Jack Andersen
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9b6ab93ae5
|
Remove unnecessary and RVO-detrimental moves
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2016-10-02 18:39:31 -10:00 |
Jack Andersen
|
341fe2c728
|
Tons of dependency gathering flow
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2016-10-02 12:41:36 -10:00 |
Jack Andersen
|
26eb9891c8
|
Work on world cooking
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2016-10-01 13:20:20 -10:00 |
Jack Andersen
|
2dad2e2051
|
Multi-intermediate MLVL path; simpler metadata yaml
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2016-09-30 16:57:09 -10:00 |
Jack Andersen
|
7f987ab10e
|
Further CGameState imps
|
2016-09-24 15:58:54 -10:00 |
Jack Andersen
|
b02b6a4d09
|
ANCS cook fix after wildcard refactor
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2016-09-23 08:56:42 -10:00 |
Jack Andersen
|
c8d44d181b
|
Several resource management bug fixes
|
2016-09-20 19:41:51 -10:00 |
Jack Andersen
|
22c3ce608d
|
Windows Fixes
|
2016-09-18 15:04:26 -10:00 |
Jack Andersen
|
b9baa84b1d
|
AGSC/ATBL/CSNG extracting and cooking
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2016-09-18 13:47:48 -10:00 |
Jack Andersen
|
cfb16f34f1
|
Self-rebuilding resource cache; init performance improvements
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2016-09-17 11:33:32 -10:00 |
Jack Andersen
|
32be061783
|
Merge branch 'master' of https://github.com/AxioDL/urde
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2016-09-16 10:21:43 -10:00 |
Jack Andersen
|
2fed8f36fb
|
Initial CSlideShow
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2016-09-16 10:18:03 -10:00 |
Phillip Stephens
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c40135f97f
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Reworked CGameArchitectureSupport initialization, initial CFirstPersonCamera imp
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2016-09-15 00:26:35 -07:00 |
Jack Andersen
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1d8dfa3205
|
CSplashScreen integration
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2016-09-13 19:54:09 -10:00 |
Jack Andersen
|
7d2370efe0
|
CWorldTransManager 2-camera instances
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2016-09-11 18:53:28 -10:00 |
Jack Andersen
|
876bbd7f24
|
Update hecl
|
2016-09-11 11:17:27 -10:00 |
Jack Andersen
|
020135fed2
|
Disable blender verbosity for Windows (crash stopgap)
|
2016-09-10 19:05:49 -10:00 |
Phillip Stephens
|
f2635f449c
|
Various cleanups and minor imps
|
2016-09-09 21:50:00 -07:00 |
Jack Andersen
|
b6587d88fc
|
Rigging fixes
|
2016-09-08 18:19:19 -10:00 |
Jack Andersen
|
5c386d02a8
|
Update submodules
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2016-09-07 20:16:46 -10:00 |
Phillip Stephens
|
8422ffb436
|
Implement GetLocatorTransform
|
2016-09-02 20:47:57 -07:00 |
Jack Andersen
|
0d08d4a40e
|
CToken usage fixes in CWorldTransManager; better model instances
|
2016-09-02 11:39:46 -10:00 |
Jack Andersen
|
f4ea728a61
|
Resource factories now provided with self-ref
|
2016-09-02 09:32:57 -10:00 |
Jack Andersen
|
302d897e10
|
Various CWorldTransManager bug fixes
|
2016-09-02 07:50:03 -10:00 |
Jack Andersen
|
dc0bb55390
|
Additional processing condition checks
|
2016-08-31 13:32:24 -10:00 |
Phillip Stephens
|
955d043c9e
|
Add ability to load tweaks
|
2016-08-31 14:00:06 -07:00 |
Jack Andersen
|
4a7d3e8b40
|
ANCS cook fixes; initial Tweak DNA pipeline
|
2016-08-31 09:58:21 -10:00 |
Jack Andersen
|
52c6ce10b7
|
Refactored ProjectPath aux info usage to function correctly
|
2016-08-30 15:13:58 -10:00 |
Jack Andersen
|
0aaeed2aeb
|
const_cast refactor
|
2016-08-28 18:22:54 -10:00 |
Jack Andersen
|
f8fb72250a
|
Athena YAML refactor
|
2016-08-21 17:47:48 -10:00 |
Jack Andersen
|
bf049843e1
|
Character cooking fixes
|
2016-08-21 14:11:18 -10:00 |
Jack Andersen
|
670eb998d4
|
Work on character animation
|
2016-08-21 10:39:18 -10:00 |
Jack Andersen
|
21fc28bc9b
|
CCameraBlurFilter implementation
|
2016-08-20 08:18:44 -10:00 |
Jack Andersen
|
25d808e2b9
|
Functioning XRay blur filter
|
2016-08-19 18:22:13 -10:00 |
Jack Andersen
|
e401a497ef
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2016-08-16 20:18:57 -10:00 |
Jack Andersen
|
3acc93f1c0
|
Better boo init within CMain; shader fixes
|
2016-08-16 20:18:18 -10:00 |
Phillip Stephens
|
f339734e2b
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2016-08-16 22:40:52 -07:00 |
Phillip Stephens
|
fd26dd56c3
|
CStringTable and CRasterFont fixes
|
2016-08-16 22:40:25 -07:00 |
Jack Andersen
|
e9a5e4b7f6
|
Add handy TagFromPath shortcut method in ProjectManager
|
2016-08-16 19:09:34 -10:00 |
Jack Andersen
|
13cb48e3f9
|
Comment out experimental feature
|
2016-08-16 19:01:51 -10:00 |
Jack Andersen
|
edaa022517
|
Metal quad shader imps
|
2016-08-16 18:59:05 -10:00 |
Jack Andersen
|
7a653bc3af
|
Various MREA-generation fixes
|
2016-08-12 15:23:27 -10:00 |
Jack Andersen
|
4cdb93f980
|
MREA cooker fixes
|
2016-08-12 09:42:18 -10:00 |
Jack Andersen
|
e7a339344d
|
Properly-scaled fog rendering
|
2016-08-08 08:23:12 -10:00 |
Jack Andersen
|
a910ddd912
|
Initial fog rendering
|
2016-08-07 18:48:18 -10:00 |
Phillip Stephens
|
02a79b4c80
|
Add graphics platform name to window title
|
2016-08-04 20:21:19 -07:00 |
Jack Andersen
|
9222a928ef
|
Thermal Hot GLSL filter
|
2016-08-03 11:53:03 -10:00 |
Jack Andersen
|
238c470bfd
|
Better lighting for testing model shading
|
2016-08-02 12:14:05 -10:00 |
Jack Andersen
|
5a67a8406f
|
Update boo
|
2016-08-01 16:04:07 -10:00 |
Jack Andersen
|
1dd3304cd6
|
Update boo
|
2016-08-01 13:25:10 -10:00 |