Luke Street
df2d191be8
CScriptMazeNode: Renaming & more cleanup
2020-09-21 18:38:11 -04:00
Luke Street
c23a047a93
CScriptMazeNode: Signed fixes & cleanup
2020-09-20 16:36:24 -04:00
Luke Street
eb124a9470
CScriptMazeNode: Working implementation
2020-09-20 03:25:56 -04:00
Luke Street
2cca2b8513
CScriptMazeNode: Finish initial implementation
2020-09-20 01:47:12 -04:00
Luke Street
cf68c7dd9d
CScriptMazeNode: Finish initial implementation of Reset
2020-09-19 15:52:15 -04:00
Luke Street
47f456e4e7
CScriptMazeNode: Start implementing AcceptScriptMsg
2020-09-19 14:52:43 -04:00
Luke Street
529e8f6a07
CScriptMazeNode: Implement Reset
2020-09-19 13:44:32 -04:00
Luke Street
e486e01b2a
CScriptMazeNode: Implement GenerateObjects & more structures
2020-09-19 13:30:44 -04:00
Lioncash
554893ef85
RuntimeCommonB: Make use of bitfield initializers where applicable
...
Given that we now target C++20, we can make use of bitfield initializers
where applicable.
2020-04-20 15:57:25 -04:00
Lioncash
175502cb0d
CScriptMazeNode: Make use of std::array where applicable
...
Same behavior, stronger typing.
2020-04-12 15:23:28 -04:00
Luke Street
bb7e94f304
Runtime/World: Replace bitfield unions with constructor initializers
2020-04-11 01:50:10 -04:00
Lioncash
36d04456dd
General: Normalize RuntimeCommonB include paths
...
Finishes the normalizing of all of includes within the RuntimeCommonB target's headers.
2019-09-23 17:22:37 -04:00
Lioncash
2059535b55
RuntimeCommonB: Use the override specifier where applicable
...
Applies the override keyword where applicable to indicate visually where
member function overriding is occurring. This only targets
the RuntimeCommonB target as a starting point, which resolves around
900+ cases where the keyword could be used.
2019-08-09 09:13:26 -04:00
Jack Andersen
636c82a568
New code style refactor
2018-12-07 19:30:43 -10:00
Jack Andersen
c91e5df986
Convert to pragma once
2018-10-06 17:42:33 -10:00
Jack Andersen
f7ec7bdc0c
string_view refactor
2017-11-12 20:19:18 -10:00
Phillip Stephens
a612f0dc66
Add missing data formats (still need PATH), update submodules
2017-05-22 04:24:24 -07:00
Phillip Stephens
b765ce3eb7
Lots of ScriptObject and Collision work
2017-01-03 20:30:05 -08:00
Phillip Stephens
52eb054935
CScanDisplay and CScriptMazeNode stubs
2016-08-14 14:38:05 -07:00