Jack Andersen
|
3a9e7b2f9b
|
PVS and DCLN bug fixes
|
2018-06-27 20:47:34 -10:00 |
Jack Andersen
|
680cb7b353
|
Finish CInterpolationCamera
|
2018-06-27 15:17:01 -10:00 |
Jack Andersen
|
f8b8211b0f
|
Name PathCamera property fields
|
2018-06-25 19:42:16 -10:00 |
Jack Andersen
|
513d9c99cd
|
VisorParameters scan passthrough property
|
2018-06-15 10:37:00 -10:00 |
Jack Andersen
|
5fb95d69d3
|
Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde
|
2018-06-06 18:44:11 -10:00 |
Jack Andersen
|
ac424ff9eb
|
Implement CFluidPlaneGPU for GPU-computed water ripples
|
2018-06-06 18:43:26 -10:00 |
Phillip Stephens
|
cb2b9fa8bd
|
Initial CScriptGunTurret Implementation
|
2018-06-04 12:15:35 -07:00 |
Jack Andersen
|
357a7efa9a
|
Various bug fixes
|
2018-06-01 20:06:40 -10:00 |
Jack Andersen
|
3ceaa82035
|
Fill in remaining door properties
|
2018-05-21 21:53:42 -10:00 |
Jack Andersen
|
1ada86cc03
|
Vulkan fixes
|
2018-05-21 21:51:08 -10:00 |
Jack Andersen
|
979a54a8a8
|
More bug fixes
|
2018-05-17 18:16:33 -10:00 |
Jack Andersen
|
e943a60694
|
CScriptColorModulate fixes
|
2018-05-16 14:04:07 -10:00 |
Jack Andersen
|
0987866896
|
Implement CScriptDebris; EVNT POI fixes
|
2018-05-15 18:07:38 -10:00 |
Jack Andersen
|
317aa9af25
|
Finish CScriptPlayerActor
|
2018-05-13 18:38:58 -10:00 |
Jack Andersen
|
70e791babc
|
Missing SCAN packaging fix
|
2018-05-07 16:11:07 -10:00 |
Jack Andersen
|
70657efa82
|
Various space-saving cook optimizations and fixes
|
2018-05-05 10:56:42 -10:00 |
Jack Andersen
|
06d755cf4c
|
GameCube spec cook fixes
|
2018-04-01 18:27:24 -10:00 |
Jack Andersen
|
7a2fbfc582
|
Initial work on GameCube package targeting
|
2018-03-27 22:09:41 -10:00 |
Jack Andersen
|
619a784434
|
Initial PATH cooking support
|
2018-02-24 22:23:27 -10:00 |
Jack Andersen
|
e4ff23c279
|
Massive template-based DNA refactor
|
2018-02-21 21:24:51 -10:00 |
Jack Andersen
|
46a4a37cc6
|
Initial working projectiles
|
2018-02-11 19:30:21 -10:00 |
Jack Andersen
|
547471c6ba
|
Work on projectiles
|
2018-02-10 19:27:00 -10:00 |
Jack Andersen
|
ae6797f24b
|
Fix player dynamic collision
|
2018-02-07 20:18:27 -10:00 |
Jack Andersen
|
8301adc3d6
|
Huge compile performance refactor
|
2017-12-28 22:08:12 -10:00 |
Phillip Stephens
|
1e05e950d0
|
Initial `genie` specter tool implementation
|
2017-12-15 18:16:46 -08:00 |
Jack Andersen
|
f60097b7e3
|
Implement CScriptSound and bug fixes
|
2017-11-26 19:06:53 -10:00 |
Jack Andersen
|
11d17d0fe5
|
Various bug fixes
|
2017-11-25 17:04:25 -10:00 |
Jack Andersen
|
742ab2514f
|
First skybox and HUD rendering
|
2017-11-11 19:14:57 -10:00 |
Jack Andersen
|
5149128b60
|
DCLN cooking and various bug fixes
|
2017-10-16 19:51:53 -10:00 |
Jack Andersen
|
4af2d975f4
|
Finish CBallCamera
|
2017-10-15 19:26:50 -10:00 |
Jack Andersen
|
651d0a27c2
|
More work on CBallCamera
|
2017-10-09 17:50:48 -10:00 |
Phillip Stephens
|
9b5ec8f86d
|
Fix visigen/hecl dependencies; Cleanup ViewManager; Various implementations
|
2017-08-29 06:17:52 -07:00 |
Jack Andersen
|
96b17ac73d
|
Implement MetroidPrimeStage1 loader
|
2017-08-19 19:23:22 -10:00 |
Jack Andersen
|
8e8ce66799
|
Additional CPlayer implementations
|
2017-08-15 19:34:02 -10:00 |
Jack Andersen
|
086ff76474
|
Implement CFluidPlaneDoor and CScriptDamageableTrigger
|
2017-08-13 17:55:06 -10:00 |
Jack Andersen
|
e25d2a423d
|
Nearly finish CScriptWater
|
2017-08-12 21:56:35 -10:00 |
Jack Andersen
|
48ba71a6c8
|
More CPlayer
|
2017-07-27 20:56:23 -10:00 |
Jack Andersen
|
56bfc276d6
|
Implement body state classes
|
2017-07-09 18:55:51 -10:00 |
Jack Andersen
|
4c41132168
|
Implement CScriptCameraBlurKeyframe and CScriptCameraFilterKeyframe
|
2017-06-01 11:13:19 -10:00 |
Jack Andersen
|
9796ba9244
|
Complete CArtifactDoll
|
2017-05-12 18:57:24 -10:00 |
Jack Andersen
|
84578e9909
|
Implement CActorLights::BuildAreaLightList
|
2017-04-09 20:57:00 -10:00 |
Jack Andersen
|
8e7773aa94
|
AutoMapper work
|
2017-03-19 19:09:53 -10:00 |
Jack Andersen
|
6c9462e099
|
Camera shakers and controller action scripting
|
2017-03-17 19:12:27 -10:00 |
Jack Andersen
|
e923d83617
|
CScriptMidi and work on CGameArea loading
|
2017-02-26 19:25:14 -10:00 |
Jack Andersen
|
ccbd19b9ea
|
Add VISIGen utility
|
2017-02-23 22:28:44 -10:00 |
Jack Andersen
|
38f8f32039
|
RoomAcoustics fields
|
2017-01-22 21:39:26 -10:00 |
Jack Andersen
|
01c31b4fc5
|
Initial CStreamAudioManager implementation
|
2017-01-15 22:40:33 -10:00 |
Phillip Stephens
|
b765ce3eb7
|
Lots of ScriptObject and Collision work
|
2017-01-03 20:30:05 -08:00 |
Jack Andersen
|
e192fb77a4
|
World cooking bug fixes
|
2016-12-24 15:36:42 -10:00 |
Jack Andersen
|
545fccc4cc
|
Work on memory card sys; CMake fixes
|
2016-10-08 21:45:04 -10:00 |
Jack Andersen
|
2503e04b9f
|
DataSpec link structure refactor; UniqueIDBridge cache fix
|
2016-10-07 08:44:45 -10:00 |
Jack Andersen
|
341fe2c728
|
Tons of dependency gathering flow
|
2016-10-02 12:41:36 -10:00 |
Phillip Stephens
|
022c2feb6c
|
CPhysicsActor fixes, initial clang-format
|
2016-09-02 08:26:29 -07:00 |
Phillip Stephens
|
c35106c907
|
Fix MP3 SAVW support, code cleanup, and more stubs
|
2016-08-30 17:33:59 -07:00 |
Jack Andersen
|
7a653bc3af
|
Various MREA-generation fixes
|
2016-08-12 15:23:27 -10:00 |
Phillip Stephens
|
b8ac7f0082
|
Complete CScriptDistanceFog RE
|
2016-08-08 20:58:19 -07:00 |
Phillip Stephens
|
beb1946e47
|
Add ScriptWater loader imp
|
2016-04-19 22:44:08 -07:00 |
Jack Andersen
|
c614d2d2d1
|
ScriptLoader support imps
|
2016-04-17 19:33:23 -10:00 |
Jack Andersen
|
48e8de05c5
|
Additional ScriptLoader imps
|
2016-04-17 15:58:13 -10:00 |
Jack Andersen
|
1817227465
|
CCameraManager imps
|
2016-04-16 16:50:45 -10:00 |
Jack Andersen
|
9ee8840b54
|
Migration to new ANIM extract
|
2016-04-06 17:40:25 -10:00 |
Jack Andersen
|
28b9cd9e3f
|
AuxiliaryID32 implemented for sub-resources
|
2016-04-05 15:44:07 -10:00 |
Jack Andersen
|
9ade279902
|
Merge branch 'master' into urde-tags
|
2016-03-04 14:03:41 -10:00 |
Jack Andersen
|
783fb4c4fe
|
Humungous refactor
|
2016-03-04 13:04:53 -10:00 |
Jack Andersen
|
7049ab2b1d
|
Working MP1 extract with tags replaced with paths
|
2016-03-01 15:49:21 -10:00 |
Phillip Stephens
|
af69c9d3ab
|
Rename namespaces
|
2016-02-13 01:02:47 -08:00 |
Jack Andersen
|
5de9028a51
|
YAML read/write refactor
|
2016-01-03 19:31:02 -10:00 |
Jack Andersen
|
e423db32ee
|
Major scoped-enum refactor
|
2015-11-20 15:16:07 -10:00 |
Phillip Stephens
|
25cd964c86
|
Rename unknowns
|
2015-11-17 20:18:38 -08:00 |
Jack Andersen
|
b94e14cd55
|
Submodule updates
|
2015-11-09 16:07:15 -10:00 |
Jack Andersen
|
d46f44cefa
|
Lots of reverse naming functionality added
|
2015-10-26 14:19:03 -10:00 |
Phillip Stephens
|
804f0c8b7d
|
Fix string being read in as bool
|
2015-10-12 23:48:44 -07:00 |
Jack Andersen
|
da2adf350a
|
Oculus and Ridley SCLY trilogy fixes
|
2015-10-12 15:04:36 -10:00 |
Jack Andersen
|
30b486c76f
|
Shader extract crash fix; SCLY trilogy fixes
|
2015-10-11 23:30:18 -10:00 |
Phillip Stephens
|
cdeb1234c8
|
Make SCRIPT_OBJECT_DB const
|
2015-10-05 13:48:54 -07:00 |
Phillip Stephens
|
c3ee18abf5
|
Script Object DNAs
|
2015-09-30 16:18:19 -07:00 |