Phillip Stephens
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b59bf39924
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I feex
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2020-12-13 10:57:45 -08:00 |
Phillip Stephens
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4e51795fa6
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Essence fixes
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2020-12-13 10:57:45 -08:00 |
Phillip Stephens
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e5daca0899
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More CMetroidPrimeExo imps
|
2020-12-13 10:57:45 -08:00 |
Phillip Stephens
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abbacad46b
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More state implementations
|
2020-12-13 10:57:45 -08:00 |
Phillip Stephens
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215eedc013
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Fix inconsistent state causing Exo to fling herself off into the void
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2020-12-13 10:57:45 -08:00 |
Phillip Stephens
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2d56e56411
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Fix zeus::close_enough call prevent AI from advancing
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2020-12-13 10:57:45 -08:00 |
Phillip Stephens
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8633bbddec
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More CMetroidPrimeExo imps
|
2020-12-13 10:57:44 -08:00 |
Phillip Stephens
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0903b478f6
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More MetroidPrimeExo imps
|
2020-12-13 10:57:44 -08:00 |
Phillip Stephens
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bc60a237a4
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More imps, initial AI execution
|
2020-12-13 10:57:43 -08:00 |
Phillip Stephens
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c4d4a937ec
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Initial CMetroidPrimeExo imps
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2020-12-13 10:56:51 -08:00 |
Phillip Stephens
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0d11dd1476
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Finish CMetroidPrimeEssence imps
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2020-12-13 10:55:56 -08:00 |
Phillip Stephens
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5598558265
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Teh maymays
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2020-12-13 10:55:56 -08:00 |
Phillip Stephens
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543a24ea9e
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Initial CMetroidPrimeEssence behavior
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2020-12-13 10:55:56 -08:00 |
Phillip Stephens
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130c60ccc8
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Initial CMetroidPrimeExo imps
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2020-12-13 10:55:50 -08:00 |
Phillip Stephens
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28561081d7
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Add light visualization (requires custom models)
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2020-12-12 23:39:55 -08:00 |
Phillip Stephens
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39e9ff5593
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Cleanup CPatterned
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2020-11-06 22:06:17 -08:00 |
Phillip Stephens
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fdd41d87c4
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Fix CScriptSound favoring the right speaker, cleanup CBallCamera, update amuse
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2020-10-24 16:00:39 -07:00 |
Phillip Stephens
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b963ce1e85
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Attempt 4 to fix ScriptLayerController for Tom
|
2020-10-21 15:55:45 -07:00 |
Phillip Stephens
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528c96b2c0
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I am teh dumb, fix CGameArea
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2020-10-20 15:26:08 -07:00 |
Phillip Stephens
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9ac44921a6
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Correct return type
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2020-10-20 03:04:17 -07:00 |
Phillip Stephens
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a8d8eb0dde
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Fix IGetAreaId and rename GetAreaId to GetAreaIndex
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2020-10-20 03:03:11 -07:00 |
Phillip Stephens
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3ffa15cfa3
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Implement CMemoryCardSys::GetAreaAndWorldIdForSave
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2020-10-20 02:40:02 -07:00 |
Phillip Stephens
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01d94367dc
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Add ability to disable AI
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2020-10-02 23:28:05 -07:00 |
Luke Street
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ad6cabed7b
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DataSpec: Fix MREA mesh visor flags when cooking
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2020-09-27 15:43:51 -04:00 |
Luke Street
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9e5f28ba80
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CModelShaders: Check noZWrite for thermal depth test
Adds back LightingAlphaWrite extended shader
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2020-09-27 12:59:56 -04:00 |
Luke Street
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6ff305da06
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CModelShaders: Disable Z-test for LightingAlphaWrite
Permits static thermal hot objects to render properly
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2020-09-27 12:23:54 -04:00 |
Luke Street
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9a7bceb637
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CMetroidAreaCollider: Correct g_DupVertexList and g_DupEdgeList size
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2020-09-27 03:04:30 -04:00 |
Luke Street
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cfe1507fc7
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CRidley: DoUserAnimEvent projectile fixes
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2020-09-26 11:16:59 -04:00 |
Luke Street
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dad16bf59b
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CEnergyProjectile: Properly set hitProjectileOwner
Fixes #359
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2020-09-26 10:38:22 -04:00 |
Luke Street
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902b5644f7
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CEnergyProjectile: Minor cleanup
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2020-09-26 09:41:50 -04:00 |
Luke Street
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6b51f32f99
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CBloodFlower: Use GetLctrTransform for projectile pos
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2020-09-26 09:41:28 -04:00 |
Luke Street
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732be1f7ea
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CEnergyProjectile: Mark functions as override
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2020-09-26 01:48:18 -04:00 |
Luke Street
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edea2e3745
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CGameProjectile: Implement Render
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2020-09-26 01:34:13 -04:00 |
Luke Street
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e305fbffab
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CBloodFlower: LaunchPollenProjectile fixes
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2020-09-26 01:34:09 -04:00 |
Luke Street
|
c474b19b9d
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CTargetableProjectile: Implement ResolveCollisionWithActor & fixes
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2020-09-25 14:14:24 -04:00 |
Luke Street
|
8b597112be
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ParticleCommon: Fix IESampleAndHold element ordering
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2020-09-24 03:17:17 -04:00 |
Luke Street
|
6e3d94483c
|
Note CMVEFastConstant bug in 0-00
|
2020-09-24 03:00:15 -04:00 |
Luke Street
|
d5596e6430
|
Fix VEAngleSphere element ordering & calculations
|
2020-09-24 02:42:25 -04:00 |
Phillip Stephens
|
5bfdb4312f
|
Fix incorrect zMomentum usage in CScriptActor
|
2020-09-23 17:38:47 -07:00 |
Phillip Stephens
|
9ab8c4cd8b
|
Fix PowerBomb radius derp
|
2020-09-23 16:32:15 -07:00 |
Luke Street
|
3d01549af3
|
CElementGen: Render PMAB models with ForcedAdditiveNoZWrite
Fixes rendering for missile impacts, charge beam & more
|
2020-09-23 03:24:33 -04:00 |
Luke Street
|
9ca0d2afb0
|
CScriptMazeNode: Remove unused <ranges> include
|
2020-09-21 21:11:06 -04:00 |
Luke Street
|
1fd481a020
|
CScriptMazeNode: Remove debug logvisor instance
|
2020-09-21 20:58:01 -04:00 |
Luke Street
|
dbbb3cdc4e
|
CScriptMazeNode: Always free CMazeState
|
2020-09-21 20:56:44 -04:00 |
Luke Street
|
a35bfc49b5
|
CScriptMazeNode: Fix reversed enter/target & add debug rendering
|
2020-09-21 20:42:54 -04:00 |
Luke Street
|
df2d191be8
|
CScriptMazeNode: Renaming & more cleanup
|
2020-09-21 18:38:11 -04:00 |
Luke Street
|
c23a047a93
|
CScriptMazeNode: Signed fixes & cleanup
|
2020-09-20 16:36:24 -04:00 |
Luke Street
|
eb124a9470
|
CScriptMazeNode: Working implementation
|
2020-09-20 03:25:56 -04:00 |
Luke Street
|
2cca2b8513
|
CScriptMazeNode: Finish initial implementation
|
2020-09-20 01:47:12 -04:00 |
Luke Street
|
a533ee3538
|
CScriptMazeNode: Initial implementation of sub_802899c8
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2020-09-19 16:32:23 -04:00 |
Luke Street
|
cf68c7dd9d
|
CScriptMazeNode: Finish initial implementation of Reset
|
2020-09-19 15:52:15 -04:00 |
Luke Street
|
47f456e4e7
|
CScriptMazeNode: Start implementing AcceptScriptMsg
|
2020-09-19 14:52:43 -04:00 |
Luke Street
|
529e8f6a07
|
CScriptMazeNode: Implement Reset
|
2020-09-19 13:44:32 -04:00 |
Luke Street
|
e486e01b2a
|
CScriptMazeNode: Implement GenerateObjects & more structures
|
2020-09-19 13:30:44 -04:00 |
Luke Street
|
995f3bb356
|
CDrone: Death fixes
|
2020-09-19 12:13:02 -04:00 |
Luke Street
|
76de1541f2
|
Runtime: Resolve -Wrange-loop-analysis warnings (part 2)
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2020-09-18 17:04:50 -04:00 |
Luke Street
|
834fe39074
|
Runtime: Resolve -Wrange-loop-analysis warnings
|
2020-09-18 16:47:59 -04:00 |
Luke Street
|
ee2e75b861
|
CElementGen: Don't use redToAlpha pipelines without a texture
Fixes Thermal Visor crashes for Super Missile & Elite Pirate grenades
|
2020-09-18 02:43:55 -04:00 |
Luke Street
|
325e955354
|
MP1: Load Strings pak as well
|
2020-09-17 20:04:06 -04:00 |
Luke Street
|
ce7b94a2ed
|
MP1: Load RS5 pak if exists
|
2020-09-17 19:50:36 -04:00 |
Luke Street
|
a3790c983d
|
CAnimTreeTransition: Handle negative transTimeRem (workaround)
|
2020-09-16 14:53:29 -04:00 |
Luke Street
|
2361916614
|
CBooRenderer: Don't smash the stack
|
2020-09-16 13:07:53 -04:00 |
Luke Street
|
bc8135e896
|
CBooRenderer: Fix light count in ActivateLightsForModel
|
2020-09-16 13:01:06 -04:00 |
Luke Street
|
d7b5587e48
|
CParticleGenInfoGeneric: Check for kInvalidUniqueId in SetParticleEmission
|
2020-09-16 04:38:09 -04:00 |
Luke Street
|
3d68fc0bfc
|
CChozoGhost: Add call to RenderSystemsToBeDrawnFirst
|
2020-09-16 04:34:06 -04:00 |
Luke Street
|
a9ed8c4329
|
CAnimData: Actually create CParticleData in InitializeEffects
|
2020-09-16 04:33:36 -04:00 |
Luke Street
|
ab296ff97e
|
CFlyingPirate: Remove GroundCollider in Jump
|
2020-09-16 02:19:22 -04:00 |
Luke Street
|
5b44ac143d
|
CPatterned: ApproachDest fixes
|
2020-09-16 02:18:03 -04:00 |
Luke Street
|
daad01d129
|
CBSBiPedLocomotion: Fix strafe type calculation
|
2020-09-16 01:49:53 -04:00 |
Luke Street
|
8b35ff3906
|
CBSNewFlyerLocomotion: Fix strafe type calculation in UpdateLocomotionAnimation
|
2020-09-16 01:45:07 -04:00 |
Luke Street
|
69ded7eca8
|
Fix bitfield check in CPatterned::PathFind & update zeus (CVector3f::isZero fix)
|
2020-09-16 00:42:44 -04:00 |
Luke Street
|
7d418581cf
|
CSaveGameScreen: Fix MSVC compilation
|
2020-09-15 19:35:22 -04:00 |
Luke Street
|
df56ed5651
|
Update hecl; fix uint -> u32
|
2020-09-15 19:31:29 -04:00 |
Luke Street
|
169bc66d40
|
CDrone: Fix bitfield checks in Dead
|
2020-09-15 02:59:34 -04:00 |
Luke Street
|
5b166b7be5
|
CDrone: Implement Dead
|
2020-09-15 02:40:42 -04:00 |
Luke Street
|
5f4335c861
|
CDrone: Implement UpdateLasers (sub_80163c40)
|
2020-09-15 02:14:27 -04:00 |
Phillip Stephens
|
803acd9ac6
|
Fix Drone crashing by loading a model as a particle
|
2020-09-14 22:49:10 -07:00 |
Luke Street
|
2d8d90f39a
|
CDroneLaser: Implement sub_80167754
|
2020-09-15 01:35:29 -04:00 |
Luke Street
|
ec83a227de
|
CDrone: Finish Attack
|
2020-09-15 01:35:22 -04:00 |
Luke Street
|
230a8ff946
|
CDrone: Implement sub_80165984 & sub_801656d4
|
2020-09-15 00:46:32 -04:00 |
Luke Street
|
edadcbef17
|
CDrone: Implement SetVisorFlareEnabled, UpdateVisorFlare
|
2020-09-14 01:22:11 -04:00 |
Luke Street
|
b3397116db
|
CDrone: UpdateScanner fixes
|
2020-09-14 01:02:49 -04:00 |
Luke Street
|
51bb242af9
|
CDrone: Implement UpdateLaser
|
2020-09-14 00:49:10 -04:00 |
Luke Street
|
8d45dc6da9
|
CDrone: Think fixes
|
2020-09-14 00:35:17 -04:00 |
Luke Street
|
8dc190b04d
|
CDrone: TargetPlayer fixes
|
2020-09-13 23:15:57 -04:00 |
Luke Street
|
979b0278da
|
CDrone: StrafeFromCompanions fixes
|
2020-09-13 22:47:21 -04:00 |
Luke Street
|
3659bedad1
|
CDrone: Fix detection range in SpotPlayer
|
2020-09-13 22:40:51 -04:00 |
Luke Street
|
04a377c68e
|
CDrone: Fix vector in SpecialAttack
|
2020-09-13 22:37:10 -04:00 |
Luke Street
|
9489bd3812
|
CDrone: Implement ShouldFire
|
2020-09-13 20:49:46 -04:00 |
Luke Street
|
21b04bf40d
|
CDrone: ShouldAttack uses return value of AddRangedAttacker
|
2020-09-13 20:40:00 -04:00 |
Luke Street
|
a1019e2c94
|
CBouncyGrenade: Set SubtractBlend, MoveRedToAlphaBuffer in Render
|
2020-09-13 20:35:35 -04:00 |
Luke Street
|
9e0c42103c
|
CDrone: Render fixes
|
2020-09-13 20:32:05 -04:00 |
Luke Street
|
c8edf200de
|
CChozoGhost: Render uses SetMoveRedToAlphaBuffer
|
2020-09-13 20:28:12 -04:00 |
Luke Street
|
3e8369d24d
|
CDrone: Check for normal model in PreRender
|
2020-09-13 20:07:24 -04:00 |
Luke Street
|
8a4cda9d98
|
CDrone: Don't return early in Patrol
|
2020-09-13 20:02:09 -04:00 |
Luke Street
|
a2fe44afe1
|
CDrone: PathFindEx target fix
|
2020-09-13 19:56:55 -04:00 |
Luke Street
|
754321314e
|
CDrone: PathFind fixes
|
2020-09-13 19:55:20 -04:00 |
Luke Street
|
3780671ff6
|
CDrone: Check minAttackRange in InRange
|
2020-09-13 19:36:28 -04:00 |
Luke Street
|
ecc8b73ead
|
CDrone: Use std::any_of in HearShot
|
2020-09-13 19:34:34 -04:00 |
Luke Street
|
3bf5a6fc83
|
CDrone: GetDamageVulnerability fixes
|
2020-09-13 19:32:52 -04:00 |