And because the reset command must be called
outside render pass, we need to check whether a query index is writen
twice on command encoder and render/compute encoders.
- Add validation on writeTimestamp for duplicate writes at same index.
Bug: dawn:434
Change-Id: I6d00dd91e565d960246b6d01ad434d2d5c095deb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/27561
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Hao Li <hao.x.li@intel.com>
This CL updates the Dawn tests to use the new WGSL struct syntax.
Bug: tint:175
Change-Id: I7ce43385f9107f1a133117c41325a344d2241657
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/30640
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
This CL adds the algorithm include to, hopefully, satisfy the MSVC
build.
Change-Id: Ic0a8a9dfeffe7a02d94d748dbb2813ac576b5371
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/30660
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: dan sinclair <dsinclair@chromium.org>
Fix build breakage in libstdc++:
../../third_party/dawn/src/dawn_wire/ChunkedCommandSerializer.h:84:34: error: ‘unique_ptr’ is not a member of ‘std’
84 | auto cmdSpace = std::unique_ptr<char[]>(new (std::nothrow) char[requiredSize]);
| ^~~~~~~~~~
../../third_party/dawn/src/dawn_wire/ChunkedCommandSerializer.h:24:1: note: ‘std::unique_ptr’ is defined in header ‘<memory>’; did you forget to ‘#include <memory>’?
Bug: chromium:957519
Change-Id: I35b129225882a3f9b758c4f49d1a3cace22aacfe
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/30600
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
This pulls in the DAWN_UNUSED macro.
Change-Id: Id3551c7835b5177c3715d27a1c43d32c9a272bd7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/30520
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: dan sinclair <dsinclair@chromium.org>
Suppress a couple failing tests cause by Swiftshader's fast resolve
algorithm.
https://swiftshader.googlesource.com/SwiftShader/+log/2014e7b9290e..df17a76102df
$ git log 2014e7b92..df17a7610 --date=short --no-merges --format='%ad %ae %s'
2020-10-15 srisser Make abort on LOG_TRAP opt-in
2020-10-16 cwallez MetalSurface: correctly handle the window resizing.
2020-10-05 amaiorano Add unit tests for arithmetic ops with constant args
2018-02-01 eholk Handle mul instructions with two immediates on x86-32 and x86-64
2020-10-14 natsu Revert "Revert "Update virlg_hw path to reflect Minigbm""
2020-09-10 sugoi Fix CommandPool memory management
2020-10-12 bclayton SpirvShaderDebugger: Improve stepping for inlined functions
2020-10-10 natsu Revert "Update virlg_hw path to reflect Minigbm"
2020-10-10 swiftshader.regress Regres: Update test lists @ 139f5c35
2020-10-08 natsu Update virlg_hw path to reflect Minigbm
2020-09-19 capn Fix depth bias calculations
2020-10-08 capn Move interpolant clamping out of interpolate()
2020-10-08 bclayton SpirvShaderDebugger: Fix store() of arrays
2020-10-08 bclayton SpirvShaderDebugger: Improve ASSERT() messages
2020-10-07 bclayton SpirvShaderDebugger: Have Function inherit LexicalBlock
2020-09-30 capn Remove float division-by-zero prevention
2020-10-05 srisser Replace WARN with a LOG_TRAP
2020-10-05 srisser Reflect VK_KHR_create_renderpass2 being core
2020-10-05 zzyiwei Update Vulkan headers to version 1.2.156
2020-10-05 capn Regres: limit the number of GL tests opening X connections
2020-10-03 bclayton CMake: Add flag for controlling the logging level
2020-10-03 bclayton third_party/cppdap: Roll forward to 1fd23dda
2020-10-02 nicolascapens Regres: List regressions before summary
2020-09-16 vantablack Added support for AndroidHardwareBuffer
2020-10-02 bclayton Squashed 'third_party/marl/' changes from d29553a3730..f1c446ccdc0
2020-09-30 zzyiwei Use vndk/window.h instead of the system one
2020-10-01 swiftshader.regress Regres: Update test lists @ 5e947ada
2020-09-30 capn Fix clamping cube face coordinates to [0.0, 1.0) range
2020-09-30 nicolascapens Fix delegating eglCreateWindowSurface to CreatePlatformWindowSurface
2020-09-30 amaiorano Fix GN build
2020-09-18 amaiorano Optimize transcendentals for Subzero
2020-09-18 caramelli.devel EGL_KHR_platform_x11: wrong implementation in CreatePlatformWindowSurface()
2020-08-01 caramelli.devel Add DirectFB support for Vulkan WSI
2020-09-16 srisser Add VK_KHR_imageless_framebuffer
2020-09-22 bclayton SpirvShaderDebugger: Mark II
2020-09-25 bclayton Vulkan/Debug: Support Locations as hashmap keys
2020-09-28 bclayton System/Types: Add support for vec3
2020-09-28 bclayton Pipeline: Remove hack to disable spirv-opt when debugging
2020-09-25 bclayton Vulkan/Debug: Add Context::Lock::findFile()
2020-09-25 bclayton src/Pipeline: Misc fixes
2020-09-25 bclayton Vulkan/Debug: Various fixes / improvements to Thread
2020-09-25 bclayton Vulkan/Debug: Don't accumulate function breakpoints
2020-09-25 bclayton Vulkan/Debug: Overhaul Values / Variables
2020-09-25 bclayton Vulkan/Debug: Assert on locking context twice on same thread
2020-09-25 bclayton Vulkan/Debug: Add File::getBreakpoints()
2020-09-25 bclayton Vulkan/Debug: Split EventListener
2020-09-25 bclayton Pipeline: Fix return type of SIMD::Pointer::limit()
2020-09-25 bclayton Pipeline: Assign to SpirvRoutine::pointCoord
2020-09-24 sdefresne Explicitly filter assigments to sources variable
2020-09-23 egranata Fix a linker problem with ARM/thumb compatibility
2020-09-17 srisser Implement VK_KHR_image_format_list
2020-09-11 hidehiko Expand is_linux to is_linux || is_chromeos.
2020-04-08 natsu Support Gralloc4 in SwiftShader
2020-09-14 swiftshader.regress Regres: Update test lists @ dc552fce
2020-09-11 amaiorano CMake: normalize FOLDER property for third_party targets
2020-09-14 bclayton SpirvShaderDebugger: Add PRINT_EACH_DEFINED_DBG_INSTRUCTION
2020-09-14 bclayton SpirvShaderDebugger: Implement DebugValue
2020-09-14 bclayton SpirvShaderDebugger: Reduce lock contention
2020-09-11 capn Drop the float literal suffix
2020-09-01 jaebaek Allow OpTypeVoid for debug function return type
2020-09-09 sugoi Update PowerVR Samples to ToT
2020-09-08 capn Fix register assignment for constant arrays
2020-09-08 capn Fix component swizzle for uniform texel buffers
2020-09-08 sugoi Allow alphaToCoverage with a single sample
2020-08-26 capn Regres: Roll dEQP to latest tip-of-tree
2020-09-03 capn Don't assert on component swizzle matching identity
2020-07-29 caramelli.devel Minor change in detachImage() for Xcb, Xlib, Wayland WSIs
2020-08-06 sugoi DescriptorPool error fix
2020-09-02 sugoi Only use clang specific directives when clang is used
2020-08-26 capn Skip texel address sample offset if zero
2020-09-01 srisser Fix enum-hashing build error on Ubuntu 16.04
2020-09-01 capn Fix undefined behavior in minifloat conversion
2020-08-21 capn Add unit test for 11/10-bit minifloat denormal underflow
2020-09-01 capn Assert multisample resolve has equal input and output formats
2020-08-25 jaebaek Handle OpenCL.DebugInfo.100 DebugOperation
2020-08-25 jaebaek Handle DebugGlobalVariable using DebugInfoNone
2020-08-26 capn Optimize multisample resolve with SSE2 instructions
2020-08-26 capn Add a fast multisample resolve code path
2020-08-26 capn Make multisample resolve a Blitter method
Created with:
roll-dep third_party/swiftshader
Change-Id: Ib2bd1b2c5109cc4278de388fab612418e6b1c640
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/30441
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Fixes the build on ChromeOS where the #ifdefs there leave some
variables unused.
Bug: none
Change-Id: I7804fd15112e49a6bda1dadcb4137804409d1642
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/30463
Commit-Queue: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
This is a reland of e757c012be
It changes a global noop serializer from a global static to a local
function static that's constructed on first use.
Original change's description:
> Replace the wire serializer with a no-op impl on disconnect
>
> Now that the command serialization knows to no-op if
> GetCmdSpace returns nullptr, when the wire is disconnected,
> we can replace it with a no-op serializer that always returns
> nullptr.
>
> Bug: chromium:951558
> Change-Id: I7363fd10f529119e515eda0e743e1a7839049b9b
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/30000
> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
> Reviewed-by: Stephen White <senorblanco@chromium.org>
> Commit-Queue: Austin Eng <enga@chromium.org>
Bug: chromium:951558
Change-Id: I827cdbd212fa585b542fd4ea1eb9654eec6002c7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/30420
Reviewed-by: Stephen White <senorblanco@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
This patch adds the entry point of CreateReadyComputePipeline in both
dawn_native and dawn_wire.
TODOs:
1. Add more tests in dawn_unittests and dawn_end2end_tests.
2. Put the main logic of creating a pipeline into a separate thread.
BUG=dawn:529
TEST=dawn_end2end_tests
Change-Id: I7edd269a5422a8b85320a7f9173df925decba633
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/30060
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
And deprecate using ::Float in the bind group layout for
"shadow textures" in the pipeline (along with a deprecation test).
Adds the ability to be used with DepthComparison only to depth textures,
this could potentially a breaking change if users where doing
depth-comparison on float32 textures but that's not supported in WebGPU.
Bug: dawn:527
Change-Id: Ib28b0443e3002e0aa2811713b9e843c2417e13e7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/30240
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
This also introduces a per-aspect supportedComponentTypes that exactly
mirrors baseType for now but will contain additional bits in the future
(like DepthComparison for depth textures).
It is also a step towards being able to create single-aspect view of
depth-stencil textures to sample either the depth or the stencil
component.
Bug: dawn:527
Change-Id: I3ab224d07c136c682cc2993b9a8599237d318130
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/30103
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
This reverts commit e757c012be.
Reason for revert: Uses a static initializer
Original change's description:
> Replace the wire serializer with a no-op impl on disconnect
>
> Now that the command serialization knows to no-op if
> GetCmdSpace returns nullptr, when the wire is disconnected,
> we can replace it with a no-op serializer that always returns
> nullptr.
>
> Bug: chromium:951558
> Change-Id: I7363fd10f529119e515eda0e743e1a7839049b9b
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/30000
> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
> Reviewed-by: Stephen White <senorblanco@chromium.org>
> Commit-Queue: Austin Eng <enga@chromium.org>
TBR=cwallez@chromium.org,senorblanco@chromium.org,enga@chromium.org
Change-Id: I6549cfb27c6c5812e067ea23c6a706e84c78e1a6
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: chromium:951558
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/30380
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Removes validation preventing integer formats from being cleared to
>2^24. Adds a test that clears to the largest values for UINT32 and
SINT32 formats.
Bug: dawn:537
Change-Id: I8aabd36608138725c8ddbbedd50192c0978da99c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/30300
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Brandon Jones <brandon1.jones@intel.com>
Changes Device::Tick to return a boolean that denotes whether or not
Tick needs to be called again.
Bug: dawn:119
Change-Id: I9d4c7e291536d676b33fc61d652667c1fbff8c62
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/29980
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Brandon Jones <brandon1.jones@intel.com>
Now that the command serialization knows to no-op if
GetCmdSpace returns nullptr, when the wire is disconnected,
we can replace it with a no-op serializer that always returns
nullptr.
Bug: chromium:951558
Change-Id: I7363fd10f529119e515eda0e743e1a7839049b9b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/30000
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Previously Format::Type was used instead of wgpu::TextureComponentType
so that ::Other could server as a tag value. This was confusing and
almost the single use of ::Other.
In a follow-up CL the format baseType is changed to be a per-aspect
value, and Format::Type. This CL is a self-contained step in that
direction.
Bug: dawn:527
Change-Id: Ida834087f45a8fca17670ffe8ebd4d5c4f1cd423
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/30102
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
In follow-up CLs the aspect of texture views becomes more important as
it is used to query the texture format's base type and supported
componenet types.
Previously asking for the AspectInfo for wgpu::TextureAspect::All could
be ambiguous for depth-stencil formats. By using the internal bitfields
the constraint is much more clear that a single bit must be set.
Bug: dawn:527
Change-Id: Iebff40f28c4a6c38ebe5a7cccf62f8ab3363e4e3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/30101
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
In follow up CLs additional will be added to the AspectInfo, like the
supported component types.
Also simplify the logic for GetTexelInfo since all aspects are the first
aspects, except stencil which is always stencil8.
Bug: dawn:517
Change-Id: Iebbcb8a7f8fa2c4b7b06f65d6e4e8917c0a85366
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/30100
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
And use it to print the driver version at the start of
dawn_end2end_tests. This will help when figuring out issues
happening on CQ but not necessarily locally.
Bug: None
Change-Id: Ibdb9ab8cab53cc1e1cf8a807da53edeca616bed9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/29602
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
This CL adds support for chunking large commands by first serializing
large commands first into a separate buffer, and then sending the
buffer data chunk by chunk.
This code path is used for large writeBuffer and writeTexture, as well
as the inline memory transfer service for buffer mapping. The transfer
for writeBuffer and writeTexture will be optimized further in Chrome,
and the inline memory transfer service is currently used only in tests.
Bug: chromium:1123861, chromium:951558
Change-Id: I02491a44e653e2383174958d9c3d4a4db6fd7bde
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/28882
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
This also removes an unused param from the ValidateSPIRV method.
BUG=dawn:543
Change-Id: I369a8097ef49751cedbe6605989750a292027b6b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/29842
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Use QueueBase to track fences in flight and map requests so that they
can be resolved in the order they were added. Before these tasks were
separately tracked in FenceSignalTracker and MapRequestTracker, so tasks
would be resolving out of order.
Bug: dawn:404
Change-Id: I8b58fb72c99f43bc4593f56e08920d48ac506157
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/29441
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Natasha Lee <natlee@microsoft.com>
This allows empty scissors, so add a test for it.
This disallows scissor boxes that are bigger than the renderpass
attachment so remove an end2end test for that behavior.
Update the SetScissorRect validation tests.
Bug: dawn:542
Change-Id: I5b8578a4df1b94510a9356bd4007efddf2711588
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/29820
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
- Add WriteTimestamp and ResolveQuerySet on Metal
- Enable end2end tests of timestamp query on Metal
- Lazy initialize the distination buffer in ResolveQuerySet
- Update part of end2end tests to test from render pass instead of
command encoder due to we cannot write timestamp on CommandEncoder
without any copy commands on Metal.
Bug: dawn:434
Change-Id: Ie9217e1f5a00bc252d6293ef7521c2e343ba9259
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/29020
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Commit-Queue: Hao Li <hao.x.li@intel.com>
As a side-effect this allows empty viewports which need special handling
in Vulkan because it is not allowed to set width to 0 (but ok to set
height to 0).
Validation tests are updated to cover the new validation checks.
Most of the viewport end2end tests are rewritten because they didn't
pass the new validation.
A new end2end test is added to test various kinds of empty viewports to
cover the extra logic in the Vulkan backend.
Bug: dawn:542
Change-Id: I8bb25612eeed04162a6b942983167eacab3a1906
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/29681
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Use "protected" rather than "private" for the using declarations.
Bug: dawn:544
Change-Id: I1166016fd11d9e2b512f08194f4f4c3f628d0c27
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/29845
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
This is to match the upstream WebGPU spec.
Bug: dawn:445
Change-Id: I1a511ed9a2a04c7b95368ce724d69c128158f097
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/29360
Reviewed-by: Stephen White <senorblanco@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
The upstream Tint issues have been fixed and Tint has rolled. This CL
re-enables the disabled test.
Bug: tint:263
Change-Id: Id8a73e198c15c74c55dc9b26603f4a3850d995b3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/29680
Commit-Queue: dan sinclair <dsinclair@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
This is to match the upstream WebGPU spec.
Bug: dawn:445
Change-Id: I4246487247fdba8d90a119c1970d6d4df3235835
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/29361
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
This can be used to simplify some logic in Blink.
Bug: dawn:445
Change-Id: I9859c51bc95f564847035533426675188eb8ef99
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/29362
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
This is a reland of b04a92f01b
with the deletion of a duplicate exported function in dawn_wire that
was causing a compilation failure on Windows.
Original change's description:
> Add a per-thread proc table using thread local storage
>
> In situations where both dawn_wire and dawn_native are used on separate
> threads (Chrome with --single-process or --in-process-gpu), it's
> desirable to have a per-thread proc table so that the WebGPU C++ API can
> still be used. This eliminates classes of bugs with manual
> reference/release errors.
>
> This also changes many of the GetProcs functions to return const
> references to the static proc tables known at compile time, instead of a
> copy.
>
> Bug: none
> Change-Id: I8775bb715b312dd9476a1903fbd797d4b1302614
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/29240
> Reviewed-by: Stephen White <senorblanco@chromium.org>
> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
> Commit-Queue: Austin Eng <enga@chromium.org>
Bug: none
Change-Id: Id90e5372132cd93a2f8631c8185d0e71b01bc1af
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/29443
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
This reverts commit b04a92f01b.
Reason for revert: Build failed on win-archive-dbg; see:
https://chromium-review.googlesource.com/c/chromium/src/+/2450792
Original change's description:
> Add a per-thread proc table using thread local storage
>
> In situations where both dawn_wire and dawn_native are used on separate
> threads (Chrome with --single-process or --in-process-gpu), it's
> desirable to have a per-thread proc table so that the WebGPU C++ API can
> still be used. This eliminates classes of bugs with manual
> reference/release errors.
>
> This also changes many of the GetProcs functions to return const
> references to the static proc tables known at compile time, instead of a
> copy.
>
> Bug: none
> Change-Id: I8775bb715b312dd9476a1903fbd797d4b1302614
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/29240
> Reviewed-by: Stephen White <senorblanco@chromium.org>
> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
> Commit-Queue: Austin Eng <enga@chromium.org>
TBR=cwallez@chromium.org,senorblanco@chromium.org,enga@chromium.org
Change-Id: I4587b457b7b2dd5d3c7457065bf4e77b95af59d7
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: none
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/29442
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
In situations where both dawn_wire and dawn_native are used on separate
threads (Chrome with --single-process or --in-process-gpu), it's
desirable to have a per-thread proc table so that the WebGPU C++ API can
still be used. This eliminates classes of bugs with manual
reference/release errors.
This also changes many of the GetProcs functions to return const
references to the static proc tables known at compile time, instead of a
copy.
Bug: none
Change-Id: I8775bb715b312dd9476a1903fbd797d4b1302614
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/29240
Reviewed-by: Stephen White <senorblanco@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
In the WebGPU specification, validation errors for mapAsync take
precedence over the early-unmap or early-destroy promise resolution.
Change the client to wait for the mapAsync status from the server before
sending the cancelation through the callback. If the server sends back
an error, then it takes precedence over the client-side status.
Also adds tests for the updated semantic.
Bug: dawn:445
Change-Id: I7bf1d8bbb3cb62d73ab19ecdf0aad2963e854964
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/29300
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
ValidateOrSetAttachmentSize() was asserting that
textureSize.width >> attachment->GetBaseMipLevel() is nonzero.
This is not true for rectangular textures, where the smaller dimension
may hit the lower bound and must be be clamped at 1.
Fixed by calling GetMipLevelVirtualSize() which performs the clamp.
Added a test which exercises rectangular mipmapped textures as color
attachments. This required a few fixes to the test harness, which had
the same bug as that fixed in the code (assumes (width >> size) > 0).
Bug: dawn:535
Change-Id: Idde3b68feb14d8a241803d09a094b059d9935d91
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/29261
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Adds validation to ensure clear colors do not exceed 2^24 and a
corresponding unit test. Also removes intermediate float conversions
that are no longer necessary.
Bug: dawn:525
Change-Id: I020b98de85384c20da51158de79eab87f60dcf6d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/29040
Commit-Queue: Brandon Jones <brandon1.jones@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Since we are intending to ship using Tint for normalization, fuzzing
should include this transform.
BUG=dawn:531
Change-Id: Ica25c3bbdc6ff392d5e31361734de43fd1c12815
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/29180
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
For sampling, check that formats without 4 components sample them as
(0, 0, 0, 1) instead. For rendering, check that extra components output
by the shader are ignored.
Bug: None
Change-Id: Ib49fcaa58e984d821667e992d3ddb1bb093bdba0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/29061
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
This has been fixed by the layout transition fixes. The dedicated
memory bug doesn't seem relevant at this time.
Bug: dawn:200, dawn:206
Change-Id: I953a20850881f64f5ff5ddbede9aed3a835d22da
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/29123
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Fixed in the roll of Swiftshader.
Bug: dawn:483
Change-Id: I8baad1d8d61e7b99c01dc27f929da830ca30c8d3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/29081
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
This will prevent mixing it up with other serial types in the future.
Bug: dawn:442
Change-Id: I74e964708acc62eb0f33127cc48f1b9a7b171d11
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/28923
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
This will prevent mixing it up with other serial types in the future.
Bug: dawn:442
Change-Id: Ia1ec00572fa268e48349f7d9e39234ec8f5d3953
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/28961
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
This will prevent mixing it up with other serial types in the future.
Bug: dawn:442
Change-Id: I32f356c62f19ef29f3bf51c19873369fb817bb16
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/28960
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>