2015-08-17 22:05:00 +00:00
|
|
|
#include "CGameState.hpp"
|
2015-08-23 23:58:07 +00:00
|
|
|
#include "IOStreams.hpp"
|
2016-03-28 08:54:02 +00:00
|
|
|
#include "zeus/Math.hpp"
|
2016-09-25 01:58:20 +00:00
|
|
|
#include "GameGlobalObjects.hpp"
|
|
|
|
#include "CMemoryCardSys.hpp"
|
|
|
|
#include "CSimplePool.hpp"
|
|
|
|
#include "CSaveWorld.hpp"
|
2015-08-17 22:05:00 +00:00
|
|
|
|
2016-03-04 23:04:53 +00:00
|
|
|
namespace urde
|
2015-08-17 22:05:00 +00:00
|
|
|
{
|
|
|
|
|
2016-10-09 07:45:04 +00:00
|
|
|
CWorldLayerState::CWorldLayerState(CBitStreamReader& reader, const CSaveWorld& saveWorld)
|
|
|
|
{
|
|
|
|
u32 bitCount = reader.ReadEncoded(10);
|
|
|
|
x10_saveLayers.reserve(bitCount);
|
|
|
|
|
|
|
|
for (u32 i=0 ; i<bitCount ; ++i)
|
|
|
|
{
|
|
|
|
bool bit = reader.ReadEncoded(1);
|
|
|
|
if (bit)
|
|
|
|
x10_saveLayers.setBit(i);
|
|
|
|
else
|
|
|
|
x10_saveLayers.unsetBit(i);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2016-10-09 21:41:23 +00:00
|
|
|
void CWorldLayerState::PutTo(CBitStreamWriter& writer) const
|
|
|
|
{
|
|
|
|
u32 totalLayerCount = 0;
|
|
|
|
for (int i=0 ; i<x0_areaLayers.size() ; ++i)
|
|
|
|
totalLayerCount += GetAreaLayerCount(i) - 1;
|
|
|
|
|
|
|
|
writer.WriteEncoded(totalLayerCount, 10);
|
|
|
|
|
|
|
|
for (int i=0 ; i<x0_areaLayers.size() ; ++i)
|
|
|
|
{
|
|
|
|
u32 count = GetAreaLayerCount(i);
|
|
|
|
for (u32 l=1 ; l<count ; ++l)
|
|
|
|
writer.WriteEncoded(IsLayerActive(i, l), 1);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2016-10-09 07:45:04 +00:00
|
|
|
void CWorldLayerState::InitializeWorldLayers(const std::vector<CWorldLayers::Area>& layers)
|
|
|
|
{
|
|
|
|
if (x0_areaLayers.size())
|
|
|
|
return;
|
|
|
|
x0_areaLayers = layers;
|
|
|
|
if (x10_saveLayers.getBitCount() == 0)
|
|
|
|
return;
|
|
|
|
|
|
|
|
u32 a = 0;
|
|
|
|
u32 b = 0;
|
|
|
|
for (const CWorldLayers::Area& area : x0_areaLayers)
|
|
|
|
{
|
|
|
|
for (u32 l=0 ; l<area.m_layerCount ; ++l)
|
|
|
|
SetLayerActive(a, l, x10_saveLayers.getBit(b++));
|
|
|
|
++a;
|
|
|
|
}
|
|
|
|
|
|
|
|
x10_saveLayers.clear();
|
|
|
|
}
|
|
|
|
|
2016-10-08 20:32:36 +00:00
|
|
|
CWorldState::CWorldState(ResId id)
|
|
|
|
: x0_mlvlId(id), x4_areaId(0)
|
|
|
|
{
|
|
|
|
x8_relayTracker = std::make_shared<CRelayTracker>();
|
|
|
|
xc_mapWorldInfo = std::make_shared<CMapWorldInfo>();
|
|
|
|
x10_ = -1;
|
2016-10-09 07:45:04 +00:00
|
|
|
x14_layerState = std::make_shared<CWorldLayerState>();
|
2016-10-08 20:32:36 +00:00
|
|
|
}
|
|
|
|
|
2016-09-25 01:58:20 +00:00
|
|
|
CWorldState::CWorldState(CBitStreamReader& reader, ResId mlvlId, const CSaveWorld& saveWorld)
|
|
|
|
: x0_mlvlId(mlvlId)
|
|
|
|
{
|
|
|
|
x4_areaId = reader.ReadEncoded(32);
|
|
|
|
x10_ = reader.ReadEncoded(32);
|
|
|
|
x8_relayTracker = std::make_shared<CRelayTracker>(reader, saveWorld);
|
|
|
|
xc_mapWorldInfo = std::make_shared<CMapWorldInfo>(reader, saveWorld, mlvlId);
|
2016-10-09 07:45:04 +00:00
|
|
|
x14_layerState = std::make_shared<CWorldLayerState>(reader, saveWorld);
|
2016-09-25 01:58:20 +00:00
|
|
|
}
|
|
|
|
|
2016-10-09 21:41:23 +00:00
|
|
|
void CWorldState::PutTo(CBitStreamWriter& writer, const CSaveWorld& savw) const
|
|
|
|
{
|
|
|
|
writer.WriteEncoded(x4_areaId, 32);
|
|
|
|
writer.WriteEncoded(x10_, 32);
|
|
|
|
x8_relayTracker->PutTo(writer, savw);
|
|
|
|
xc_mapWorldInfo->PutTo(writer, savw);
|
|
|
|
x14_layerState->PutTo(writer);
|
|
|
|
}
|
|
|
|
|
2016-12-20 21:51:50 +00:00
|
|
|
CGameState::GameFileStateInfo CGameState::LoadGameFileState(const u8* data)
|
|
|
|
{
|
|
|
|
CBitStreamReader stream(data, 4096);
|
|
|
|
GameFileStateInfo ret;
|
|
|
|
|
|
|
|
for (u32 i = 0; i < 128; i++)
|
|
|
|
stream.ReadEncoded(8);
|
|
|
|
ret.x14_timestamp = stream.ReadEncoded(32);
|
|
|
|
|
|
|
|
ret.x20_hardMode = stream.ReadEncoded(1);
|
|
|
|
stream.ReadEncoded(1);
|
|
|
|
ret.x8_mlvlId = stream.ReadEncoded(32);
|
|
|
|
|
|
|
|
union BitsToDouble
|
|
|
|
{
|
|
|
|
struct
|
|
|
|
{
|
|
|
|
u32 low;
|
|
|
|
u32 high;
|
|
|
|
};
|
|
|
|
double doub;
|
|
|
|
} conv;
|
|
|
|
conv.low = stream.ReadEncoded(32);
|
|
|
|
conv.high = stream.ReadEncoded(32);
|
|
|
|
ret.x0_playTime = conv.doub;
|
|
|
|
|
|
|
|
CPlayerState playerState(stream);
|
|
|
|
ret.x10_energyTanks = playerState.GetItemCapacity(CPlayerState::EItemType::EnergyTanks);
|
|
|
|
|
|
|
|
u32 itemPercent;
|
|
|
|
if (ret.x8_mlvlId == 0x158EFE17)
|
|
|
|
itemPercent = 0;
|
|
|
|
else
|
|
|
|
itemPercent = playerState.CalculateItemCollectionRate() * 100 / playerState.GetPickupTotal();
|
|
|
|
ret.x18_itemPercent = itemPercent;
|
|
|
|
|
|
|
|
float somePercent;
|
|
|
|
if (playerState.GetTotalLogScans() == 0)
|
|
|
|
somePercent = 0.f;
|
|
|
|
else
|
|
|
|
somePercent = 100.f * playerState.GetLogScans() / float(playerState.GetTotalLogScans());
|
|
|
|
ret.x1c_scanPercent = somePercent;
|
|
|
|
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
|
2016-08-14 21:11:44 +00:00
|
|
|
CGameState::CGameState()
|
|
|
|
{
|
2016-08-15 20:58:07 +00:00
|
|
|
x98_playerState.reset(new CPlayerState());
|
|
|
|
x9c_transManager.reset(new CWorldTransManager());
|
2016-08-14 21:11:44 +00:00
|
|
|
x228_25_deferPowerupInit = true;
|
|
|
|
}
|
|
|
|
|
2016-03-19 19:19:43 +00:00
|
|
|
CGameState::CGameState(CBitStreamReader& stream)
|
2016-06-30 19:33:38 +00:00
|
|
|
{
|
2016-08-14 21:11:44 +00:00
|
|
|
x228_25_deferPowerupInit = true;
|
|
|
|
|
2016-06-30 19:33:38 +00:00
|
|
|
for (u32 i = 0; i < 128; i++)
|
2016-10-09 21:41:23 +00:00
|
|
|
x0_[i] = stream.ReadEncoded(8);
|
|
|
|
u32 tsSeconds = stream.ReadEncoded(32);
|
|
|
|
|
2016-12-16 23:05:29 +00:00
|
|
|
x228_24_hardMode = stream.ReadEncoded(1);
|
2016-10-09 21:41:23 +00:00
|
|
|
x228_25_deferPowerupInit = stream.ReadEncoded(1);
|
|
|
|
x84_mlvlId = stream.ReadEncoded(32);
|
|
|
|
EnsureWorldPakReady(x84_mlvlId);
|
|
|
|
|
|
|
|
union BitsToDouble
|
|
|
|
{
|
|
|
|
struct
|
|
|
|
{
|
|
|
|
u32 low;
|
|
|
|
u32 high;
|
|
|
|
};
|
|
|
|
double doub;
|
|
|
|
} conv;
|
|
|
|
conv.low = stream.ReadEncoded(32);
|
|
|
|
conv.high = stream.ReadEncoded(32);
|
|
|
|
xa0_playTime = conv.doub;
|
2016-06-30 19:33:38 +00:00
|
|
|
|
2016-09-25 01:58:20 +00:00
|
|
|
x98_playerState = std::make_shared<CPlayerState>(stream);
|
|
|
|
float currentHealth = x98_playerState->GetHealthInfo().GetHP();
|
|
|
|
|
|
|
|
x17c_gameOptions = CGameOptions(stream);
|
|
|
|
x1f8_hintOptions = CHintOptions(stream);
|
|
|
|
|
2016-09-30 22:43:19 +00:00
|
|
|
const auto& memWorlds = g_MemoryCardSys->GetMemoryWorlds();
|
2016-09-25 01:58:20 +00:00
|
|
|
x88_worldStates.reserve(memWorlds.size());
|
2016-09-30 22:43:19 +00:00
|
|
|
for (const auto& memWorld : memWorlds)
|
2016-09-25 01:58:20 +00:00
|
|
|
{
|
|
|
|
TLockedToken<CSaveWorld> saveWorld =
|
2016-09-30 22:43:19 +00:00
|
|
|
g_SimplePool->GetObj(SObjectTag{FOURCC('SAVW'), memWorld.second.GetSaveWorldAssetId()});
|
|
|
|
x88_worldStates.emplace_back(stream, memWorld.first, *saveWorld);
|
2016-09-25 01:58:20 +00:00
|
|
|
}
|
2016-06-30 19:33:38 +00:00
|
|
|
}
|
2015-08-20 02:52:07 +00:00
|
|
|
|
2016-12-20 21:51:50 +00:00
|
|
|
void CGameState::MergePersistentOptions(const CPersistentOptions& opts)
|
|
|
|
{
|
|
|
|
if (opts.xd0_24_)
|
|
|
|
xa8_systemOptions.xd0_24_ = true;
|
|
|
|
if (opts.xd0_27_)
|
|
|
|
xa8_systemOptions.xd0_27_ = true;
|
|
|
|
if (&opts != &xa8_systemOptions)
|
|
|
|
memcpy(xa8_systemOptions.x0_, opts.x0_, 98);
|
|
|
|
xa8_systemOptions.SetLogScanCount(opts.GetLogScanCount());
|
|
|
|
xa8_systemOptions.SetAllItemsCollected(opts.GetAllItemsCollected());
|
|
|
|
xa8_systemOptions.SetPlayerHasHardMode(opts.GetPlayerHasHardMode());
|
|
|
|
xa8_systemOptions.SetPlayerBeatHardMode(opts.GetPlayerBeatHardMode());
|
|
|
|
}
|
2016-10-09 21:41:23 +00:00
|
|
|
|
|
|
|
void CGameState::PutTo(CBitStreamWriter& writer) const
|
|
|
|
{
|
|
|
|
for (u32 i = 0; i < 128; i++)
|
|
|
|
writer.WriteEncoded(x0_[i], 8);
|
|
|
|
|
|
|
|
writer.WriteEncoded(CBasics::ToWiiTime(std::chrono::system_clock::now()) / CBasics::TICKS_PER_SECOND, 32);
|
2016-12-16 23:05:29 +00:00
|
|
|
writer.WriteEncoded(x228_24_hardMode, 1);
|
2016-10-09 21:41:23 +00:00
|
|
|
writer.WriteEncoded(x228_25_deferPowerupInit, 1);
|
|
|
|
writer.WriteEncoded(x84_mlvlId, 32);
|
|
|
|
|
|
|
|
union BitsToDouble
|
|
|
|
{
|
|
|
|
struct
|
|
|
|
{
|
|
|
|
u32 low;
|
|
|
|
u32 high;
|
|
|
|
};
|
|
|
|
double doub;
|
|
|
|
} conv;
|
|
|
|
conv.doub = xa0_playTime;
|
|
|
|
writer.WriteEncoded(conv.low, 32);
|
|
|
|
writer.WriteEncoded(conv.high, 32);
|
|
|
|
|
|
|
|
x98_playerState->PutTo(writer);
|
|
|
|
x17c_gameOptions.PutTo(writer);
|
|
|
|
x1f8_hintOptions.PutTo(writer);
|
|
|
|
|
|
|
|
const auto& memWorlds = g_MemoryCardSys->GetMemoryWorlds();
|
|
|
|
for (const auto& memWorld : memWorlds)
|
|
|
|
{
|
|
|
|
TLockedToken<CSaveWorld> saveWorld =
|
|
|
|
g_SimplePool->GetObj(SObjectTag{FOURCC('SAVW'), memWorld.second.GetSaveWorldAssetId()});
|
|
|
|
const CWorldState& wld = const_cast<CGameState&>(*this).StateForWorld(memWorld.first);
|
|
|
|
wld.PutTo(writer, *saveWorld);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void CGameState::EnsureWorldPakReady(ResId mlvl)
|
|
|
|
{
|
|
|
|
/* TODO: Schedule resource list load for World Pak containing mlvl */
|
|
|
|
}
|
|
|
|
|
|
|
|
void CGameState::SetCurrentWorldId(ResId id)
|
2015-08-20 02:52:07 +00:00
|
|
|
{
|
2016-10-09 21:41:23 +00:00
|
|
|
StateForWorld(id);
|
|
|
|
x84_mlvlId = id;
|
|
|
|
EnsureWorldPakReady(x84_mlvlId);
|
2015-08-20 02:52:07 +00:00
|
|
|
}
|
|
|
|
|
2016-03-28 08:54:02 +00:00
|
|
|
void CGameState::SetTotalPlayTime(float time)
|
|
|
|
{
|
|
|
|
xa0_playTime = zeus::clamp<double>(0.0, time, 359999.0);
|
|
|
|
}
|
|
|
|
|
2016-08-14 03:00:58 +00:00
|
|
|
CWorldState& CGameState::StateForWorld(ResId mlvlId)
|
|
|
|
{
|
|
|
|
auto it = x88_worldStates.begin();
|
|
|
|
for (; it != x88_worldStates.end() ; ++it)
|
|
|
|
{
|
|
|
|
if (it->GetWorldAssetId() == mlvlId)
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (it == x88_worldStates.end())
|
|
|
|
{
|
|
|
|
x88_worldStates.emplace_back(mlvlId);
|
|
|
|
return x88_worldStates.back();
|
|
|
|
}
|
|
|
|
return *it;
|
|
|
|
}
|
|
|
|
|
2015-08-17 22:05:00 +00:00
|
|
|
}
|