Commit Graph

425 Commits

Author SHA1 Message Date
Jack Andersen ae4f770ca2 Glob path extract fix 2016-09-24 18:03:34 -10:00
Jack Andersen b02b6a4d09 ANCS cook fix after wildcard refactor 2016-09-23 08:56:42 -10:00
Jack Andersen d440c0ff43 Additional catalog corner cases 2016-09-18 20:08:18 -10:00
Jack Andersen 796394c54f Catalog now encodes aux paths 2016-09-18 19:29:05 -10:00
Jack Andersen 22c3ce608d Windows Fixes 2016-09-18 15:04:26 -10:00
Jack Andersen b9baa84b1d AGSC/ATBL/CSNG extracting and cooking 2016-09-18 13:47:48 -10:00
Jack Andersen cfb16f34f1 Self-rebuilding resource cache; init performance improvements 2016-09-17 11:33:32 -10:00
Jack Andersen 386e9445e5 Merge branch 'master' of https://github.com/AxioDL/urde 2016-09-16 13:44:45 -10:00
Jack Andersen 6ea727e4a8 Additional CSlideShow work; amuse voice handle integration 2016-09-16 13:43:33 -10:00
Phillip Stephens 38fcf914b4 CFirstPersonCamera imps 2016-09-16 15:21:19 -07:00
Jack Andersen dae5ea06f5 Complete merge 2016-09-16 10:23:07 -10:00
Jack Andersen 32be061783 Merge branch 'master' of https://github.com/AxioDL/urde 2016-09-16 10:21:43 -10:00
Jack Andersen 2fed8f36fb Initial CSlideShow 2016-09-16 10:18:03 -10:00
Phillip Stephens c40135f97f Reworked CGameArchitectureSupport initialization, initial CFirstPersonCamera imp 2016-09-15 00:26:35 -07:00
Jack Andersen 2a2b248aa2 cmath include; update hecl 2016-09-11 08:39:38 -10:00
Jack Andersen 64b85786de Windows fixes 2016-09-10 15:25:59 -10:00
Jack Andersen 2563b78a82 Merge branch 'master' of https://github.com/AxioDL/urde 2016-09-09 19:40:16 -10:00
Jack Andersen a81f35f3e4 ANIM fixes 2016-09-09 19:39:47 -10:00
Phillip Stephens f2635f449c Various cleanups and minor imps 2016-09-09 21:50:00 -07:00
Phillip Stephens f5db2527e4 Initial HINT support 2016-09-07 19:03:28 -07:00
Jack Andersen 9b436b4b23 Tons of animation bug fixes 2016-09-05 19:52:51 -10:00
Jack Andersen 668c4f7eee Fixes in preparation for rigged model rendering 2016-09-04 12:47:48 -10:00
Phillip Stephens 12e6702389 Rename Mode7 to more appropriate name 2016-09-03 00:23:39 -07:00
Phillip Stephens 022c2feb6c CPhysicsActor fixes, initial clang-format 2016-09-02 08:26:29 -07:00
Jack Andersen dc0bb55390 Additional processing condition checks 2016-08-31 13:32:24 -10:00
Phillip Stephens 955d043c9e Add ability to load tweaks 2016-08-31 14:00:06 -07:00
Phillip Stephens d104c7eb45 Implement CTweaks::RegisterResourceTweaks 2016-08-31 13:43:41 -07:00
Jack Andersen 6229fa6bfe Merge branch 'master' of https://github.com/AxioDL/urde 2016-08-31 09:58:56 -10:00
Jack Andersen 4a7d3e8b40 ANCS cook fixes; initial Tweak DNA pipeline 2016-08-31 09:58:21 -10:00
Phillip Stephens c98993a8cd Add CAUD DNA 2016-08-31 01:32:43 -07:00
Jack Andersen 405a344fdf Merge branch 'master' of https://github.com/AxioDL/urde 2016-08-30 15:14:52 -10:00
Jack Andersen 52c6ce10b7 Refactored ProjectPath aux info usage to function correctly 2016-08-30 15:13:58 -10:00
Phillip Stephens c35106c907 Fix MP3 SAVW support, code cleanup, and more stubs 2016-08-30 17:33:59 -07:00
Jack Andersen 0aaeed2aeb const_cast refactor 2016-08-28 18:22:54 -10:00
Jack Andersen e2f342d107 Signed read bug fix 2016-08-28 16:28:55 -10:00
Jack Andersen 7953ca4828 Proper scratch size computation for ANIM2/3 2016-08-28 15:18:49 -10:00
Jack Andersen 127b754691 Remove debug prints 2016-08-28 14:31:26 -10:00
Jack Andersen bf992f2d16 ANIM cooking bug fixes 2016-08-28 14:28:53 -10:00
Jack Andersen 969e2a86de Changes for debug testing in ANIM bitstream encoder 2016-08-28 12:29:49 -10:00
Jack Andersen b25e5ad014 Additional animation tree imps 2016-08-27 11:16:44 -10:00
Jack Andersen c5ddb51dfc Define ChannelDescPC for 24-bit ANIM3 2016-08-26 15:02:12 -10:00
Jack Andersen f9cef44029 Work on CFBStreamedCompression; defined 24-bit ANIM3 format 2016-08-26 12:23:59 -10:00
Jack Andersen f8fb72250a Athena YAML refactor 2016-08-21 17:47:48 -10:00
Jack Andersen bf049843e1 Character cooking fixes 2016-08-21 14:11:18 -10:00
Jack Andersen 670eb998d4 Work on character animation 2016-08-21 10:39:18 -10:00
Jack Andersen 25d808e2b9 Functioning XRay blur filter 2016-08-19 18:22:13 -10:00
Jack Andersen 9ca7f9c9e4 HLSL shader sync, Windows build fixes 2016-08-17 10:05:23 -10:00
Phillip Stephens fd26dd56c3 CStringTable and CRasterFont fixes 2016-08-16 22:40:25 -07:00
Jack Andersen 12f23ba340 Several CWorldTransManager imps 2016-08-16 12:49:19 -10:00
Jack Andersen 24bfc47d1a Plenty of dependency stubs for CStateManager 2016-08-14 11:11:44 -10:00