Lioncash
|
b99122dae8
|
CFrontEndUI: Remove use of const_cast in Draw()
These casts are no longer necessary.
|
2020-04-05 07:12:07 -04:00 |
Lioncash
|
4d2e51c0b9
|
CSamusHud: Make Draw() non-const
Allows eliminating usages of const_cast.
|
2020-04-05 07:09:13 -04:00 |
Lioncash
|
3e9e434d96
|
CPlayerVisor: Make Draw() non-const
Allows eliminating const_cast usages.
|
2020-04-05 07:00:40 -04:00 |
Lioncash
|
be4e7f8ff7
|
CMFGame: Remove unnecessary const_cast
This is no longer necessary, considering that Draw() isn't const
qualified anymore.
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2020-04-05 06:52:19 -04:00 |
Lioncash
|
8808a3a324
|
CFireFlea: Unindent FindSafeRoute()
Makes the function much nicer to follow by using guard clauses to
unindent the code.
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2020-04-05 05:36:28 -04:00 |
Lioncash
|
99c564cfe4
|
CFireFlea: Make colors constexpr internal details
Same behavior, but makes the color constants fully internal details.
|
2020-04-05 05:25:47 -04:00 |
Lioncash
|
66711ce023
|
CSamusHud: Dehardcode sizes where applicable
|
2020-04-02 08:34:38 -04:00 |
Lioncash
|
013b715c63
|
CSamusHud: Make use of std::array where applicable
Same behavior without any array->pointer decay.
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2020-04-02 08:25:52 -04:00 |
Luke Street
|
206be48b43
|
Merge pull request #292 from lioncash/automap
CAutoMapper: Eliminate usages of const_cast
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2020-04-02 02:31:00 -04:00 |
Lioncash
|
d26521b41d
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CElitePirate: Add missing const specifiers
Note to self: Remember to stage all of the necessary changes in commits.
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2020-04-02 01:55:38 -04:00 |
Lioncash
|
b562905266
|
CElitePirate: Mark functions const where applicable
These don't modify instance state, so we can mark these as const.
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2020-04-02 00:37:24 -04:00 |
Lioncash
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b3753c6a92
|
CElitePirate: Make use of TCastToConstPtr where applicable
Makes read-only semantics more obvious at a glance.
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2020-04-02 00:35:09 -04:00 |
Lioncash
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60000c163b
|
CElitePirate: Collapse indexing into back() calls where applicable
Same behavior, but more compact.
|
2020-04-02 00:24:24 -04:00 |
Lioncash
|
6e179bfa87
|
CElitePirate: Remove unnecessary reference qualifiers
Same behavior, but makes locations where copies occur much more
explicit.
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2020-04-02 00:22:48 -04:00 |
Lioncash
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6017e99aac
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CGrenadeLauncher: Remove stray reference qualifier on a copy operation
Same behavior, but more explicit about a copy needing to occur here.
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2020-04-01 23:59:05 -04:00 |
Lioncash
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b95d84a570
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CGrenadeLauncher: Resolve sign conversion warnings in constructor
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2020-04-01 23:57:53 -04:00 |
Lioncash
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f10eb618bf
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CGrenadeLauncher: Remove reference qualifiers where unnecessary
While allowed by the standard, this obscures cases where actual copies
are occurring.
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2020-04-01 23:56:07 -04:00 |
Lioncash
|
e3775a8fca
|
CRidley: qualify virtual function call in constructor
Signifies that we intentionally want to call this virtual function in
the constructor.
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2020-04-01 23:09:11 -04:00 |
Lioncash
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388e5f2e7f
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CRidley: Make use of std::make_unique where applicable
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2020-04-01 23:08:08 -04:00 |
Luke Street
|
62e58553c5
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CBouncyGrenade/CGrenadeLauncher: Explicit constructor fixes
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2020-04-01 15:32:38 -04:00 |
Luke Street
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1e15e0d1f3
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Merge remote-tracking branch 'origin/master' into elitepirate
# Conflicts:
# Runtime/World/CPatterned.hpp
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2020-04-01 15:02:56 -04:00 |
Luke Street
|
0c1f4fa738
|
CElitePirate/etc: Use prefix increment/decrement
|
2020-04-01 15:01:44 -04:00 |
Luke Street
|
bb7699be46
|
CElitePirate/CShockWave: Renaming
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2020-04-01 14:54:01 -04:00 |
Luke Street
|
162b232979
|
CElitePirate: Fix melee & contact damage
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2020-04-01 03:39:05 -04:00 |
Luke Street
|
d4ff239f91
|
CShockWave: Implement Touch
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2020-04-01 02:41:31 -04:00 |
Luke Street
|
6e5c32abfd
|
CBouncyGrenade: Pass bounding box to CPhysicsActor
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2020-04-01 01:38:48 -04:00 |
Luke Street
|
deba91bfc0
|
CGrenadeLauncher: Fix rendering
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2020-03-31 21:29:14 -04:00 |
Luke Street
|
ffd94d1106
|
COmegaPirate: Stub
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2020-03-31 14:17:47 -04:00 |
Lioncash
|
47555c725b
|
CAutoMapper: Eliminate usages of const_cast
Same behavior, but makes it explicit from the interface that
modifications are clearly going on from within the class.
|
2020-03-31 06:57:07 -04:00 |
Lioncash
|
1415265ef2
|
Runtime: Default destructors where applicable
Same behavior, but allows the destructors to be trivial, etc.
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2020-03-31 04:50:26 -04:00 |
Lioncash
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67f6666ea1
|
Runtime: Add more usages of explicit
Prevents error-prone implicit conversions where applicable.
This targets the regular RuntimeCommon target this time around.
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2020-03-31 03:53:49 -04:00 |
Luke Street
|
b43d4eaddc
|
CElitePirate: Implement SpecialAttack, CShockWave
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2020-03-31 03:29:00 -04:00 |
Luke Street
|
f0927d937a
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CGrenadeLauncher: Remove redundant CColor
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2020-03-30 23:39:41 -04:00 |
Luke Street
|
782a13c0a4
|
CGrenadeLauncher: Fix CModelFlags assignment
|
2020-03-30 23:31:46 -04:00 |
Luke Street
|
2e3d1c980b
|
CElitePirate: Implement AttractProjectiles; fix CGameProjectile material list
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2020-03-30 23:10:51 -04:00 |
Luke Street
|
684bbd5903
|
CElitePirate: Bug fixes, make member variables private, cleanup
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2020-03-30 20:40:38 -04:00 |
Luke Street
|
ed254b460e
|
Revert some clang-tidy changes
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2020-03-30 19:42:11 -04:00 |
Luke Street
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571050245d
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Add .clang-tidy and apply fixes
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2020-03-30 19:31:14 -04:00 |
Luke Street
|
bc1135f0cf
|
CBouncyGrenade: Use explicit SMoverData constructor
|
2020-03-30 03:14:33 -04:00 |
Luke Street
|
bc08792523
|
CBouncyGrenade implementation
|
2020-03-30 03:05:16 -04:00 |
Luke Street
|
fbbd73db48
|
CGrenadeLauncher implementation
|
2020-03-29 23:45:55 -04:00 |
Lioncash
|
6dce70895c
|
CIOWin: Make Draw() non-const
Allows removing several const_cast usages within the codebase.
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2020-03-29 21:56:49 -04:00 |
Luke Street
|
4ada5a00cb
|
CElitePirate: Nearly complete implementation
|
2020-03-29 03:28:14 -04:00 |
Luke Street
|
4f7e0a85a3
|
CElitePirate: More function implementations
|
2020-03-27 02:47:34 -04:00 |
Lioncash
|
e46a37e893
|
MP1: Make use of std::array where applicable
Same behavior, stronger typing, and allows eliminating hardcoded sizes
in some places.
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2020-03-27 01:07:29 -04:00 |
Lioncash
|
a77b9cb609
|
MP1: Join namespaces
Same behavior, less code.
|
2020-03-27 01:02:35 -04:00 |
Luke Street
|
108fd502bf
|
CElitePirate/CFlyingPirate: Updates from symbol map
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2020-03-26 21:42:18 -04:00 |
Luke Street
|
0886a39d81
|
CElitePirate: DoUserAnimEvent; create CShockWave
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2020-03-26 18:09:50 -04:00 |
Luke Street
|
6150548e91
|
CElitePirate: Finish implementing AcceptScriptMsg
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2020-03-26 15:24:56 -04:00 |
Luke Street
|
c33703bd93
|
CElitePirate: Start impl; create CGrenadeLauncher
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2020-03-26 03:30:54 -04:00 |
Lioncash
|
74600588fa
|
Add missing includes pt.2
Some missing includes that actually need to be present.
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2020-03-26 03:14:03 -04:00 |
Phillip Stephens
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566c356612
|
Initial ElitePirate imps
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2020-03-25 18:14:15 -04:00 |
Phillip Stephens
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e5df609673
|
CElitePirate: Initial stubbing
|
2020-03-25 18:14:15 -04:00 |
Luke Street
|
c08b5a4c98
|
CFlyingPirate: Fix Aqua Pirates
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2020-03-25 03:48:10 -04:00 |
Luke Street
|
da648b18d8
|
CSpankWeed: Fix collision manager null deref
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2020-03-25 03:47:56 -04:00 |
Luke Street
|
7ee2a3b912
|
Merge pull request #254 from AxioDL/flyingpirate
CFlyingPirate implementation
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2020-03-25 03:01:10 -04:00 |
Luke Street
|
815d83d843
|
CFlyingPirateRagDoll: Fix particles & length constraints
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2020-03-25 02:57:57 -04:00 |
Lioncash
|
51c1ffecd6
|
CActorContraption: Add names to parameters in prototypes
Makes it more self-documenting from the interface alone.
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2020-03-25 02:46:22 -04:00 |
Lioncash
|
0cc8e76d64
|
CActorContraption: Make use of structured bindings where applicable
Same behavior, but with better names than `first` or `second`.
|
2020-03-20 23:13:29 -04:00 |
Luke Street
|
6d757f021f
|
CFlyingPirateRagDoll: Implement Update
|
2020-03-18 04:50:41 -04:00 |
Luke Street
|
851304ded9
|
CFlyingPirate: Finish Think implementation
|
2020-03-18 02:53:53 -04:00 |
Phillip Stephens
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eb9efbf8c3
|
Initial PATH support for MP2
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2020-03-17 23:12:43 -07:00 |
Luke Street
|
642bf379ce
|
CFlyingPirate: Add CPathFindSearch flags
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2020-03-18 01:39:32 -04:00 |
Luke Street
|
6f89dbb240
|
CFlyingPirate: More small fixes
|
2020-03-18 01:20:24 -04:00 |
Luke Street
|
932615593e
|
CFlyingPirateRagDoll: Implement PreRender, Prime
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2020-03-18 01:20:24 -04:00 |
Luke Street
|
57386e6269
|
CFlyingPirate: Small fixes
|
2020-03-18 01:19:23 -04:00 |
Luke Street
|
8897d38c6a
|
CFlyingPirate: Fix Lurk state delay
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2020-03-18 01:19:23 -04:00 |
Luke Street
|
651e28e921
|
CFlyingPirate: Fix TargetPatrol
|
2020-03-18 01:19:23 -04:00 |
Luke Street
|
26ae8beb74
|
CFlyingPirate: Small fixes
|
2020-03-18 01:19:23 -04:00 |
Luke Street
|
1bcd0916ca
|
CFlyingPirate: Fixes; implement all functions
|
2020-03-18 01:18:48 -04:00 |
Luke Street
|
13d8c3fdd1
|
CFlyingPirate: First draft almost done
|
2020-03-18 01:18:48 -04:00 |
Luke Street
|
11ea9d3aa6
|
CFlyingPirate: More method implementations
|
2020-03-18 01:18:48 -04:00 |
Luke Street
|
d4982270e8
|
CFlyingPirate: Start implementing methods
|
2020-03-18 01:18:48 -04:00 |
Luke Street
|
5765fd8951
|
CFlyingPirate: Method definitions & CFlyingPirateRagDoll constructor
|
2020-03-18 01:18:48 -04:00 |
Luke Street
|
e925dc2628
|
CFlyingPirate: Start implementation
|
2020-03-18 01:18:48 -04:00 |
Lioncash
|
b52e8dc6aa
|
CMainFlow: std::move shared_ptr in SetGameState
Same behavior, but without a redundant atomic reference count
increment/decrement.
|
2020-03-17 19:15:09 -04:00 |
Luke Street
|
dc77fb0c41
|
Merge pull request #234 from lioncash/puddle
CPuddleSpore: Make static const class data internally linked
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2020-03-16 19:11:04 -04:00 |
Lioncash
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ff8e4c18a1
|
CPuffer: Make use of std::array where applicable
Allows direct size querying, which allows removing the use of direct
hardcoded array sizes.
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2020-03-16 16:37:40 -04:00 |
Lioncash
|
2ae02eefb0
|
CPuddleSpore: Make static const class data internally linked
Makes the data an implementation detail and also allows for the
string_view array to be declared constexpr.
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2020-03-16 16:26:19 -04:00 |
Luke Street
|
2f7e2dd85e
|
Merge pull request #231 from lioncash/blur
CPauseScreenBlur: Remove const_cast in Draw()
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2020-03-16 16:14:03 -04:00 |
Luke Street
|
6ea64becb4
|
Merge pull request #230 from lioncash/pause2
CPauseScreenBase: Minor cleanup
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2020-03-16 16:13:42 -04:00 |
Lioncash
|
b9be092635
|
CPauseScreenBlur: Remove const_cast in Draw()
Draw() clearly modifies the internals of the class in a non-caching
manner, so this member function should really not have a const qualifier
on it.
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2020-03-16 16:00:12 -04:00 |
Phillip Stephens
|
574fc9b840
|
CJellyZap fixes
|
2020-03-15 19:00:52 -07:00 |
Lioncash
|
1a7ad1a7f6
|
CPauseScreenBase: Make use of std::array in GetImagePaneName()
We can make use of std::array here and also make the array constexpr.
This can also be moved into the function in order to hide its scope.
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2020-03-15 21:26:59 -04:00 |
Lioncash
|
6e921e3258
|
CPauseScreenBase: Mark colors as constexpr within UpdateSideTable()
Same behavior, but allows eliding construction at runtime.
|
2020-03-15 21:26:47 -04:00 |
Phillip Stephens
|
df4487bae8
|
Merge pull request #215 from lioncash/none
CFrontEndUI: Default initialize SFrontEndFrame's x4_action to EAction::None
|
2020-03-12 15:11:11 -07:00 |
Phillip Stephens
|
3a37be9d27
|
Minor CFlaahgra fixes
|
2020-03-12 15:06:01 -07:00 |
Lioncash
|
90e866d2d5
|
CFrontEndUI: Default initialize SFrontEndFrame's x4_action to EAction::None
This is the initial value that GM8E v0 assigns to this member variable.
Previously it was being left uninitialized on construction.
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2020-03-12 17:35:36 -04:00 |
Luke Street
|
cfd568bb39
|
Merge branch 'chozoghosts'
|
2020-03-11 17:17:00 -04:00 |
Phillip Stephens
|
190c369aeb
|
Fix crashes with FusionSuit active
|
2020-03-11 06:48:30 -07:00 |
Luke Street
|
860f7c7f33
|
CChozoGhost: Minor fixes & renaming
|
2020-03-11 02:16:55 -04:00 |
Luke Street
|
123ddfd33a
|
CChozoGhost: InPosition -> ShouldAttack
|
2020-03-11 00:22:03 -04:00 |
Luke Street
|
155cd3759f
|
CChozoGhost: Minor FindBestAnchor fixes
|
2020-03-10 23:47:14 -04:00 |
Luke Street
|
5c9dd55b80
|
CChozoGhost: Fix IsOnGround
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2020-03-09 10:41:34 -04:00 |
Luke Street
|
830db8772d
|
Merge remote-tracking branch 'origin/master' into chozoghosts
|
2020-03-09 10:12:40 -04:00 |
Lioncash
|
2a1df559a9
|
CLogBookScreen: Remove unconditional return true in IsScanComplete()
This was temporarily added in for debugging purposes in the past but was
never removed.
|
2020-03-08 11:15:13 -04:00 |
Phillip Stephens
|
052aa80bac
|
Fix initial AI issues
|
2020-03-06 18:03:13 -08:00 |
Phillip Stephens
|
76e0a1f8f5
|
Merge pull request #192 from lioncash/init
CEyeball: Eliminate unnecessary runtime initializer in Think()
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2020-03-06 16:15:15 -08:00 |
Phillip Stephens
|
b44e43c7c0
|
Merge pull request #187 from lioncash/make
CThardus: Minor tidying changes
|
2020-03-06 16:13:42 -08:00 |
Phillip Stephens
|
ab65fae969
|
Merge pull request #186 from lioncash/array
CInGameGuiManager: Make use of std::array where applicable
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2020-03-06 16:13:33 -08:00 |