Jack Andersen
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636c82a568
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New code style refactor
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2018-12-07 19:30:43 -10:00 |
Jack Andersen
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c91e5df986
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
Jack Andersen
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898114d803
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PART MBSP property yaml fix
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2018-04-04 20:58:11 -10:00 |
Jack Andersen
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97835607d9
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More windows build fixes
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2018-02-03 20:46:47 -10:00 |
Jack Andersen
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e949b3419e
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Display Gamma integration
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2018-01-21 12:05:25 -10:00 |
Phillip Stephens
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001125429f
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Basic CGameAllocator implementation (WIP)
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2017-09-12 08:27:48 -07:00 |
Phillip Stephens
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870e8c80ee
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Refactor ResId into CAssetId
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2017-08-12 22:26:14 -07:00 |
Jack Andersen
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925aa3fe1a
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More CPlayer imps
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2017-07-30 19:19:05 -10:00 |
Jack Andersen
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a71e48cf43
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More work on CPlayer
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2017-07-16 17:04:14 -10:00 |
Jack Andersen
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6c257e1811
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Work on CPlayer
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2017-07-15 20:13:37 -10:00 |
Jack Andersen
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a550ce1959
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Finish CMessageScreen
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2017-05-31 11:26:50 -10:00 |
Jack Andersen
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c3f04bcbaa
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CAutoMapper work
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2017-04-15 19:52:43 -10:00 |
Jack Andersen
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28b1b38a67
|
Lots of work on CAutoMapper
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2017-04-14 19:32:25 -10:00 |
Jack Andersen
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b3c94f1d2b
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Lots of HUD-related implementations
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2017-04-01 17:03:37 -10:00 |
Jack Andersen
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a0549cd82b
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Work on CStateManager
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2017-03-28 16:51:12 -10:00 |
Jack Andersen
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db12dd2ea2
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Implement CStateManager::Update
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2017-03-23 19:30:16 -10:00 |
Jack Andersen
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56328c3e4d
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Lots of CMFGame integration
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2017-02-17 16:19:50 -10:00 |
Jack Andersen
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17d986bb43
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Implement CGameOptionsTouchBar
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2017-02-09 23:00:57 -10:00 |
Jack Andersen
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b8613d61f8
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Tons of save-related fixes
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2017-02-07 20:48:43 -10:00 |
Jack Andersen
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6a7fc0145f
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Bitstream fixes
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2017-02-05 17:21:58 -10:00 |
Jack Andersen
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904166e016
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RumbleFxTable and final FrontEnd options functions
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2017-01-12 14:16:26 -10:00 |
Jack Andersen
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f16c61cce8
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Work on options portion of CFrontEndUI
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2017-01-09 21:15:49 -10:00 |
Phillip Stephens
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353dbadfe9
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Code cleanup and corrections
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2017-01-06 17:58:05 -08:00 |
Jack Andersen
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0d4ea76c7f
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CGBASupport implementations
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2016-12-31 20:46:52 -10:00 |
Jack Andersen
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db7c2aeaf2
|
GuiSys and FrontEnd work
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2016-12-30 14:51:51 -10:00 |
Phillip Stephens
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7b79e52740
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Collision flags and SFX type handling
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2016-12-25 23:58:44 -08:00 |
Jack Andersen
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513d283bee
|
Merge branch 'master' of https://github.com/AxioDL/urde
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2016-12-22 20:43:26 -10:00 |
Jack Andersen
|
d7f79d6ec3
|
Work on CMemoryCardDriver
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2016-12-22 20:41:39 -10:00 |
Phillip Stephens
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0fa395f9e1
|
More script object imps
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2016-12-21 18:48:22 -08:00 |
Jack Andersen
|
9639ac75cc
|
Work on CMemoryCardDriver
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2016-12-20 11:51:50 -10:00 |
Jack Andersen
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a2b07ba357
|
CFrontEndUI work
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2016-12-16 13:05:29 -10:00 |
Jack Andersen
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f665812d6e
|
More CGuiSys and CFrontEndUI work
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2016-12-15 18:35:49 -10:00 |
Jack Andersen
|
6b765838a7
|
Work on CFrontEndUI
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2016-12-14 12:56:59 -10:00 |
Jack Andersen
|
a85ea968c3
|
MemoryCard PutTo implementations
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2016-10-09 11:41:23 -10:00 |
Jack Andersen
|
7f987ab10e
|
Further CGameState imps
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2016-09-24 15:58:54 -10:00 |
Jack Andersen
|
5de5c3d85f
|
Character factory support classes
|
2016-04-12 20:07:23 -10:00 |
Jack Andersen
|
783fb4c4fe
|
Humungous refactor
|
2016-03-04 13:04:53 -10:00 |
Phillip Stephens
|
af69c9d3ab
|
Rename namespaces
|
2016-02-13 01:02:47 -08:00 |
Jack Andersen
|
d1faf4e72d
|
Windows refactors
|
2015-08-30 17:44:42 -10:00 |
Jack Andersen
|
746eb46026
|
various implementations
|
2015-08-19 16:52:07 -10:00 |
Jack Andersen
|
6809fcc4a4
|
Codebase refactor
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2015-08-18 12:51:54 -10:00 |
Jack Andersen
|
520eec7aa2
|
Refactored directory layout for cleaner runtime organization
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2015-08-17 12:05:00 -10:00 |
Jack Andersen
|
281b908574
|
Additional runtime stubs
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2015-08-17 10:33:58 -10:00 |