Phillip Stephens
|
8ac39d1712
|
CDamageVulnerability: Fix inverted conditional
|
2022-03-30 23:41:37 -07:00 |
Phillip Stephens
|
a994907dd4
|
CDamageVulnerability: Minor fixes
|
2022-03-30 23:40:11 -07:00 |
Phillip Stephens
|
a85eebe496
|
CMaterialList: Fix BitPosition with matching implementation
CAuiImagePane: Fix animated scans... again
|
2022-03-27 14:07:50 -07:00 |
Phillip Stephens
|
e2f2635757
|
CAuiImagePane: Implement last fade
|
2022-03-26 22:00:53 -07:00 |
Phillip Stephens
|
46ef0e1c93
|
CAuiImagePane: Match UV order from retail
|
2022-03-26 20:51:50 -07:00 |
Phillip Stephens
|
75d01f9310
|
CFinalInput: Set controllerIdx to 0 by default, fixes Samus wandering during cutscenes
|
2022-03-26 20:37:02 -07:00 |
Phillip Stephens
|
7461188a43
|
CCubeMaterial: implement final TCG
GX: add ability to view normals (disabled)
|
2022-03-26 19:21:55 -07:00 |
Luke Street
|
07b4208c42
|
Implement Model TCG
|
2022-03-26 21:34:20 -04:00 |
Luke Street
|
3a28933ffd
|
CScriptTrigger: Remove HoTE progression hack
|
2022-03-26 20:42:15 -04:00 |
Luke Street
|
a0d5c5c285
|
GX implementation of CHudRadarInterface
|
2022-03-26 20:24:23 -04:00 |
Luke Street
|
2503872065
|
Fixes for CElementGen / CExplosion
|
2022-03-26 20:23:44 -04:00 |
Luke Street
|
e409f05b40
|
aurora: Add graphics debug group stack
|
2022-03-26 20:23:16 -04:00 |
Phillip Stephens
|
51a1b6ba9b
|
GX: fix uploading post transform matrices
|
2022-03-24 01:03:41 -07:00 |
Luke Street
|
9bc0e7f2e6
|
Begin transitioning CCameraFilterPass
|
2022-03-23 01:35:25 -04:00 |
Phillip Stephens
|
7cf863983a
|
Minor input fixes, restore controller name in input viewer
|
2022-03-22 12:44:35 -07:00 |
Phillip Stephens
|
42dde9187b
|
Migrate to new CInputGenerator and rename old
|
2022-03-22 12:04:57 -07:00 |
Phillip Stephens
|
9804543327
|
Fix input not working properly
|
2022-03-22 10:58:19 -07:00 |
Phillip Stephens
|
e3c8fa1d8f
|
Start integrating new controller classes
|
2022-03-22 10:58:19 -07:00 |
Phillip Stephens
|
22c9b55300
|
CDolphinController: rename known field
|
2022-03-22 10:58:19 -07:00 |
Phillip Stephens
|
be79334465
|
Finish CDolphinController imp, ready for integration
|
2022-03-22 10:58:19 -07:00 |
Phillip Stephens
|
9cedce737f
|
Initial virtual PAD API
|
2022-03-22 10:58:18 -07:00 |
Phillip Stephens
|
a96fe24260
|
Initial CDolphinController RE
|
2022-03-22 10:58:18 -07:00 |
Phillip Stephens
|
ec430567c3
|
Correct tab usage
|
2022-03-22 10:54:58 -07:00 |
Phillip Stephens
|
64e662069d
|
Fix reading/writing saves
|
2022-03-22 01:37:10 -07:00 |
Luke Street
|
e4715a2df6
|
CGX: Fix sVtxDescList size
|
2022-03-20 16:52:07 -04:00 |
Luke Street
|
671539d7eb
|
Fix accidentally remove changes to RenderParticles
|
2022-03-20 16:34:25 -04:00 |
Luke Street
|
fcfa9f0d64
|
Begin transitioning CElementGen RenderParticles & many fixes
|
2022-03-20 16:24:02 -04:00 |
Luke Street
|
9bcb06d92a
|
CCubeRenderer: Limit dynamic light count in ActivateLightsForModel
|
2022-03-19 20:52:23 -04:00 |
Phillip Stephens
|
3800322735
|
CInputGenerator: Toggle rumble if a controller is connected and it's a GC controller
|
2022-03-19 17:45:04 -07:00 |
Phillip Stephens
|
9e546931f4
|
Merge branch 'new-cmodel' of ssh+git://git.axiodl.com:6431/AxioDL/metaforce into new-cmodel
|
2022-03-19 12:50:37 -07:00 |
Phillip Stephens
|
f36b6b0264
|
CAuiEnergyBar: Reimplement rendering code for the new renderer
|
2022-03-19 12:49:38 -07:00 |
Luke Street
|
b9b635b311
|
aurora: GX Stream API, VtxDesc, TevSwap & more
|
2022-03-19 13:30:25 -04:00 |
Phillip Stephens
|
ecb4645e89
|
CCubeMaterial: Implement H/VStrip animations
|
2022-03-19 01:16:06 -07:00 |
Luke Street
|
b4e242b88d
|
ci: Add libgtk-3-dev, disable freetype in macOS build
|
2022-03-16 02:33:39 -04:00 |
Luke Street
|
5a4b5bb38d
|
More Windows fixes & virtual destructor for CSkinnedModel
|
2022-03-16 01:21:01 -04:00 |
Luke Street
|
efd14dcaf2
|
aurora: Use MapAsync for buffer writing
|
2022-03-15 22:39:22 -04:00 |
Luke Street
|
02a7b85b23
|
aurora: WIP cache for display lists & static buffers
|
2022-03-15 02:18:45 -04:00 |
Luke Street
|
bbdad137af
|
CCubeMaterial: Set color channel flags from material
|
2022-03-15 00:04:44 -04:00 |
Luke Street
|
b403edb804
|
ImGuiEntitySupport: Support modifying area attributes in real time
|
2022-03-15 00:04:44 -04:00 |
Henrique Gemignani Passos Lima
|
74c08aa486
|
Properly depend on zlib
|
2022-03-15 01:48:08 +02:00 |
Luke Street
|
ec5f188063
|
Implement fog
|
2022-03-14 19:12:18 -04:00 |
Luke Street
|
af856de6a8
|
aurora: Start implementing TCGs
|
2022-03-14 18:00:03 -04:00 |
Luke Street
|
cdcfc7eccc
|
Fix infinite loop when script object load fails
|
2022-03-14 02:07:16 -04:00 |
Luke Street
|
69d0ad1fd9
|
Fix Stream API issues
|
2022-03-14 01:47:25 -04:00 |
Luke Street
|
40a3d361dc
|
Fix lighting issues; fix CPatterned damage color
|
2022-03-14 01:10:29 -04:00 |
Luke Street
|
f3635c740a
|
CGraphics: Clear flags on StreamEnd
|
2022-03-13 15:22:08 -04:00 |
Luke Street
|
8682525b88
|
CCubeRenderer: Fix call to SetChanMatColor
|
2022-03-13 15:17:13 -04:00 |
Luke Street
|
da224d492a
|
CCubeRenderer: Implement ActivateLightsForModel & PrepareDynamicLights
|
2022-03-13 15:14:11 -04:00 |
Luke Street
|
ce646610cc
|
CStateMachine: Fix state name lookup
|
2022-03-12 15:43:39 -05:00 |
Henrique Gemignani Passos Lima
|
cf41841f1d
|
Fix references to WIN32 instead of _WIN32
|
2022-03-12 21:13:01 +02:00 |
Luke Street
|
3be470b7b8
|
Compile fixes & cleanup
|
2022-03-12 13:59:30 -05:00 |
Luke Street
|
63041d5b70
|
CAnimSource: Fixes for frame interpolation
|
2022-03-12 13:55:12 -05:00 |
Phillip Stephens
|
3b5d5e1473
|
Update zeus
|
2022-03-12 09:03:55 -08:00 |
Luke Street
|
a3d0da44e2
|
Implement CGX & migrate usages to CGX/GX
|
2022-03-12 10:47:20 -05:00 |
Luke Street
|
929bb65417
|
Rework particle token descriptions
|
2022-03-10 18:56:55 -05:00 |
Luke Street
|
d7dbec5be0
|
Implement CVertexMorphEffect & CSkinnedModelWithAvgNormals (prev. CMorphableSkinnedModel)
|
2022-03-10 18:56:50 -05:00 |
Luke Street
|
ddc34e3a0c
|
Fix CActor & CScriptDebris CModelFlags
|
2022-03-10 03:41:43 -05:00 |
Luke Street
|
8096ffc29a
|
CCubeMaterial: Fix kcolor set in HandleTransparency
|
2022-03-10 03:27:50 -05:00 |
Luke Street
|
15696f3aa4
|
Guess how long it took to find this one number
|
2022-03-10 02:29:02 -05:00 |
Luke Street
|
cd963c4a5c
|
Reimplement CSkinRules/CSkinnedModel; skinning kinda works!
|
2022-03-10 01:33:17 -05:00 |
Phillip Stephens
|
8714fbf844
|
CAuiImagePane: helps if you actually use the coordinates and not an empty vector...
|
2022-03-08 23:48:22 -08:00 |
Luke Street
|
4684f4106f
|
Shader fixes & stub out LineRenderer calls in CElementGen
|
2022-03-09 02:32:01 -05:00 |
Luke Street
|
d62336b813
|
CModel destructor & frame list fixes
|
2022-03-09 02:23:56 -05:00 |
Luke Street
|
8d83afa102
|
CSplashScreen: Render Dolby splash
|
2022-03-09 00:51:00 -05:00 |
Luke Street
|
5097a700f5
|
CTweakPlayer: Call FixupValues
|
2022-03-09 00:39:48 -05:00 |
Luke Street
|
13b1ebb12e
|
The Great Removal
|
2022-03-09 00:06:42 -05:00 |
Luke Street
|
c7f05d0a59
|
Windows fixes & memory fixes
|
2022-03-08 18:36:39 -05:00 |
Luke Street
|
3fd0b1f23a
|
Fixes & CArtifactDoll/CSamusDoll updates
|
2022-03-08 17:21:15 -05:00 |
Luke Street
|
e88f831950
|
Implement HandleTransparency, lighting & fix texture load
|
2022-03-08 17:19:02 -05:00 |
Luke Street
|
a2743b905b
|
aurora: model fixes, texture_convert fixes
|
2022-03-08 03:52:36 -05:00 |
Luke Street
|
e0a7236ad6
|
Various model rendering fixes
|
2022-03-08 02:44:57 -05:00 |
Phillip Stephens
|
eb17b8061d
|
CTevCombiners: I overlooked a possible buffer overrun, fix it by using `maxTevStages` instead of `ERglTevStage::MAX`
|
2022-03-07 22:19:07 -08:00 |
Phillip Stephens
|
791b1fa598
|
CTevCombiners: Add KColorSel and KAlphaSel configuration to CTevPass::Execute
|
2022-03-07 22:13:25 -08:00 |
Phillip Stephens
|
cb2440d79c
|
CTevCombiners: Remove hack in CTevPass::Execute
|
2022-03-07 22:08:48 -08:00 |
Luke Street
|
14a82a678a
|
Some hacks for TEV stage handling
|
2022-03-08 00:28:31 -05:00 |
Luke Street
|
71342ed75e
|
More aurora::gx refactoring
|
2022-03-07 18:53:42 -05:00 |
Phillip Stephens
|
35674c27e5
|
CCubeRenderer: More rendering imps
|
2022-03-06 19:07:00 -08:00 |
Phillip Stephens
|
aea7ac597a
|
CCubeRenderer: more model darw imps
|
2022-03-06 13:01:25 -08:00 |
Luke Street
|
7d07892198
|
Extract GX shader/pipeline generation into shared API
|
2022-03-06 15:58:06 -05:00 |
Luke Street
|
cd86dbd6ee
|
More CCubeMaterial, more CGraphics, more aurora::gx
|
2022-03-06 02:46:42 -05:00 |
Phillip Stephens
|
7a61b6cf30
|
CCubeModel: Fix typo
|
2022-03-05 20:52:14 -08:00 |
Phillip Stephens
|
2bdfe96134
|
CCubeRenderer: Start getting world rendering implemented
|
2022-03-05 20:50:54 -08:00 |
Luke Street
|
6c3e74b93e
|
CGuiFrame & Model fixes; CModel::Draw impl; Document CModelFlags bits
|
2022-03-05 19:26:52 -05:00 |
Luke Street
|
84b6fcfb44
|
Remove forRenderer from CGraphics PerspectiveProjectionMatrix
|
2022-03-05 18:30:43 -05:00 |
Phillip Stephens
|
6b1948176a
|
Remove redundant `GX` specifieron IndTexScale
|
2022-03-05 13:48:46 -08:00 |
Phillip Stephens
|
24a602c10f
|
Cleanup and more migration to Stream
|
2022-03-05 13:46:53 -08:00 |
Luke Street
|
33d0d14fda
|
Initial working CGraphics Stream API
|
2022-03-04 22:37:07 -05:00 |
Phillip Stephens
|
d93cf46bc3
|
Add CInfiniteLoopDetector to detect infinite loops in release builds
|
2022-03-04 01:46:33 -08:00 |
Luke Street
|
740114af9e
|
Begin transitioning to new CTexture; start Stream API
|
2022-03-04 02:47:21 -05:00 |
Phillip Stephens
|
00fd243f62
|
CCubeRenderer: Don't fill up the buckets uncontrolled
|
2022-03-03 00:33:24 -08:00 |
Phillip Stephens
|
487dcc4bde
|
CSkinRules: Fix ReadCount not incrementing offset properly
|
2022-03-03 00:24:46 -08:00 |
Phillip Stephens
|
7010c36056
|
DolphinCTexture: Near complete RE, usable as-is!
|
2022-03-02 23:51:11 -08:00 |
Luke Street
|
0400388fa6
|
CGameArea: PostConstructArea fixes
|
2022-03-02 19:16:48 -05:00 |
Phillip Stephens
|
b0a711d5e2
|
Initial proper CTexture RE, fix configuration corruption
|
2022-03-02 00:26:24 -08:00 |
Luke Street
|
5e7b8ebacf
|
Merge branch 'dawn' into new-cmodel
# Conflicts:
# Runtime/Streams/ContainerReaders.hpp
|
2022-03-01 01:37:08 -05:00 |
Phillip Stephens
|
80362a9483
|
Fix save loading, rewrite Loadout classes to use CInputStream
|
2022-02-27 19:33:48 -08:00 |
Phillip Stephens
|
aa1d6006ed
|
FileStoreManager: Fix incorrect check
|
2022-02-27 18:02:33 -08:00 |
Phillip Stephens
|
fcda2eb261
|
Add imgui settings back using FileStoreManager to get the path
|
2022-02-27 17:55:47 -08:00 |
Phillip Stephens
|
b305454199
|
FileStoreManager: Use SDL_GetPrefPath, add org argument
Use SDL_GetPrefPath by default, if we fail to get a valid path *then* we use the platform specific logic as a fallback
|
2022-02-27 17:35:13 -08:00 |
Phillip Stephens
|
399b44baf0
|
Minor cleanup
|
2022-02-27 17:15:03 -08:00 |