Commit Graph

586 Commits

Author SHA1 Message Date
Jack Andersen 37307e1cf6 Various CActorContraption fixes 2019-06-14 14:39:20 -10:00
Jack Andersen e218b8aeb5 CActorContraption fixes, better CMake dependency handling 2019-06-11 16:05:17 -10:00
Jack Andersen 486c925a45 Merge branch 'shader-refactor' 2019-05-10 13:10:12 -10:00
Jack Andersen 233d13ceb9 Refactor for blender 2.8 and new shader model 2019-05-07 17:50:21 -10:00
Phillip Stephens 28071851ad Initial CFlameThrower imps 2019-04-16 01:00:46 -07:00
Jack Andersen 3a0d2930fa Numerous uninitialized memory fixes 2019-04-06 19:14:48 -10:00
Jack Andersen b72cc490e8 Implement CFishCloud 2019-04-02 18:32:31 -10:00
Jack Andersen a63a61fef8 Implement CWallCrawlerSwarm 2019-03-23 22:06:59 -10:00
Jack Andersen 99b1a8ef49 Lots of bug fixes 2019-03-12 17:46:20 -10:00
Jack Andersen f40bf707f6 DCLN OBB transform fix 2019-03-07 18:16:42 -10:00
Jack Andersen ca5cf5c77c Cook all AGSCs simultaneously 2019-02-28 10:34:59 -10:00
Jack Andersen 8df0a4913c zeus constexpr refactor and thermal visor fixes 2019-02-23 21:15:54 -10:00
Jack Andersen 1186b8097c Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde 2019-02-17 19:48:01 -10:00
Jack Andersen 48eaa2545b Working CScriptGunTurret 2019-02-17 19:47:46 -10:00
Phillip Stephens fb1f65434d Fix IA8 texture decoding 2019-02-16 09:16:34 -08:00
Jack Andersen 01af7b735d Implement CScriptSpindleCamera 2019-02-09 18:41:35 -10:00
Jack Andersen 7d29c6e25a More bug fixes 2019-01-30 21:52:21 -10:00
Jack Andersen c9a38c567f Fix for extracting animations which animate undefined bones 2019-01-29 11:36:43 -10:00
Jack Andersen 851e113dc0 Implement CWarWasp 2019-01-15 18:22:44 -10:00
Jack Andersen f9b0614327 Various bug fixes 2019-01-04 22:34:09 -10:00
Jack Andersen d60fcc99c9 Fix CNewIntroBoss and particle bugs 2019-01-04 17:28:02 -10:00
Jack Andersen 5b55320e9b Implement CPlasmaProjectile 2019-01-02 17:47:28 -10:00
Jack Andersen 147a9396c4 CBeetle implementation 2018-12-30 19:01:42 -10:00
Jack Andersen e716d05cec Switch to lzokay library 2018-12-19 17:45:48 -10:00
Jack Andersen f184291461 ANCS PAS I/O fix 2018-12-15 20:32:07 -10:00
Jack Andersen dac8fc3eb5 Space pirate bug fixes 2018-12-14 20:29:41 -10:00
Jack Andersen ec1cb75b25 Finish CSpacePirate implementation 2018-12-12 21:39:16 -10:00
Jack Andersen 636c82a568 New code style refactor 2018-12-07 19:30:43 -10:00
Jack Andersen 7c7da6671a SIMD refactor 2018-12-07 15:49:15 -10:00
Jack Andersen e1fa938127 Work on CSpacePirate 2018-11-25 16:15:44 -10:00
Phillip Stephens ea4848196a Implement CNewIntroBoss 2018-11-16 21:05:57 -08:00
Jack Andersen cc4a895818 Finish CSteeringBehaviors 2018-11-15 20:06:20 -10:00
Jack Andersen 660e7cd239 Work on CParasite 2018-11-12 23:20:11 -10:00
Jack Andersen d4bb7d64eb All CPatterned functions implemented 2018-11-10 17:27:54 -10:00
Jack Andersen 87e5aea6f5 Correct handling of empty skinned models 2018-11-08 20:57:16 -10:00
Jack Andersen 304fc7e69e More reliable 2-face model extraction 2018-11-08 14:25:55 -10:00
Jack Andersen 1aab0528f3 Various bug fixes 2018-11-07 14:53:38 -10:00
Jack Andersen 0b3a9e1865 Implement CPatterned::KnockBack 2018-11-05 20:16:12 -10:00
Jack Andersen 98c7525176 Initially working CEnvFxManager 2018-11-01 22:16:16 -10:00
Jack Andersen 3147b49b3d EVNT extraction fix 2018-10-27 15:22:55 -10:00
Jack Andersen 8fb77eac2c Various bug fixes 2018-10-20 18:14:00 -10:00
Jack Andersen 3f4aeffb17 Merge branch 'shader-refactor' 2018-10-15 17:17:37 -10:00
Jack Andersen 1851308021 Windows fixes 2018-10-14 10:16:21 -10:00
Phillip Stephens bbfe61efbf Various loader implementations 2018-10-11 15:57:05 -07:00
Jack Andersen 1559163f98 Shader refactor bug fixes and attachment model extract/cook 2018-10-11 10:50:05 -10:00
Jack Andersen c91e5df986 Convert to pragma once 2018-10-06 17:42:33 -10:00
Phillip Stephens 489470feda Implement CBomb 2018-09-08 18:13:56 -07:00
Jack Andersen 56eeada360 Windows fixes 2018-09-02 20:34:09 -10:00
Jack Andersen e46ec80b64 Integrate Amuse into hecl cook/extract for MP1/2 2018-09-02 14:46:16 -10:00
Jack Andersen 5a60a0acfc Amuse API changes 2018-08-27 19:44:16 -10:00
Jack Andersen ef1f9d564c Big Door initial animation fix 2018-06-29 15:35:43 -10:00
Jack Andersen d0af2cb4f7 Finish CScriptPlatform 2018-06-29 10:21:36 -10:00
Jack Andersen 3a9e7b2f9b PVS and DCLN bug fixes 2018-06-27 20:47:34 -10:00
Jack Andersen 680cb7b353 Finish CInterpolationCamera 2018-06-27 15:17:01 -10:00
Jack Andersen f8b8211b0f Name PathCamera property fields 2018-06-25 19:42:16 -10:00
Jack Andersen cfe384b5c2 Better octree generation density 2018-06-23 13:09:16 -10:00
Jack Andersen 718d2cb29e Water rendering order fix, morphball visor fixes 2018-06-21 11:04:16 -10:00
Jack Andersen 079c343557 ANIM cook fix; OBB generation crash fix 2018-06-15 16:26:58 -10:00
Jack Andersen 513d9c99cd VisorParameters scan passthrough property 2018-06-15 10:37:00 -10:00
Jack Andersen 5fb95d69d3 Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde 2018-06-06 18:44:11 -10:00
Jack Andersen ac424ff9eb Implement CFluidPlaneGPU for GPU-computed water ripples 2018-06-06 18:43:26 -10:00
Phillip Stephens cb2b9fa8bd Initial CScriptGunTurret Implementation 2018-06-04 12:15:35 -07:00
Jack Andersen 357a7efa9a Various bug fixes 2018-06-01 20:06:40 -10:00
Jack Andersen 2c151a0f3b Ensure *all* EVNT resources are extracted 2018-05-27 15:54:55 -10:00
Jack Andersen 70b3404b7c Windows build fixes and warning avoidance 2018-05-24 20:39:38 -10:00
Jack Andersen 3ceaa82035 Fill in remaining door properties 2018-05-21 21:53:42 -10:00
Jack Andersen 1ada86cc03 Vulkan fixes 2018-05-21 21:51:08 -10:00
Jack Andersen 536f943858 Vulkan backend fixes 2018-05-20 12:38:56 -10:00
Jack Andersen 979a54a8a8 More bug fixes 2018-05-17 18:16:33 -10:00
Jack Andersen e943a60694 CScriptColorModulate fixes 2018-05-16 14:04:07 -10:00
Jack Andersen 0987866896 Implement CScriptDebris; EVNT POI fixes 2018-05-15 18:07:38 -10:00
Jack Andersen 317aa9af25 Finish CScriptPlayerActor 2018-05-13 18:38:58 -10:00
Jack Andersen faf0ac7d27 Particle POI fix, implement ORNT mode for particles 2018-05-12 18:09:11 -10:00
Jack Andersen 41034fefda Fix see though collision material 2018-05-10 21:02:42 -10:00
Jack Andersen 1c977e8021 Scan visor fixes 2018-05-07 19:10:24 -10:00
Jack Andersen 70e791babc Missing SCAN packaging fix 2018-05-07 16:11:07 -10:00
Jack Andersen cc28dc7f0d Linux cook fixes 2018-05-05 15:32:53 -10:00
Jack Andersen 70657efa82 Various space-saving cook optimizations and fixes 2018-05-05 10:56:42 -10:00
Jack Andersen ed4d7445c7 More fixes for GameCube cooking 2018-04-07 10:55:57 -10:00
Jack Andersen d5e471bac3 Several GameCube cooking fixes 2018-04-03 22:31:29 -10:00
Jack Andersen 06d755cf4c GameCube spec cook fixes 2018-04-01 18:27:24 -10:00
Jack Andersen 7a2fbfc582 Initial work on GameCube package targeting 2018-03-27 22:09:41 -10:00
Jack Andersen 7100ed437f macOS decal rendering support 2018-03-16 17:41:01 -10:00
Jack Andersen 055de86170 ANIM serialization fix 2018-03-03 20:15:40 -10:00
Jack Andersen 72f9e77f56 Cooking bug fixes 2018-02-26 00:39:12 -10:00
Jack Andersen 619a784434 Initial PATH cooking support 2018-02-24 22:23:27 -10:00
Jack Andersen 13e6ff31c6 Remove PATH material dump 2018-02-23 20:33:20 -10:00
Jack Andersen 96662eb47c Initial PATH extraction support 2018-02-23 20:17:17 -10:00
Jack Andersen e4ff23c279 Massive template-based DNA refactor 2018-02-21 21:24:51 -10:00
Jack Andersen b405f33ded Correct rstl::prereserved_vector implementation 2018-02-14 18:37:21 -10:00
Jack Andersen 98518e7d44 Implement CPFArea constructor 2018-02-13 21:51:18 -10:00
Jack Andersen 46a4a37cc6 Initial working projectiles 2018-02-11 19:30:21 -10:00
Jack Andersen 547471c6ba Work on projectiles 2018-02-10 19:27:00 -10:00
Jack Andersen ae6797f24b Fix player dynamic collision 2018-02-07 20:18:27 -10:00
Phillip Stephens 2004c97480 Restore old CVar system 2018-01-21 18:45:41 -08:00
Phillip Stephens 030e80d843 Initial Console integration 2018-01-15 08:00:20 -08:00
Jack Andersen 47b3d57c3a Arm cannon rendering fixes 2018-01-14 21:39:25 -10:00
Jack Andersen 613d57299e Update submodules 2018-01-09 20:20:34 -10:00
Jack Andersen 168fab6b14 HUD rendering bug fixes 2018-01-05 20:50:42 -10:00
Jack Andersen 8301adc3d6 Huge compile performance refactor 2017-12-28 22:08:12 -10:00