Phillip Stephens
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a8f5efb6e5
|
Fix command line args on macOS when passed via open, implement CScriptCameraPitchVolume
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2017-01-23 02:31:15 -08:00 |
Jack Andersen
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afd852f1a4
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Working SFX playback
|
2017-01-22 21:22:17 -10:00 |
Phillip Stephens
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cc9a0f2bbc
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Clean up CWorldLight
|
2017-01-21 15:06:42 -08:00 |
Phillip Stephens
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4a7a3bea2f
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FRME Fixes
|
2017-01-21 07:46:51 -08:00 |
Phillip Stephens
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362fb6b00d
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Implement CParticleGenInfoGeneric
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2017-01-20 22:03:37 -08:00 |
Phillip Stephens
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d1b55e23db
|
TCastToPtr adjustments
|
2017-01-18 14:30:02 -08:00 |
Jack Andersen
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56b24c39f0
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Ensure directories are created late in extract
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2017-01-16 15:23:19 -10:00 |
Jack Andersen
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01c31b4fc5
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Initial CStreamAudioManager implementation
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2017-01-15 22:40:33 -10:00 |
Phillip Stephens
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65fb75737f
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CScriptTrigger work
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2017-01-14 19:59:37 -08:00 |
Jack Andersen
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e2c671e9b4
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TCastTo implementation
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2017-01-14 17:07:01 -10:00 |
Phillip Stephens
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bf91bdc332
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Initial CIkChain implementation
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2017-01-07 19:36:24 -08:00 |
Phillip Stephens
|
353dbadfe9
|
Code cleanup and corrections
|
2017-01-06 17:58:05 -08:00 |
Phillip Stephens
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a2c9271ee1
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Fix gbalink compiling on linux, finish CScriptDock
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2017-01-03 22:39:56 -08:00 |
Phillip Stephens
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b765ce3eb7
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Lots of ScriptObject and Collision work
|
2017-01-03 20:30:05 -08:00 |
Phillip Stephens
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af1e22a62d
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Start naming EMaterialTypes values
|
2016-12-29 13:38:59 -08:00 |
Jack Andersen
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b3cae0d4d5
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Work on CSaveUI and CSfxManager
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2016-12-28 19:53:00 -10:00 |
Phillip Stephens
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7b79e52740
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Collision flags and SFX type handling
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2016-12-25 23:58:44 -08:00 |
Phillip Stephens
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8460b3b565
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Complete C*Projectile construction chain, add CScriptBeam
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2016-12-22 11:57:21 -08:00 |
Phillip Stephens
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0fa395f9e1
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More script object imps
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2016-12-21 18:48:22 -08:00 |
Phillip Stephens
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598f64002c
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Silence warnings, and fix Windows build
|
2016-12-21 11:27:15 -08:00 |
Jack Andersen
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29222827c6
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Merge branch 'master' of https://github.com/AxioDL/urde
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2016-12-19 09:21:30 -10:00 |
Jack Andersen
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46cf8cd86d
|
Refactor memory card access class as CMemoryCardDriver
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2016-12-19 09:20:30 -10:00 |
Phillip Stephens
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9aa28e73de
|
Add missed changes to CScriptTimer
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2016-12-19 11:19:13 -08:00 |
Phillip Stephens
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37aab51253
|
Formatting, and more script object implementations
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2016-12-19 10:27:58 -08:00 |
Phillip Stephens
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97ab6961a2
|
Add GameMode viewerspace stub
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2016-12-12 18:56:43 -08:00 |
Jack Andersen
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daf6115d7d
|
Update submodules
|
2016-12-10 20:20:50 -10:00 |
Phillip Stephens
|
5793c8df87
|
More gun implementations, and script objects
|
2016-12-09 18:35:20 -08:00 |
Phillip Stephens
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be40ebc8db
|
Move weapon code to RuntimeWeapon
|
2016-11-22 12:43:16 -08:00 |
Phillip Stephens
|
83f3e3d4f1
|
Various Implementations
|
2016-11-20 13:53:15 -08:00 |
Phillip Stephens
|
d733dce1cf
|
CCameraManager imps
|
2016-10-31 15:56:44 -07:00 |
Jack Andersen
|
6f3f160245
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2016-10-09 11:41:42 -10:00 |
Jack Andersen
|
a85ea968c3
|
MemoryCard PutTo implementations
|
2016-10-09 11:41:23 -10:00 |
Phillip Stephens
|
999ad9e56f
|
GCC Fix
|
2016-10-09 10:07:09 -07:00 |
Jack Andersen
|
545fccc4cc
|
Work on memory card sys; CMake fixes
|
2016-10-08 21:45:04 -10:00 |
Jack Andersen
|
f7f5066038
|
Better null-tag handling; integrate CSaveWorld and CMapWorld loading
|
2016-10-08 10:32:36 -10:00 |
Phillip Stephens
|
77d8b75d2f
|
CScriptAreaAttributes imps, update hecl
|
2016-10-01 20:06:20 -07:00 |
Phillip Stephens
|
81ad04de88
|
CScriptCoverPoint fix
|
2016-10-01 12:08:08 -07:00 |
Phillip Stephens
|
06468c778c
|
Proper CObjectList imps; CGameLight, and CScriptAiJumpPoint imps
|
2016-10-01 12:01:11 -07:00 |
Jack Andersen
|
7b8c9c114c
|
macOS build sync
|
2016-09-29 17:33:35 -10:00 |
Phillip Stephens
|
6c765d19fd
|
Winderp = myderp
|
2016-09-25 11:20:58 -07:00 |
Phillip Stephens
|
23b6bd350e
|
Prelim CPlayer imps, fix race condition in CGameGlobalObjects
|
2016-09-25 09:45:22 -07:00 |
Jack Andersen
|
b9baa84b1d
|
AGSC/ATBL/CSNG extracting and cooking
|
2016-09-18 13:47:48 -10:00 |
Jack Andersen
|
d2e4049c3a
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2016-09-17 11:34:19 -10:00 |
Jack Andersen
|
cfb16f34f1
|
Self-rebuilding resource cache; init performance improvements
|
2016-09-17 11:33:32 -10:00 |
Phillip Stephens
|
f721d0494e
|
Make CMain a polymorphic class
|
2016-09-16 23:40:45 -07:00 |
Phillip Stephens
|
38fcf914b4
|
CFirstPersonCamera imps
|
2016-09-16 15:21:19 -07:00 |
Phillip Stephens
|
b27821c5eb
|
Implement CPlayerCameraBob
|
2016-09-15 17:56:46 -07:00 |
Phillip Stephens
|
c40135f97f
|
Reworked CGameArchitectureSupport initialization, initial CFirstPersonCamera imp
|
2016-09-15 00:26:35 -07:00 |
Jack Andersen
|
31eb3e5223
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2016-09-13 19:55:37 -10:00 |
Jack Andersen
|
1d8dfa3205
|
CSplashScreen integration
|
2016-09-13 19:54:09 -10:00 |