metaforce/Runtime/World
Phillip Stephens 5793c8df87 More gun implementations, and script objects 2016-12-09 18:35:20 -08:00
..
CActor.cpp Move weapon code to RuntimeWeapon 2016-11-22 12:43:16 -08:00
CActor.hpp More gun implementations, and script objects 2016-12-09 18:35:20 -08:00
CActorModelParticles.cpp CCameraManager imps 2016-04-16 16:50:45 -10:00
CActorModelParticles.hpp CCameraManager imps 2016-04-16 16:50:45 -10:00
CActorParameters.hpp More gun implementations, and script objects 2016-12-09 18:35:20 -08:00
CAi.cpp Make CMain a polymorphic class 2016-09-16 23:40:45 -07:00
CAi.hpp Move weapon code to RuntimeWeapon 2016-11-22 12:43:16 -08:00
CAiFuncMap.cpp Various Implementations 2016-04-24 22:53:06 -07:00
CAiFuncMap.hpp CBodyState and CStateMachine work 2016-08-15 13:43:04 -07:00
CAnimationParameters.hpp SpacePirate loader imp 2016-06-20 21:15:30 -07:00
CDamageInfo.cpp More loader imps 2016-05-20 02:17:51 -07:00
CDamageInfo.hpp Move weapon code to RuntimeWeapon 2016-11-22 12:43:16 -08:00
CDamageVulnerability.hpp More ScriptLoader imps 2016-04-18 14:17:49 -10:00
CEnergyDrainSource.cpp macOS build sync 2016-09-29 17:33:35 -10:00
CEnergyDrainSource.hpp macOS build sync 2016-09-29 17:33:35 -10:00
CEntity.cpp Various imps 2016-04-22 13:22:45 -07:00
CEntity.hpp Proper CObjectList imps; CGameLight, and CScriptAiJumpPoint imps 2016-10-01 12:01:11 -07:00
CEnvFxManager.cpp CScriptAreaAttributes imps, update hecl 2016-10-01 20:06:20 -07:00
CEnvFxManager.hpp CScriptAreaAttributes imps, update hecl 2016-10-01 20:06:20 -07:00
CFluidPlane.cpp Various Implementations 2016-11-20 13:53:15 -08:00
CFluidPlane.hpp Various Implementations 2016-11-20 13:53:15 -08:00
CFluidPlaneCPU.cpp Various Implementations 2016-11-20 13:53:15 -08:00
CFluidPlaneCPU.hpp Various Implementations 2016-11-20 13:53:15 -08:00
CFluidPlaneDoor.cpp Various Implementations 2016-11-20 13:53:15 -08:00
CFluidPlaneDoor.hpp Various Implementations 2016-11-20 13:53:15 -08:00
CFluidUVMotion.cpp Add ScriptWater loader imp 2016-04-19 22:44:08 -07:00
CFluidUVMotion.hpp Various implementatations 2016-04-29 03:08:46 -07:00
CGameArea.cpp MemoryCard PutTo implementations 2016-10-09 11:41:23 -10:00
CGameArea.hpp CScriptAreaAttributes imps, update hecl 2016-10-01 20:06:20 -07:00
CGameLight.cpp GCC Fix 2016-10-09 10:07:09 -07:00
CGameLight.hpp Proper CObjectList imps; CGameLight, and CScriptAiJumpPoint imps 2016-10-01 12:01:11 -07:00
CGrappleParameters.hpp ScriptLoader support imps 2016-04-17 19:33:23 -10:00
CHUDMemoParms.cpp More loader imps 2016-05-20 02:17:51 -07:00
CHUDMemoParms.hpp More loader imps 2016-05-20 02:17:51 -07:00
CHealthInfo.cpp Initial CPatterned classes 2016-04-24 19:03:38 -10:00
CHealthInfo.hpp Update kaubfuda 2016-06-30 12:35:11 -07:00
CLightParameters.hpp Fix MP3 SAVW support, code cleanup, and more stubs 2016-08-30 17:33:59 -07:00
CMakeLists.txt More gun implementations, and script objects 2016-12-09 18:35:20 -08:00
CMorphBall.cpp Additional ThermalCold filter work; CStateManager fields 2016-07-22 09:46:30 -10:00
CMorphBall.hpp Several CAnimData integrations 2016-09-03 16:27:35 -10:00
CPathFindArea.cpp PATH stubs 2016-08-10 09:05:14 -07:00
CPathFindArea.hpp PATH stubs 2016-08-10 09:05:14 -07:00
CPathFindAreaOctree.cpp PATH stubs 2016-08-10 09:05:14 -07:00
CPathFindAreaOctree.hpp PATH stubs 2016-08-10 09:05:14 -07:00
CPathFindDraw.cpp PATH stubs 2016-08-10 09:05:14 -07:00
CPathFindDraw.hpp PATH stubs 2016-08-10 09:05:14 -07:00
CPathFindLink.cpp PATH stubs 2016-08-10 09:05:14 -07:00
CPathFindLink.hpp PATH stubs 2016-08-10 09:05:14 -07:00
CPathFindOpenList.cpp PATH stubs 2016-08-10 09:05:14 -07:00
CPathFindOpenList.hpp PATH stubs 2016-08-10 09:05:14 -07:00
CPathFindRegion.cpp PATH stubs 2016-08-10 09:05:14 -07:00
CPathFindRegion.hpp PATH stubs 2016-08-10 09:05:14 -07:00
CPathFindSearch.cpp PATH stubs 2016-08-10 09:05:14 -07:00
CPathFindSearch.hpp PATH stubs 2016-08-10 09:05:14 -07:00
CPathFindSpline.cpp PATH stubs 2016-08-10 09:05:14 -07:00
CPathFindSpline.hpp PATH stubs 2016-08-10 09:05:14 -07:00
CPatterned.cpp Add missing CPhysicsActor class member 2016-09-01 12:39:13 -07:00
CPatterned.hpp CBodyState and CStateMachine work 2016-08-15 13:43:04 -07:00
CPatternedInfo.cpp CPhysicsActor fixes, initial clang-format 2016-09-02 08:26:29 -07:00
CPatternedInfo.hpp CPhysicsActor fixes, initial clang-format 2016-09-02 08:26:29 -07:00
CPhysicsActor.cpp CPhysicsActor fixes, initial clang-format 2016-09-02 08:26:29 -07:00
CPhysicsActor.hpp CPhysicsActor fixes, initial clang-format 2016-09-02 08:26:29 -07:00
CPlayer.cpp Move weapon code to RuntimeWeapon 2016-11-22 12:43:16 -08:00
CPlayer.hpp Move weapon code to RuntimeWeapon 2016-11-22 12:43:16 -08:00
CPlayerCameraBob.cpp CFirstPersonCamera imps 2016-09-16 15:21:19 -07:00
CPlayerCameraBob.hpp CFirstPersonCamera imps 2016-09-16 15:21:19 -07:00
CPlayerEnergyDrain.cpp Prelim CPlayer imps, fix race condition in CGameGlobalObjects 2016-09-25 09:45:22 -07:00
CPlayerEnergyDrain.hpp Prelim CPlayer imps, fix race condition in CGameGlobalObjects 2016-09-25 09:45:22 -07:00
CRipple.cpp Various Implementations 2016-11-20 13:53:15 -08:00
CRipple.hpp Various Implementations 2016-11-20 13:53:15 -08:00
CRippleManager.cpp Various Implementations 2016-11-20 13:53:15 -08:00
CRippleManager.hpp Various Implementations 2016-11-20 13:53:15 -08:00
CScannableParameters.hpp ScriptLoader support imps 2016-04-17 19:33:23 -10:00
CScriptActor.cpp Various imps 2016-04-22 13:22:45 -07:00
CScriptActor.hpp Various imps 2016-04-22 13:22:45 -07:00
CScriptActorKeyframe.cpp Various Implementations 2016-11-20 13:53:15 -08:00
CScriptActorKeyframe.hpp Various Implementations 2016-11-20 13:53:15 -08:00
CScriptActorRotate.cpp PASDatabase imps 2016-04-27 12:59:38 -07:00
CScriptActorRotate.hpp PASDatabase imps 2016-04-27 12:59:38 -07:00
CScriptAiJumpPoint.cpp Proper CObjectList imps; CGameLight, and CScriptAiJumpPoint imps 2016-10-01 12:01:11 -07:00
CScriptAiJumpPoint.hpp Proper CObjectList imps; CGameLight, and CScriptAiJumpPoint imps 2016-10-01 12:01:11 -07:00
CScriptAreaAttributes.cpp CScriptAreaAttributes imps, update hecl 2016-10-01 20:06:20 -07:00
CScriptAreaAttributes.hpp CScriptAreaAttributes imps, update hecl 2016-10-01 20:06:20 -07:00
CScriptCameraBlurKeyframe.cpp More loader imps 2016-05-22 22:36:20 -07:00
CScriptCameraBlurKeyframe.hpp More loader imps 2016-05-22 22:36:20 -07:00
CScriptCameraFilterKeyframe.cpp More loader imps 2016-05-20 02:17:51 -07:00
CScriptCameraFilterKeyframe.hpp More loader imps 2016-05-20 02:17:51 -07:00
CScriptCameraHint.cpp Add CScriptCameraHint 2016-04-27 18:44:41 -10:00
CScriptCameraHint.hpp Add CScriptCameraHint 2016-04-27 18:44:41 -10:00
CScriptCameraWaypoint.cpp Add CameraWaypoint loader 2016-04-23 15:10:47 -10:00
CScriptCameraWaypoint.hpp Add CameraWaypoint loader 2016-04-23 15:10:47 -10:00
CScriptColorModulate.cpp Minor CStateManager fixes, CScriptColorModulate imps 2016-08-18 11:34:06 -07:00
CScriptColorModulate.hpp Update hecl 2016-09-11 11:17:27 -10:00
CScriptCounter.cpp Various Implementations 2016-04-24 22:53:06 -07:00
CScriptCounter.hpp Various Implementations 2016-04-24 22:53:06 -07:00
CScriptCoverPoint.cpp CScriptCoverPoint fix 2016-10-01 12:08:08 -07:00
CScriptCoverPoint.hpp Various implementatations 2016-04-29 03:08:46 -07:00
CScriptDamageableTrigger.cpp Various imps 2016-05-03 02:24:50 -07:00
CScriptDamageableTrigger.hpp Various imps 2016-05-03 02:24:50 -07:00
CScriptDebris.cpp More loader imps 2016-05-22 22:36:20 -07:00
CScriptDebris.hpp More loader imps 2016-05-22 22:36:20 -07:00
CScriptDistanceFog.cpp CPhysicsActor imps 2016-08-31 21:10:08 -07:00
CScriptDistanceFog.hpp Complete CScriptDistanceFog RE 2016-08-08 20:58:19 -07:00
CScriptDock.cpp More CPhysicsActor imps 2016-09-01 02:31:18 -07:00
CScriptDock.hpp Various implementations 2016-04-23 19:46:13 -07:00
CScriptDoor.cpp CMapWorld stubs, and compile fixes 2016-07-28 00:33:55 -07:00
CScriptDoor.hpp Various cleanups and minor imps 2016-09-09 21:50:00 -07:00
CScriptEffect.cpp Various imps 2016-04-22 13:22:45 -07:00
CScriptEffect.hpp More script loaders 2016-04-20 11:44:18 -10:00
CScriptGenerator.cpp Various imps 2016-05-03 02:24:50 -07:00
CScriptGenerator.hpp Various imps 2016-05-03 02:24:50 -07:00
CScriptGrapplePoint.cpp Various implementatations 2016-04-29 03:08:46 -07:00
CScriptGrapplePoint.hpp More script object imps 2016-04-20 14:07:18 -07:00
CScriptHUDMemo.cpp More loader imps 2016-05-20 02:17:51 -07:00
CScriptHUDMemo.hpp More loader imps 2016-05-20 02:17:51 -07:00
CScriptMazeNode.cpp CScanDisplay and CScriptMazeNode stubs 2016-08-14 14:38:05 -07:00
CScriptMazeNode.hpp CScanDisplay and CScriptMazeNode stubs 2016-08-14 14:38:05 -07:00
CScriptMemoryRelay.cpp RelayTracker fixes 2016-07-25 10:58:47 -07:00
CScriptMemoryRelay.hpp RelayTracker fixes 2016-07-25 10:58:47 -07:00
CScriptPickup.cpp More CPhysicsActor imps 2016-09-01 02:31:18 -07:00
CScriptPickup.hpp Fix std::make_pair fail (why is it even a problem?) 2016-05-12 20:13:34 -07:00
CScriptPickupGenerator.cpp More gun implementations, and script objects 2016-12-09 18:35:20 -08:00
CScriptPickupGenerator.hpp More gun implementations, and script objects 2016-12-09 18:35:20 -08:00
CScriptPlatform.cpp CPhysicsActor fixes, initial clang-format 2016-09-02 08:26:29 -07:00
CScriptPlatform.hpp CPhysicsActor fixes, initial clang-format 2016-09-02 08:26:29 -07:00
CScriptPlayerActor.cpp Prelim CPlayer imps, fix race condition in CGameGlobalObjects 2016-09-25 09:45:22 -07:00
CScriptPlayerActor.hpp Prelim CPlayer imps, fix race condition in CGameGlobalObjects 2016-09-25 09:45:22 -07:00
CScriptPointOfInterest.cpp More gun implementations, and script objects 2016-12-09 18:35:20 -08:00
CScriptPointOfInterest.hpp More gun implementations, and script objects 2016-12-09 18:35:20 -08:00
CScriptRandomRelay.cpp Update amuse 2016-09-02 13:57:45 -07:00
CScriptRandomRelay.hpp Various imps, completed CCollisionResponse RE 2016-07-24 23:24:57 -07:00
CScriptRelay.cpp More FRME work, implement CScriptRelay 2016-07-25 19:33:32 -07:00
CScriptRelay.hpp More FRME work, implement CScriptRelay 2016-07-25 19:33:32 -07:00
CScriptSound.cpp Various imps 2016-04-22 13:22:45 -07:00
CScriptSound.hpp More script loaders 2016-04-20 11:44:18 -10:00
CScriptSpawnPoint.cpp Plenty of dependency stubs for CStateManager 2016-08-14 11:11:44 -10:00
CScriptSpawnPoint.hpp Plenty of dependency stubs for CStateManager 2016-08-14 11:11:44 -10:00
CScriptSpecialFunction.cpp CPhysicsActor fixes, initial clang-format 2016-09-02 08:26:29 -07:00
CScriptSpecialFunction.hpp CPhysicsActor fixes, initial clang-format 2016-09-02 08:26:29 -07:00
CScriptTimer.cpp Various Implementations 2016-04-24 22:53:06 -07:00
CScriptTimer.hpp Various Implementations 2016-04-24 22:53:06 -07:00
CScriptTrigger.cpp Various Implementations 2016-11-20 13:53:15 -08:00
CScriptTrigger.hpp Various Implementations 2016-11-20 13:53:15 -08:00
CScriptWater.cpp Move weapon code to RuntimeWeapon 2016-11-22 12:43:16 -08:00
CScriptWater.hpp Various Implementations 2016-11-20 13:53:15 -08:00
CScriptWaypoint.cpp Various imps 2016-04-22 13:22:45 -07:00
CScriptWaypoint.hpp Proper CObjectList imps; CGameLight, and CScriptAiJumpPoint imps 2016-10-01 12:01:11 -07:00
CScriptWorldTeleporter.cpp More script object imps 2016-04-20 14:07:18 -07:00
CScriptWorldTeleporter.hpp More script object imps 2016-04-20 14:07:18 -07:00
CStateMachine.cpp CBodyState and CStateMachine work 2016-08-15 13:43:04 -07:00
CStateMachine.hpp CBodyState and CStateMachine work 2016-08-15 13:43:04 -07:00
CTeamAiTypes.cpp CCameraManager imps 2016-04-16 16:50:45 -10:00
CTeamAiTypes.hpp CCameraManager imps 2016-04-16 16:50:45 -10:00
CVisorParameters.hpp Various imps 2016-04-22 13:22:45 -07:00
CWorld.cpp Better null-tag handling; integrate CSaveWorld and CMapWorld loading 2016-10-08 10:32:36 -10:00
CWorld.hpp Work on CStateManager::InitializeState flow 2016-08-13 17:00:58 -10:00
CWorldLight.cpp Various windows compile fixes 2016-05-20 20:02:09 -07:00
CWorldLight.hpp More collision imps and stubs 2016-04-26 17:26:02 -07:00
CWorldShadow.cpp Plenty of dependency stubs for CStateManager 2016-08-14 11:11:44 -10:00
CWorldShadow.hpp Plenty of dependency stubs for CStateManager 2016-08-14 11:11:44 -10:00
CWorldTransManager.cpp CCameraManager imps 2016-10-31 15:56:44 -07:00
CWorldTransManager.hpp Various imps and stubs 2016-09-13 22:45:46 -07:00
IGameArea.cpp Better null-tag handling; integrate CSaveWorld and CMapWorld loading 2016-10-08 10:32:36 -10:00
IGameArea.hpp Work on CStateManager::InitializeState flow 2016-08-13 17:00:58 -10:00
ScriptLoader.cpp More gun implementations, and script objects 2016-12-09 18:35:20 -08:00
ScriptLoader.hpp Proper CObjectList imps; CGameLight, and CScriptAiJumpPoint imps 2016-10-01 12:01:11 -07:00
ScriptObjectSupport.cpp Additional ScriptLoader imps 2016-04-17 15:58:13 -10:00
ScriptObjectSupport.hpp Move weapon code to RuntimeWeapon 2016-11-22 12:43:16 -08:00