Jack Andersen
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d047a37e2b
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OpenGL depth-buffer resize fix
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2016-04-01 14:03:36 -10:00 |
Jack Andersen
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679ba36c4c
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Metal lambda sync
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2016-03-30 11:07:12 -10:00 |
Jack Andersen
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ecc65a9fd5
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D3D sync of new lambda API
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2016-03-30 10:42:36 -10:00 |
Jack Andersen
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bf6b4e37e8
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Major GraphicsDataFactory lambda-API refactor
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2016-03-30 09:14:17 -10:00 |
Jack Andersen
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12c3c1bd6e
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Optimize channel-map test
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2016-03-24 16:19:34 -10:00 |
Jack Andersen
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9ff168df2d
|
D3D sync
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2016-03-23 22:34:03 -10:00 |
Jack Andersen
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4d33cec75c
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Add selectable topology to Vulkan
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2016-03-23 22:15:15 -10:00 |
Jack Andersen
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6600ff208c
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Draw primitive now settable via pipeline object
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2016-03-23 22:05:19 -10:00 |
Jack Andersen
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ca38805776
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AudioQueueServices VoiceEngine implemented
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2016-03-23 16:50:36 -10:00 |
Jack Andersen
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5cec033f18
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ALSA usage tweak
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2016-03-23 15:55:39 -10:00 |
Jack Andersen
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290d40641d
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WASAPI VoiceEngine implementation
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2016-03-23 15:50:34 -10:00 |
Jack Andersen
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1eb46301c0
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Overhauled audio system, now with internal mixing and sample-rate-conversion
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2016-03-23 14:01:57 -10:00 |
Jack Andersen
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5b275866a7
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soxr cmake fixes
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2016-03-22 21:01:25 -10:00 |
Jack Andersen
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93b9b51652
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Dropping XAudio2 for WASAPI for the benefit of Win7 builders/users
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2016-03-22 16:00:45 -10:00 |
Phillip Stephens
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80b4a7e06a
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Maximize fix
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2016-03-17 14:03:38 -07:00 |
Jack Andersen
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85f9a633f0
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Update depreciated Vulkan enum
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2016-03-14 13:31:43 -10:00 |
Jack Andersen
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0dfab1fdad
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AudioQueueServices fix
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2016-03-08 11:18:38 -10:00 |
Jack Andersen
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1b3209f4bf
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XAudio2 voices and D3D dynamic textures implemented
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2016-03-08 10:28:44 -10:00 |
Jack Andersen
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e1964f57a9
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Updates to support pumped audio voices (ALSA only for now)
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2016-03-07 21:09:58 -10:00 |
Jack Andersen
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b180b5535b
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Fix dynamic textures for OpenGL
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2016-03-07 12:47:45 -10:00 |
Jack Andersen
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5603164a2d
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Update LICENSE date and Vulkan tweaks
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2016-03-06 17:09:46 -10:00 |
Jack Andersen
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8ac929d140
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Humungous refactor
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2016-03-04 13:02:18 -10:00 |
Jack Andersen
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94343c645a
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Geometrically correct viewport rectangle clamp for D3D
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2016-02-26 16:02:54 -10:00 |
Jack Andersen
|
cf9e9d80eb
|
OpenGL and Metal viewport rectangle fixes
|
2016-02-26 15:38:13 -10:00 |
Jack Andersen
|
8296514a61
|
Blit rectangle fixes
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2016-02-26 10:16:21 -10:00 |
Jack Andersen
|
483de21103
|
Metal resolveBindTexture implementation
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2016-02-25 22:01:46 -10:00 |
Jack Andersen
|
b1481f9043
|
D3D resolveBindTexture fixes
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2016-02-25 19:35:12 -10:00 |
Jack Andersen
|
0eb11ef78a
|
D3D resolveBindTexture implementation
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2016-02-25 14:11:09 -10:00 |
Jack Andersen
|
48eab88cfc
|
Update signature of VulkanCommandQueue::resolveBindTexture
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2016-02-24 19:14:59 -10:00 |
Jack Andersen
|
7bdabb5ed3
|
Metal stubs for resolveBindTexture
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2016-02-24 19:06:13 -10:00 |
Jack Andersen
|
fec5218666
|
Preparation for ResolveBindTexture test
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2016-02-24 16:53:23 -10:00 |
Jack Andersen
|
b11b727c4d
|
OS X fixes
|
2016-02-24 11:07:48 -10:00 |
Jack Andersen
|
d657f3c8f8
|
Windows fixes
|
2016-02-24 10:52:31 -10:00 |
Jack Andersen
|
478b05ceb7
|
GLSL compile fix
|
2016-02-23 17:16:38 -10:00 |
Jack Andersen
|
6de30424e3
|
GLSL bindings and Vulkan bug fixes
|
2016-02-23 17:11:58 -10:00 |
Jack Andersen
|
74e2f47bcf
|
Tons of Vulkan bug fixes
|
2016-02-22 15:13:03 -10:00 |
Jack Andersen
|
ae487b70f3
|
Xlib integration of Vulkan
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2016-02-21 16:47:45 -10:00 |
Jack Andersen
|
f9c681bef9
|
Update glslang
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2016-02-20 20:36:13 -10:00 |
Jack Andersen
|
1037b37f9a
|
Major Vulkan commit
|
2016-02-20 20:27:54 -10:00 |
Jack Andersen
|
8bfb883d59
|
D3D12 DXT1 shader-resource-view
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2016-02-18 10:51:44 -10:00 |
Phillip Stephens
|
38326298a9
|
mend
|
2016-02-18 06:34:34 -08:00 |
Phillip Stephens
|
5b552cdc5d
|
Fix communication with devices
|
2016-02-18 06:25:47 -08:00 |
Phillip Stephens
|
53fec8ac43
|
Add timeout to ioctl requests
|
2016-02-18 06:14:59 -08:00 |
Jack Andersen
|
d75a727a5d
|
D3D static texture no-context loading
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2016-02-16 17:35:10 -10:00 |
Jack Andersen
|
77e9492b43
|
better OpenGL mipmap configuration
|
2016-02-16 09:41:16 -10:00 |
Jack Andersen
|
e9bd443e49
|
Merge branch 'master' of https://github.com/AxioDL/libBoo
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2016-02-15 19:47:40 -10:00 |
Jack Andersen
|
1ab63cfb18
|
No-context texture constructor (OpenGL only for now)
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2016-02-15 19:47:09 -10:00 |
Phillip Stephens
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c82815c476
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Reimplement context selection for linux
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2016-02-15 09:53:54 -08:00 |
Jack Andersen
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8ce4e6ffd3
|
Merged MS' newly-licensed d3dx12.h
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2016-02-02 13:40:36 -10:00 |
Phillip Stephens
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e3f20652db
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Merge commit 'e792f8d'
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2016-01-31 00:37:51 -08:00 |