Jack Andersen
|
6eff4f2e01
|
Implement most of CTargetingManager
|
2017-10-28 20:21:52 -10:00 |
Jack Andersen
|
bb10aa9844
|
CResFactory bug fixes
|
2017-10-27 21:08:48 -10:00 |
Jack Andersen
|
2f4cddd3d2
|
Lots of CResFactory fixes
|
2017-10-27 00:10:32 -10:00 |
Jack Andersen
|
7c3fb4174f
|
Finish CPakFile and CResLoader
|
2017-10-25 19:37:46 -10:00 |
Jack Andersen
|
e274cd12b9
|
Refactorings to support .upak generation
|
2017-10-24 21:47:49 -10:00 |
Jack Andersen
|
4ee4963aaf
|
Windows fixes
|
2017-10-23 17:12:10 -10:00 |
Jack Andersen
|
15d60493f2
|
Lots of bug fixes (Windows still needs some fixes)
|
2017-10-21 20:11:22 -10:00 |
Jack Andersen
|
5e88b99769
|
Disable DCLN OBB dumping by default
|
2017-10-16 20:05:23 -10:00 |
Jack Andersen
|
5149128b60
|
DCLN cooking and various bug fixes
|
2017-10-16 19:51:53 -10:00 |
Jack Andersen
|
4af2d975f4
|
Finish CBallCamera
|
2017-10-15 19:26:50 -10:00 |
Jack Andersen
|
651d0a27c2
|
More work on CBallCamera
|
2017-10-09 17:50:48 -10:00 |
Jack Andersen
|
d9bb24a204
|
Implement CBallCamera constructor
|
2017-10-07 16:58:13 -10:00 |
Jack Andersen
|
d8fc301484
|
Minor stylistic adjustments
|
2017-10-05 21:43:39 -10:00 |
Jack Andersen
|
0f68e2ba3f
|
Work on CScriptCameraHint and CCameraManager
|
2017-10-05 21:29:56 -10:00 |
Jack Andersen
|
484a4900a0
|
CMorphBall Complete
|
2017-09-29 17:45:57 -10:00 |
Jack Andersen
|
5bec8f4d89
|
Additional CMorphBall implementations
|
2017-09-20 19:10:18 -10:00 |
Jack Andersen
|
2c4967ca4d
|
More work on CMorphBall
|
2017-09-16 17:13:03 -10:00 |
Jack Andersen
|
c0d5cee8b1
|
Additional work on CMorphBall
|
2017-09-11 19:51:17 -10:00 |
Jack Andersen
|
10092821c8
|
Initial round of CMorphBall implementations
|
2017-09-10 16:18:49 -10:00 |
Jack Andersen
|
149eed4b73
|
Implement CAuxBeam
|
2017-09-09 14:36:21 -10:00 |
Jack Andersen
|
361aa1512b
|
Finish CGunWeapon
|
2017-09-04 17:00:19 -10:00 |
Jack Andersen
|
640623f3ef
|
Finish CGrappleArm
|
2017-09-03 16:22:46 -10:00 |
Jack Andersen
|
ddb1d584b7
|
More work on CPlayerGun
|
2017-08-30 16:42:37 -10:00 |
Phillip Stephens
|
9b5ec8f86d
|
Fix visigen/hecl dependencies; Cleanup ViewManager; Various implementations
|
2017-08-29 06:17:52 -07:00 |
Jack Andersen
|
1f7e8e1033
|
Additional CPlayerGun implementations; downcast macro for tweak pointers
|
2017-08-26 17:02:18 -10:00 |
Jack Andersen
|
86ada63867
|
Work on CPlayerGun
|
2017-08-25 18:36:25 -10:00 |
Jack Andersen
|
e8a55d84d4
|
Implement CRainSplashGenerator and finish CPlayerGun constructor
|
2017-08-21 17:20:22 -10:00 |
Jack Andersen
|
c66f9d0ec7
|
Add CPU-based skinning path for vertex manipulation effects
|
2017-08-20 19:46:59 -10:00 |
Jack Andersen
|
96b17ac73d
|
Implement MetroidPrimeStage1 loader
|
2017-08-19 19:23:22 -10:00 |
Jack Andersen
|
3fa80babf6
|
More CPlayer implementations
|
2017-08-18 20:52:13 -10:00 |
Jack Andersen
|
f8f7da070f
|
Minor correction for Wii de Asobu
|
2017-08-18 08:41:28 -10:00 |
Jack Andersen
|
b1e4e1a363
|
Experimental Wii de Asobu release support
|
2017-08-18 08:33:18 -10:00 |
Jack Andersen
|
bd1a1126ce
|
Update hecl, add SHA1 sum validation to asset map downloads
|
2017-08-17 17:19:25 -10:00 |
Jack Andersen
|
8e8ce66799
|
Additional CPlayer implementations
|
2017-08-15 19:34:02 -10:00 |
Jack Andersen
|
086ff76474
|
Implement CFluidPlaneDoor and CScriptDamageableTrigger
|
2017-08-13 17:55:06 -10:00 |
Jack Andersen
|
02f8f77b57
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2017-08-12 22:19:33 -10:00 |
Jack Andersen
|
e25d2a423d
|
Nearly finish CScriptWater
|
2017-08-12 21:56:35 -10:00 |
Phillip Stephens
|
870e8c80ee
|
Refactor ResId into CAssetId
|
2017-08-12 22:26:14 -07:00 |
Jack Andersen
|
fd7589afd5
|
Implement non-rippling CFluidPlaneCPU render path
|
2017-08-10 13:13:25 -10:00 |
Jack Andersen
|
dc637f251d
|
Work on CFluidPlaneCPU
|
2017-08-09 21:05:27 -10:00 |
Jack Andersen
|
3650a58a1e
|
Initial CFluidPlane implementation
|
2017-08-07 20:03:57 -10:00 |
Jack Andersen
|
e67a142013
|
Implement class declaration for CFluidPlane/CFluidPlaneCPU
|
2017-08-05 21:15:42 -10:00 |
Jack Andersen
|
925aa3fe1a
|
More CPlayer imps
|
2017-07-30 19:19:05 -10:00 |
Jack Andersen
|
c06c1e464b
|
Work on CPlayer
|
2017-07-29 15:06:06 -10:00 |
Jack Andersen
|
48ba71a6c8
|
More CPlayer
|
2017-07-27 20:56:23 -10:00 |
Jack Andersen
|
473103d41a
|
Additional CPlayer implementations
|
2017-07-26 19:15:51 -10:00 |
Jack Andersen
|
4528a6b60a
|
Additional CPlayer work
|
2017-07-23 13:45:04 -10:00 |
Jack Andersen
|
dea26b1b32
|
AssetNameMap fixes
|
2017-07-22 23:21:18 -10:00 |
Jack Andersen
|
5f02951f72
|
Work on CPlayer
|
2017-07-19 20:04:40 -10:00 |
Jack Andersen
|
c5514b3374
|
More CPlayer implementations
|
2017-07-19 07:47:57 -10:00 |
Jack Andersen
|
4017f2acdd
|
Implement CPlayer::UpdateGrappleState
|
2017-07-17 20:11:37 -10:00 |
Jack Andersen
|
a71e48cf43
|
More work on CPlayer
|
2017-07-16 17:04:14 -10:00 |
Jack Andersen
|
6c257e1811
|
Work on CPlayer
|
2017-07-15 20:13:37 -10:00 |
Jack Andersen
|
e23a61876e
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2017-07-13 19:14:36 -10:00 |
Jack Andersen
|
8a493615c4
|
Implement CBodyController
|
2017-07-13 19:14:19 -10:00 |
Phillip Stephens
|
ce7e913094
|
Initial support for AssetNameMap
|
2017-07-13 04:39:52 -07:00 |
Jack Andersen
|
56bfc276d6
|
Implement body state classes
|
2017-07-09 18:55:51 -10:00 |
Jack Andersen
|
778b37e0f8
|
CPASAnimState fixes
|
2017-07-06 11:06:56 -10:00 |
Jack Andersen
|
c41427e7f3
|
NOD API changes
|
2017-07-01 13:37:59 -10:00 |
Jack Andersen
|
4f33422423
|
Lots of CPlayer implementations
|
2017-06-11 18:23:34 -10:00 |
Jack Andersen
|
4c41132168
|
Implement CScriptCameraBlurKeyframe and CScriptCameraFilterKeyframe
|
2017-06-01 11:13:19 -10:00 |
Jack Andersen
|
ca69a54faf
|
Camera filter refactor
|
2017-05-31 19:34:24 -10:00 |
Jack Andersen
|
a550ce1959
|
Finish CMessageScreen
|
2017-05-31 11:26:50 -10:00 |
Jack Andersen
|
6f84cfcb38
|
Finish CPlayerVisor and CSamusFaceReflection
|
2017-05-30 16:51:38 -10:00 |
Jack Andersen
|
0c5e4efc46
|
Work on CPlayerVisor
|
2017-05-29 17:45:31 -10:00 |
Jack Andersen
|
58d8d4fcd2
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2017-05-29 09:56:36 -10:00 |
Jack Andersen
|
d14dc8f7a8
|
Finish CPauseScreenBlur; work on CPlayerVisor
|
2017-05-29 09:55:44 -10:00 |
Phillip Stephens
|
a612f0dc66
|
Add missing data formats (still need PATH), update submodules
|
2017-05-22 04:24:24 -07:00 |
Jack Andersen
|
5f5c1ce2f1
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2017-05-21 12:01:22 -04:00 |
Jack Andersen
|
4b048a0dff
|
Finish CInGameGuiManager
|
2017-05-21 12:01:04 -04:00 |
Phillip Stephens
|
c97c8d054b
|
update nod
|
2017-05-21 03:27:21 -07:00 |
Jack Andersen
|
1f25becf8e
|
Finish CAuiImagePane
|
2017-05-17 21:07:49 -10:00 |
Jack Andersen
|
08a8b1819a
|
Finish CScanDisplay
|
2017-05-16 19:04:38 -10:00 |
Jack Andersen
|
5835e5173e
|
Finish CLogBookScreen
|
2017-05-14 09:58:44 -10:00 |
Jack Andersen
|
9796ba9244
|
Complete CArtifactDoll
|
2017-05-12 18:57:24 -10:00 |
Jack Andersen
|
b2d375a1d7
|
Finish CSamusDoll
|
2017-05-05 19:21:42 -10:00 |
Jack Andersen
|
159b83b37a
|
Initial pause screen implementations
|
2017-04-25 20:43:48 -10:00 |
Jack Andersen
|
53c01af8e9
|
Finish CMapWorld and CMapUniverse rendering
|
2017-04-24 15:11:31 -10:00 |
Jack Andersen
|
d54bb3746c
|
Additional work on CMapWorld rendering
|
2017-04-22 11:46:18 -10:00 |
Jack Andersen
|
337ffd1c16
|
Work on CMapWorld rendering
|
2017-04-21 20:42:32 -10:00 |
Jack Andersen
|
56e386088a
|
Additional work on CAutoMapper; CGameArea model setup
|
2017-04-18 13:41:01 -10:00 |
Jack Andersen
|
89b6935e1a
|
Additional CAutoMapper work
|
2017-04-16 10:56:34 -10:00 |
Jack Andersen
|
c3f04bcbaa
|
CAutoMapper work
|
2017-04-15 19:52:43 -10:00 |
Jack Andersen
|
28b1b38a67
|
Lots of work on CAutoMapper
|
2017-04-14 19:32:25 -10:00 |
Jack Andersen
|
0fe125d913
|
Finish CSamusHud and subsystems
|
2017-04-13 09:28:31 -10:00 |
Jack Andersen
|
84578e9909
|
Implement CActorLights::BuildAreaLightList
|
2017-04-09 20:57:00 -10:00 |
Jack Andersen
|
9cd421888d
|
Additional HUD work
|
2017-04-08 20:14:22 -10:00 |
Jack Andersen
|
e070844e8a
|
Additional HUD work
|
2017-04-08 10:40:36 -10:00 |
Jack Andersen
|
d3c4f69e6f
|
Work on HUD interfaces
|
2017-04-06 19:35:09 -10:00 |
Jack Andersen
|
dc781f5c67
|
Additional HUD interfaces
|
2017-04-03 19:48:13 -10:00 |
Jack Andersen
|
67ed82bc52
|
Implement CHudEnergyInterface
|
2017-04-02 19:37:54 -10:00 |
Jack Andersen
|
a2b9bfb1a2
|
Lots of CSamusHud imps
|
2017-04-02 15:39:23 -10:00 |
Jack Andersen
|
b3c94f1d2b
|
Lots of HUD-related implementations
|
2017-04-01 17:03:37 -10:00 |
Jack Andersen
|
1731cae418
|
Implement remaining CStateManager stubs
|
2017-03-31 09:51:40 -10:00 |
Jack Andersen
|
c069666307
|
Player reflection and other imps
|
2017-03-25 19:53:04 -10:00 |
Jack Andersen
|
db12dd2ea2
|
Implement CStateManager::Update
|
2017-03-23 19:30:16 -10:00 |
Jack Andersen
|
5a6e40c5aa
|
MAPA/MAPU bug fixes
|
2017-03-20 11:15:00 -10:00 |
Jack Andersen
|
c8e22a6873
|
Windows fixes
|
2017-03-19 20:59:46 -10:00 |
Jack Andersen
|
8e7773aa94
|
AutoMapper work
|
2017-03-19 19:09:53 -10:00 |
Jack Andersen
|
6c9462e099
|
Camera shakers and controller action scripting
|
2017-03-17 19:12:27 -10:00 |
Jack Andersen
|
22989ff47c
|
GCC compile fixes
|
2017-03-10 20:32:53 -10:00 |
Jack Andersen
|
55867616c8
|
Only show 'unable to translate to path' in verbosity >= 1
|
2017-03-10 08:37:12 -10:00 |
Jack Andersen
|
d2e9290363
|
Pointer dereference bug fixes
|
2017-03-10 08:00:40 -10:00 |
Jack Andersen
|
cac0e328f7
|
Tons of DrawWorld-related implementations
|
2017-03-03 18:31:08 -10:00 |
Jack Andersen
|
5277d445d3
|
MREA fixes, some script constructors
|
2017-02-27 21:31:14 -10:00 |
Jack Andersen
|
e923d83617
|
CScriptMidi and work on CGameArea loading
|
2017-02-26 19:25:14 -10:00 |
Jack Andersen
|
c312aa355b
|
VISIGen for Windows
|
2017-02-24 21:59:37 -10:00 |
Jack Andersen
|
40179c02dc
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2017-02-23 22:29:14 -10:00 |
Jack Andersen
|
ccbd19b9ea
|
Add VISIGen utility
|
2017-02-23 22:28:44 -10:00 |
Phillip Stephens
|
fc51cd38aa
|
Initial CCollisionActor imps, minor cleanup
|
2017-02-20 19:29:45 -08:00 |
Jack Andersen
|
50fe6d34ab
|
PVS implementations
|
2017-02-18 23:27:01 -10:00 |
Jack Andersen
|
56328c3e4d
|
Lots of CMFGame integration
|
2017-02-17 16:19:50 -10:00 |
Phillip Stephens
|
ac5f28eeff
|
Add missing factories, update hecl
|
2017-02-13 13:29:00 -08:00 |
Jack Andersen
|
7085b837b7
|
Subresource cooking and various bug fixes
|
2017-02-12 20:51:47 -10:00 |
Jack Andersen
|
748e81ae6e
|
YAML RAII refactor
|
2017-02-12 13:56:03 -10:00 |
Jack Andersen
|
a7cab596e6
|
Initial InGameGuiManager imps
|
2017-02-11 17:17:18 -10:00 |
Phillip Stephens
|
43bfb638c9
|
CDamageInfo and CDamageVulnerability imps
|
2017-02-09 21:43:07 -08:00 |
Phillip Stephens
|
7e4c82a013
|
Fix SCAN state saving, clean up MLVL, add support for newer CRasterFont versions
|
2017-02-08 23:37:00 -08:00 |
Jack Andersen
|
4b21ded1e3
|
SAVW file padding
|
2017-02-05 17:32:06 -10:00 |
Jack Andersen
|
5cb2589024
|
Update nod
|
2017-02-04 20:20:31 -10:00 |
Jack Andersen
|
9ea7cee23c
|
Memory card bug fixes
|
2017-02-03 17:46:12 -10:00 |
Jack Andersen
|
6bdcf93c83
|
MP2 ANIM signing fix
|
2017-02-01 15:54:38 -10:00 |
Phillip Stephens
|
5b5f3318b0
|
Externally track MemoryRelays
|
2017-01-31 03:21:45 -08:00 |
Jack Andersen
|
0ed44f1cdc
|
Add OIDS resource for translating against original IDs
|
2017-01-30 19:01:40 -10:00 |
Jack Andersen
|
1c7c9caef9
|
Don't forget shared resources for PAKRouter::enumerateResources()
|
2017-01-30 13:26:58 -10:00 |
Jack Andersen
|
0223c09848
|
Export YAML of original IDs needed for save compatibility
|
2017-01-30 13:22:26 -10:00 |
Phillip Stephens
|
1960103f6c
|
Windows Fixes
|
2017-01-29 22:08:44 -08:00 |
Jack Andersen
|
e276bd3be9
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2017-01-29 18:16:52 -10:00 |
Jack Andersen
|
83176b41a9
|
FRME bug fixes and shader adjustments
|
2017-01-29 18:16:20 -10:00 |
Phillip Stephens
|
aeba4b7f1b
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2017-01-29 18:16:01 -08:00 |
Phillip Stephens
|
f1892afeef
|
Move CEntityInfo to it's own header
|
2017-01-29 18:15:21 -08:00 |
Jack Andersen
|
1fbd08b7c6
|
Conform HLSL shaders
|
2017-01-28 21:27:48 -10:00 |
Jack Andersen
|
d5c7efce58
|
Tons of refactors and bug fixes
|
2017-01-28 17:58:16 -10:00 |
Phillip Stephens
|
933e731817
|
CTweakPlayerGun rep (THE FINAL ONE YAY!!!)
|
2017-01-26 18:58:21 -08:00 |
Jack Andersen
|
3a3298d48e
|
STRG cooking bug fixes
|
2017-01-26 16:22:52 -10:00 |
Phillip Stephens
|
bcc524e084
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2017-01-26 02:06:41 -08:00 |
Phillip Stephens
|
0f3e4b4a38
|
Tweak Imps
|
2017-01-26 02:06:18 -08:00 |
Jack Andersen
|
d6482874d6
|
Path-substitution integrated into MP1 STRG cook/uncook
|
2017-01-25 22:09:22 -10:00 |
Phillip Stephens
|
9f3b979970
|
Fix windows compile error
|
2017-01-23 23:59:32 -08:00 |
Jack Andersen
|
7a60151d3e
|
Char16 refactor and GuiSys bug fixes
|
2017-01-23 21:41:33 -10:00 |
Phillip Stephens
|
f8853fbccf
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2017-01-23 02:31:39 -08:00 |
Phillip Stephens
|
a8f5efb6e5
|
Fix command line args on macOS when passed via open, implement CScriptCameraPitchVolume
|
2017-01-23 02:31:15 -08:00 |
Jack Andersen
|
38f8f32039
|
RoomAcoustics fields
|
2017-01-22 21:39:26 -10:00 |
Jack Andersen
|
e9222c7aba
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2017-01-21 15:53:11 -10:00 |
Jack Andersen
|
0744a2307a
|
Several architectural fixes and additions
|
2017-01-21 15:40:12 -10:00 |
Phillip Stephens
|
9c96bf8c54
|
Add CTweakTargeting
|
2017-01-21 14:26:07 -08:00 |
Phillip Stephens
|
4a7a3bea2f
|
FRME Fixes
|
2017-01-21 07:46:51 -08:00 |
Phillip Stephens
|
362fb6b00d
|
Implement CParticleGenInfoGeneric
|
2017-01-20 22:03:37 -08:00 |
Jack Andersen
|
00247ca53e
|
FRME and AGSC cooking fixes
|
2017-01-20 16:38:34 -10:00 |
Jack Andersen
|
04452ad919
|
Windows fixes
|
2017-01-20 14:21:35 -10:00 |