Phillip Stephens
|
387f4a4019
|
Match and link OSSync
Former-commit-id: 9203a4e0bc
|
2022-10-10 10:05:17 -07:00 |
Phillip Stephens
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21ea716106
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Match and link __va_arg and ptmf
Former-commit-id: adaa52fede
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2022-10-10 02:30:42 -07:00 |
Phillip Stephens
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1014bf16b9
|
Update obj_files.mk
Former-commit-id: b9e88d3206
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2022-10-10 01:49:30 -07:00 |
Phillip Stephens
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9e9b501f6b
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Match and link TGameTypes
Former-commit-id: 8787239165
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2022-10-09 19:27:35 -07:00 |
Phillip Stephens
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7f7d6df21f
|
Actually link CCollisionSurface
Former-commit-id: cfe317dce9
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2022-10-09 16:07:05 -07:00 |
Phillip Stephens
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aaf11d85f6
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Match and link CLight *FINALLY*
Former-commit-id: ff90f64231
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2022-10-09 10:48:11 -07:00 |
Luke Street
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f64e9c953a
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Match & link CIntElement
Former-commit-id: a110979970
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2022-10-09 12:35:06 -04:00 |
Luke Street
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68d30b954d
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Split CIntElement, CModVectorElement, CParticleDataFactory
Former-commit-id: ad450211a5
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2022-10-09 00:11:17 -04:00 |
Phillip Stephens
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56603372c9
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Move CFinalInput into Kyoto/Input
Former-commit-id: 41070ecd75
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2022-10-08 13:21:19 -07:00 |
Phillip Stephens
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b486f6a890
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Match and link all CArchMsgParm*
Former-commit-id: 954e820f65
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2022-10-08 12:38:29 -07:00 |
Phillip Stephens
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7ccf78c0a2
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Match and link CAxisAngle
Former-commit-id: e6969f0236
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2022-10-08 10:39:03 -07:00 |
Phillip Stephens
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3aefff6950
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Match and link CIOWin
Former-commit-id: 1029d92fd4
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2022-10-08 02:21:38 -07:00 |
Phillip Stephens
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50453f5b7c
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Match and link CScriptSwitch
Former-commit-id: 9cfd7f1776
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2022-10-07 23:55:54 -07:00 |
Luke Street
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9bf0ca2b26
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Update obj_files.mk
Former-commit-id: 784b2857bd
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2022-10-08 01:18:39 -04:00 |
Phillip Stephens
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63c664a76f
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Frank isn't needed for dtk
Former-commit-id: dae67b71f2
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2022-10-07 19:42:21 -07:00 |
Phillip Stephens
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eefc0f609c
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Match and link dtk
Former-commit-id: f779e5819d
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2022-10-07 19:38:36 -07:00 |
Phillip Stephens
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ceea0a6106
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Minor fixes, actually link PadClamp
Former-commit-id: 8cf182eae3
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2022-10-07 15:53:40 -07:00 |
Phillip Stephens
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ef3466ac1b
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Match and link CCollisionInfo
Former-commit-id: dbaf1f40ca
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2022-10-06 21:23:10 -07:00 |
Phillip Stephens
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54e2e23a86
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Match and link CMaterialFilter/List
Former-commit-id: 480e975add
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2022-10-06 11:26:32 -07:00 |
Phillip Stephens
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61eee21924
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Match and link CMRay
Former-commit-id: 166a545542
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2022-10-06 08:36:53 -07:00 |
Phillip Stephens
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db7e2a2bce
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Update obj_files.mk
Former-commit-id: f25edfdb7d
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2022-10-06 02:52:49 -07:00 |
Phillip Stephens
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96236df954
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Match and link CSphere
Former-commit-id: 68616cba51
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2022-10-05 16:45:56 -07:00 |
Phillip Stephens
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8c4c08865b
|
Almost forgot these
Former-commit-id: 4ba459c876
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2022-10-05 16:26:43 -07:00 |
Phillip Stephens
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c6383170f6
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Don't link snd_math
Former-commit-id: 7c14c56219
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2022-10-05 10:59:51 -07:00 |
Phillip Stephens
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69dbad8bce
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Start work on CPhysicsActor
Former-commit-id: dc8e4b8106
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2022-10-05 09:28:48 -07:00 |
Phillip Stephens
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c8528fc2ee
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Match and link CUnitVector3f
Former-commit-id: 831bc1a9ed
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2022-10-04 14:07:00 -07:00 |
Phillip Stephens
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60cc687cd1
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Match and link CVector2f
Former-commit-id: b85528fbab
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2022-10-04 14:00:16 -07:00 |
Phillip Stephens
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171da931cc
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Match and link CVector2i
Former-commit-id: 45312e97ea
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2022-10-04 13:11:34 -07:00 |
Phillip Stephens
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2ef9d69288
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Match and link CVector3d, add CVector3i.s
Former-commit-id: cdbbfba34e
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2022-10-04 12:57:04 -07:00 |
Luke Street
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bc202ba493
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Lots of stuff
Former-commit-id: 39b5f3c01e
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2022-10-03 20:00:46 -04:00 |
Phillip Stephens
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1b617eee75
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Split, match and link CVector3i
Former-commit-id: 9f8f1ab7f7
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2022-10-02 20:09:01 -07:00 |
Phillip Stephens
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22d8819770
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Match and link CPlane
Former-commit-id: 302df55a60
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2022-10-02 19:55:05 -07:00 |
Phillip Stephens
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ecac640472
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Match and link CWarp
Former-commit-id: 4614b90282
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2022-10-02 18:14:55 -07:00 |
Phillip Stephens
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b9ea7a76b9
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Match and link COsContext
Former-commit-id: cc514ecf6e
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2022-10-02 00:43:00 -07:00 |
Phillip Stephens
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6b23e11db8
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Match and link CPhsyicsActor
Former-commit-id: 70a1e449bd
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2022-10-01 23:06:32 -07:00 |
Luke Street
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f6cde6899c
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Link CFontImageDef
Former-commit-id: bbf3b658c2
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2022-10-01 15:00:38 -04:00 |
Phillip Stephens
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7698af1f45
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Match and link CStopwatch
Former-commit-id: 4d14f750d4
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2022-09-21 23:03:09 -07:00 |
Phillip Stephens
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57bb02906e
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More allocator work
Former-commit-id: 57ce723ec2
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2022-09-19 21:35:24 -07:00 |
Phillip Stephens
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ba98f00f60
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Link CSmallAllocPool.cpp, minor fixes
Former-commit-id: 7f768f8405
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2022-09-15 20:38:03 -07:00 |
Phillip Stephens
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5aee142c62
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Link CSfxHandle.cpp
Former-commit-id: 79301314e9
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2022-09-15 20:24:27 -07:00 |
Phillip Stephens
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123ec9ca3f
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Don't link dsp.o yet
Former-commit-id: 5b456e01dc
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2022-09-15 19:18:20 -07:00 |
Phillip Stephens
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207ceef5c0
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Remove padding from g721.cpp, move unused bytes to CStaticAudioPlayer.cpp
Former-commit-id: 6898a9cc90
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2022-09-15 19:17:34 -07:00 |
Phillip Stephens
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5b44016209
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Link g721.cpp
Former-commit-id: 004dc6d1d0
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2022-09-15 18:58:34 -07:00 |
Phillip Stephens
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f4731daebe
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Link CTimeProvider.cpp
Former-commit-id: ea51b901e8
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2022-09-13 22:53:26 -07:00 |
Phillip Stephens
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64fe52845f
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Link CDolphinController.cpp
Former-commit-id: 0450f7b1f1
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2022-09-13 22:25:20 -07:00 |
Luke Street
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48c7444acb
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Match & link CScriptDebugCameraWaypoint
Former-commit-id: 0eefeac3c6
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2022-09-13 22:25:14 -04:00 |
Phillip Stephens
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3b21bc6dd2
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Don't link CDolphinController.cpp yet
Former-commit-id: c441293a90
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2022-09-12 21:55:03 -07:00 |
Phillip Stephens
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8708860ab2
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Start matching CDolphinController
Former-commit-id: 4de9950cda
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2022-09-12 21:52:59 -07:00 |
Phillip Stephens
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6b306c1121
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Link DolphinIController.cpp, start matching CSmallAllocPool
Former-commit-id: 228319e2a5
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2022-09-11 11:45:19 -07:00 |
Phillip Stephens
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4f851a605b
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Link CCircularBuffer.cpp
Former-commit-id: 5d82d47660
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2022-09-10 22:54:54 -07:00 |
Phillip Stephens
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fcdeb21704
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Link nearly all of CARD
Former-commit-id: e3de3f9e5d
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2022-09-10 21:54:54 -07:00 |
Phillip Stephens
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ae2f662c33
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Link CARDOpen.c
Former-commit-id: 28a4b75d39
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2022-09-10 20:18:17 -07:00 |
Phillip Stephens
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f9cecfd4b1
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Link CARDDir.c
Former-commit-id: df0484585a
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2022-09-10 17:25:05 -07:00 |
Phillip Stephens
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8b689adc97
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Commit missed files
Former-commit-id: c33b42a7c0
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2022-09-10 15:41:46 -07:00 |
Phillip Stephens
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8a8523b6ee
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Link CARDRdwr.c
Former-commit-id: b0405b7673
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2022-09-10 14:31:25 -07:00 |
Phillip Stephens
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57d8500376
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Link CARDUnlock.c, CARDBios.c matches, but can't be linked due to frank issues
Former-commit-id: 58d5c4a816
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2022-09-10 13:32:26 -07:00 |
Phillip Stephens
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feff8c6ec3
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Merge text_80008894_80009144.s back into main.s
Former-commit-id: fb95ae4748
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2022-09-07 22:01:54 -07:00 |
Phillip Stephens
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698c784a00
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Minor cleanup, move files to
Former-commit-id: c1abac8c9e
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2022-09-07 21:51:31 -07:00 |
Phillip Stephens
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18d45a80a7
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Fully link __ppc_eabi_init.cpp
Former-commit-id: e8bf411356
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2022-09-07 21:42:56 -07:00 |
Phillip Stephens
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928d673a86
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musyx: link synth_ac.c
Former-commit-id: 1179a651b3
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2022-09-04 02:30:03 -07:00 |
Luke Street
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8b28b129e2
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Link CGX
Former-commit-id: 3e43c0878f
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2022-08-31 12:06:56 -04:00 |
Luke Street
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00c77e6195
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Runtime/math matches; better libc headers
Former-commit-id: bef7db1748
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2022-08-25 23:46:24 -04:00 |
Luke Street
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57bfdc2000
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Create & link TCastTo.cpp
Former-commit-id: f41c87eea7
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2022-08-16 17:47:16 -04:00 |
Phillip Stephens
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eb554f79dd
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Link DolphinCColor.cpp, thanks encounter and Ninji
Former-commit-id: 4999c1ded5
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2022-08-13 14:43:45 -07:00 |
Luke Street
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361f2bb9ce
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Initial work on CActor.cpp
Former-commit-id: 44b17813bd
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2022-08-12 21:26:54 -04:00 |
Phillip Stephens
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0569f5a404
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Fix IWeaponRenderer and link
Former-commit-id: e418784c51
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2022-08-12 02:18:28 -07:00 |
Phillip Stephens
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fe1f119091
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Link CColor.cpp
Former-commit-id: d59665aaad
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2022-08-11 11:20:15 -07:00 |
Luke Street
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e2206fc47d
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Split .comm declarations
Former-commit-id: 11f69fcb5d
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2022-08-10 22:27:22 -04:00 |
Luke Street
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1caf7322ca
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Fix splits & .balign 8 all data sections
Former-commit-id: 2142670ac6
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2022-08-10 19:08:58 -04:00 |
Luke Street
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4b6598b0be
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Split .ctors
Former-commit-id: a54141b0fa
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2022-08-10 02:27:47 -04:00 |
Luke Street
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8588af60be
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Link zlib
Former-commit-id: 107ea767f9
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2022-08-09 23:00:57 -04:00 |
Phillip Stephens
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8db2425e27
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Link CHUDMemoParms.cpp, minor data fixes
Former-commit-id: 2f39c70005
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2022-07-30 13:10:04 -07:00 |
Phillip Stephens
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18d6a7ebbd
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Link CCrc32.cpp
Former-commit-id: a404575f97
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2022-07-30 05:33:31 -07:00 |
Phillip Stephens
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3aa9c03819
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Link CRandom16.cpp
Former-commit-id: 4a01665439
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2022-07-30 03:34:28 -07:00 |
Phillip Stephens
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a108e76a1f
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Minor cleanups
Former-commit-id: 5bfa43d591
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2022-07-30 02:12:25 -07:00 |
Phillip Stephens
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0ff6365a89
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Start trying to get zlib linked
Former-commit-id: 7107b307e2
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2022-07-28 22:03:24 -07:00 |
Phillip Stephens
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317c4a497e
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Link creverb_fx.c, minor fixes
Former-commit-id: 7e1b3eeb58
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2022-07-28 08:50:05 -07:00 |
Phillip Stephens
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13d2ba0a49
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Link delay_fx.c
Former-commit-id: 14dc741030
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2022-07-28 07:00:20 -07:00 |
Phillip Stephens
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6fc7123b94
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Link reverb_fx.c
Former-commit-id: 5b08fd287a
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2022-07-26 23:32:31 -07:00 |
Phillip Stephens
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6406aa05cf
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Link seq_api.c
Former-commit-id: 848a80e9d7
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2022-07-26 22:54:00 -07:00 |
Phillip Stephens
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ae52b8482c
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Link snd_service.c and hw_memory.c
Former-commit-id: e88f46cb28
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2022-07-26 22:11:36 -07:00 |
Phillip Stephens
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e11b88ea1e
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Link IAllocator.cpp
Former-commit-id: 0680c9d62d
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2022-07-20 21:47:03 -07:00 |
Phillip Stephens
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6473aae6a9
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Link CMemoryInStream.cpp
Former-commit-id: 437b1dd3a6
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2022-07-19 23:19:07 -07:00 |
Luke Street
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6a471a6abe
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Link CInputStream.cpp
Former-commit-id: 69ddd71fc8
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2022-07-18 13:53:58 -04:00 |
Luke Street
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9404d679f8
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Link CStringTable.cpp
Former-commit-id: f511aba228
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2022-07-18 09:51:34 -04:00 |
Luke Street
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7ffab529b8
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Link CSWDataDolphin.cpp
Former-commit-id: cb48c96516
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2022-07-18 01:37:40 -04:00 |
Luke Street
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c78d25aac6
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Full rodata split
Former-commit-id: 4aba1a659a
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2022-07-18 01:21:27 -04:00 |
Luke Street
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9baad4e855
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Full sdata2 split
Former-commit-id: e4968cb13d
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2022-07-18 01:20:04 -04:00 |
Luke Street
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d46b650ca5
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Finish splitting sbss
Former-commit-id: 37f2e5cbbb
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2022-07-14 01:36:41 -04:00 |
Luke Street
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56410369ae
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Heavily simplify franklite steps
Also fixes issues with always reprocessing,
even when obj was unchanged.
Former-commit-id: 8600d9ae82
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2022-04-27 15:30:54 -04:00 |
Phillip Stephens
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f4ebb6554d
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Start splitting sbss.s
Former-commit-id: b1efa7e9c4
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2022-04-24 10:43:04 -07:00 |
Phillip Stephens
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2922aa68b5
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Finish splitting sdata.s
Former-commit-id: 757e6d48f9
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2022-04-23 00:19:32 -07:00 |
Phillip Stephens
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cab9e05e37
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Start splitting sdata.s
Former-commit-id: 813b9e6e01
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2022-04-20 23:32:43 -07:00 |
Phillip Stephens
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732ff14471
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Update make files
Former-commit-id: 2fb5f09e6c
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2022-04-17 21:35:01 -07:00 |
Phillip Stephens
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45963b5ba7
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Split data.s
Former-commit-id: 4c74f8856b
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2022-04-17 21:19:18 -07:00 |
Phillip Stephens
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aec2c4c2c9
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Update obj_files.mk
Former-commit-id: a3e46afabe
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2022-04-16 17:22:49 -07:00 |
Phillip Stephens
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ebde6b3f97
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Split bss
Former-commit-id: f6ecafb3a6
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2022-04-16 16:18:42 -07:00 |
Phillip Stephens
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ef4f2b3538
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Split CDecalDescription, and rename GameTweaks to CFrameDelayedKiller
Former-commit-id: 186077f010
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2022-04-16 15:09:42 -07:00 |
Phillip Stephens
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1641986d9e
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Finish splitting text.s!
Former-commit-id: 85c0f37226
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2022-04-16 00:50:32 -07:00 |
Phillip Stephens
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c6bc664505
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Move Kyoto_CWD to MetroidPrime
Former-commit-id: d9393c0953
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2022-04-15 21:01:44 -07:00 |
Phillip Stephens
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39d7a27be5
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Move all *real* Kyoto code to new Kyoto directory, Kyoto_CWD needs to be renamed to MetroidPrime
Former-commit-id: cdc96f4c1e
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2022-04-15 20:52:00 -07:00 |
Phillip Stephens
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2365e4f31e
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Finish splitting Kyoto, split WorldFormat, Weapons, MetaRender, Collision, GuiSys, Basics, and start Animation
Former-commit-id: 64057eede7
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2022-04-15 00:32:53 -07:00 |
Phillip Stephens
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5ccc4c5dab
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More splitting
Former-commit-id: c9fbc0362a
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2022-04-14 01:02:42 -07:00 |
Phillip Stephens
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f9b0a33abe
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Move text.s to Kyoto files
Former-commit-id: 059d6ca0fd
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2022-04-13 21:22:21 -07:00 |
Phillip Stephens
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808f0206ed
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Nearly half way done spliting text.s
Former-commit-id: 81b791ab6a
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2022-04-13 01:02:06 -07:00 |
Phillip Stephens
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fbdcab9193
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SPLIT!
Former-commit-id: 1d44f50d7b
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2022-04-12 23:53:45 -07:00 |
Phillip Stephens
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02e2548d7c
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Start reorganizing source code
Former-commit-id: da684dbef6
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2022-04-12 21:45:24 -07:00 |
Phillip Stephens
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001d0d55db
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More text.s splitting
Former-commit-id: 604ef813e4
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2022-04-12 02:57:12 -07:00 |
Phillip Stephens
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a7ee2a9ab9
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Finish splitting CWeaponMgr
Former-commit-id: 49492e8d2b
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2022-04-12 02:14:24 -07:00 |
Phillip Stephens
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d7fb5cd6c2
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Split CWeaponMgr
Former-commit-id: 51e56ed135
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2022-04-12 01:55:54 -07:00 |
Phillip Stephens
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cde3691e5f
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More splitting!
Former-commit-id: 361fd45f83
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2022-04-12 00:10:32 -07:00 |
Phillip Stephens
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dd24a8a2a6
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Start splitting Kyoto
Former-commit-id: ea1c0550fc
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2022-04-11 22:41:21 -07:00 |
Phillip Stephens
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47be817888
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Move ctors/dtors to end of link order, migrate bss_sinit.s into ctors.s
Former-commit-id: 0388956e1e
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2022-04-11 22:19:33 -07:00 |
Phillip Stephens
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37584253a3
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Split mslsupp.c rename TRK functions
Former-commit-id: 1974f6fc22
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2022-04-11 21:53:51 -07:00 |
Phillip Stephens
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73b7b4df3a
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MusyX: Correct global variable locations, and move synth_dbtab to C
Former-commit-id: 7f90b8de58
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2022-04-09 01:51:35 -07:00 |
Phillip Stephens
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ca924e27b4
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Match snd_init
Former-commit-id: 95f655b9db
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2022-04-08 01:30:31 -07:00 |
Phillip Stephens
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e19fd8c70e
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Split sdata and sdata2 (we can now start splitting game code!)
Former-commit-id: 44d7e93e64
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2022-04-07 23:25:41 -07:00 |
Phillip Stephens
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98f4319c5b
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Split out sinit data from bss.s, continue renaming globals
Former-commit-id: ab5fa28f1c
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2022-04-07 01:53:55 -07:00 |
EpochFlame
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308f01b951
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rename Dolphin folders to lowercase
Former-commit-id: 892263c943
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2022-04-06 13:45:05 -04:00 |
EpochFlame
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1cf7f6c756
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split GBAKey.s
Former-commit-id: f72ad7dae2
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2022-04-06 13:12:30 -04:00 |
Phillip Stephens
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a602b71981
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musyx: start renaming symbols to reflect original library
Former-commit-id: aff4d12557
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2022-04-06 03:44:04 -07:00 |
Phillip Stephens
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57eb04bb05
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Move asm/Runtime/PPCEABI/H code into asm/Runtime
Former-commit-id: 19206f91f9
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2022-04-06 01:17:53 -07:00 |
EpochFlame
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e584e961b3
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match PPCArch.c
match PPCArch and remove its .s counterpart
Former-commit-id: c8c12cc8f8
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2022-04-04 10:51:16 -04:00 |
Phillip Stephens
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7fd3105836
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Continue splitting data
Former-commit-id: 50c7ccf05b
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2022-04-04 03:14:22 -07:00 |
Phillip Stephens
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fa5e87095c
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More splits, start moving sbss data over to proper files
Former-commit-id: 6f2c9f9bcf
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2022-04-02 22:54:57 -07:00 |
Phillip Stephens
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cfb3a0c93d
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Split SDK objects
Former-commit-id: 84076de482
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2022-04-02 14:03:04 -07:00 |
Phillip Stephens
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bbc460f786
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Start splitting system libraries
Former-commit-id: e1ad16dcc8
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2022-04-02 02:50:35 -07:00 |
EpochFlame
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23aeba93b9
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symbol repair
bless regex
also split THPDec rodata
Former-commit-id: 3f08af6e2f
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2022-03-29 19:12:36 -04:00 |
Luke Street
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38a0a07e05
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Split main.s
Former-commit-id: 7626e83e7d
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2022-03-29 18:47:41 -04:00 |
EpochFlame
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adf7cb8357
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progress script and begin splitting text (#1)
modularized flavor portion of calcprog and split/labeled gba and thp dolphin library funcs/data. data has not been split.
Former-commit-id: 406baa142a
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2022-03-28 17:10:24 -04:00 |
Luke Street
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dfe56fda27
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Initial commit
Former-commit-id: ce247fb264
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2022-03-23 17:22:48 -04:00 |