.. |
CActor.cpp
|
Working space warp effect for charge beam
|
2018-02-12 20:46:59 -10:00 |
CActor.hpp
|
Working space warp effect for charge beam
|
2018-02-12 20:46:59 -10:00 |
CActorModelParticles.cpp
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Various bug fixes and CActor rendering
|
2018-02-04 20:56:09 -10:00 |
CActorModelParticles.hpp
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Correct rstl::prereserved_vector implementation
|
2018-02-14 18:37:21 -10:00 |
CActorParameters.hpp
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Working space warp effect for charge beam
|
2018-02-12 20:46:59 -10:00 |
CAi.cpp
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string_view refactor
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2017-11-12 20:19:18 -10:00 |
CAi.hpp
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Initial working projectiles
|
2018-02-11 19:30:21 -10:00 |
CAiFuncMap.cpp
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Various Implementations
|
2016-04-24 22:53:06 -07:00 |
CAiFuncMap.hpp
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Refactorings to support .upak generation
|
2017-10-24 21:47:49 -10:00 |
CAnimationParameters.hpp
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General resource handling bug fixes
|
2017-11-14 18:12:13 -10:00 |
CDamageInfo.cpp
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Initial working projectiles
|
2018-02-11 19:30:21 -10:00 |
CDamageInfo.hpp
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Work on projectiles
|
2018-02-10 19:27:00 -10:00 |
CDamageVulnerability.cpp
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Initial working projectiles
|
2018-02-11 19:30:21 -10:00 |
CDamageVulnerability.hpp
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Initial working projectiles
|
2018-02-11 19:30:21 -10:00 |
CDestroyableRock.cpp
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string_view refactor
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2017-11-12 20:19:18 -10:00 |
CDestroyableRock.hpp
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string_view refactor
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2017-11-12 20:19:18 -10:00 |
CEffect.cpp
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Various movement and HUD bug fixes
|
2017-12-18 17:05:50 -10:00 |
CEffect.hpp
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string_view refactor
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2017-11-12 20:19:18 -10:00 |
CEnergyDrainSource.cpp
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Implement additive body states, rstl::binary_find
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2017-07-10 21:17:03 -10:00 |
CEnergyDrainSource.hpp
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Implement additive body states, rstl::binary_find
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2017-07-10 21:17:03 -10:00 |
CEntity.cpp
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string_view refactor
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2017-11-12 20:19:18 -10:00 |
CEntity.hpp
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Various bug fixes
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2017-11-25 17:04:25 -10:00 |
CEntityInfo.hpp
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Move CEntityInfo to it's own header
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2017-01-29 18:15:21 -08:00 |
CEnvFxManager.cpp
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Implement remaining CStateManager stubs
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2017-03-31 09:51:40 -10:00 |
CEnvFxManager.hpp
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Implement CRainSplashGenerator and finish CPlayerGun constructor
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2017-08-21 17:20:22 -10:00 |
CExplosion.cpp
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Fix player dynamic collision
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2018-02-07 20:18:27 -10:00 |
CExplosion.hpp
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string_view refactor
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2017-11-12 20:19:18 -10:00 |
CFishCloud.cpp
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Various movement and HUD bug fixes
|
2017-12-18 17:05:50 -10:00 |
CFishCloud.hpp
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Various bug fixes
|
2017-11-25 17:04:25 -10:00 |
CFluidPlane.cpp
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Additional CPlayer implementations
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2017-08-15 19:34:02 -10:00 |
CFluidPlane.hpp
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Additional CPlayer implementations
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2017-08-15 19:34:02 -10:00 |
CFluidPlaneCPU.cpp
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Various bug fixes and CActor rendering
|
2018-02-04 20:56:09 -10:00 |
CFluidPlaneCPU.hpp
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Implement CFluidPlaneDoor and CScriptDamageableTrigger
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2017-08-13 17:55:06 -10:00 |
CFluidPlaneDoor.cpp
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Implement CFluidPlaneDoor and CScriptDamageableTrigger
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2017-08-13 17:55:06 -10:00 |
CFluidPlaneDoor.hpp
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Implement CFluidPlaneDoor and CScriptDamageableTrigger
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2017-08-13 17:55:06 -10:00 |
CFluidPlaneManager.cpp
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Initial fixNES integration
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2018-02-01 13:19:34 -10:00 |
CFluidPlaneManager.hpp
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Initial fixNES integration
|
2018-02-01 13:19:34 -10:00 |
CFluidUVMotion.cpp
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Nearly finish CScriptWater
|
2017-08-12 21:56:35 -10:00 |
CFluidUVMotion.hpp
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Nearly finish CScriptWater
|
2017-08-12 21:56:35 -10:00 |
CGameArea.cpp
|
Arm cannon rendering fixes
|
2018-01-14 21:39:25 -10:00 |
CGameArea.hpp
|
Animation transitions and pause screen fixes
|
2018-01-04 17:02:30 -10:00 |
CGameLight.cpp
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Work on CGameProjectile
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2018-02-08 21:12:26 -10:00 |
CGameLight.hpp
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Work on CGameProjectile
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2018-02-08 21:12:26 -10:00 |
CGrappleParameters.hpp
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Additional CPlayer work
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2017-07-23 13:45:04 -10:00 |
CHUDBillboardEffect.cpp
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string_view refactor
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2017-11-12 20:19:18 -10:00 |
CHUDBillboardEffect.hpp
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string_view refactor
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2017-11-12 20:19:18 -10:00 |
CHUDMemoParms.hpp
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CHUDMemoParms fix
|
2018-01-01 00:18:06 -10:00 |
CHealthInfo.cpp
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MREA fixes, some script constructors
|
2017-02-27 21:31:14 -10:00 |
CHealthInfo.hpp
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Initial InGameGuiManager imps
|
2017-02-11 17:17:18 -10:00 |
CIceImpact.cpp
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Initial working projectiles
|
2018-02-11 19:30:21 -10:00 |
CIceImpact.hpp
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Initial working projectiles
|
2018-02-11 19:30:21 -10:00 |
CLightParameters.hpp
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Various bug fixes
|
2017-11-23 22:23:28 -10:00 |
CMakeLists.txt
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FONT serialization fix; implement CPathFindSpline functions
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2018-03-03 18:25:57 -10:00 |
CMorphBall.cpp
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Finish CProjectileWeapon
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2018-02-09 20:26:12 -10:00 |
CMorphBall.hpp
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More windows build fixes
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2018-02-03 20:46:47 -10:00 |
CMorphBallShadow.cpp
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HUD rendering bug fixes
|
2018-01-05 20:50:42 -10:00 |
CMorphBallShadow.hpp
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DrawWorld implementation complete
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2017-03-05 20:33:51 -10:00 |
CPathFindArea.cpp
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Finish pathfinding implementations
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2018-03-02 19:49:13 -10:00 |
CPathFindArea.hpp
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Finish pathfinding implementations
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2018-03-02 19:49:13 -10:00 |
CPathFindDraw.cpp
|
PATH stubs
|
2016-08-10 09:05:14 -07:00 |
CPathFindDraw.hpp
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PATH stubs
|
2016-08-10 09:05:14 -07:00 |
CPathFindRegion.cpp
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Finish pathfinding implementations
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2018-03-02 19:49:13 -10:00 |
CPathFindRegion.hpp
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Finish pathfinding implementations
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2018-03-02 19:49:13 -10:00 |
CPathFindSearch.cpp
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FONT serialization fix; implement CPathFindSpline functions
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2018-03-03 18:25:57 -10:00 |
CPathFindSearch.hpp
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FONT serialization fix; implement CPathFindSpline functions
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2018-03-03 18:25:57 -10:00 |
CPathFindSpline.cpp
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FONT serialization fix; implement CPathFindSpline functions
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2018-03-03 18:25:57 -10:00 |
CPatterned.cpp
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string_view refactor
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2017-11-12 20:19:18 -10:00 |
CPatterned.hpp
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string_view refactor
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2017-11-12 20:19:18 -10:00 |
CPatternedInfo.cpp
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Implement CPFArea constructor
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2018-02-13 21:51:18 -10:00 |
CPatternedInfo.hpp
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Implement CPFArea constructor
|
2018-02-13 21:51:18 -10:00 |
CPhysicsActor.cpp
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Fix player dynamic collision
|
2018-02-07 20:18:27 -10:00 |
CPhysicsActor.hpp
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Fix player dynamic collision
|
2018-02-07 20:18:27 -10:00 |
CPlayer.cpp
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Initial working projectiles
|
2018-02-11 19:30:21 -10:00 |
CPlayer.hpp
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Work on CGameProjectile
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2018-02-08 21:12:26 -10:00 |
CPlayerCameraBob.cpp
|
Lots of bug fixes; working CPhazonSuitFilter
|
2017-12-19 20:06:54 -10:00 |
CPlayerCameraBob.hpp
|
Huge compile performance refactor
|
2017-12-28 22:08:12 -10:00 |
CPlayerEnergyDrain.cpp
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Implement additive body states, rstl::binary_find
|
2017-07-10 21:17:03 -10:00 |
CPlayerEnergyDrain.hpp
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Various CPlayer and CBodyStateCmdMgr imps
|
2017-07-05 08:34:12 -10:00 |
CProjectedShadow.cpp
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DrawWorld implementation complete
|
2017-03-05 20:33:51 -10:00 |
CProjectedShadow.hpp
|
DrawWorld implementation complete
|
2017-03-05 20:33:51 -10:00 |
CRepulsor.cpp
|
string_view refactor
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2017-11-12 20:19:18 -10:00 |
CRepulsor.hpp
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string_view refactor
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2017-11-12 20:19:18 -10:00 |
CRipple.cpp
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Work on CFluidPlaneCPU
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2017-08-09 21:05:27 -10:00 |
CRipple.hpp
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Work on CFluidPlaneCPU
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2017-08-09 21:05:27 -10:00 |
CRippleManager.cpp
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Initial fixNES integration
|
2018-02-01 13:19:34 -10:00 |
CRippleManager.hpp
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Work on CFluidPlaneCPU
|
2017-08-09 21:05:27 -10:00 |
CScannableParameters.hpp
|
Various bug fixes
|
2017-11-23 22:23:28 -10:00 |
CScriptActor.cpp
|
Initial working projectiles
|
2018-02-11 19:30:21 -10:00 |
CScriptActor.hpp
|
Initial working projectiles
|
2018-02-11 19:30:21 -10:00 |
CScriptActorKeyframe.cpp
|
string_view refactor
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2017-11-12 20:19:18 -10:00 |
CScriptActorKeyframe.hpp
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string_view refactor
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2017-11-12 20:19:18 -10:00 |
CScriptActorRotate.cpp
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Correct rstl::prereserved_vector implementation
|
2018-02-14 18:37:21 -10:00 |
CScriptActorRotate.hpp
|
Fix CScriptActorRotate
|
2018-02-09 17:23:18 -08:00 |
CScriptAiJumpPoint.cpp
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Various movement and HUD bug fixes
|
2017-12-18 17:05:50 -10:00 |
CScriptAiJumpPoint.hpp
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string_view refactor
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2017-11-12 20:19:18 -10:00 |
CScriptAreaAttributes.cpp
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First skybox and HUD rendering
|
2017-11-11 19:14:57 -10:00 |
CScriptAreaAttributes.hpp
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Basic CGameAllocator implementation (WIP)
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2017-09-12 08:27:48 -07:00 |
CScriptBeam.cpp
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Initial working projectiles
|
2018-02-11 19:30:21 -10:00 |
CScriptBeam.hpp
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string_view refactor
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2017-11-12 20:19:18 -10:00 |
CScriptCameraBlurKeyframe.cpp
|
string_view refactor
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2017-11-12 20:19:18 -10:00 |
CScriptCameraBlurKeyframe.hpp
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string_view refactor
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2017-11-12 20:19:18 -10:00 |
CScriptCameraFilterKeyframe.cpp
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string_view refactor
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2017-11-12 20:19:18 -10:00 |
CScriptCameraFilterKeyframe.hpp
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string_view refactor
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2017-11-12 20:19:18 -10:00 |
CScriptCameraHint.cpp
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Update hecl, various fixes
|
2018-01-15 04:36:04 -08:00 |
CScriptCameraHint.hpp
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string_view refactor
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2017-11-12 20:19:18 -10:00 |
CScriptCameraHintTrigger.cpp
|
string_view refactor
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2017-11-12 20:19:18 -10:00 |
CScriptCameraHintTrigger.hpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptCameraPitchVolume.cpp
|
Several collision fixes
|
2017-12-17 16:54:50 -10:00 |
CScriptCameraPitchVolume.hpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptCameraShaker.cpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptCameraShaker.hpp
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string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptCameraWaypoint.cpp
|
Various movement and HUD bug fixes
|
2017-12-18 17:05:50 -10:00 |
CScriptCameraWaypoint.hpp
|
Various bug fixes
|
2017-11-23 22:23:28 -10:00 |
CScriptColorModulate.cpp
|
Fix CScriptActorRotate
|
2018-02-09 17:23:18 -08:00 |
CScriptColorModulate.hpp
|
Fix CScriptActorRotate
|
2018-02-09 17:23:18 -08:00 |
CScriptControllerAction.cpp
|
Update hecl, various fixes
|
2018-01-15 04:36:04 -08:00 |
CScriptControllerAction.hpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptCounter.cpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptCounter.hpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptCoverPoint.cpp
|
Various movement and HUD bug fixes
|
2017-12-18 17:05:50 -10:00 |
CScriptCoverPoint.hpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptDamageableTrigger.cpp
|
Initial working projectiles
|
2018-02-11 19:30:21 -10:00 |
CScriptDamageableTrigger.hpp
|
Initial working projectiles
|
2018-02-11 19:30:21 -10:00 |
CScriptDebris.cpp
|
Update hecl, various fixes
|
2018-01-15 04:36:04 -08:00 |
CScriptDebris.hpp
|
Update hecl, various fixes
|
2018-01-15 04:36:04 -08:00 |
CScriptDebugCameraWaypoint.cpp
|
Various movement and HUD bug fixes
|
2017-12-18 17:05:50 -10:00 |
CScriptDebugCameraWaypoint.hpp
|
Various bug fixes
|
2017-11-25 17:04:25 -10:00 |
CScriptDistanceFog.cpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptDistanceFog.hpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptDock.cpp
|
Fix game crashing when touching a dock to an unloaded area
|
2017-12-03 18:26:17 -08:00 |
CScriptDock.hpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptDockAreaChange.cpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptDockAreaChange.hpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptDoor.cpp
|
Work on CGameProjectile
|
2018-02-08 21:12:26 -10:00 |
CScriptDoor.hpp
|
Work on CGameProjectile
|
2018-02-08 21:12:26 -10:00 |
CScriptEffect.cpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptEffect.hpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptGenerator.cpp
|
Fix CScriptActorRotate
|
2018-02-09 17:23:18 -08:00 |
CScriptGenerator.hpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptGrapplePoint.cpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptGrapplePoint.hpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptGunTurret.cpp
|
Various bug fixes
|
2017-11-25 17:04:25 -10:00 |
CScriptGunTurret.hpp
|
Various bug fixes
|
2017-11-25 17:04:25 -10:00 |
CScriptHUDMemo.cpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptHUDMemo.hpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptMazeNode.cpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptMazeNode.hpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptMemoryRelay.cpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptMemoryRelay.hpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptMidi.cpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptMidi.hpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptPickup.cpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptPickup.hpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptPickupGenerator.cpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptPickupGenerator.hpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptPlatform.cpp
|
Initial working projectiles
|
2018-02-11 19:30:21 -10:00 |
CScriptPlatform.hpp
|
Initial working projectiles
|
2018-02-11 19:30:21 -10:00 |
CScriptPlayerActor.cpp
|
Various bug fixes
|
2017-11-23 22:23:28 -10:00 |
CScriptPlayerActor.hpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptPlayerHint.cpp
|
Various movement and HUD bug fixes
|
2017-12-18 17:05:50 -10:00 |
CScriptPlayerHint.hpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptPlayerStateChange.cpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptPlayerStateChange.hpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptPointOfInterest.cpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptPointOfInterest.hpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptRandomRelay.cpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptRandomRelay.hpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptRelay.cpp
|
Various bug fixes
|
2017-11-25 17:04:25 -10:00 |
CScriptRelay.hpp
|
Various bug fixes
|
2017-11-25 17:04:25 -10:00 |
CScriptRoomAcoustics.cpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptRoomAcoustics.hpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptShadowProjector.cpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptShadowProjector.hpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptSound.cpp
|
Various movement and HUD bug fixes
|
2017-12-18 17:05:50 -10:00 |
CScriptSound.hpp
|
Implement CScriptSound and bug fixes
|
2017-11-26 19:06:53 -10:00 |
CScriptSpawnPoint.cpp
|
Metal API adjustments; MSAA support
|
2018-01-06 19:19:49 -10:00 |
CScriptSpawnPoint.hpp
|
HUD rendering bug fixes
|
2018-01-05 20:50:42 -10:00 |
CScriptSpecialFunction.cpp
|
Several collision fixes
|
2017-12-17 16:54:50 -10:00 |
CScriptSpecialFunction.hpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptSpiderBallAttractionSurface.cpp
|
Various movement and HUD bug fixes
|
2017-12-18 17:05:50 -10:00 |
CScriptSpiderBallAttractionSurface.hpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptSpiderBallWaypoint.cpp
|
Various movement and HUD bug fixes
|
2017-12-18 17:05:50 -10:00 |
CScriptSpiderBallWaypoint.hpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptSpindleCamera.cpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptSpindleCamera.hpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptSteam.cpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptSteam.hpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptStreamedMusic.cpp
|
Update submodules, fix Linux build
|
2018-02-27 17:46:14 -08:00 |
CScriptStreamedMusic.hpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptSwitch.cpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptSwitch.hpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptTargetingPoint.cpp
|
Various movement and HUD bug fixes
|
2017-12-18 17:05:50 -10:00 |
CScriptTargetingPoint.hpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptTimer.cpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptTimer.hpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptTrigger.cpp
|
Initial working projectiles
|
2018-02-11 19:30:21 -10:00 |
CScriptTrigger.hpp
|
Bug fixes
|
2017-11-28 00:06:40 -10:00 |
CScriptVisorFlare.cpp
|
Fix player dynamic collision
|
2018-02-07 20:18:27 -10:00 |
CScriptVisorFlare.hpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptVisorGoo.cpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptVisorGoo.hpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptWater.cpp
|
Initial working projectiles
|
2018-02-11 19:30:21 -10:00 |
CScriptWater.hpp
|
Initial working projectiles
|
2018-02-11 19:30:21 -10:00 |
CScriptWaypoint.cpp
|
Various bug fixes
|
2017-11-23 22:23:28 -10:00 |
CScriptWaypoint.hpp
|
Various bug fixes
|
2017-11-23 22:23:28 -10:00 |
CScriptWorldTeleporter.cpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptWorldTeleporter.hpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CSnakeWeedSwarm.cpp
|
TCastToPtr adjustments
|
2017-01-18 14:30:02 -08:00 |
CSnakeWeedSwarm.hpp
|
Work on CStateManager
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2017-03-28 16:51:12 -10:00 |
CStateMachine.cpp
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string_view refactor
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2017-11-12 20:19:18 -10:00 |
CStateMachine.hpp
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string_view refactor
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2017-11-12 20:19:18 -10:00 |
CTeamAiMgr.cpp
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TCastToPtr adjustments
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2017-01-18 14:30:02 -08:00 |
CTeamAiMgr.hpp
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Basic CGameAllocator implementation (WIP)
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2017-09-12 08:27:48 -07:00 |
CTeamAiTypes.cpp
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CCameraManager imps
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2016-04-16 16:50:45 -10:00 |
CTeamAiTypes.hpp
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CCameraManager imps
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2016-04-16 16:50:45 -10:00 |
CVisorFlare.cpp
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General resource handling bug fixes
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2017-11-14 18:12:13 -10:00 |
CVisorFlare.hpp
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Refactorings to support .upak generation
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2017-10-24 21:47:49 -10:00 |
CVisorParameters.hpp
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Various bug fixes
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2017-11-23 22:23:28 -10:00 |
CWallCrawlerSwarm.cpp
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Work on CGameProjectile
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2018-02-08 21:12:26 -10:00 |
CWallCrawlerSwarm.hpp
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Work on CGameProjectile
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2018-02-08 21:12:26 -10:00 |
CWallWalker.cpp
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Fix CAutoMapper surfaces on Braswell
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2017-11-20 09:33:21 -08:00 |
CWallWalker.hpp
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Fix CAutoMapper surfaces on Braswell
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2017-11-20 09:33:21 -08:00 |
CWorld.cpp
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HUD rendering bug fixes
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2018-01-05 20:50:42 -10:00 |
CWorld.hpp
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Implement CScriptSound and bug fixes
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2017-11-26 19:06:53 -10:00 |
CWorldLight.cpp
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Several collision fixes
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2017-12-17 16:54:50 -10:00 |
CWorldLight.hpp
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Implement CWorldShadow and texture clamp mode
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2017-09-30 18:26:46 -10:00 |
CWorldShadow.cpp
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CWorldShadow OpenGL fixes; discord-rpc integration
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2018-01-15 20:42:28 -10:00 |
CWorldShadow.hpp
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CWorldShadow OpenGL fixes; discord-rpc integration
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2018-01-15 20:42:28 -10:00 |
CWorldTransManager.cpp
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General resource handling bug fixes
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2017-11-14 18:12:13 -10:00 |
CWorldTransManager.hpp
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Changes to support boo object tracker API
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2017-11-04 20:17:12 -10:00 |
IGameArea.cpp
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Lots of ScriptObject and Collision work
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2017-01-03 20:30:05 -08:00 |
IGameArea.hpp
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CGameArea imps
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2017-11-04 19:08:05 -07:00 |
ScriptLoader.cpp
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Fix player dynamic collision
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2018-02-07 20:18:27 -10:00 |
ScriptLoader.hpp
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More efficient cooked resource loading, AQS audio fixes
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2017-02-14 20:02:30 -10:00 |
ScriptObjectSupport.cpp
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Implement CScriptSound and bug fixes
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2017-11-26 19:06:53 -10:00 |
ScriptObjectSupport.hpp
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Implement CScriptSound and bug fixes
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2017-11-26 19:06:53 -10:00 |