Commit Graph

469 Commits

Author SHA1 Message Date
Phillip Stephens 256994c199
Initial CEnergyBall, update submodules, various fixes 2019-08-31 02:02:21 -07:00
Lioncash 1d3062b33f General: Make use of FopenUnique where applicable
Migrates to the hecl Fopen variant that automatically closes its
contained file handle if it goes out of scope.
2019-08-26 15:03:58 -04:00
Lioncash afab3e0327 Runtime: Make const/non-const getters have the same name
Makes for a more consistent interface, as getters won't have different
names to remember based off whether or not they're const qualified.
2019-08-14 12:45:57 -04:00
Phillip Stephens 380e44148f Fix missed conflict 2019-08-10 20:28:19 -07:00
Lioncash d336e1fc00 Editor: Use override where applicable
Continues the override modernization with the Editor code.
2019-08-10 22:18:35 -04:00
Phillip Stephens edebe93e6d
Merge pull request #35 from lioncash/goto
Editor/ProjectManager: Remove use of goto
2019-08-10 17:51:21 -07:00
Phillip Stephens ad5e395a51 Fixes for `override` modernization 2019-08-10 17:49:41 -07:00
Lioncash a65b32892e Editor/ProjectManager: Make use of std::make_unique
Same thing with a more straightforward syntax.
2019-08-10 05:52:09 -04:00
Lioncash 43e808ff17 Editor/ProjectManager: Remove pointer cast in GetObj()
Pointer casting like this is technically undefined behavior, we can just
use a lambda and forward the arguments over to the athena read handler.
2019-08-10 05:40:52 -04:00
Lioncash df663359c7 Editor/ProjectManager: Remove use of goto
We can wrap the behavior into a lambda function and then call it where
necessary, removing the need for goto (and allowing non-trivial types in
the codepath).
2019-08-10 05:32:31 -04:00
Lioncash 9312eef905 RuntimeCommon: Use override where applicable
Continues the override modernization by applying it to the main
RuntimeCommon target. Resolves around 1100+ cases where override can be
used.
2019-08-09 17:39:42 -04:00
Jack Andersen 0ab08daae7 Windows build fixes 2019-07-27 15:21:31 -10:00
Jack Andersen b4fe474de3 Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde 2019-07-19 18:29:06 -10:00
Jack Andersen 7a3da1f7a6 Massive fmtlib refactor 2019-07-19 18:27:21 -10:00
Jack Andersen 16851c5869 Compile-time locale refactor 2019-07-19 18:25:01 -10:00
Phillip Stephens 7ec637034b Update file download locations 2019-07-12 01:06:23 -07:00
Jack Andersen fd0bfc3acf Minor flamethrower and babygoth fixes 2019-06-30 20:14:42 -10:00
Jack Andersen e218b8aeb5 CActorContraption fixes, better CMake dependency handling 2019-06-11 16:05:17 -10:00
Jack Andersen 91824e14ea Better CMake dependency handling 2019-06-11 16:02:19 -10:00
Jack Andersen 233d13ceb9 Refactor for blender 2.8 and new shader model 2019-05-07 17:50:21 -10:00
Jack Andersen 3a0d2930fa Numerous uninitialized memory fixes 2019-04-06 19:14:48 -10:00
Jack Andersen 8df0a4913c zeus constexpr refactor and thermal visor fixes 2019-02-23 21:15:54 -10:00
Jack Andersen a353c7ddcf Metal shader fixes 2019-02-03 14:01:44 -10:00
Phillip Stephens 0bb51f067c Various fixes and minor code cleanup, issue warning when attempting to load an unimplemented object 2019-01-31 12:44:05 -08:00
Jack Andersen d60fcc99c9 Fix CNewIntroBoss and particle bugs 2019-01-04 17:28:02 -10:00
Jack Andersen e716d05cec Switch to lzokay library 2018-12-19 17:45:48 -10:00
Jack Andersen f184291461 ANCS PAS I/O fix 2018-12-15 20:32:07 -10:00
Jack Andersen 636c82a568 New code style refactor 2018-12-07 19:30:43 -10:00
Jack Andersen cb32cac2c0 New code style refactor 2018-12-07 19:19:15 -10:00
Jack Andersen 7c7da6671a SIMD refactor 2018-12-07 15:49:15 -10:00
Phillip Stephens dd30f51761 Initial CScriptGun implementation, more loaders 2018-10-27 17:20:30 -07:00
Jack Andersen 2eb4573e53 Remove FLIPFROMGL from shaders, use F1 key for uncapping frame-rate 2018-10-15 21:28:41 -10:00
Jack Andersen 919140c06f macOS API sync 2018-10-15 17:17:02 -10:00
Jack Andersen 1851308021 Windows fixes 2018-10-14 10:16:21 -10:00
Jack Andersen c91e5df986 Convert to pragma once 2018-10-06 17:42:33 -10:00
Jack Andersen c7c046763a Convert to pragma once 2018-10-06 17:40:45 -10:00
Jack Andersen c307e354ca Huge shader refactor 2018-10-06 16:59:17 -10:00
Jack Andersen 5a60a0acfc Amuse API changes 2018-08-27 19:44:16 -10:00
Jack Andersen 680cb7b353 Finish CInterpolationCamera 2018-06-27 15:17:01 -10:00
Jack Andersen 1e36329ed4 Implement Metal fluid plane tessellation shader 2018-06-11 15:16:27 -10:00
Phillip Stephens cb2b9fa8bd Initial CScriptGunTurret Implementation 2018-06-04 12:15:35 -07:00
Jack Andersen 56a5cfd115 Fix TSan-reported race conditions 2018-06-01 14:03:31 -10:00
Jack Andersen 4062b2dfb7 Add AMD GCN hang fix; add frame counter to debug overlay 2018-05-31 20:38:01 -10:00
Jack Andersen 65fd883a99 Windows fixes 2018-05-28 10:27:41 -10:00
Jack Andersen 70b3404b7c Windows build fixes and warning avoidance 2018-05-24 20:39:38 -10:00
Jack Andersen f60af632b3 Big fixes and big memory leak refactor (linux only for now) 2018-05-19 20:14:57 -10:00
Jack Andersen 0987866896 Implement CScriptDebris; EVNT POI fixes 2018-05-15 18:07:38 -10:00
Phillip Stephens 8d395d932e Implement CScriptEffect, more fixes for CScritDock 2018-05-13 20:38:36 -07:00
Jack Andersen 41034fefda Fix see though collision material 2018-05-10 21:02:42 -10:00
Jack Andersen 280ae47b15 Add dedicated Binaries directory for build targets 2018-05-10 12:00:03 -10:00
Jack Andersen 3911a2873d Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde 2018-05-09 21:25:40 -10:00
Jack Andersen 12430610f1 Lots of bug fixes 2018-05-09 21:25:26 -10:00
Phillip Stephens fdf55e7272 Implement CScriptHUDMemo, increase render bucket size, initial debug overlay 2018-05-09 19:56:54 -07:00
Jack Andersen 1c977e8021 Scan visor fixes 2018-05-07 19:10:24 -10:00
Phillip Stephens f5ea144b47 Various level streaming fixes, remove support for uncooked rep 2018-05-06 17:47:40 -07:00
Phillip Stephens 734b25cad3 Fix doors and various area streaming bugs 2018-05-01 17:43:31 -07:00
Phillip Stephens 380bb98e33 Initial Commit 2018-04-30 09:56:14 -07:00
Phillip Stephens 711c3e0d2c Remove rstl::optional_object, various cleanups, implement CExplosion and CScriptDoor 2018-04-29 20:12:41 -07:00
Phillip Stephens 6d60ccfd04 Various fixes and tweaks, Implement CExplosion, Add cheats 2018-04-26 14:12:20 -07:00
Jack Andersen ed4d7445c7 More fixes for GameCube cooking 2018-04-07 10:55:57 -10:00
Jack Andersen 7a2fbfc582 Initial work on GameCube package targeting 2018-03-27 22:09:41 -10:00
Jack Andersen 7c0bf75f7a Various windows fixes and additions 2018-03-23 11:56:17 -10:00
Phillip Stephens 0c95ee6665 Update submodules, fix Linux build 2018-02-27 17:46:14 -08:00
Jack Andersen e4ff23c279 Massive template-based DNA refactor 2018-02-21 21:24:51 -10:00
Jack Andersen 98518e7d44 Implement CPFArea constructor 2018-02-13 21:51:18 -10:00
Jack Andersen 93fc2d8072 Initial fixNES integration 2018-02-01 13:19:34 -10:00
Jack Andersen 669b3d6942 CWorldShadow OpenGL fixes; discord-rpc integration 2018-01-15 20:42:28 -10:00
Phillip Stephens 030e80d843 Initial Console integration 2018-01-15 08:00:20 -08:00
Phillip Stephens 55c1b5d56f Update hecl 2018-01-11 08:27:48 -08:00
Phillip Stephens a9aa8d4a70 Initial `Console` implementation 2018-01-11 01:38:08 -08:00
Jack Andersen 8f725d902e Add CFBundleShortVersionString key to Info.plist 2018-01-09 21:40:27 -10:00
Jack Andersen 613d57299e Update submodules 2018-01-09 20:20:34 -10:00
Jack Andersen 4e5c991424 Metal API adjustments; MSAA support 2018-01-06 19:19:49 -10:00
Jack Andersen 53bb9f1ba0 Windows build fix 2018-01-02 14:43:07 -10:00
Jack Andersen 49718630e2 Update copyright date 2018-01-02 14:25:48 -10:00
Jack Andersen a1c5677413 Changes to support hecl-gui 2018-01-01 15:04:23 -10:00
Jack Andersen b5c79d0e75 Add .gitlab-ci.yml 2018-01-01 00:17:36 -10:00
Jack Andersen f8181f7598 Link math library where needed 2017-12-30 14:56:46 -10:00
Jack Andersen ce256566b3 mainicon_netwm source file fix 2017-12-30 14:08:45 -10:00
Jack Andersen aec45ad2bb Windows PCH fixes 2017-12-29 15:09:45 -10:00
Jack Andersen 8301adc3d6 Huge compile performance refactor 2017-12-28 22:08:12 -10:00
Jack Andersen d2a259c6e8 Fixes for macOS codesigning 2017-12-27 17:49:27 -10:00
Jack Andersen ee92f70d09 Serve binary files exclusively from axiodl.com 2017-12-27 16:33:29 -10:00
Jack Andersen f1c9034cd2 Fix package import file 2017-12-27 16:14:40 -10:00
Jack Andersen 06211d092f Add .git extension to hecl-gui submodule 2017-12-27 14:14:28 -10:00
Jack Andersen a01aa30e76 Windows fixes 2017-12-26 18:12:28 -10:00
Jack Andersen 45245a1ffc Add --dlpackage flag 2017-12-26 14:51:02 -10:00
Jack Andersen 053ebd41c4 HUD bug fixes 2017-12-20 17:19:54 -10:00
Jack Andersen ce6a3aa50c Bug fixes and ASan build submodule 2017-12-11 16:06:19 -10:00
Jack Andersen 0c1d0b5ce3 UWP CMake fixes 2017-12-07 16:55:12 -10:00
Jack Andersen 55cfb267c1 UWP fixes 2017-12-06 18:13:12 -10:00
Jack Andersen c0143c3016 Merge branch 'master' of ssh://gitlab.axiodl.com:6431/AxioDL/urde 2017-12-05 17:26:33 -10:00
Jack Andersen 1cb36fc37a UWP support 2017-12-05 17:26:15 -10:00
Jack Andersen 8566d924fd Add UWP tile assets 2017-12-05 16:34:01 -10:00
Jack Andersen 3522d757fc Add `-l` flag to enable logging 2017-11-18 21:10:54 -10:00
Jack Andersen f7ec7bdc0c string_view refactor 2017-11-12 20:19:18 -10:00
Jack Andersen 742ab2514f First skybox and HUD rendering 2017-11-11 19:14:57 -10:00
Jack Andersen ff5c7321c7 Merge branch 'gl-fixes' 2017-11-05 20:58:43 -10:00
Jack Andersen 3894749675 Changes to support boo object tracker API 2017-11-04 20:17:12 -10:00
Phillip Stephens 44df36d64a CGameArea imps 2017-11-04 19:08:05 -07:00