Use of semicolons is still supported, but deprecated.
Also updates the parsing methods for structures to better match the
WGSL grammar.
Bug: tint:1475
Change-Id: I7675ba42c13f91080b0ac173c352e0092021f80b
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/84380
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: James Price <jrprice@google.com>
Tests were moved to a new 'tint' subdirectory for the tint -> Dawn
merge, but these paths were not updated.
Also regen'd files for HLSL and a couple are no longer failing.
Change-Id: I11c315d948013ed30635d20e6da565450859cb03
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/84341
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
We still use the StrideAttribute AST node in the SPIR-V reader for
strided arrays and matrices, which are then removed by transforms.
The WGSL parser no longer has to handle attributes on types.
Bug: tint:1381
Change-Id: Ifa39575ce207d3fdfcbef7125fe6a3686fad5f20
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/83963
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
This removes @stride, which will soon be invalid.
Bug: tint:1381
Change-Id: I3cbe987edb9b918b2f344b92a4f0fe4838df4a80
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/83962
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Since this was the only attribute allowed on structures, we can also
remove the parsing code for them. However, we still need to have
attributes on the struct AST node, since the AddSpirvBlockAttribute
transform adds one.
Fixed: tint:1324
Change-Id: I7966237765b1d8a58c59908b59e1f1152a8a0439
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/83740
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
This transform ensures that expressions are evaluated in the order
defined in the WGSL spec. It does this by making sure to hoist
expressions that have side-effects (calls) along with variables that may
receive these side-effects to lets in the correct order.
Bug: tint:1300
Change-Id: Ic027dc4e0d894beff626a68b5837bd2eed26d8a5
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78620
Reviewed-by: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
These were deprecated in M98.
Fixed: tint:1312
Change-Id: Ieec17bfcc729f90d0a9aa8904a162167b9de54ed
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/82800
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>
UniqueAllocator is used to allocate unique instances of the template type.
This will be used to clean up duplicated code we have throughout Tint.
Change-Id: I79d5834bf7c7c31cdefd38d4fa3b9240f7ebbf5f
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/82741
Reviewed-by: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Just a minor cleanup; no functional change.
Change-Id: Iac4f97c2b5507f7665024885a81f6ccf8e5ab269
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/82440
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
It's a no-op.
Bug: tint:1462
Change-Id: Ic79f33682097be075eb2e99b714d1e65bed10d4d
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/82365
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
It's a no-op.
Bug: tint:1458
Change-Id: Ib97c409fd806da1c97ac867f21ef42b8a18c178c
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/82364
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Note: ES doesn't support cube arrays, so this fixes the tests but does
not cause them to pass.
Bug: tint:1461
Change-Id: Ia2b1ffacab83dae58ac1b50eb04457da270d73e2
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/82363
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
GLSL uses not() for vectors, and ! for scalars.
Bug: tint:1444
Change-Id: I7fa9bdf0b546224737f9cda18428dea7051fe9e5
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/82362
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
textureQueryLevels() and textureSamples() were being emitted with a
spurious semicolon.
Bug: tint:1222
Change-Id: I56c561fcaac510b76a27a850f5be522ab7f98307
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/82361
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
In GLSL, runtime-sized arrays are only valid in interface blocks, not
in structs. The existing code was attempting to avoid emitting structs
containing runtime-sized arrays but was confused by type aliases in
the AST resulting in arrays being missed.
The fix is to do the work on the semantic types instead, where type
aliases have been resolved.
Bug: tint:1339
Change-Id: I8c305ee9bddd75f975dd13f1d19d623d71410693
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/82360
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Unlike other texture functions in GLSL, textureGather() and
textureGatherOffset() do not expect the refZ value to be appended to
the texture coordinates. It is passed as a regular argument. So append
refZ to coordinates by default, and pass as a regular parameter only
for the gather functions.
Bug: tint:1459
Change-Id: Iad1255be3de5915aeff4adb9054479b9e92c45cb
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/82340
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Multiple bugs here:
1) Like texture(), GLSL's textureLod() on depth textures returns a
scalar, and does not need to be swizzled. So set glsl_ret_width to
1 in that case.
2) Like texture(), GLSL's textureLod() always requires a Dref
parameter, so append a zero if not present.
3) GLSL's "lod" parameter to textureLod() is always a float, unlike
WGSL's textureSampleLevel() which is an i32 for depth textures,
so cast it.
Along the way, I discovered that textureLod() is not supported on
samplerCubeShadow or sampler2DArrayShadow (even on Desktop GL). So some
tests will never pass. Logged as https://crbug.com/dawn/1313
Bug: tint:1456
Change-Id: If67d8d288704142278d7a4e52b46e8010776f381
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/82300
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
This change essentially relands 10c554ecf4,
aka https://dawn-review.googlesource.com/c/tint/+/82140.
(Somehow, I managed to revert most of that in the subsequent CL for
reverseBits. I suspect a bad upstream and/or rebase.)
Bug: tint:1430
Change-Id: Iba2688294dcd7d3008ee9da78957a7a464ca1c0f
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/82220
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
The '%' operator in GLSL is integer-only. Use the full OpFRem
expression: (a - b * trunc(a / b)).
Bug: tint:1270
Change-Id: I0a969983bef132e004ce456d4a738488e400a61b
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/68760
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
While Desktop GLSL supports the Coarse and Fine flavours, GLSL ES does
not. For now, emit dFdx/dFdy in all cases for ES, but excluding the
Coarse and Fine flavours via validation is also an option.
Bug: tint:1445
Change-Id: Iaac589f72043b5547e9141a6e870c1fd49631f6f
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/82142
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
The multiplanar external texture transform has been integrated into
Dawn, which means we have no use for the single plane transform - so it
should be deleted.
Bug: dawn:1082
Change-Id: Id8977d03839b76c90ae6e70400d048c13fbe85f4
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/80120
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Brandon1 Jones <brandon1.jones@intel.com>
Currently polyfilled for all backends.
HLSL should be able to map this to 'firstbithigh', but there might need
to be some special case handling for 0 (undocumented behavior). For now
just polyfill.
CTS tests: https://github.com/gpuweb/cts/pull/1004
Bug: tint:1367
Bug: tint:1449
Change-Id: I9c9a08ea93d1c4a602e0ab763e95e2eea336fb0d
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/81503
Reviewed-by: David Neto <dneto@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Files left over from the Grand File Shuffle.
These already exist at test/tint/builtins/gen/countLeadingZeros
Change-Id: I3651e34b2390771947894a5ae29f95dad4c2adf4
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/81700
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Ben Clayton <bclayton@google.com>
Currently polyfilled for all backends.
HLSL should be able to map this to 'firstbitlow', but there might need
to be some special case handling for 0 (undocumented behavior). For now
just polyfill.
CTS tests: https://github.com/gpuweb/cts/pull/1003
Bug: tint:1367
Bug: tint:1449
Change-Id: I8125b32687196678906e5a9d056b4f2efd885073
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/81502
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Requires polyfilling for all but the MSL backend.
CTS tests: https://github.com/gpuweb/cts/pull/1002
Bug: tint:1367
Change-Id: I0cf56b74c01f30436f9ad00595a554a4042587e4
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/81501
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Ben Clayton <bclayton@google.com>
Requires polyfilling for all but the MSL backend.
CTS tests: https://github.com/gpuweb/cts/pull/1001
Bug: tint:1367
Change-Id: I75097de945909e3242ede9001124d8821bc832bc
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/81380
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Bug: tint:1418
Change-Id: Ic1560bf7a0aa99ecbe554b985dc07f1b055fab64
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/81500
Auto-Submit: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
This got left out of the large reshuffle of dbc13af2
Bug: tint:1418
Change-Id: I0e55e19cdb8e3931ab87a99bce0e16b0cf5d5bff
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/81320
Auto-Submit: Ben Clayton <bclayton@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
This didn't make the M100 release branch, so update the release notes.
Fix a type in one of the E2E test names.
Bug: tint:1437
Change-Id: I36c018a126f412607a55ff254add60dae4fa9ae5
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/81200
Auto-Submit: James Price <jrprice@google.com>
Kokoro: Ben Clayton <bclayton@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
The `mat` token is a reserved keyword in WGSL, so don't try to create
identifiers that using it.
Bug: tint:1438
Change-Id: If3840aff35ab0ea937df776cd95920dd55157d9f
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/80960
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Implements a basic decoder for utf8 and codepoint tables for XID_Start and XID_Continue.
The first steps to supporting unicode identifiers.
Bug: tint:1437
Change-Id: I7371d1e63d664f3a3c34929221c7c6d043beb45d
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/80842
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
The fix is in the mix().
Bug: tint:1429
Change-Id: Id128ead6b124cd364f45a860ad991977be94be5b
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/80660
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Bug: tint:1427
Change-Id: Ide2b89ac5f61237d0d39c1210dadaf9587c5db97
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/80360
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Stephen White <senorblanco@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
This replaces the @override keyword that was previously used for
pipeline-overridable constants.
Support for pipeline-overridable constants in Dawn is hidden behind
the "disallow-unsafe-APIs" toggle, so we can make this change directly
instead of deprecating and continuing to support the old syntax.
Fixed: tint:1403
Change-Id: I9b2957a1e33b12772bfe449c0f3a31d929f8aa8b
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/80480
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>
(I know it's deprecated, I'm just being a completist.)
Bug: tint:1222
Change-Id: Ie7716d2f5dd2d2bd2245ba2b0fe7ed8705574de0
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/80141
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
These still had vestiges of HLSL.
Bug: tint:1222
Change-Id: I5f93f75e7384db641f0c5421dca24a3e8f2b716e
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/80140
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Allow module-scope declarations to be made in any order.
Bug: tint:1266
Change-Id: Ib2607b6c33fad7c83e2c36f85b0a965eac922ec5
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/79769
Reviewed-by: David Neto <dneto@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
That is, bring back both VarForDynamicIndex and
PromoteInitializersToConstVar. This is not a complete revert, though:
* VarForDynamicIndex no longer depends on ForLoopToLoop
* Both can cope with hoisting from "else if"
* More unit tests were added in the interim
Delete PromoteSideEffectsToDecl for now. This may be brought back to
handle ensuring order of evaluation.
Bug: tint:1300
Change-Id: I8bbae46377ec4603cc02c1eb3f0661a8461a19fa
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/79940
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
This significantly simplifies the calling code from Dawn.
It does require moving the SingleEntryPoint transform above the
renamer, since we need to call SEP with the original name. That is
probably also an optimization, since we do the subsequent transforms
with a culled AST.
Bug: tint:1268
Change-Id: I1f48ec0238ea76310742c60b119311747dd3dbac
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/80020
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
As the resolver currently enforces in-order declarations, this does not
change the declaration order from iterating over the
ast::Module::GlobalDeclarations.
The MSL backend has been changed to use the
sem::Module::DependencyOrderedDeclarations list instead of looping over
different declaration types separately.
Bug: tint:1266
Change-Id: I698d612032285311017bfceab3c42adae1928a0e
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/79767
Reviewed-by: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Will be used to implement order of execution.
Bug: tint:1300
Change-Id: I027295e482da7a3f9d7ca930b5303e8f89d7fe09
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/79824
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Introduce a glsl::Version, to allow the client to specify ES or
Desktop, as well as the desired GLSL major and minor version.
Bug: tint:1422
Change-Id: I4116bc2da40ae6a553dc2522d042dda1464a0c05
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/79700
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Other shader types don't need this.
Also fix code style of member var.
Bug: tint:1360
Change-Id: Ic3600ec7c6da9b85b57655fabbf1f2e44b0ea7d3
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/79640
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
This is not 100% correct (the exceptions for mat2 and friends are not
implemented yet), but gets more tests passing in Dawn.
Bug: tint:1415
Change-Id: Ia11c63a5236f35e724431a65ddb6ef3c598775d0
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/79380
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
The MSL headers have annotations that requires that the lod for 1D
textures is a constexpr with value 0. This affects .get_width() and
.read().
Bug: dawn:814
Change-Id: Ic21d32067061afe67a16fbbeee222ab695b53066
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/79301
Reviewed-by: Ben Clayton <bclayton@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
In GLSL, gl_SampleID and gl_SampleMask[In] require the
GL_OES_sample_variables extension, so output:
"#extension GL_OES_sample_variables : require"
in the header if those builtins is used.
Note that extensions must be inserted before the default precision
declaration, but helpers must be inserted after it, so we set a flag
and emit extensions, then the precision declaration, then helpers.
Further fixes:
- use gl_SampleMaskIn for input builtins, gl_SampleMask for output,
necessitating the addition of a storage class to GLSLBuiltinToString()
- fix the handling of gl_SampleMaskIn: it's array<i32> in GLSL, not
array<u32> as in SPIR-V
- centralize conversions for GLSL builtins used as input variables in
FromGLSLBuiltin()
- implement bitcasts on assignment to GLSL builtin output variables,
centralized in ToGLSLBuiltin()
- update the extension handling in the GLSL writer to check for both
sample_index and sample_mask.
- call UnwrapRef() in GLSL's EmitBitcast(). In the test case, we were
not recognizing the argument as a uint, yielding float() instead of
uintBitsToFloat().
Bug: tint:1408, tint:1412, tint:1414
Change-Id: Ie01541eb6e7cdf4e21347341f988bff916346797
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78920
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Transform any SPIR-V that has an array with a custom stride:
@stride(S) array<T, N>
into:
struct strided_arr {
@size(S) er : T;
};
array<strided_arr, N>
Also remove any @stride decorations that match the default array stride.
Bug: tint:1394
Bug: tint:1381
Change-Id: I8be8f3a76c5335fdb2bc5183388366091dbc7642
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78781
Reviewed-by: David Neto <dneto@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
The CombineSamplers transform was incorrectly flagging StorageTexture
(which in GLSL ends up as image2D) as needing to be combined with a
sampler, or at least renamed. This is incorrect: StorageTexture never
has an associated sampler, so don't try to pair it up and just output
it as image* in GLSL.
In GLSL, textureLoad (aka texelFetch) of depth textures is not allowed.
The fix is to bind the depth texture as the corresponding f32 texture
instead (e.g., texture_depth_2d -> texture_2d<f32>,
texture_depth_cube -> texture_cube<f32>, etc). This requires changing
both the uniform globals and function parameter types. We're now going
to receive a vec4 instead of a float from texelFetch, so add a ".x"
member accessor to retrieve the first component. (Note that we don't
do this inside a CallStatement since this gives the CloneContext
indigestion, and CallStatement is going to ignore the result of the
call anyway.)
We were failing to find the dummy samplers that Dawn creates for the
calls that actually do require a dummy sampler, since the old Inspector
implementation of GetSamplerTextureUses() does not find them. The fix
is to implement a new Inspector call to return the texture/sampler
pairs the Resolver found during resolution. This will include the
dummy sampler as a null variable pointer.
In order to identify the placeholder sampler, we pass in a BindingPair
to represent it. When we discover a null sampler in the variable pair,
we return the passed-in placeholder binding point to the caller (Dawn).
(Dawn will use a group of kMaxBindGroups, to ensure that it never
collides with an existing sampler.)
Bug: tint:1298
Change-Id: I82e142c2b4318608c27a9fa9521c27f15a6214cd
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78820
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
This matches the term used in the WGSL spec.
Change-Id: I4603332b828450c126ef806f1064ed54f372013f
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78787
Reviewed-by: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
This matches (mostly) the term used in the WGSL spec.
Change-Id: Ie148a1ca8498698e91fdbb60e1aeb0d509b80630
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78786
Reviewed-by: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
1) Append "Shadow" to samplers representing depth textures.
2) Sampling a depth texture returns f32, not vec4<f32>
3) Sampling a depth texture requires a Dref parameter, so we must
generate one if none is provided.
4) GLSL requires Dref to be appended to the texture coordinates vector,
*unless* it's a samplerCubeArrayShadow, since this would require vec5.
In that case, it's passed as a separate parameter.
5) GLSL's textureGather() with a depth sampler always requires a refZ
parameter, so provide zero to emulate WGSL's compare-less textureGather().
6) texelFetch() does not support depth textures, so this will have to be
validated out.
7) textureOffset() does not support sampler2DArrayShadow in GLES, so this will
have to be validated out.
Bug: tint:1298
Change-Id: Idaebe89cac6c1ec97c50a361b1d3aa3b84fb6c12
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78760
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
When converting a for-loop to a loop, we were not cloning the for-loop's
body, but rather the statements within it. This worked fine, except if
we also hoisted a variable to a let within that body, which requires the
body to be cloned for the 'insert before' to work. This change clones
the for-loop body, which fixes the problem, but introduces a block in
the destination AST, which is ugly, but not incorrect.
Bug: tint:1300
Change-Id: I478244d87f8cf58837102004242ba1c835e21710
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78821
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
This has been deprecated since M97.
Fixed: tint:1214
Change-Id: I970898f2ae8baf1916e2f8d43230d8b724641730
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78785
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
The SPIR-V cleanup transforms were only being run if the
DecomposeStridedMatrix transform needed to be run - despite
the RemoveUnreachableStatements transform needing to be run, always.
Change-Id: I5dc28a79200ab67c96fb793980412a5632e26026
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78780
Reviewed-by: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Move builtin_to_string() and builtin_type() to
the CanonicalizeEntryPointIO transform. Use the former to
rename entry point IO variables to the gl_ names, and the latter
to cast values to the correct type.
Change-Id: Iddfad574ddd660ff1bfd89a399a001b967b6b67e
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78380
Reviewed-by: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
The transform was not correctly inserting the intrinsic call after array element types.
Fixed: chromium:1290107
Change-Id: I7199d1846cb98305d789cf0bc362eb5872d9b917
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78542
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
The `std::string file_path` carried around by every Source was very expensive for heap allocations.
Push this into the Source::File.
Bug: tint:1383
Change-Id: Id9e3bdef1cf24aea5f3c83f348c05f5cf8ef4bbb
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78321
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Ben Clayton <bclayton@google.com>
This doesn't exist in WGSL, and we don't have a supported path to
implement this in MSL.
This was preventing "image" from being used as an identifier.
Change-Id: I724e46c866a4dd488f45fbc1215ef23a67355a78
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78280
Auto-Submit: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: David Neto <dneto@google.com>
More line() and less std::endl.
More automated indents and less manual spacing.
Put a single newline after every struct and function declaration.
Note that this does touch every test result, but only affects whitespace.
Change-Id: I7506b9029b79b91fb335911dba44369b36f09bbe
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78300
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
OpenGL clips against [-w, w], while WebGPU uses [0, w]. The fix is to
modify gl_Position.z on output to match GLSL semantics. (This is the
same code used by SPIRV-Cross under the fixup_clipspace option.)
Bug: tint:1401
Change-Id: I1b1511352eee11cd9b095cd809aa8e1263c6cf4c
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78261
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Change-Id: Id0c879c597e02da32350b2ee4878991fe78c470f
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78221
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Bug: tint:1397
Change-Id: Ifd6870b3e7cba151c361bd21f9d3d42642ff6c26
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78060
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Stephen White <senorblanco@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
There may very well be more places it can be used, but this updates
the easiest to identify cases that could be switched over with minimal
restructuring.
Change-Id: I5100f398731cc4e031c82548ac826d713d0a4cda
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/76640
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Brandon Jones <bajones@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
This was made a warning in M97, and can now become a hard error.
Fixed: tint:1224
Change-Id: Ied72f6e28b3dc64a6ab832e0eac53f62ce045d40
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/77700
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: James Price <jrprice@google.com>
Essentially, this adds GLSL to the list of backends to run.
Bug: tint:1358
Change-Id: I5075df32d935a3e08733daadbe5ac9dc1e13f03c
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/77220
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
This transform converts all separate texture/sampler references
in a program into combined texture/samplers. This is required for GLSL,
which does not support separate texture/samplers.
As input, the transform requires a map from the unique sampler/texture
pairs previously gathered by the Resolver to strings, which will be
used as the names of the newly-generated combined samplers. Note that
binding points are unused by GLSL, and so are set to (0, 0) with
collision detection disabled.
All function signatures containing textures or samplers are rewritten,
as well as function calls and texture intrinsic calls. For texture
intrinsic calls, a placeholder sampler is used to satisfy the subsequent
Resolver pass (GLSL texture intrinsics do not require a separate sampler,
but WGSL intrinsics do). The placeholder is also used if the shader
contains only texture references (e.g., textureLoad).
Bug: tint:1366
Change-Id: Iff8407d28fdc2a8adac5cb655707a08c8553c389
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/77080
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Fold both PromoteInitializersToConstVar and VarForDynamicIndex into this
new transform, with a config to enable either type of transformation.
This is almost a no-op change, except that VarForDynamicIndex required
ForLoopToLoop, while this tranformation in PromoteInitializersToConstVar
converts for-loops only as needed, so it doesn't do so when the
expression is in the for-loop initializer.
This transform will be extended to handle ensuring order of execution of
expressions.
Bug: tint:1300
Change-Id: I4d00984346a2c92b2d8563b459898f8f737589fd
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/77140
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Kindly donated by Brandon Jones and Austin Eng.
Tint has been used to convert all the deprecated attributes to the new style. In doing so, comments have been stripped. These are not massively important for the benchmarking.
Bindings have also been adjusted to be sequential and unique so that the MSL backend doesn't have to deal with binding remapping.
Existing benchmark files that used an underscore '_' have been renamed to use a dash '-' instead, to match the new files.
Change-Id: If5fb507b981f107ed570f6eedb55b232448f67aa
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/77443
Reviewed-by: Brandon Jones <bajones@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
If a WGSL test contains no entry points, add an empty one.
In that case, do not pass its name to the generator, so we
generate code for all functions, so they aren't culled for
reachability.
Add new test results for formerly empty tests.
Bug: tint:1376
Change-Id: Ibf371b943fb273d44712dfcc9dc1b7bb4ab071db
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/76540
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Update validation error for invalid uniform array element alignment.
Update tests to either remove the @stride attribute or use a different
element type.
Bug: tint:1381
Change-Id: I50b52cd78a34d9cd162fa5f2171a5fd35dcf3b79
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/77560
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
We don't keep expected files for tests that pass in this
directory. Changes that add deprecation warnings make them fail, and
changes to the generated code produces unnecessary churn.
Change-Id: Id41309b57b91ebce80ec953a5c984672f79d145f
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/77562
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Deprecate the old syntax. Migrate everything to the new syntax.
Bug: tint:1382
Change-Id: Ide12b2e927b17dc93b9714c7049090864cc568d3
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/77260
Reviewed-by: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: David Neto <dneto@google.com>
When these are used inside a function, we were not unwrapping the
array from the struct that we wrapped it in.
Fixed: tint:1385
Change-Id: Ide7bbd802394bf09819265be48d978ec9346adfe
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/77180
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: James Price <jrprice@google.com>
Don't generate them either, which generated a lot of test churn.
Fixed: tint:1380
Change-Id: I0a7cfdd2ef0ffe8e7fda111fbc57997b36b949e0
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/77165
Auto-Submit: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Use the sem::Type size instead of the sem::Struct size.
Some binding numbers in MSL expected outputs changed since these
buffers were previously not being reported in the resource list that
the Tint exe uses to automatically remap bindings.
Bug: tint:1372
Change-Id: I14479ddc5129d91b91449cc2d68ee37bd99d2f7e
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/76220
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Use the AddSpirvBlockDecoration transform to do this.
Add expected results for all of the new E2E tests. The arrayLength()
tests all fail as this is not yet implemented for the GLSL
backend. The other tests all pass except two that assign whole structs
to buffers, which is also a pre-existing issue.
Bug: tint:1372
Change-Id: I230197b43a5561e619866419d642ffc1ed085aac
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/76164
Reviewed-by: Ben Clayton <bclayton@google.com>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
These two transforms previously assumed that the argument to
arrayLength had the form `&struct_var.array_member`. We now also need
to handle the case where it is just `&array_var`.
Bug: tint:1372
Change-Id: I173a84bd32c324445573a295b281a51e291c2ae2
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/76163
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
For SPIR-V, wrap non-struct types in structs in the
AddSpirvBlockDecoration transform.
For MSL, wrap runtime-sized arrays in structs in the
ModuleScopeVarToEntryPointParam transform.
Bug: tint:1372
Change-Id: Icced5d77b4538e816aa9fab57a634a9f4c52fdab
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/76162
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Add google benchmark to the DEPs.
Implement a basic set of benchmarks for each of the writers and the WGSL parser.
Add build rules for CMake. GN build rules TODO.
Add a simple go tool (ported from Marl) to diff two benchmarks. Less
noisy than the one provided by google benchmark.
Bug: tint:1378
Change-Id: I73cf92c5d9fd2d3bfac8f264864fd774afbd5d01
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/76840
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
Commit-Queue: Ben Clayton <bclayton@chromium.org>
Most of this change is fixing up the numerious tests that violated this rule.
Fixed: tint:1365
Issue: tint:1374
Change-Id: I38da27c7367277fe60857208170fec017e80bd25
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/76400
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Remove the ICE check for expression behaviors always being either `{Next}` or `{Next, Discard}`. Unreachable code may be result in something else.
Add the RemoveUnreachableStatements transform to the SPIR-V writer sanitizer transform list. The writer cannot correctly handle unreachable statements.
Bug: tint:1369
Bug: chromium:1285622
Change-Id: I9fa54c6d2096b1ee633dd551b628c7dd3ba64fb5
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/76300
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
PromoteInitializersToConstVar was erroring on for loops that contained array or structure constructor expressions.
Added lots more tests.
Fixed: tint:1364
Change-Id: I033eaad94756ea496fc8bc5f03f39c6dba4e3a88
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/75580
Reviewed-by: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
This is what its called in the spec.
Issue: tint:1361
Change-Id: I512c4224191fd2bbf04522da2093872f79ee02a6
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/75581
Reviewed-by: David Neto <dneto@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
All failures are now SKIP'ed.
Bug: tint:1358
Change-Id: If04d57b9e0b71dd877468b5dc277fbff82f36692
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/75220
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Constructing a null vector, matrix or array does not need to provide an explicit list of null elements. `T()` is a more efficient and readable equivalent.
Fuzzers like to generate enormous pathological composite types, which has been triggering OOM failures.
Bug: oss-fuzz:38095
Bug: oss-fuzz:39235
Bug: oss-fuzz:39246
Bug: oss-fuzz:39874
Change-Id: I910bb04bdd0e80532c09fc038be895ec37d3d380
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/75426
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Just like for divide, FXC fails with the exact same error when
performing a modulo on a value that FXC determines to be zero. We
address it in the same way as we do for divide.
This also fixes a couple of the vk-gl-cts tests for which I manually
generated expectation files for.
Bug: tint:1083
Change-Id: Ia388bf002112afded542adb791d37e88e35a77ff
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/74220
Reviewed-by: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Also ensure correct paramter ordering: bias is always after offset.
Bug: tint:1351
Change-Id: I41ee66b86cd9d912f3857e5377b660c50d035c6e
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/73720
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
FXC fails to compile when it determines that the rhs of an integral
division is zero with "error X4010: Unsigned integer divide by zero".
bclayton's fix (https://dawn-review.googlesource.com/c/tint/+/60500)
addressed cases for division by an integer constant 0. This CL adds the
missing support for division by integral vectors with 0 components.
FXC also fails on division by integral expressions that it can fold to
0. To handle these cases, we now emit a runtime check for 0 and replace
by 1. In the cases I've tested, FXC seems able to optimize these checks
away.
Bug: tint:1083
Change-Id: I02f08e9077882f03c1e42b62dacb742a48fa48ba
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/73580
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
Reviewed-by: James Price <jrprice@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Change-Id: I32aaefe71ea728ae5118de08e5dd9073ddf2269e
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/73740
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
This picks up validation to ensure a struct of builtins on
the input or output interface is also decorated with Block.
See https://github.com/KhronosGroup/SPIRV-Tools/pull/4665
Fix SPIR-V in end2end tests that was breaking the rule.
Change-Id: Ic0e9c8936eb6b3f086b084d86b649e9e237fc3b3
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/73242
Reviewed-by: James Price <jrprice@google.com>
Auto-Submit: David Neto <dneto@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: David Neto <dneto@google.com>
* Fixed DXC installation so that we download the latest release, and
patch it with the latest artifact build. This ensures that the correct
dxil.dll is next to dxc.exe, rather than having dxc.exe pick up whatever
dxil.dll is in PATH.
* To run tests with FXC requires the correct d3dcompiler_47.dll. To do
this, I modified the script to download the Windows SDK, and install
only the feature that contains the DLL.
* To avoid issues with DXC and FXC finding exes/dlls in PATH, modified
the script to temporarily set PATH as needed.
Bug: tint:940
Change-Id: Ic83b0b97f72ccc1f37b4b495eae6a6ab3421a95a
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/72560
Reviewed-by: James Price <jrprice@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
FXC fails to compile code that assigns to dynamically-indexed fixed-size
arrays in structs on internal shader variables with:
error X3500: array reference cannot be used as an l-value; not natively
addressable
This CL detects this case, and transforms such assignments into copying
out the array to a local variable, assigning to that local, and then
copying the array back.
Also manually regenerate SKIPs for HLSL/FXC after this change, which
fixes 30 tests. Also exposes some "compilation aborted unexpectedly" now
that "array reference cannot be used as an l-value" has been fixed. For
tests that fail for both DXC and FXC, updating SKIPs to the DXC one to
help distinguish actual FXC bugs from valid errors.
Bug: tint:998
Bug: tint:1206
Change-Id: I09204d8d81ab27d1c257538ad702414ccc386543
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/71620
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
The GLSL emitted for these was invalid, and we don't need these
structs since they're only used as the store types of buffers, which
are handled elsewhere.
Change-Id: I17c15e408b5c36e9b895e5950528a6d02d1802a6
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/72381
Reviewed-by: Stephen White <senorblanco@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
This attribute is now deprecated, and the warning is causing these
tests to fail.
Bug: tint:1324
Change-Id: I0665c9f3b657c8cb56e2252a23eb6184ea876075
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/72420
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
This has been deprecated and will soon be removed.
Bug: tint:1324
Change-Id: If5dbbc3a40d7591591fb2802dbe9c8dd5f96d299
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/72087
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
These are no longer necessary and will soon be deprecated and removed.
Bug: tint:1324
Change-Id: I3fa076e7ce5eb36466d24c80fd1c83658c28c5ab
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/72086
Reviewed-by: David Neto <dneto@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Skipping those that are block-decorated is not correct, as
block-decorated structures can also have non-buffer usages. This is
even clearer now that WGSL has removed the block attribute.
Bug: tint:1324
Change-Id: I6484766a5c541d39e2dc08beb3ae7b889759a3fb
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/72083
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Any struct which is used as the store type of a buffer variable needs
to have a block decoration. If that struct is nested inside an array
or another struct, we wrap it inside another struct first.
This removes the SPIR-V backend's reliance on the [[block]] attribute,
which will soon be deprecated and removed.
Bug: tint:1324
Change-Id: Ib6ad54f24a3e4a090da9faeed699f266abcb66ba
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/72082
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
These test vector constructors with an explicit element type.
Bug: tint:1334
Change-Id: I3d0f626e42850e841cffd70241274e32dcb75fbb
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/72142
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Move these under test/expressions, and rework the directory structure so we can test vector arguments and inferred element types.
Bug: tint:1334
Change-Id: I411fd7ce1ecdd50c6ef9b79be8407c09a6d38240
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/72140
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
This fixes errors like "error X3500: array reference cannot be used as
an l-value; not natively addressable". Note that FXC treats matrices
like arrays. We still get this error for dynamically indexed arrays in
structs.
Also improved HLSL assign tests, and add missing ones for vector
indexing.
Manually removed 20 e2e skip hlsl SKIP files that are now passing with
this change.
Bug: tint:1333
Change-Id: If23881a667857a4d4ec6881e72666af0a666ef10
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/71982
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
All writers implemented, along with resolving and validation.
TODO: SPIR-V Reader.
Bug: tint:1330
Change-Id: I8ba2f6023749474f80efb8a5422ac187e6c73a69
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/71820
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Ben Clayton <bclayton@google.com>
It seems we haven't run our e2e tests with FXC validation in a long time
- at least not since we've added the vk-gl-cts corpus.
Locally disabled exclusion of "/test/vk-gl-cts/" in test-runner/main.go,
and ran:
./test/test-all.sh out/build/x64-Debug/tint.exe --format hlsl --fxc --generate-skip
These will need to be manually removed once the skips aren't needed by
deleting them all, and re-running as above.
Bug: tint:940
Change-Id: I27e395e69f5e1bd7d234f3155f40396b751720d4
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/71981
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Fix dependency graph traversal for bitcasts. These were not being traversed, leading to an ICE if the bitcast type was an alias, as the symbol was not resolved for later use by the resolver.
Add missing validation for bitcasts. We were permitting any bitcast that wasn't a being cast to a pointer type, when the spec only allows:
* numeric_scalar to numeric_scalar
* vecN<numeric_scalar> to vecN<numeric_scalar>
Add lots of tests.
Fixed: chromium:1276320
Change-Id: I9e5487ec7649ac543f73fc878e7e282bf932d8cb
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/71681
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Migrate some of the validation logic over to use the results of behavior
analysis.
The most significant changes are:
* Unreachable-statements now consider merge-points of control flow. For
example, if all branches of a if-statement or switch-statement either
return or discard, the next statement will be considered unreachable.
* Unreachable statements are no longer an error, but a warning. See
https://github.com/gpuweb/gpuweb/issues/2378.
* Statements that follow a loops that does not break, or have a
conditional will now be considered unreachable.
* Unreachable statements produced by the SPIR-V reader are now removed
using the new RemoveUnreachableStatements transform.
Some other new changes include additional validation for the continuing
block for for-loops, to match the rules of a loop continuing block.
The new cases this validation is testing for are not expressible in
WGSL, but some transforms may produce complex continuing statements that
might violate these rules. All the writers are able to decay these
complex for-loop continuing statements to regular loops.
Bug: tint:1302
Change-Id: I0d8a48c73d5d5c30a1cddf92cc3383a692a58e61
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/71500
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
This change implements the behavior analysis for expressions and
statements as described in:
https://www.w3.org/TR/WGSL/#behaviors
This CL makes no changes to the validation rules. This will be done as a
followup change.
Bug: tint:1302
Change-Id: If0a251a7982ea15ff5d93b54a5cc5ed03ba60608
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/68408
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: David Neto <dneto@google.com>
This new expectation file was added with a similar parent that changed the expected output.
Bug: tint:1112
Change-Id: Icb6175f68b6459385933d39e07460eb863ecb9ff
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/71101
Commit-Queue: Ben Clayton <bclayton@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Now that I've landed this change to Dawn to disable FXC optimizations:
https://dawn-review.googlesource.com/c/dawn/+/70700,, we can reland this
change. The Tint-into-Dawn roll was failing because FXC would miscompile
certain loops into infinite loops when not unrolled.
Also reland
test/bug/fxc/gradient_in_varying_loop/1112.wgsl.expected.hlsl
Bug: tint:1112
Bug: dawn:1203
Change-Id: I641d68864b833e0fbe3b117d397b89ae96482536
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/71000
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
If we encounter a global twice, the stack vector was not popped, which could trigger false cyclic-dependency errors. Because the cyclic dependency did not actually exist, later logic could break, expecting to find a global->global edge which did not exist.
Fixed: chromium:1273451
Change-Id: I9d99f1aeeaea042d9ed847a878c4717803122240
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/70980
Reviewed-by: David Neto <dneto@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
It's surprising that the fuzzers didn't find this, but I've confirmed that at least one of the fuzzers will fail with this case.
By adding a e2e test case, this will be used as a seed for the fuzzer corpus.
Bug: tint:1321
Change-Id: Ibf4bfa50bf376ae4cba401dfc31a2498fa3b9eec
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/70982
Reviewed-by: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
RemovePhonies was transforming:
_ = f32(1)
_ = vec2<f32>(1.0, 2.0)
into:
f32(1)
vec2<f32>(1.0, 2.0)
Which the resolver gets grumpy about, as these are expressions, not statements.
Fixed: chromium:1273230
Change-Id: Ie85d3cee705fa3f792db686c021d76331e241f17
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/70960
Auto-Submit: Ben Clayton <bclayton@google.com>
Commit-Queue: James Price <jrprice@google.com>
Kokoro: Ben Clayton <bclayton@chromium.org>
Reviewed-by: James Price <jrprice@google.com>
BUG=tint:1019
Change-Id: Ia462080877a97348c5589bfa71231a832a7ebfd3
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/70081
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Add transform::Unshadow to renamed shadowed symbols. Required by a
number of other transforms.
Replace Resolver symbol resolution with dep-graph.
The dependency graph now performs full symbol resolution before the
regular resolver pass.
Make use of this instead of duplicating the effort.
Simplfies code, and actually performs variable shadowing consistently.
Fixed: tint:819
Bug: tint:1266
Change-Id: I595d1812aebe1d79d2d32e724ff90de36e74cf4b
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/70523
Reviewed-by: David Neto <dneto@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
They are always used together, and can actually be simplified when
combined.
This transform cannot currently deal with shadowing, and will need
need to depend on a new 'unshadow' transform.
Fixes a long-standing bug where we'd get an ICE if we attempt to inline
a pointer let declaration with side-effects in a for-loop initializer.
Fixed: tint:1321
Bug: tint:819
Change-Id: I236fed688e33a4996e47310b5ece44c991b5249f
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/70661
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
These have all been removed from the spec as we cannot guarantee they will behave as expected on the various backends.
Bug: tint:1312
Change-Id: I9d7d81cfdc44489fffe08c5183ed8da84901a024
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/70665
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Looks like this should have been part of bc5d8f6b
Bug: tint:1112
Change-Id: I62e98bbb5f8ca29a171d5d5baa65af55b3a090d4
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/70664
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
A find or return-default utility.
Rename `find_or_replace.h` to `map.h` which contains both these utilties that operate on maps.
Change-Id: Iaa76ea3f5c5a1210e413c131dd0556c126ee5d0a
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/70521
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
The storageBarrier() builtin causes flushes to be visible to
all invocations within a workgroup, not the whole device.
The limitation is inherited from Metal.
Fixes: tint:1310
Change-Id: I6f94faa88bd3c7b6cec0601312c6c65a907c5973
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/69800
Auto-Submit: David Neto <dneto@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
This reverts commit 11d09f2fe7.
Reason for revert: Failing roll of Tint to Dawn: https://dawn-review.googlesource.com/c/dawn/+/70100
Original change's description:
> HLSL: force FXC to never unroll loops
>
> Emit the "[loop]" attribute on "for" and "while" so that FXC does not
> attempt to unroll them. This is to work around an FXC bug where it fails
> to unroll loops with gradient operations.
>
> FXC ostensibly unrolls such loops because gradient operations require
> uniform control flow, and loops that have varying iterations may
> possibly not be uniform. Tint will eventually validate that control flow
> is indeed uniform, so forcing FXC to avoid unrolling in these cases
> should be fine.
>
> Bug: tint:1112
> Change-Id: I10077f8b62fbbb230a0003f3864c75a8fe0e1d18
> Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/69880
> Kokoro: Kokoro <noreply+kokoro@google.com>
> Reviewed-by: Ben Clayton <bclayton@google.com>
> Commit-Queue: Antonio Maiorano <amaiorano@google.com>
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: tint:1112
Change-Id: I8e8f3c0abfa6e6bc5d0e67af9428a46ef867d5c1
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/70540
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
No need for the HLSL-style repeated swizzle; GLSL allows construction
of a vector from a scalar value of the component type.
Bug: tint:1317
Change-Id: Ia0afe3012cbb56716a2d1c5c3849dd662a5ff89c
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/70342
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
'__' is reserved in C++, and the 'match__' and 'build__' functions are causing OSS-fuzz builds to fail.
Add the change in tint behavior to the OT notes.
Add end to end tests for underscores. While the GLSL and MSL compilers seem to accept leading and double underscores in identifiers, the tint build failure has highlighted we have more work to do here (crbug.com/tint/1319)
Fixed: oss-fuzz:41214
Bug: tint:1292
Bug: tint:1319
Change-Id: I32b7bf4e0cff26e678b788457f90452c2503da50
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/70480
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
Performs a module-scope (global) declaration dependency analysis, so
that out-of-order global declarations can be re-ordered into dependency
order for consumption by the resolver.
The WGSL working group are currently debating whether out-of-order
declarations should be included in WebGPU V1, so this implementation
currently errors if module-scope declarations are declared out-of-order,
and the resolver does not currently use this sorted global list.
The analysis does however provide significantly better error diagnostics
when cyclic dependencies are formed, and when globals are declared
out-of-order.
The DependencyGraph also correctly now detects symbol collisions between
functions and types (tint:1308).
With this change, validation is duplicated between the DependencyGraph
and the Resolver. The now-unreachable validation will be removed from
the Resolver with a followup change.
Fixed: tint:1308
Bug: tint:1266
Change-Id: I809c23a069a86cf429f5ec8ef3ad9a98246766ab
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/69381
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@chromium.org>
Reviewed-by: David Neto <dneto@google.com>
Try to lex identifiers before punctuation, and backtrack if we only
see a single underscore or something that starts with two underscores.
Rename the modf and frexp return types to start with two underscores.
Spec PR:
https://github.com/gpuweb/gpuweb/pull/2326
Change-Id: Id283af100babfe84faa183345cb8a60848140caa
Fixed: tint:1292
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/70160
Reviewed-by: David Neto <dneto@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>
Use imageSize() on images, not textureSize().
In GLSL, the LOD parameter to textureSize() is mandatory for
sampled textures, so emit a default 0 if not supplied. (Also, don't pack
the level into the coords argument; that's an HLSLism.)
GLSL returns the array size of array textures in the final component
of textureSize(); remove it for WGSL.
Write the subtype of storage images correctly (uimage*, iimage*, etc).
This required a bit of cleanup to move "writeonly" ahead of subtype
emission.
Bug: tint:1298
Change-Id: Ica1cec0f833a9b684143c8b0cf6d090fb511a7d2
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/70140
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
ArrayLengthFromUniform is needed for correct bounds checks on
dynamic storage buffers on D3D12. The intrinsic GetDimensions does
not return the actual size of the buffer binding.
ArrayLengthFromUniform is updated to output the indices of the
uniform buffer that are statically used. This allows Dawn to minimize
the amount of data needed to upload into the uniform buffer.
These output indices are returned on the HLSL/MSL generator result.
ArrayLengthFromUniform is also updated to allow only some of the
arrayLength calls to be replaced with uniform buffer loads. For HLSL
output, the remaining arrayLength computations will continue to use
GetDimensions(). For MSL, it is invalid to not specify an index into
the uniform buffer for all storage buffers.
After Dawn is updated to use the array_length_from_uniform option in the
Metal backend, the buffer_size_ubo_index member for MSL output may be
removed.
Bug: dawn:429
Change-Id: I9da4ec4a20882e9f1bfa5bb026725d72529eff26
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/69301
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
Emit the "[loop]" attribute on "for" and "while" so that FXC does not
attempt to unroll them. This is to work around an FXC bug where it fails
to unroll loops with gradient operations.
FXC ostensibly unrolls such loops because gradient operations require
uniform control flow, and loops that have varying iterations may
possibly not be uniform. Tint will eventually validate that control flow
is indeed uniform, so forcing FXC to avoid unrolling in these cases
should be fine.
Bug: tint:1112
Change-Id: I10077f8b62fbbb230a0003f3864c75a8fe0e1d18
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/69880
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Use uintBitsToFloat.
Bug: tint:1306
Change-Id: Ie9a5e14c13c0d63b57c126f16c4e2a5c7a77e3f7
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/69740
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Looks like a typo in the test cases I wrote.
Change-Id: Ieb4d8ce28827e47ab0baef7b1178395d97f90ace
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/69841
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Auto-Submit: Ben Clayton <bclayton@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Implements MultiplanarExternalTextureTransform to allow transforming a
texture_external binding into two texture_2d<f32> bindings and a uniform
buffer binding. Transforms textureSampleLevel and textureLoad calls with
a texture_external parameter into custom functions that can handle both
single-plane RGBA or bi-planar YUV. Includes tests.
Bug: dawn:1082
Change-Id: Icb6d8b0f3773feca01c833171f07230c3531f3aa
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/68620
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
In GLSL, all identifiers beginning with gl_ are reserved (not just those
explicitly named in the spec), and so any found in WGSL must be renamed.
Bug: tint:1304
Change-Id: I92ed7ec674620f67775378ecb8debcfdb4b5bbb4
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/69701
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
In GLSL, relational operators are only valid for scalar operands. For
vector operands, lessThan, greaterThan, etc must be used.
Bug: tint:1303
Change-Id: Ia800f89111630c756dc1b30ef0c6858fb520fb16
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/69561
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
In an attempt to better follow the guidelines in docs/end-to-end-tests.md.
Change-Id: Id012004e8a376598bb69cf364ca7ca0735632a2e
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/69342
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Reviewed-by: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Add a new 'Target' to the ast::CallExpression, which can be either an
Identifier or Type. The Identifier may resolve to a Type, if the Type is
a structure or alias.
The Resolver now resolves the CallExpression target to one of the
following sem::CallTargets:
* sem::Function
* sem::Intrinsic
* sem::TypeConstructor
* sem::TypeCast
This change will allow us to remove the type tracking logic from the WGSL
parser, which is required for out-of-order module scope declarations.
Bug: tint:888
Bug: tint:1266
Change-Id: I696f117115a50981fd5c102a0d7764641bb755dd
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/68525
Reviewed-by: David Neto <dneto@google.com>
Reviewed-by: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
An element-wise vector transformation utility function.
Similar to JS/TS's map() method on arrays.
Change-Id: I4baf52daa918f2e7bf5f9b4af13894fe66826f7c
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/69103
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@chromium.org>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
The 'tint_unittests_src' source_set needed to depend on gmock_and_gtest,
which is normally done with the 'tint_unittests_source_set' template,
but this is the root source_set for the unit tests.
To fix, these root-level sources have been moved to
'tint_unittests_core_src' which uses the 'tint_unittests_source_set'
template.
Change-Id: I0d76c55c744646fd7deff22406a668f8c6cdf519
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/69220
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Sarah Mashayekhi <sarahmashay@google.com>
Kokoro: Ben Clayton <bclayton@google.com>
Prevents errors when we have the same _test.cc file in two different
directories.
Change-Id: I62eaea9452762670b7a24cdb2d7b0bef4fe52280
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/69102
Kokoro: Ben Clayton <bclayton@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
To fix this, we trick the compiler by wrapping the function body with an
if (true) { <function body> } followed by returning an unused value of
the return type.
Bug: tint:1081
Change-Id: I763bf768f40d07a1045f0a70017bb40d488c8428
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/68822
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
The object is not always an array. The index can be applied to vectors
too.
Change-Id: Ifb63d1862090d28cb48d692870e9dd01ddbce5df
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/68841
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
Literals are now expressions, so in keeping with all the other
expression types, suffix the class name with Expression.
I'm not overly keen on requiring everything to have an Expression
suffix, but consistency is better than personal preference.
Bug: tint:888
Change-Id: Ida1f1b98c71d5d0fe6399bca938010cd5d3a00c3
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/68840
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
Just make Literal an expression. The ScalarConstructorExpression
provides no real value, aside from having a ConstructorExpression base
class that's common between ScalarConstructorExpression and
TypeConstructorExpression. TypeConstructorExpression will be folded into
CallExpression, so this hierarchy will serve no purpose.
First step in resolving the parser ambiguity of type-constructors vs
type-casts vs function calls.
Bug: tint:888
Change-Id: I2585d5ddbf6c0619a8f24c503e61ebf27c182ebe
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/68524
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
Some pass DXC, but not FXC (e.g. continue_in_switch).
Some now pass (e.g intrinsics/gen/atan2/*.hlsl)
Some now fail gracefully instead of asserting (e.g. 807.spv)
Change-Id: I92b17fcadc7850de5bd93ff07507cea7e5487fc9
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/68820
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@chromium.org>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
In HLSL code, if a switch statement has only a default case, FXC will
effectively ignore the code in that case. In this change, we detect this
and work around it by emitting the code in the default block without the
switch.
Bug: tint:1188
Change-Id: I69b405cdb4c669fb093eb49aa138923419dcf8f8
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/68440
Kokoro: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Reviewed-by: Ben Clayton <bclayton@chromium.org>
The semantic nodes cannot be fully immutable, as they contain cyclic
references. Remove Resolver::CreateSemanticNodes(), and instead
construct and mutate the semantic nodes in the single traversal pass.
Give up on trying to maintain the 'authored' type names (aliased names).
These are a nightmare to maintain, and provided limited use.
Significantly simplfies the Resolver, and allows us to generate more
semantic to semantic references, reducing sem -> ast -> sem hops.
Note: This change introduces constant value propagation across constant
variables. This is unlocked by the earlier construction of the
sem::Variable.
Change-Id: I592092fdc47fe24d30e512952511c9ab7c16d7a1
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/68406
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Update or remove tests that try to do this.
Fixed: tint:491
Change-Id: I1f351a4abf68ae9bc6b100885fb1bcea08b31211
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/68242
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
WGSL does not support pointer-to-vector-component, so the SPIR-V
reader needs to sink these pointers into their use.
Bug: tint:491
Change-Id: Ib5ae87d2f6bbac13280314ba11369d7ced505b56
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/68241
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
This removes a lot of awkward logic from the MSL writer, and means
that we now handle all module-scope variables with the same transform.
Change-Id: I782e36a4b88dafbc3f8364f7caa7f95c6ae3f5f1
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/67643
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
These expressions were not emitted as spec-ops, failing new CTS tests.
Change-Id: I56e8f56a22de2b8dac9a8bd7a2d694d8d81dca35
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/67480
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@chromium.org>
Reviewed-by: James Price <jrprice@google.com>
Use a transform to convert these to the vector form for the MSL and
SPIR-V backends.
MSL only has the scalar form from version 2.0 onwards.
Fixed: tint:1123
Change-Id: I384abd9872d9eae52a10a37cbd6aa96004692e9c
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/67360
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Use spec-spelling of 'constructible'.
Add missing test file to 'test/BUILD.gn'
See https://dawn-review.googlesource.com/c/tint/+/67064
Change-Id: Ie39773617fd0a363d63cc6449bf3905c9eb6786d
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/67380
Auto-Submit: Ben Clayton <bclayton@google.com>
Commit-Queue: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
It's been removed from the spec:
https://github.com/gpuweb/gpuweb/pull/2127
Fixed: tint:1213
Change-Id: I163fe807765bb1ac0580b398f4897daea555216a
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/67067
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: David Neto <dneto@google.com>
Reviewed-by: James Price <jrprice@google.com>
The `Ignore()` intrinsic is about to be deprecated, so don't use it for testing.
Bug: tint:1213
Change-Id: I314ecaeb9a9c337c7b6980189054120a74807ebd
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/67066
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: David Neto <dneto@google.com>
Reviewed-by: James Price <jrprice@google.com>
Produce a warning if the attribute is missing for integral vertex
outputs or fragment inputs. This will become an error in the future,
as per the WGSL spec.
Add the attribute to E2E tests.
Bug: tint:1224
Change-Id: Ia1f353f36cb7db516cf9e8b4877423dec3b3e711
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/67160
Auto-Submit: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Metal 1.x does not support swizzling on packed_vec types.
Use array-index for single element selection (permitted on LHS and RHS of assignment)
Cast the packed_vec to a vec for multiple element swizzles (not permitted as the LHS of an assignment).
Fixed: tint:1249
Change-Id: I70cbb0c22a935b06b3905d24484bdc2edfb95fc2
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/67060
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Ben Clayton <bclayton@google.com>
Reviewed-by: James Price <jrprice@google.com>
The intrinsics that did anything useful with this were deprecated
several releases ago.
Change-Id: I79e3c901b6a78583853a067ec46cfa98e346517c
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/66262
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: James Price <jrprice@google.com>
These have been deprecated for multiple chrome releases.
Change-Id: I4cc05a74ff8f085e6d13f93aefb93077480e52f5
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/66261
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
This is a modified version of the HLSL writer.
Basic types, arrays, entry points, reserved keywords, uniforms,
builtin uniforms, structs, some builtin functions, zero initialization
are implemented. Textures, SSBOs and storage textures in particular are
unimplemented. All the unit tests "pass", but the output is not correct
in many cases.
triangle.wgsl outputs correct vertex and fragment shaders that pass
GLSL validation via glslang. compute_boids.wgsl outputs a valid but not
correct compute shader.
Change-Id: I96c7aaf60cf2d4237e45d732e5f51b345aea0552
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/57780
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
GLSLstd450SAbs expects a *signed* integer.
abs() of an unsigned number is now a no-op.
Fixes WebGPU CTS tests:
webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:*
Bug: tint:1194
Change-Id: I65c5e9f2f03aac0b788b9ba88c383cbec136d7c6
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/65620
Commit-Queue: Ben Clayton <bclayton@chromium.org>
Kokoro: Ben Clayton <bclayton@chromium.org>
Reviewed-by: David Neto <dneto@google.com>
MSL has a limit on the number of threadgroup memory arguments, so use
a struct to support an arbitrary number of workgroup variables.
This commit introduces a `State` object to this transform, which is
used to track which structs have been cloned eagerly, in order to
avoid duplicating them.
Bug: tint:938
Change-Id: Ia467db186e176a08f160455eab5fd3b3662f56b8
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/65360
Auto-Submit: James Price <jrprice@google.com>
Kokoro: James Price <jrprice@google.com>
Commit-Queue: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Correctly rename fields when combining two or more input structures together into a single input structure.
Bug: chromium:1251009
Change-Id: I0c7ab5ed3116b97035e100d1ef96e772e819f640
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/64545
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Catch up to include all tests emitted by tint_unittests --dump-spirv
Change-Id: Ia4d5f75782bcc62f8cfeb0615a942e95e563289d
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/65041
Auto-Submit: David Neto <dneto@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>
Reviewed-by: James Price <jrprice@google.com>
This reverts commit af8cd3b7f5.
Reason for revert: breaking roll into Dawn.
Original change's description:
> msl: Use a struct for threadgroup memory arguments
>
> MSL has a limit on the number of threadgroup memory arguments, so use
> a struct to support an arbitrary number of workgroup variables.
>
> Bug: tint:938
> Change-Id: I40e4a8d99bc4ae074010479a56e13e2e0acdded3
> Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/64380
> Kokoro: Kokoro <noreply+kokoro@google.com>
> Auto-Submit: James Price <jrprice@google.com>
> Reviewed-by: Ben Clayton <bclayton@google.com>
> Commit-Queue: James Price <jrprice@google.com>
TBR=bclayton@google.com,jrprice@google.com,noreply+kokoro@google.com,tint-scoped@luci-project-accounts.iam.gserviceaccount.com
Change-Id: I58a07c4ab7e92bda205e2bbbab41e0b347aeb1e8
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: tint:938
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/65162
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Kokoro: Corentin Wallez <cwallez@chromium.org>
MSL has a limit on the number of threadgroup memory arguments, so use
a struct to support an arbitrary number of workgroup variables.
Bug: tint:938
Change-Id: I40e4a8d99bc4ae074010479a56e13e2e0acdded3
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/64380
Kokoro: Kokoro <noreply+kokoro@google.com>
Auto-Submit: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: James Price <jrprice@google.com>
Update one test to avoid this error.
Fixed: tint:1179
Change-Id: Id41b0eb0f404648de4e86a835fe43f1729cb4696
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/64464
Auto-Submit: David Neto <dneto@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: David Neto <dneto@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Use a threadgroup memory argument for any workgroup variable that
contains a matrix.
The generator now provides a list of threadgroup memory arguments for
each entry point, so that the runtime knows how many bytes to allocate
for each argument.
Bug: tint:938
Change-Id: Ia4af33cd6a44c4f74258793443eb737c2931f5eb
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/64042
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: James Price <jrprice@google.com>
For HLSL, use the new NumWorkgroupsFromUniform transform, and expose
the binding point to use for the generated uniform as a backend
option.
The MSL mapping is trivial, and it was already implemented for WGSL
and SPIR-V.
Bug: tint:752
Change-Id: I4bd37b5d26181629d72b152fe064a60caf8ecdc5
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/63962
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
This transform scans entry points for struct parameters that contain
the num_workgroups builtin, and replace accesses to these members with
a value loaded from a uniform buffer.
This will be used by the HLSL backend to implement the num_workgroups
builtin.
Bug: tint:752
Change-Id: Iefab3b14af8a08a6135348fded368a06d932e915
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/63961
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Invoke the required transforms directly in the SPIR-V backend.
Change-Id: I78dc667d5c4c9c1d4da13ef5a99ece831c103982
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/63801
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Invoke the required transforms directly in the HLSL backend.
Change-Id: I9465fef375dd4dad6a91c1e7e16ede6401b9bfc0
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/63800
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Invoke the required transforms directly in the MSL backend.
Change-Id: Id8026b1a64415fbe363f8f8a5790e8216cd12c68
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/63620
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: James Price <jrprice@google.com>
This CL changes the way that the resolver traverses expressions to avoid stack overflows for deeply nested expressions.
Instead of having the expression resolver methods call back into
Expression(), add a TraverseExpressions() method that collects all the
expression nodes with a simple DFS.
This currently only changes the way that Expressions are traversed. We
may need to do the same for statements.
Bug: chromium:1246375
Change-Id: Ie81905da1b790b6dd1df9f1ac42e06593d397c21
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/63700
Auto-Submit: Ben Clayton <bclayton@google.com>
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
This is the HandleModuleScopeVars() part of the MSL sanitizer moved
verbatim to a standalone transform. The transform code is unchanged,
but some expected test outputs are different as this is now tested in
isolation instead of along with the rest of the sanitizer transforms.
This is step towards removing the sanitizers completely.
Change-Id: I7be826e2119451fc2ce2891740cc94f978e7d5a1
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/63583
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Use this from the HLSL and SPIR-V sanitizers, instead of duplicating
this logic for them.
This is step towards removing the sanitizers completely.
Change-Id: Ifa9f23d84fd3505d30a928c260181a699c5f1783
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/63582
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
No new tests or any changes, just moving to a separate file in
preparation for adding lots more of these tests soon.
Change-Id: Iaa7eef52384e702c395a6db312fef19e22507644
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/63580
Kokoro: Kokoro <noreply+kokoro@google.com>
Auto-Submit: James Price <jrprice@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: James Price <jrprice@google.com>
Change ast::Array to use an ast::Expression for its `size` field. The
WGSL frontend now parses the array size as an `primary_expression`,
and the Resolver is responsible for validating the expression is a
signed or unsigned integer, and either a literal or a non-overridable
module-scope constant.
The Resolver evaluates the constant value of the size expression, and
so the resolved sem::Array type still has a constant size as before.
Fixed: tint:1068
Fixed: tint:1117
Change-Id: Icfa141482ea1e47ea8c21a25e9eb48221f176e9a
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/63061
Auto-Submit: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
In https://dawn-review.googlesource.com/c/tint/+/62444 the Resolver validated that there are no parameters of the same function with the same name, but this also introduced validation that errors if parameters shadow a module-scope variable.
The WGSL spec allows for shadowing, but Tint so far has not implemented this support.
There are transforms that generate functions that presume parameter <-> module-scope variable shadowing is okay. DecomposeMemoryAccess is one of these.
This fixes those transforms which could generate programs that fail validation.
Bug: chromium:1242330
Fixed: tint:1136
Change-Id: Id6ec59bbdb398b3b2a23312115a7c1dadf433e98
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/62900
Reviewed-by: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Polyfill this for HLSL using an atomic add with the operand negated.
Fixed: tint:1130
Change-Id: Ifa32d58973f1b48593ec0f6320f47f4358a5a3a9
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/62760
Auto-Submit: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
For these tests, we only really care that we can successfully consume
them and generate valid output for each backend. Having the expected
files in the tree generates significant churn for any change to how we
generate backend code, which makes it hard to inspect diffs.
Change-Id: Ic98c248081144c0fb1791f1303eaf6d459548e3d
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/62720
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>
These operators are not defined in the metal namespace when the vector
operands are packed.
Fixed: tint:1121
Change-Id: I2e8f4302e08117ca41bac6c05fb24a70d1215740
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/62480
Kokoro: Kokoro <noreply+kokoro@google.com>
Auto-Submit: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
MSL vectors with other widths already match WGSL's rules for alignment
and size.
Change-Id: I237052372463ea8323eab47c3b4ca90c6d8afcc3
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/62600
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Remap all resources into a flat namespace, to allow tests to pass when
multiple resources use the same binding number.
Fixed: tint:959
Change-Id: I58ed07c789e1ea90fc370ceba73b9d8292902549
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/61261
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
The location decoration in the test source was recently changed to fit
in MSL's allowed range.
Change-Id: Ia8ff2cc453f5af3ed084ede42546ef6750bd27a9
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/61260
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
This new test was added around the same time as the entry point IO
rework, so the (now incorrect) test output made it past the bots.
Change-Id: I89fc4041b9cd00cd363ba61d07371554263eca96
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/61460
Auto-Submit: James Price <jrprice@google.com>
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>
SPIR-V spec states:
> Each structure-type member that is a matrix or array-of-matrices must have be decorated with a MatrixStride Decoration
As already pointed out in https://dawn-review.googlesource.com/c/tint/+/59840, we were not handling arrays-of-matrices.
To do this correctly, we need the ast::StrideDecoration to be placed on the Matrix type, which is a much bigger change to support.
For now, chase the type, and error if we have a custom MatrixStride on an array of matrices, otherwise drop the decoration.
Bug: tint:1049
Fixed: tint:1088
Change-Id: Idcb75b3df88040836a03a14e0ca402ebee7be9a7
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60923
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: David Neto <dneto@google.com>
Auto-Submit: Ben Clayton <bclayton@google.com>
The refactored CanonicalizeEntryPointIO transform makes it much easier
to handle SPIR-V style IO as well, and doing this removes a lot of
duplicated code. Remove all of the SPIR-V transform code for shader IO
and vertex point size.
Bug: tint:920
Change-Id: Id1b97517619b4d2fd09b45d5aee848259f3dfa77
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60840
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>
Auto-Submit: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
This is a major reworking of this transform. The old transform code
was getting unwieldy, with part of the complication coming from the
handling of multiple return statements. By generating a wrapper
function instead, we can avoid a lot of this complexity.
The original entry point function is stripped of all shader IO
attributes (as well as `stage` and `workgroup_size`), but the body is
left unmodified. A new entry point wrapper function is introduced
which calls the original function, packing/unpacking the shader inputs
as necessary, and propagates the result to the corresponding shader
outputs.
The new code has been refactored to use a state object with the
different parts of the transform split into separate functions, which
makes it much more manageable.
Fixed: tint:1076
Bug: tint:920
Change-Id: I3490a0ea7a3509a4e198ce730e476516649d8d96
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60521
Auto-Submit: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Fix the Renamer to preserve builtin structure member names.
Fix the HLSL writer to emit the modf / frexp result type even if there is no private / function storage usage of the types.
Fixed: chromium:1236161
Change-Id: I93b9d92980682f9a9cb090d07b04e4c3f6a2f705
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60922
Reviewed-by: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
FXC errors on these, and they are undefined behavior in WGSL.
Bug: tint:1083
Change-Id: I7643fdc6991f8729f274535b603b761398412398
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60500
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: David Neto <dneto@google.com>
FXC does not support fallthrough case statements (DXC does).
Fixed: tint:1082
Change-Id: I82e1add5455e438056259f773f34bf9db05970b4
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60480
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@chromium.org>
Auto-Submit: Ben Clayton <bclayton@google.com>
Reviewed-by: David Neto <dneto@google.com>
Add the unit tests samples from src/reader/spirv when:
- they are valid for Vulkan 1.0 (plus some common extensions)
- they should translate to valid WGSL
Bug: tint:1043
Change-Id: I40a01990dbc40aff5cf7ace0b1aabfd0e437f638
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60000
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: David Neto <dneto@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Reviewed-by: James Price <jrprice@google.com>
https://dawn-review.googlesource.com/c/tint/+/60213 special cased ignore() to work around tint:1046.
This fix produced bad output for structures when they are fully decomposed into ByteAddressBuffers, as the final HLSL references a structure that no longer exists.
Fixes CTS tests, and tint->dawn roll.
Change-Id: If6eab083c5f0bcca4a90c582df255b77e97a8e9f
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60347
Commit-Queue: Ben Clayton <bclayton@google.com>
Auto-Submit: Ben Clayton <bclayton@google.com>
Kokoro: Ben Clayton <bclayton@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Spread the array zeroing across as many workgroup invocations as possible.
Bug: tint:910
Change-Id: I1cb5a6aaafd2a0a4093ea3b9797c173378bc5605
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60203
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: David Neto <dneto@google.com>
This reverts commit e5dbe24e94.
Reason for revert: Makes the Tint-Dawn roll fails because of
MSL compilation errors on as_type<uint>(-2147483648):
as_type cast from 'long' to 'uint' (aka 'unsigned int') is not allowed
as_type<uint>(-2147483647) compiles fine, so this is most
likely because the MSL compiler types the literal as a long
(since without the - it is larger than the max int32).
Original change's description:
> MSL writer: make signed int overflow defined behaviour
>
> Bug: tint:124
> Change-Id: Icf545b633d6390ceb7f639e80111390005e311a1
> Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60100
> Kokoro: Kokoro <noreply+kokoro@google.com>
> Commit-Queue: Antonio Maiorano <amaiorano@google.com>
> Reviewed-by: David Neto <dneto@google.com>
TBR=dneto@google.com,bclayton@google.com,jrprice@google.com,amaiorano@google.com,noreply+kokoro@google.com,tint-scoped@luci-project-accounts.iam.gserviceaccount.com
Change-Id: I3e3384a9185013bb141a1b7b9b22bad8571bbc50
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: tint:124
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60345
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
For loops only support assignments or function calls for the continuing statement.
Fixed: tint:1064
Change-Id: I07065b2119e7b9f97ca7e46b1464fd72333ca429
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60212
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
The new vk-gl-cts tests have uncovered a whole bunch of FXC issues,
which have been filed as tint bugs.
Bug: tint:998
Bug: tint:1080
Bug: tint:1038
Bug: tint:1081
Bug: tint:1082
Bug: tint:1083
Change-Id: I0d14370f94647dfd9c7088e0b782c3b415c78ee7
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60211
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
The second parameter must not be a u32.
Fixed: tint:1078
Bug: tint:1079
Change-Id: Id7a9cd881c4fec0f262931c2e4c263310e59c25d
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60204
Auto-Submit: Ben Clayton <bclayton@google.com>
Reviewed-by: David Neto <dneto@google.com>
Reviewed-by: James Price <jrprice@google.com>
Commit-Queue: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
When building a vector via tint::writer::AppendVector, and the
vector argument is already a vector constructor, expand that
vector constructor into its components only when those components
are all scalars. This avoids a type breakage which can occur with cases
like this:
vector argument is:
vec2<i32>(vec2<u32>(0u,1u))
scalar argument is:
2
Before this fix, the result was:
vec2<i32>(0u, 1u, 2);
But should be this instead:
vec3<i32>(vec2<u32>(0u,1u),2)
This was noticed in SPIR-V writer output when forming a coordinate
vector from a an unsigned WGSL coordinate vector with a signed array
vector.
Fixed: tint:1048
Change-Id: Id46665739cc23da0ca58b9baabf7b4531b86350b
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60040
Auto-Submit: David Neto <dneto@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: David Neto <dneto@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
This code was implicitly assuming that all resources it was looking
for would be directly referenced at the intrinsic callsite, and not
passed via function parameters.
This was causing a crash in more complex cases.
The inspector code has been updated to handle cases where the
resources are not being directly referenced.
Unneeded calls to GenerateSamplerTargets() are removed.
Utility function GetOriginatingResources() is added to handle walking up
call sites to resolve resources.
Text shader based test runner is added to the Inspector tests to make
expressing complex tests easier.
BUG=tint:967
Change-Id: I2ecb6d57c518003da59f38b261bae4d62ce7e6ac
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/59340
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
The continuing block can exit the loop in very constrained ways:
When a break statement is placed such that it would exit from a loop’s
§ 7.3.8 Continuing Statement, then:
- The break statement must appear as either:
- The only statement in the if clause of an if statement that has:
- no else clause or an empty else clause
- no elseif clauses
- The only statement in the else clause of an if statement that has an
empty if clause and no elseif clauses.
- That if statement must appear last in the continuing clause.
By design, this allows a lossless round-trip from SPIR-V to WGSL and
back to SPIR-V. But that requires this special case construct in WGSL
to be translated to an OpBranchConditional with one target being
the loop's megre block (which is where 'break' branches to), and the
other targets the loop header (which is the loop backedge). That
OpBranchConditional takes the place of the normal case of an
unconditional backedge.
Avoids errors like this:
continue construct with the continue target X is not
post dominated by the back-edge block Y
Fixed: 1034
Change-Id: If472a179380b8d77af746a3cd8e279c8a5e56b37
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/59800
Auto-Submit: David Neto <dneto@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: David Neto <dneto@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Add `transform::DecomposeStridedMatrix`, which replaces matrix members of storage or uniform buffer structures, that have a [[stride]] decoration, into an array
of N column vectors.
This is required to correctly handle `mat2x2` matrices in UBOs, as std140 rules will expect a default stride of 16 bytes, when in WGSL the default structure layout expects a stride of 8 bytes.
Bug: tint:1047
Change-Id: If5ca3c6ec087bbc1ac31a8d9a657b99bf34042a4
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/59840
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>