Jack Andersen
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083571e693
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Work on CGameProjectile
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2018-02-08 21:12:26 -10:00 |
Jack Andersen
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ae6797f24b
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Fix player dynamic collision
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2018-02-07 20:18:27 -10:00 |
Jack Andersen
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ac8dfde174
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Various bug fixes and CActor rendering
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2018-02-04 20:56:09 -10:00 |
Jack Andersen
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e949b3419e
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Display Gamma integration
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2018-01-21 12:05:25 -10:00 |
Jack Andersen
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669b3d6942
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CWorldShadow OpenGL fixes; discord-rpc integration
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2018-01-15 20:42:28 -10:00 |
Jack Andersen
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47b3d57c3a
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Arm cannon rendering fixes
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2018-01-14 21:39:25 -10:00 |
Jack Andersen
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7a179eb10a
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Various bug fixes
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2018-01-13 20:44:22 -10:00 |
Phillip Stephens
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c38c998a51
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Build fixes
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2018-01-07 01:29:01 -08:00 |
Jack Andersen
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4e5c991424
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Metal API adjustments; MSAA support
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2018-01-06 19:19:49 -10:00 |
Jack Andersen
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168fab6b14
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HUD rendering bug fixes
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2018-01-05 20:50:42 -10:00 |
Jack Andersen
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8301adc3d6
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Huge compile performance refactor
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2017-12-28 22:08:12 -10:00 |
Jack Andersen
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053ebd41c4
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HUD bug fixes
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2017-12-20 17:19:54 -10:00 |
Jack Andersen
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c00cc6cea9
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Lots of bug fixes; working CPhazonSuitFilter
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2017-12-19 20:06:54 -10:00 |
Jack Andersen
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1c44f8d1bc
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Various movement and HUD bug fixes
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2017-12-18 17:05:50 -10:00 |
Jack Andersen
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73ae278c87
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Several collision fixes
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2017-12-17 16:54:50 -10:00 |
Jack Andersen
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8901ac2150
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Various fixes
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2017-12-09 19:30:01 -10:00 |
Jack Andersen
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1cb36fc37a
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UWP support
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2017-12-05 17:26:15 -10:00 |
Jack Andersen
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357b001cac
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Octree generation fixes
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2017-12-01 19:50:05 -10:00 |
Jack Andersen
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11d17d0fe5
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Various bug fixes
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2017-11-25 17:04:25 -10:00 |
Jack Andersen
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80f98e1218
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Windows fixes
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2017-11-24 16:50:24 -10:00 |
Jack Andersen
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00b02bb0f3
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Add lighting uniform to GLSL door plane shader
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2017-11-24 12:08:16 -10:00 |
Jack Andersen
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6854cb9df7
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Various bug fixes
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2017-11-23 22:23:28 -10:00 |
Jack Andersen
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ef4a07e963
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Frustum culling fix
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2017-11-21 12:18:52 -10:00 |
Jack Andersen
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7a5dff47b7
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Merge branch 'master' of https://github.com/AxioDL/urde
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2017-11-21 00:36:45 -10:00 |
Jack Andersen
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f579007dc1
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Initial area rendering (needs frustum culling fixes)
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2017-11-21 00:36:18 -10:00 |
Phillip Stephens
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2ec2d07bdf
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Fix CAutoMapper surfaces on Braswell
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2017-11-20 09:33:21 -08:00 |
Jack Andersen
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cff5198e6b
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Major graphics resource performance improvement
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2017-11-19 13:48:09 -10:00 |
Jack Andersen
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e00f6bfe30
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HUD blending fixes and map interpolation
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2017-11-18 09:59:49 -10:00 |
Jack Andersen
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a2c79eb996
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More CAutoMapper fixes
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2017-11-17 17:35:37 -10:00 |
Jack Andersen
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d14763ca19
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CPauseScreenBlur fixes
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2017-11-16 22:57:40 -10:00 |
Jack Andersen
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0edac28ed4
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Various CAutoMapper fixes
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2017-11-16 13:49:25 -10:00 |
Jack Andersen
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a914e121ea
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Various AutoMapper render fixes
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2017-11-15 22:05:10 -10:00 |
Jack Andersen
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21505e46ce
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CLineRenderer fixes
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2017-11-15 17:24:20 -10:00 |
Jack Andersen
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baa6acd198
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Vulkan AMD instancing shader fix
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2017-11-14 21:26:09 -10:00 |
Jack Andersen
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2df95c01cf
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General resource handling bug fixes
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2017-11-14 18:12:13 -10:00 |
Jack Andersen
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f7ec7bdc0c
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string_view refactor
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2017-11-12 20:19:18 -10:00 |
Jack Andersen
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742ab2514f
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First skybox and HUD rendering
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2017-11-11 19:14:57 -10:00 |
Jack Andersen
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e5ad650e32
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Re-enable shader prewarm
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2017-11-07 16:25:19 -10:00 |
Jack Andersen
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62c1dc467f
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Vulkan and HLSL object tracker support
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2017-11-05 20:58:04 -10:00 |
Jack Andersen
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3894749675
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Changes to support boo object tracker API
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2017-11-04 20:17:12 -10:00 |
Jack Andersen
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d301491bd6
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More conservative prewarm shader selection
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2017-11-01 23:35:07 -10:00 |
Jack Andersen
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4ee4963aaf
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Windows fixes
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2017-10-23 17:12:10 -10:00 |
Jack Andersen
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15d60493f2
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Lots of bug fixes (Windows still needs some fixes)
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2017-10-21 20:11:22 -10:00 |
Jack Andersen
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5149128b60
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DCLN cooking and various bug fixes
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2017-10-16 19:51:53 -10:00 |
Jack Andersen
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4af2d975f4
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Finish CBallCamera
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2017-10-15 19:26:50 -10:00 |
Phillip Stephens
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5941a61ae6
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Update hecl, implement CScriptPickup
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2017-10-14 22:44:07 -07:00 |
Jack Andersen
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5d0c1b1d48
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Fix merge derp
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2017-10-01 20:08:02 -10:00 |
Jack Andersen
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8e98a5b058
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CWorldShadowShader construct fixes
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2017-10-01 15:01:11 -10:00 |
Jack Andersen
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a84f5441a7
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Windows compile fixes
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2017-09-30 19:32:37 -10:00 |
Jack Andersen
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8cdaf74711
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Make sure HLSL shadow light loop starts at 1
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2017-09-30 18:31:04 -10:00 |