Commit Graph

2143 Commits

Author SHA1 Message Date
Corentin Wallez 094d1d4c05 Add Matrix chatrooms to README.md
Bug: None
Change-Id: I72f7df3326cc91d7306db13145cdae9e50982bf2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/20380
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-04-24 12:38:13 +00:00
Corentin Wallez cdf2d8de77 Deprecate BufferCopyView.rowPitch/imageHeight -> bytesPerRow/rowsPerImage
Bug: dawn:22

Change-Id: Ib4d93a73a6c40326d180f569fd51216c2d87df1e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/20201
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2020-04-24 10:02:43 +00:00
Corentin Wallez c244f53921 Add a size argument to Set[Vertex|Index]Buffer
Bug: dawn:22
Change-Id: I06a4fc2b651e5a4692893f710ca11785976c1fa4
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/20200
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2020-04-24 09:42:03 +00:00
Brandon Jones 635239faf8 Non-Local Residency 2: Implement Non-Local Management Logic
Implements logic for managing the NON_LOCAL memory segment for UPLOAD
and READBACK heaps on Non-UMA devices.

Bug: dawn:193
Change-Id: I2426bf6b5f7a7ccd4420f830f344379af9faf73c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/19901
Reviewed-by: Rafael Cintron <rafael.cintron@microsoft.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Brandon Jones <brandon1.jones@intel.com>
2020-04-23 21:50:32 +00:00
Corentin Wallez 409cf67207 Special-case GetDefaultQueue in the wire
Reland with a fix where commands only start being serialized by the
device after the first GetDevice() is called, not in the constructor.

This makes it so calling GetDefaultQueue always returns the same
object. It required updating various WireTests to account for the
additional wire calls.

Bug: dawn:22
Change-Id: Ibe43d84b25100f58a9ec5029a9341e400aec97f6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/19982
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2020-04-23 21:21:52 +00:00
Bryan Bernhart b46d002057 D3D12: Fix UBO and sampler heap encoding test.
The test failed to switch out because the same
bindgroups were being de-duped. This change encodes
as many bindgroups required to switch.

BUG=dawn:155

Change-Id: I238cd0cebf2f8372046fe0cf83a18570aca41761
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/20241
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
2020-04-23 20:36:22 +00:00
Austin Eng 642009261e Reland "Slab-allocate VkDescriptorSets"
This is a reland of 96c4019214

It includes a fix to add a dummy descriptor count if the
VkDescriptorPool would be empty, and adds a test that a bind group
with an empty bind group layout may be created and used.

Original change's description:
> Slab-allocate VkDescriptorSets
>
> This introduces a slab allocator for VkDescriptorSets which creates
> a VkDescriptorPool pre-allocated with multiple VkDescriptorSets per
> BindGroupLayout. In the future, we can deduplicate pools that have
> the same, or roughly the same, descriptor counts.
>
> This CL also removes the old DescriptorSetService and moves most of
> the functionality onto the DescriptorSetAllocator itself to keep
> the tracking logic in one place.
>
> Bug: dawn:340
> Change-Id: I785b17f4353fb3d40c9ccc33746600d6794efe7c
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/19320
> Reviewed-by: Austin Eng <enga@chromium.org>
> Commit-Queue: Austin Eng <enga@chromium.org>

Bug: dawn:340
Change-Id: Iabb744f110d0cab442bb857b31c87ba46bf0ad7a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/20321
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2020-04-23 19:56:32 +00:00
Rafael Cintron 0e9320b5b5 Use Ref<TextureBase> instead of TextureBase* in more places
To avoid accidental memory leaks on account of using raw pointers,
use Ref<TextureBase> as method return type except at Dawn interface
boundaries.

Change-Id: I6459062ee28984de2cb1d5a2059bc70cf82b2faf
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/19580
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Rafael Cintron <rafael.cintron@microsoft.com>
2020-04-23 19:47:12 +00:00
Sean Gilhuly c9e28b1463 Use dawn_has_build in dawn_component
//build/config/gcc:rpath_for_built_shared_libraries is being pulled in
on Skia Linux builds. Don't include it if //build isn't present.

Bug: chromium:1072449
Change-Id: I92f2d0ae0b4325ae672a86d6a38caf241929b65b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/20320
Commit-Queue: Sean Gilhuly <sgilhuly@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2020-04-23 16:24:42 +00:00
Corentin Wallez 7e972be121 Revert "Slab-allocate VkDescriptorSets"
This reverts commit 96c4019214.

Reason for revert: Breaks the roll, WebGPU CTS hits the
ASSERT(totalDescriptorCount > 0)

Original change's description:
> Slab-allocate VkDescriptorSets
> 
> This introduces a slab allocator for VkDescriptorSets which creates
> a VkDescriptorPool pre-allocated with multiple VkDescriptorSets per
> BindGroupLayout. In the future, we can deduplicate pools that have
> the same, or roughly the same, descriptor counts.
> 
> This CL also removes the old DescriptorSetService and moves most of
> the functionality onto the DescriptorSetAllocator itself to keep
> the tracking logic in one place.
> 
> Bug: dawn:340
> Change-Id: I785b17f4353fb3d40c9ccc33746600d6794efe7c
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/19320
> Reviewed-by: Austin Eng <enga@chromium.org>
> Commit-Queue: Austin Eng <enga@chromium.org>

TBR=cwallez@chromium.org,kainino@chromium.org,enga@chromium.org,bryan.bernhart@intel.com

Change-Id: Icb58485f1080eab79b24fbcd834a89fc6206b80e
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: dawn:340
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/20280
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-04-23 12:41:03 +00:00
Yunchao He 21d753a053 Read and write usage in compute pass is valid
Resource usage tracking in compute pass is per dispatch. So readable
and writeable usages in pass granularity may be valid.

This patch also removes ComputePassValidationTests.cpp because it
is duplicated with ResourceUsageTrackingTests.cpp. The former actually
contains resource usage tracking tests only, and the latter is also
for the same purpose and it is much more comprehensive.

Bug: dawn:358

Change-Id: I53f8906660b348eeff4f2a061e3b829d1c2ceab8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/20122
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
2020-04-23 00:15:50 +00:00
Bryan Bernhart 7434b2c67d D3D12: Enable sub-allocation for RTV/DSV heaps.
Uses the staging descriptor allocator to enable
sub-allocation for RTV/DSVs.

This change also simplifies CPU descriptor heap
 management for render-passes:
- Allocating slot-by-slot removes extra attachment
 pass.
- No need for the slower direct allocation allocator.
- Move RP creation of view handles into RP builder.

BUG=dawn:155

Change-Id: I508492a2e56a897bf8c85f9a45cd13f62fa0a2ef
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/20042
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2020-04-22 23:57:30 +00:00
Austin Eng 96c4019214 Slab-allocate VkDescriptorSets
This introduces a slab allocator for VkDescriptorSets which creates
a VkDescriptorPool pre-allocated with multiple VkDescriptorSets per
BindGroupLayout. In the future, we can deduplicate pools that have
the same, or roughly the same, descriptor counts.

This CL also removes the old DescriptorSetService and moves most of
the functionality onto the DescriptorSetAllocator itself to keep
the tracking logic in one place.

Bug: dawn:340
Change-Id: I785b17f4353fb3d40c9ccc33746600d6794efe7c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/19320
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2020-04-22 23:22:40 +00:00
Brandon Jones f56f19059b Non-Local Residency 1: Get Non-Local Memory Info
Adds functionality to query VideoMemoryInfo for the NON_LOCAL memory
segment.

Bug: dawn:193
Change-Id: I63c2f5a649c37617e7b39a60faa2d3b5b5077156
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/19900
Commit-Queue: Brandon Jones <brandon1.jones@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2020-04-22 21:57:00 +00:00
Rafael Cintron b4eccc8227 Allow Ref<Derived> -> Ref<Base> assignment, and move operations
Previous to this change, you were unable to assign or move Ref<Derived>
to a Ref<Base>.

This change addresses the problem by introducing <typename U> versions
of assignment, copy and move methods. nullptr_t specific ones were
also added to disambiguate things for the compiler.

Bug:dawn:390
Change-Id: Ib5d44231e26db35de33d63c67b36b5bf411a3540
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/20121
Commit-Queue: Rafael Cintron <rafael.cintron@microsoft.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2020-04-22 20:34:00 +00:00
Austin Eng d4302437c9 Add depth texture sampling and tests for only depth32float
This is currently the only depth format that can be sampled.

Bug: dawn:367
Change-Id: Ie35c3f7eeee03661838e301453f387ae99e671d9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/19702
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2020-04-22 19:54:00 +00:00
Jiawei Shao 64fcf3909a Allow one texture as write-only storage and sampled in one compute pass
This patch enables one texture to be used as both write-only storage
texture and sampled texture in one compute pass.

Note that while we don't need to check the usage scope of a texture in
the whole compute pass scope, we still need to verify one texture cannot
be bound to multiple bindings that are used in one dispatch at the same
time. This check will be added in the following patches.

This patch also adds tests to ensure a texture can be used as the
following binding types in one compute pass:
- read-only storage + sampled
- write-only storage + sampled
- read-only storage + write-only storage

BUG=dawn:267
TEST=dawn_unittests

Change-Id: Ibff2b005a5269a0bfa254e0417de4920758add39
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/20120
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2020-04-22 00:55:43 +00:00
Bryan Bernhart c133cab158 D3D12: Remove increment during bindgroup population.
Simplifies descriptor heap allocations by removing increment which is
no longer required by Populate().

BUG=dawn:155

Change-Id: I1d9cd2c607691dc1bcffddd82aa46a10c2bf6fd3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/20048
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
2020-04-21 22:07:59 +00:00
Rafael Cintron f204cf2c4f Add Ref<T> specialization for Result
Ref<T> specialization will allow us to, in a future change, return
Result<Ref<T>> instances from Create methods while still keeping the
tagged pointer optimization.

Change-Id: I20c764358af22ba1dc53458d59b0b2b4770a0c6a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/19801
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Rafael Cintron <rafael.cintron@microsoft.com>
2020-04-21 17:27:00 +00:00
Corentin Wallez fee2783cb0 Deprecate ShaderModuleDescriptor.code in favor of chained descriptor
This also adds the definition of the WGSL sub descriptor but forbids
using it for now.

Bug: dawn:22
Change-Id: I0514eec95bbcda28911547d6bda4d5257b62432b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/19865
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2020-04-21 08:04:48 +00:00
Corentin Wallez 21744d0fb8 Make all backend::ShaderModule get SPIRV from the frontend
This will make it easier to support SPIRV as a chained sub-descriptor of
ShaderModuleDescriptor in follow-up CLs.

Also fix a couple style and formatting issues.

Bug: dawn:22
Change-Id: Iddaf1f87edee65687e17670b70024835918a0382
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/19864
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2020-04-21 07:57:30 +00:00
Corentin Wallez 3966eb1175 Deprecate BG[L]Desc::binding[s|Count] in favor of entr[ies|yCount]
Bug: dawn:22

Change-Id: I02188d70103a1bee25b9b2024a2ea9f785656236
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/19862
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-04-21 07:36:30 +00:00
Ryan Harrison be08000cb5 Roll third_party/shaderc/ a10a0b334..ced9c72d0 (2 commits)
a10a0b3349..ced9c72d00

$ git log a10a0b334..ced9c72d0 --date=short --no-merges --format='%ad %ae %s'
2020-04-20 rharrison Add support for options.hlsl.nonwritable_uav_texture_as_srv (#1048)
2020-04-20 rharrison Rolling 6 dependencies and update expectations (#1047)

Created with:
  roll-dep third_party/shaderc

Change-Id: I1a1f22266c9efcb941c55d96e5611708e28500ab
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/20100
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
2020-04-21 03:50:00 +00:00
Jiawei Shao e89b48768b Validate texture usage scope with storage textures in one render pass
This patch adds the validation rules on the texture usage scope with
storage textures in one render pass.
1. Write-only storage cannot be used in combination with anything else
in the same render pass.
2. Sampled and read-only storage are allowed to be used in the same
render pass.

This patch also adds dawn_unittests to test the storage texture usage
scope in one render pass:
1. read-only or write-only storage only
2. read-only or write-only storage + sampled
3. read-only or write-only storage + output attachment
4. read-only + write-only

This patch also removes kWritableBufferUsages as it is not used in Dawn
at all.

BUG=dawn:267
TEST=dawn_unittests

Change-Id: Ib2a0f06ec8d183c5f812f87459c6b1b8f79937e0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/19820
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2020-04-21 00:48:10 +00:00
Jiawei Shao d543d58760 Allow using write-only storage textures in fragment shader stage
This patch enables the use of write-only storage textures in fragment
shader stage after the new decision in WebGPU CG.

BUG=dawn:267
TEST=dawn_unittests

Change-Id: Ia1884e5d1a8e63cf992d3518df7375c2b3a72c41
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/19784
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2020-04-21 00:43:30 +00:00
Austin Eng 7817a9aafe Reland "Add ComparisonSampler binding type and validation tests"
This is a reland of 6d9e4f8076
Now that the Chromium-side API change has landed, this CL can land.

Original change's description:
> Add ComparisonSampler binding type and validation tests
>
> Bug: dawn:367
> Change-Id: Iba1d3d03f6247a356b6f3fabfe7a7ba3c0753171
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/18423
> Reviewed-by: Austin Eng <enga@chromium.org>
> Commit-Queue: Austin Eng <enga@chromium.org>

Bug: dawn:367
TBR=cwallez@chromium.org,kainino@chromium.org
Change-Id: I325d096e7ce092d17833429c3f54ef7c71189739
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/20045
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2020-04-20 23:43:20 +00:00
Rafael Cintron 7e8385c183 Move and improve RefCounted
- Move RefCounted to common (from dawn_native) so that we can use
it from additional places.
- Use EXPECT_ macros instead of ASSERT_ in RefCounted tests for
improved logging on failures.
- Add a missing test for Ref::Detach.
- Plug memory leak in RaceOnReferenceRelease

Change-Id: Iaa7b11b5a6fa146e3c322143279a21a4ac027547
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/19903
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Rafael Cintron <rafael.cintron@microsoft.com>
2020-04-20 17:36:22 +00:00
Corentin Wallez 8edb723dea Revert "Add ComparisonSampler binding type and validation tests"
This reverts commit 6d9e4f8076.

Reason for revert: Breaks the roll in Chromium, gpu_sampler.cc must first be
fixed to use the new undefined value, before this can be landed.

Original change's description:
> Add ComparisonSampler binding type and validation tests
> 
> Bug: dawn:367
> Change-Id: Iba1d3d03f6247a356b6f3fabfe7a7ba3c0753171
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/18423
> Reviewed-by: Austin Eng <enga@chromium.org>
> Commit-Queue: Austin Eng <enga@chromium.org>

TBR=cwallez@chromium.org,kainino@chromium.org,enga@chromium.org

# Not skipping CQ checks because original CL landed > 1 day ago.

Bug: dawn:367
Change-Id: Ic071a601df2063bd2da5388b2e75c1a121924a69
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/19983
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-04-20 17:21:52 +00:00
Ryan Harrison 24730cde43 Rolling 3 dependencies
Roll third_party/glslang/ 4d2298bfd..3f4e5c456 (2 commits)

4d2298bfd7..3f4e5c4563

$ git log 4d2298bfd..3f4e5c456 --date=short --no-merges --format='%ad %ae %s'
2020-04-19 63069047+pmistryNV Add support for extension GL_ARB_shader_image_size (#2185)
2020-04-17 63069047+pmistryNV Add support for extension GL_ARB_shader_bit_encoding (#2183)

Roll third_party/shaderc/ 1926de063..a10a0b334 (2 commits)

1926de0638..a10a0b3349

$ git log 1926de063..a10a0b334 --date=short --no-merges --format='%ad %ae %s'
2020-04-14 rharrison Add warning signs about unsupported downloads (#1041)
2020-04-14 rharrison Rolling 5 dependencies and updating expectations (#1044)

Roll third_party/spirv-cross/ 54658d625..f38cbeb81 (4 commits)

54658d6255..f38cbeb814

$ git log 54658d625..f38cbeb81 --date=short --no-merges --format='%ad %ae %s'
2020-04-20 post MSL: Allow removing clip distance user varyings.
2020-04-18 godlike Reflection: Add specialization constant name
2020-04-15 cdavis MSL: Force disabled fragment builtins to have the right name.
2020-04-15 cdavis MSL: Only disable output variables in fragment shaders.

Created with:
  roll-dep third_party/SPIRV-Tools third_party/glslang third_party/shaderc third_party/spirv-cross third_party/spirv-headers

Change-Id: I59f8da3a7957f06ea99bd9f2f6bf73808b7e489e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/19951
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
2020-04-20 15:38:50 +00:00
Corentin Wallez 5e088591ca Revert "Special-case GetDefaultQueue in the wire"
This reverts commit f93791ab62.

Reason for revert: breaks gl_tests on roll.

Original change's description:
> Special-case GetDefaultQueue in the wire
> 
> This makes it so calling GetDefaultQueue always returns the same
> object. It required updating various WireTests to account for the
> additional wire calls.
> 
> Bug: dawn:22
> 
> Change-Id: I8c74374b7c732b8bb7d0490bbc740dee0d2dface
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/19726
> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
> Reviewed-by: Austin Eng <enga@chromium.org>
> Reviewed-by: Kai Ninomiya <kainino@chromium.org>

TBR=cwallez@chromium.org,kainino@chromium.org,enga@chromium.org

# Not skipping CQ checks because original CL landed > 1 day ago.

Bug: dawn:22
Change-Id: Id2f051b1d4be64a6e16ee8bbe998d72028660334
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/19980
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-04-20 15:33:20 +00:00
Corentin Wallez 98334dfdf7 Deprecate BGLEntry::textureDimension in favor of viewDimension
Bug: dawn:22
Change-Id: Ibc58be789e3d3322fcd9cef92b1942c0e0b79090
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/19861
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2020-04-20 08:10:10 +00:00
Yunchao He 99655bcf85 Add validation tests for resource usage tracking - 3
This patch adds validation tests for invisible and unused bindings.

The tests create bindings for compute, fragment and none stage. So,
only some bindings are visible for a particular render/compute pass.
In addition, some visible bindings in bind groups are not used by
pipeline. But resources of all bindings in bind groups (including
invisible/unused bindings) should be tracked, in order to identify
resource usage conflicts.

Bug: dawn:365

Change-Id: Ibb8d45a1a7b69891a17b4949147a16ada4ed6bd8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/18120
Commit-Queue: Yunchao He <yunchao.he@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2020-04-18 05:41:58 +00:00
Corentin Wallez 59382b7d3f Use python3 for all of Dawn's python scripts
Bug: dawn:389
Change-Id: I5034ab2791f0cca0b7690eae5f4d7f4e6efc4bd9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/19863
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-04-17 20:43:07 +00:00
Austin Eng 6d9e4f8076 Add ComparisonSampler binding type and validation tests
Bug: dawn:367
Change-Id: Iba1d3d03f6247a356b6f3fabfe7a7ba3c0753171
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/18423
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2020-04-17 20:14:17 +00:00
Austin Eng d6a5431304 Add default Undefined sampler compare function
Bug: dawn:367
Change-Id: I27ee54b0117c90dd554690e4fabc939d679c4005
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/18422
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2020-04-17 19:32:07 +00:00
Corentin Wallez f93791ab62 Special-case GetDefaultQueue in the wire
This makes it so calling GetDefaultQueue always returns the same
object. It required updating various WireTests to account for the
additional wire calls.

Bug: dawn:22

Change-Id: I8c74374b7c732b8bb7d0490bbc740dee0d2dface
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/19726
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2020-04-17 17:09:07 +00:00
Corentin Wallez 8a437947a8 Introduce Device::GetDefaultQueue and deprecate CreateQueue
This makes all backends register the default queue at device
initialization time, so that the same queue is returned by
each call to GetDefaultQueue.

All usages of CreateQueue are replaced by GetDefaultQueue
except a couple ones that could use the queue initialized by
DawnTest::SetUp.

A deprecation warning mechanism is added so that users of Dawn
can now that they should upgrade their usage of the API. It also
comes with a backdoor so we can test that they are emitted.

New DeprecatedAPITests are added that will contain tests for
deprecated APIs, and will also check that deprecation warnings
are produced.

The special casing of GetDefaultQueue in the wire will be done
in a follow-up CL to ease the review. It happens to work through
the regular wire mechanisms at the moment but returns a different
object on each GetDefaultQueue call.

Bug: dawn:22

Change-Id: I78dc1fa474769674278d30040e8d05c658b88360
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/19724
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-04-17 16:45:17 +00:00
Corentin Wallez 9f5a1c5141 BUILD.gn: Remove leftover temporary test target.
This target was forgotten in the previous cleanup.

Bug: chromium:1064305
Change-Id: Ibf35df4393927ac8cc08d4965b8b8098c36e4bd3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/19860
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-04-17 16:05:09 +00:00
Corentin Wallez 193316c887 Rolling 2 dependencies
Roll third_party/vulkan-loader/ 3f7e3cbf3..50eaecd72 (2 commits)

3f7e3cbf33..50eaecd721

$ git log 3f7e3cbf3..50eaecd72 --date=short --no-merges --format='%ad %ae %s'
2020-04-16 cwallez BUILD.gn: Generate libvulkan.so.1 on Linux
2020-04-15 charles tests: fix non-msvc windows test building

Roll third_party/vulkan-validation-layers/ 1533266ea..7e1fb3d60 (8 commits)

1533266eac..7e1fb3d602

$ git log 1533266ea..7e1fb3d60 --date=short --no-merges --format='%ad %ae %s'
2020-04-16 souravp tests: Add new tests for VkRayTracingPipelineCreateInfo
2020-04-10 souravp layers: RayTracingPipelineCreateInfo validation
2020-04-16 s.fricke tests: Fixes crashing some Android devices
2020-04-12 git layers: fix logic error in semaphore validation
2020-04-06 s.fricke layers: Add full Format Feature tracking support
2020-04-10 tony gpu: Fix typos in debug_printf.md
2020-04-14 petr_kraus layers: Add missing skip handling to commands
2020-04-16 cwallez Fix build-gn/generate_vulkan_layers_json.py on Mac

TBR=enga@chromium.org
Bug: dawn:388

Created with:
  roll-dep third_party/vulkan-loader third_party/vulkan-validation-layers

Change-Id: I3ea9e87d231be5c15e9f74de4df7830edada3776
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/19840
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-04-17 09:18:35 +00:00
Corentin Wallez df3e9ba5e3 Roll third_party/swiftshader/ 63ed0e445..d25ce8725 (48 commits)
https://swiftshader.googlesource.com/SwiftShader/+log/63ed0e445fa5..d25ce8725224

$ git log 63ed0e445..d25ce8725 --date=short --no-merges --format='%ad %ae %s'
2020-04-15 digit Fix LLVM-based Arm64 build.
2020-04-16 bclayton CMakeLists: Enabled more clang warnings.
2020-04-16 bclayton Device/Blitter: Initialize filter3D fields
2020-04-15 digit Fuchsia: Add LLVM 10.0 configuration headers.
2020-04-16 amaiorano CMake: fix PowerVR_Examples build
2020-04-16 amaiorano Don't fail build if Vulkan headers are different
2020-04-15 amaiorano CMake: fix add_subdirectory(SwiftShader) when CMAKE_BUILD_TYPE is set in parent project
2020-04-15 amaiorano CMake: make submodule initialization work for add_subdirectory(SwiftShader)
2020-04-15 amaiorano CMake: fix add_subdirectory(SwiftShader)
2020-04-15 amaiorano CMake: use directory variables consistently
2020-04-15 amaiorano CMake: make root compile options and link libraries private
2020-04-15 bclayton VkSemaphore: Unlock/Lock the mutex outside the blocking_call.
2020-04-16 bclayton Regres: Include a better error message when git add fails.
2020-04-16 bclayton Regres: Avoid dereferencing a nil on process timeout.
2020-04-15 bclayton Make memoryPageSize() functions thread-safe.
2020-04-14 bclayton Vulkan: Move SpecializationInfo to own file.
2020-04-16 bclayton Fix chrome autorollers
2020-04-04 bclayton Reimplement LRUCache, fold away LRUSnapshotCache, add tests.
2020-04-14 amaiorano CMake: split out turbo-cov target
2020-04-14 amaiorano CMake: split out test and benchmark targets
2020-04-08 bclayton VkPipelineCache: Do not publically expose internal mutexes
2020-04-14 bclayton CMake: Fix build when building with `SWIFTSHADER_ENABLE_VULKAN_DEBUGGER`
2020-04-14 sugoi Fix fragments depth values not being clamped
2020-04-08 amaiorano CMake: split out Vulkan sources into separate CMakeLists
2020-04-13 bclayton Device: Rename RoutineCacheT to RoutineCache
2020-04-14 bclayton Device: Don't inherit [Vertex,Setup,Pixel]Processor.
2019-09-09 digit [vulkan] Implement VK_FUCHSIA_external_memory extension.
2020-04-09 capn Reuse Store logic for Modf and Frexp output parameters
2020-04-09 capn Separate Operand store logic from EmitStore()
2020-04-09 capn Only store component count in Operand
2020-04-14 capn Rename size/sizeInComponents to componentCount
2020-04-09 capn Use the type and result ID helpers
2020-04-08 capn Obtain type ID from instruction
2020-04-08 capn Add helper methods for obtaining type and result ID
2020-04-11 bclayton LLVMReactor: Replace deprecated CreateCall overload
2019-11-19 digit [cmake] Add support for CMAKE_SYSTEM_NAME == "Fuchsia"
2020-04-08 capn Rename GenericValue to Operand
2020-04-09 bclayton CMake: Fix linux build with SWIFTSHADER_BUILD_PVR
2020-04-09 bclayton Vulkan/Debug: Fix clang-10 warning
2020-04-09 bclayton third_party/cppdap: Roll forward to 4dcca577
2020-04-08 cwallez Clamp _SNORM formats to -1.0
2020-04-08 sugoi Remove debug only code limiting the number of primitives
2020-04-08 bclayton Regres: Post coverage results even if the test lists have not changed.
2020-04-07 amaiorano CMake: split out all src/OpenGL targets into their own CMakeLists
2020-04-06 amaiorano CMake: split out SwiftShader GL deps into separate files
2020-04-06 amaiorano CMake: clean up dependencies
2020-04-06 bclayton Add SystemBenchmarks.
2020-04-07 bclayton VkCommandBuffer: Remove static Cast() method

Created with:
  roll-dep third_party/swiftshader

TBR=enga@chromium.org
Bug: dawn:283
Change-Id: I5326bced6a4863ae780cafdbaf06060ef55aaf27
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/19841
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-04-17 09:17:55 +00:00
Corentin Wallez 9c79dc050e Vulkan: Use VK_LAYER_KHRONOS_validation
This layer replaces VK_LAYER_LUNARG_standard_validation that is now
deprecated.

Bug: dawn:388
Change-Id: I488c175b997434a8e22deecfba3fc89495969cbc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/19722
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-04-17 08:24:45 +00:00
Corentin Wallez 0925720ecb Add the Vulkan loader as an optional dependency and use it on Mac
On macOS we can't rely on having the Vulkan loader installed in the
system. So we add the Vulkan loader as an optional dependency of Dawn
and use it on macOS when building Dawn in standalone with Vulkan
support.

Usage of building our own loader might broaden if the loader gains
features that are useful on other OSes. For example the ability to pass
in the "root ICD" entrypoint to the loader so we can have both
Swiftshader and the system driver at the same time.

Bug: dawn:388

Change-Id: I7ade4961cce0463c66846ad17aebf95224f1afcc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/19723
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-04-17 08:22:25 +00:00
Brandon Jones 53f694b34a Fix ASAN violation when a heap outlives the ResidencyManager
It's possible for a heap in the residency LRU to outlive the
ResidencyManager. When this happens, some heap in the LRU will be
referencing the LRU head node. On destruction, the outstanding heap
will attempt to access the LRU head node after the memory has been
freed. This commit removes the LinkedList head node from the list
within the LinkedList destructor to fix the bug.

Bug: dawn:387
Change-Id: I13617d1b4e464e1541f989f31caecd4305037019
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/19581
Reviewed-by: Rafael Cintron <rafael.cintron@microsoft.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Brandon Jones <brandon1.jones@intel.com>
2020-04-16 23:59:03 +00:00
Brandon Jones 82ae680ccc Residency Bug: Always Attempt To Evict To Under Budget
In the case that a previous submit to the GPU required Dawn to exceed
the residency budget, Dawn must attempt to get back under budget the
next time EnsureCanMakeResident is called. This CL fixes a bug where we
only evicted the current size needed to be resident, which would
incorrectly raise the budget when a submit to the GPU required us to
exceed the budget.

Bug: dawn:193
Change-Id: I04649056e9eecce1fc6b5759c889b52a4f1b4594
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/19440
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Brandon Jones <brandon1.jones@intel.com>
2020-04-16 23:52:23 +00:00
Austin Eng 3aa5be9749 Print the failing statement in ASSERT_DEVICE_ERROR
Makes it easier to track where and why a test failed.

Bug: none
Change-Id: Icdccde97db68c32c35af6c044a3eacd4d4978b61
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/19701
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2020-04-16 21:36:33 +00:00
Bryan Bernhart 319672791e D3D12: Remove ComPtr from d3d12::Device::GetD3D12Device()
Accessing the d3d device using COM needlessly
refcounts. This is a particular issue in areas
that frequently access the d3d device like
Populate().

BUG=dawn:155

Change-Id: I24e83093623afd02fa592d8ec0c404b4571c374b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/19703
Reviewed-by: Rafael Cintron <rafael.cintron@microsoft.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
2020-04-16 18:59:53 +00:00
Corentin Wallez 3741f7373c Factor compilation of ~MockProcTable in mock_webgpu.cpp
GMock generates a lot of code in the destuctor of mock classes, so
factor that in mock_webgpu.cpp instead of compiling the code once for
each file including mock_webgpu.h.

Bug: None
Change-Id: I2b5984e911020eb33457bde9c6a45beaa93b3071
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/19725
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2020-04-16 18:08:23 +00:00
Corentin Wallez 955f8a37cc Rolling 2 dependencies
Also adds build_overrides for [vulkan_]use_x11 that are now needed for
these deps.

Roll third_party/vulkan-headers/ d287523f4..e01f13e1f (20 commits)

d287523f48..e01f13e1f7

$ git log d287523f4..e01f13e1f --date=short --no-merges --format='%ad %ae %s'
2020-04-07 oddhack Update for Vulkan-Docs 1.2.137
2020-04-06 devrel Update README.md with warning of pending header changes
2020-03-24 oddhack Update for Vulkan-Docs 1.2.136
2020-03-17 oddhack New include file with provisional extension interfaces (those interfaces not aliased by promoted-from APIs, at least).
2020-03-17 oddhack Update for Vulkan-Docs 1.2.135
2020-03-06 oddhack Update for Vulkan-Docs 1.2.134
2020-02-15 oddhack Update for Vulkan-Docs 1.2.133
2020-01-21 oddhack Update for Vulkan-Docs 1.2.132
2020-01-14 oddhack Update for Vulkan-Docs 1.2.131
2019-11-14 flibitijibibo GN: Make PLATFORM_XCB optional, based on a user-defined variable.
2019-12-09 oddhack Update for Vulkan-Docs 1.1.130
2019-11-25 oddhack Update for Vulkan-Docs 1.1.129
2019-11-21 mark build: Clarify Windows build instructions
2019-11-18 oddhack Update for Vulkan-Docs 1.1.128
2019-11-05 jmadill GN: Add support for Google Games Platform.
2019-10-25 8729214+jonahryandavis build: BUILD.gn missing defines for MacOS
2019-11-03 oddhack Update for Vulkan-Docs 1.1.127
2019-10-28 shannon vulkan: Fix typo for `operator==` in `vulkan.hpp`
2019-10-25 shannon vulkan: Update `vulkan.hpp` for VS2015 VT fix
2019-10-21 oddhack Update for Vulkan-Docs 1.1.126

Roll third_party/vulkan-validation-layers/ 237d818e8..1533266ea (553 commits)

237d818e81..1533266eac

$ git log 237d818e8..1533266ea --date=short --no-merges --format='%ad %ae %s'
2020-04-08 lionel.g.landwerlin Validate blending on color attachment without blending support
2020-03-03 mark scripts: Some validation-stats cleanup and update
2020-04-09 petr_kraus tests: Remove mock workarounds for vkAcquire
2020-04-09 s.fricke layers: Update AHB to Android Q and better logging
2020-04-14 mark test: Temporarily disable AHBCreateImageView test
2020-04-13 jzulauf layers: Add missing WaitSemaphores (KHR/not) entry
2020-04-13 petr_kraus layers: Add missing instance chassis locks
2020-04-06 s.fricke tests: Add support for VUID 02261 and 02262
2020-04-06 s.fricke layers: Add support for VUID 02261 and 02262
2020-04-06 s.fricke layers: Fix general external AHB tracking
2020-04-09 peter.griffin layers: Silence expected GCC warning
2020-04-09 rgarcia layers: Take separate stencil usage flags into account
2020-04-13 mark practices: Fix typo in message output
2020-04-10 mark practices: Avoid VertexInputState checks when using mesh shdrs
2020-04-10 mark tests: Revert "Remove MockICD workarounds in instanceless"
2020-04-10 charles docs: Suggest disabling validation with debug printf
2020-04-09 shannon build: Update known-good files for 1.2.137 header
2020-04-10 mark scripts: Allow clean-repo to work on empty directories
2020-04-10 mark tests: Fix rebasing error in multi-instance test
2020-04-09 mark corechecks: Stringstream can take strings natively
2020-04-09 mark layers: Removed redundant helper function
2020-04-09 mark corechecks: Normalize stringstream message output
2020-04-09 mark layers: Update FormatHandle to use stringstream
2020-04-09 mark corechecks: Fixed bad handle formats in descriptor_sets
2020-04-05 petr_kraus tests: Add multiple instance creation test
2020-04-08 petr_kraus tests: Remove MockICD workarounds in instanceless
2020-04-07 petr_kraus tests: Simplify device extension filtering
2020-04-07 petr_kraus tests: Expect VK_INCOMPLETE from pd enumeration
2020-04-04 petr_kraus tests: Remove commented code and issues
2020-03-31 petr_kraus tests: Add some instance checks
2020-04-02 petr_kraus tests: Refactor the test framework
2020-04-10 lionel.g.landwerlin Add validation for new performance query reset VUID 02863
2020-02-18 lionel.g.landwerlin Rework performance query validation
2020-02-18 lionel.g.landwerlin layers: record reset queries in state tracker
2020-04-10 lionel.g.landwerlin tests: fix incorrect/missing reset of performance queries
2020-04-09 mikes scripts: update_deps.py always pass -A on Windows
2020-04-09 mark scripts: Fix --clean-repo for read-only files
2020-04-07 mark build: Add blurb for using update_deps to change architectures
2020-04-08 s.fricke tests: Add disjoint bindImageMemory VUID
2020-04-08 s.fricke tests: Move tests to BindInvalidMemoryYcbcr
2020-04-08 s.fricke layers: Add disjoint bindImageMemory VUID
2020-04-09 s.fricke Add Documentation about writing tests
2020-04-09 mikes scripts: BP skip vkEnumerateInstanceVersion
2020-04-07 tony layers: Don't remove container contents during iteration
2020-04-07 mikes layers: Fix operator= recursion
2020-04-06 mikes layers: GCC -Wignored-qualifiers warning
2020-04-06 mikes layers: GCC -Wdeprecated-copy warning
2020-04-06 s.fricke tests: Add PhysicalDeviceFormatProperties2 for Device Profile API
2020-04-03 tony tests: Fix extraneous errors
2020-04-03 tony layers: Fix error message
(...)
2019-11-01 camden CMake: Add vklayertests_best_practices.cpp to CMake
2019-11-01 camden layers: Remove DrawCmd perf warning from Buf Val
2019-10-16 camden layers: Add DrawCmd perf warning to Best Practices
2019-11-12 mark tests: Verify reset/use of qpool in different command buffers
2019-11-13 mark corechecks: Enable querystate tracking across multiple submitInfos
2019-11-12 tony tests: Add mechanism to deal with duplicate errors
2019-11-11 mark tests: Add secondary CB VkSubmitInto validation check
2019-11-11 mark corechecks: Add secondary CB VU check
2019-11-11 mark corechecks: Fix propagation of skip in CB state validation
2019-11-12 mark build: Add VUID coverage text file to AppVeyor artifacts
2019-10-28 pdaniell tests: Add tests for VK_KHR_separate_depth_stencil_layouts
2019-10-16 PDANIELL layers: Add support for VK_KHR_separate_depth_stencil_layouts
2019-11-05 shannon build: Update known-good for 1.1.127 header
2019-11-04 jbolz layers: Update ValidateShaderStageInputOutputLimits to new spec rules
2019-11-01 mark cmake: Restore creation of standard validation json file
2019-08-21 jmacnak tests: Add RT shader group tests
2019-08-21 jmacnak layers: Add RT shader group validation
2019-10-30 mikes tests: Add macOS loader filename
2019-10-25 locke tests: Swapchain image layout
2019-10-28 locke layers: Swapchain pluarl bound_images
2019-09-27 tony gpu: Add more positive tests
2019-10-29 mark tests: Remove android limits workaround
2019-10-28 mark tests: Allow hw limits to override baked-in test GL limits
2019-10-28 bob Android: Make tests more reliable
2019-10-25 shannon build: Update known-good commits for SDK 126
2019-10-09 jeremy layers: Fix attachment unused false positive
2019-10-23 mark tests: Exclude GetomInputOutputComps limit test from Android
2019-10-23 mark tests: Fix filter key for shaderc failure messages
2019-10-16 camden layers: best_practices-Fix MemoryFree Exception
2019-10-16 camden layers: Initialize numMemObjects in BP
2019-08-16 jeremy layers: Validate specialization constants
2019-10-11 jeremy build: Update glslang
2019-10-24 mark layers: Removed obsolete layer-specific readme file
2019-10-24 mark docs: Add layer configuration doc, shared with the SDK
2019-10-23 jbolz tests: Add tests for externsync descriptorset updates
2019-10-23 jbolz layers: Relax UPDATE_AFTER_BIND externsync rules in ThreadSafety
2019-10-23 bob tests: Don't filter logcat messages
2019-10-21 shannon build: Update known-good for 1.1.126 header
2019-10-22 jbolz tests: Test CmdTraceRays with no descriptor set bound
2019-10-22 jbolz layers: Add PreCallValidateCmdTraceRaysNV
2019-10-07 locke tests: Catch the error in QueueSubmit
2019-09-30 locke layers: Check in QueueSubmit
2019-09-26 locke layers: Validate DescriptorSet Binding data
2019-10-20 jbolz tests: Add tests for ValidateEventStageMask
2019-10-20 jbolz layers: Move event/query Updates to PostCallRecordQueueSubmit
2019-09-26 jessehall layers: Check exts against required core versions
2019-09-25 jessehall layers: Add VK_KHR_spirv_1_4 validation
2019-10-17 mikes build: Add missing X11 option to GN overrides
2019-10-17 tobine build:Add VK_USE_PLATFORM_XLIB_KHR for x11
2019-10-03 emanuele.dallalonga corechecks: Fix ValidateImageBarrierAttachment resource search

Created with:
  roll-dep third_party/vulkan-headers third_party/vulkan-validation-layers

Bug: dawn:388

Change-Id: I5cefd0511af937897291644acb266f20efec66cc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/19721
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-04-16 17:24:16 +00:00
Corentin Wallez f941205370 Use new gmock MOCK_FUNCTION macro.
Bug: None
Change-Id: If436fbf5c2392051caeadfc4a7482544d565b597
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/19720
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-04-16 16:39:06 +00:00
Corentin Wallez d3bbcc3334 Correctly support setSubData of 0 bytes.
DynamicUploader/RingBuffer were incorrectly assuming that they could not
get empty allocation requests. Fix this and add a test.

The test also surfaced a bug in the Metal backend where the command
recording context could be left with a blit encoder open that was not
properly handled on device shutdown.

Bug: chromium:1069076
Change-Id: I9793b37142bd509254ce2894fa9f6208e9a68048
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/19291
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2020-04-16 09:51:26 +00:00