Jack Andersen
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4fb95046a8
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Add shader dump to Metal compile failure
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2017-01-29 18:14:58 -10:00 |
Jack Andersen
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ed8cc3a57b
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Conform D3D and Vulkan backends
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2017-01-28 21:26:42 -10:00 |
Jack Andersen
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80e93a8e38
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Mipmapped array textures
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2017-01-28 17:56:17 -10:00 |
Jack Andersen
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d6b54a3718
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D3D11 dynamic texture load fix
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2017-01-21 23:04:37 -10:00 |
Jack Andersen
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594d590a55
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D3D and Vulkan sync
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2017-01-20 14:19:18 -10:00 |
Jack Andersen
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ee9f3efe61
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Hold shader data bindings through to rendering worker
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2017-01-19 17:52:40 -10:00 |
Jack Andersen
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f0e8e0a1fa
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Synchronous lifetime control of AudioQueue on macOS
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2017-01-18 10:56:26 -10:00 |
Jack Andersen
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d309f124b9
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More stable D3D11 resource residency
|
2016-12-11 13:29:08 -10:00 |
Jack Andersen
|
1177d50eda
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Metal pool buffers
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2016-12-11 10:20:29 -10:00 |
Jack Andersen
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c057068e64
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use hash table for pool buffers
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2016-12-10 20:18:41 -10:00 |
Jack Andersen
|
25fadc7348
|
Windows sync
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2016-12-10 15:50:26 -10:00 |
Jack Andersen
|
fa45c6750a
|
macOS HIDPI fixes; buffer pools
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2016-12-09 16:31:50 -10:00 |
Jack Andersen
|
528c572671
|
Windows Fixes
|
2016-09-18 15:02:33 -10:00 |
Jack Andersen
|
516e5fbe0e
|
Also restore Metal scissor rect
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2016-09-11 19:34:45 -10:00 |
Jack Andersen
|
4cffc6e4ec
|
Metal viewport restore fix
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2016-09-11 19:28:54 -10:00 |
Jack Andersen
|
ac98d6eac2
|
Metal resolveBindTexture viewport restore
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2016-09-02 19:17:47 -10:00 |
Jack Andersen
|
e92e6d7c4c
|
Full spelling of 'OpenGL' for enum consistency
|
2016-08-23 18:33:20 -10:00 |
Jack Andersen
|
c77fe94313
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Disable depth clamp in Vulkan shaders
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2016-08-08 08:21:14 -10:00 |
Jack Andersen
|
3d96463db7
|
Better Metal shader error handling
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2016-08-03 13:45:52 -10:00 |
Jack Andersen
|
758be7d76c
|
Use rectangle intersect for blitting safety
|
2016-08-01 19:54:01 -10:00 |
Jack Andersen
|
6c12cd0ce8
|
Flush out state for offset uniform bindings
|
2016-08-01 15:59:03 -10:00 |
Jack Andersen
|
de0699ab8d
|
D3D12 render to texture fixes
|
2016-08-01 13:24:01 -10:00 |
Jack Andersen
|
29364a8024
|
D3D sync
|
2016-07-31 18:32:27 -10:00 |
Jack Andersen
|
21548bada8
|
Use GEQUAL compare for Metal depth compare
|
2016-07-31 12:39:05 -10:00 |
Jack Andersen
|
2ec943f0b2
|
Metal platform fixes
|
2016-07-31 10:25:02 -10:00 |
Jack Andersen
|
0ee5944387
|
Comment out annoying warnings
|
2016-07-30 18:45:03 -10:00 |
Jack Andersen
|
bec368dfe7
|
support for nullptr in texture binding array
|
2016-07-30 16:05:20 -10:00 |
Jack Andersen
|
c01b0b4c6a
|
Vulkan resolveBindTexture fix
|
2016-07-29 18:38:33 -10:00 |
Jack Andersen
|
e70da4b4a5
|
Vulkan depth clear fix
|
2016-07-26 20:33:42 -10:00 |
Jack Andersen
|
d6063f4a4d
|
Vulkan render-target fixes
|
2016-07-26 18:13:34 -10:00 |
Jack Andersen
|
cb2b33a42b
|
Vulkan validation fixes
|
2016-07-26 17:38:00 -10:00 |
Jack Andersen
|
55be829aca
|
Vulkan validation layer fixes
|
2016-07-26 16:17:16 -10:00 |
Jack Andersen
|
d71c01e1d7
|
Smart pointer usage in Vulkan.cpp
|
2016-07-20 12:19:53 -10:00 |
Jack Andersen
|
66c64cde08
|
Fallback flow for graphics APIs
|
2016-07-20 07:14:18 -10:00 |
Jack Andersen
|
6473014178
|
Ensure MessageBox call only emitted for Windows
|
2016-07-17 11:18:28 -10:00 |
Jack Andersen
|
3076c0525d
|
Add preliminary Win32 Vulkan support
|
2016-07-17 11:15:57 -10:00 |
Jack Andersen
|
44e8317d49
|
Refactor GLSL shader bindings
|
2016-07-07 14:05:22 -10:00 |
Jack Andersen
|
f4dc3626e5
|
sRGB mapping working on Intel; other platforms need testing
|
2016-07-01 19:19:28 -10:00 |
Jack Andersen
|
0c99623aa9
|
Vulkan platform conformances
|
2016-07-01 17:44:57 -10:00 |
Jack Andersen
|
295d100ca3
|
Initial vulkan rendering within URDE
|
2016-06-30 16:30:29 -10:00 |
Jack Andersen
|
6504bfc8c8
|
Removed double pipeline cache free
|
2016-06-29 19:42:27 -10:00 |
Jack Andersen
|
0e48afcc02
|
Initial working booTest on Vulkan
|
2016-06-29 18:54:29 -10:00 |
Jack Andersen
|
fba6d10b37
|
Use Vulkan Blit command rather than Copy
|
2016-06-28 16:00:02 -10:00 |
Jack Andersen
|
b04257c992
|
Update booTest pipeline for Vulkan
|
2016-06-28 15:22:13 -10:00 |
Jack Andersen
|
c7df255c24
|
Several Vulkan bug fixes, state setup validates
|
2016-06-26 18:33:01 -10:00 |
Jack Andersen
|
fb259a7d12
|
More Vulkan bug fixes
|
2016-06-25 14:33:22 -10:00 |
Jack Andersen
|
e320121df6
|
Vulkan backend bug fixes
|
2016-06-24 21:04:58 -10:00 |
Jack Andersen
|
9bc1193e3f
|
Update glslang, some Vulkan bug fixes
|
2016-06-23 17:03:06 -10:00 |
Jack Andersen
|
f76caba013
|
Update glslang; GCC compatibility fixes
|
2016-04-15 10:41:24 -10:00 |
Jack Andersen
|
5afdb62a39
|
Metal depth range
|
2016-04-04 16:37:46 -10:00 |