Commit Graph

908 Commits

Author SHA1 Message Date
Lioncash 0ef016256a INodeEditor: Make use of in-class initializers where applicable 2020-06-28 06:39:55 -04:00
Lioncash e839c0c70c IEditPropertyCommand: Make use of override 2020-06-28 06:34:38 -04:00
Lioncash eafb7f21d0 IEditor: Mark strings as translatable where applicable 2020-06-28 06:33:08 -04:00
Lioncash 33840696c2 CWorldTreeModel: Mark strings as translatable where applicable 2020-06-28 06:31:11 -04:00
Lioncash 9158fbc22b CWorldTreeModel: Make use of in-class initializers where applicable 2020-06-28 06:30:11 -04:00
Lioncash f680ed645f CWorldInfoSidebar: Mark strings as translatable where applicable 2020-06-28 06:28:40 -04:00
Lioncash 9b2bfd5bcd CWorldInfoSidebar: Make use of in-class initializers where applicable 2020-06-28 06:27:37 -04:00
Lioncash 548e4ca708 CWorldEditor: Mark strings as translatable where applicable 2020-06-28 06:25:50 -04:00
Lioncash 4df036a837 CWorldEditor: Make use of in-class initializers where applicable 2020-06-28 06:20:29 -04:00
Lioncash 75f805f0ff CVirtualDirectoryTreeView: Make use of in-class initializers where applicable 2020-06-28 06:16:39 -04:00
Lioncash 041afedea3 CVirtualDirectoryModel: Mark strings as translatable where applicable 2020-06-28 06:15:37 -04:00
Lioncash 04bfb17f3c CVirtualDirectoryModel: Make use of in-class initializers where applicable 2020-06-28 06:14:50 -04:00
Lioncash d80e08a6b3 CTweakEditor: Mark strings as translatable where applicable 2020-06-28 06:12:45 -04:00
Lioncash 43250fb5ce CTweakEditor: Make use of in-class initializers where applicable 2020-06-28 06:12:06 -04:00
Lioncash 2cf3ac718b CTranslateNodeCommand: Make use of in-class initializers where applicable 2020-06-28 06:09:33 -04:00
Lioncash 9c554fc052 CTemplateEditDialog: Mark strings as translatable where applicable 2020-06-28 06:08:03 -04:00
Lioncash f2d7f896d2 CTemplateEditDialog: Make use of in-class initializers where applicable 2020-06-28 06:04:53 -04:00
Lioncash ad1b285e2b CStringListModel: Make use of in-class initializers where applicable 2020-06-28 06:02:15 -04:00
Lioncash d2552423f3 CStringEditor: Mark strings as translatable where applicable 2020-06-28 06:01:10 -04:00
Lioncash d70c9faea0 CStringEditor: Make use of in-class initializers where applicable 2020-06-28 05:57:22 -04:00
Lioncash 53cd2a09e9 CStringDelegate: Make use of in-class initializers where applicable 2020-06-28 05:54:42 -04:00
Lioncash ff8033584a CSkeletonHierarchyModel: Make use of in-class initializers where applicable 2020-06-28 05:53:52 -04:00
Lioncash c96ed14062 CSelectResourcePanel: Make use of in-class initializers where applicable 2020-06-28 05:52:26 -04:00
Lioncash 5a041dd474 CSelectInstanceDialog: Make use of in-class initializers where applicable 2020-06-28 05:50:57 -04:00
Lioncash 51ba06f7c4 CScriptEditSidebar: Mark strings as translatable where applicable 2020-06-28 05:49:10 -04:00
Lioncash 576447aa39 CSceneViewport: Mark strings as translatable where applicable 2020-06-28 05:47:46 -04:00
Lioncash 38cdcbdbd3 CSceneViewport: Make use of in-class initializers where applicable 2020-06-28 05:45:06 -04:00
Lioncash 145dc11c58 CScanEditor: Make use of in-class initializers where applicable 2020-06-28 05:41:38 -04:00
Lioncash 8c4e16d51e CScaleNodeCommand: Make use of override where applicable 2020-06-28 05:39:53 -04:00
Lioncash fc2d48df87 CRotateNodeCommand: Make use of override where applicable 2020-06-28 05:38:51 -04:00
Lioncash c118703ce5 CResourceTableView: Make use of in-class initializers where applicable 2020-06-28 05:36:56 -04:00
Lioncash 8f440ae90e CResourceTableModel: Mark strings as translatable where applicable 2020-06-28 05:27:45 -04:00
Lioncash 5d230811e8 CResourceTableModel: Make use of in-class initializers where applicable 2020-06-28 05:26:06 -04:00
Lioncash f386b22e07 CResourceTableContextMenu: Mark strings as translatable where applicable 2020-06-28 05:23:53 -04:00
Lioncash 298e9b501c CResourceTableContextMenu: Make use of in-class initializers where applicable 2020-06-28 05:21:40 -04:00
Lioncash 57072ffeb4 CResourceSelector: Mark strings as translatable where applicable 2020-06-28 05:18:54 -04:00
Lioncash 61ed4163fb CResourceSelector: Make use of in-class initializers where applicable 2020-06-28 05:17:16 -04:00
Lioncash 11690ab6b5 CResourceBrowser: Mark strings as translatable where applicable 2020-06-28 05:14:06 -04:00
Lioncash 071bdf4d2f CResourceBrowser: Make use of in-class initializers where applicable 2020-06-28 05:04:21 -04:00
Lioncash 8ae17a9f1b CQuickplayPropertyEditor: Make use of in-class initializers where applicable 2020-06-28 05:01:00 -04:00
Lioncash 7e44839404 CPropertyView: Mark strings as translatable where applicable 2020-06-28 04:58:58 -04:00
Lioncash 34db18aff5 CPropertyView: Make use of in-class initializers where applicable 2020-06-28 04:57:35 -04:00
Lioncash 32a57ee15f CPropertyModel: Mark strings as translatable where applicable 2020-06-28 04:55:34 -04:00
Lioncash 0abff06954 CPropertyModel: Make use of in-class initializers where applicable 2020-06-28 04:47:40 -04:00
Lioncash e5e2b4be1a CPropertyDelegate: Make use of in-class initializers where applicable 2020-06-28 04:45:03 -04:00
Lioncash d6752c2468 CProjectSettingsDialog: Mark strings as translatable where applicable 2020-06-28 04:43:20 -04:00
Lioncash 2b19b7584d CProjectSettingsDialog: Make use of in-class initializers where applicable 2020-06-28 04:40:32 -04:00
Lioncash 152d638f7a CProgressDialog: Make use of in-class initializers where applicable 2020-06-28 04:38:15 -04:00
Lioncash 49c5947731 CPoiMapSidebar: Make use of in-class initializers where applicable 2020-06-28 04:36:06 -04:00
Lioncash 9a157ed58d CPoiMapModel: Mark strings as translatable where applicable 2020-06-28 04:32:03 -04:00
Lioncash a9292c1b29 CPoiMapModel: Make use of in-class initializers where applicable 2020-06-28 04:29:46 -04:00
Lioncash 51ba13f988 CPasteNodesCommand: Make use of override where applicable 2020-06-28 04:28:05 -04:00
Lioncash c9fbc0f727 CModelEditorWindow: Mark strings as translatable where applicable 2020-06-28 04:26:40 -04:00
Lioncash 6cdea11377 CModelEditorWindow: Make use of in-class initializers where applicable 2020-06-28 04:15:10 -04:00
Lioncash 16225c278d CModelEditorViewport: Make use of in-class initializers where applicable 2020-06-28 04:11:13 -04:00
Lioncash ae34c2461d CLinkModel: Make strings as translatable where applicable 2020-06-28 04:07:21 -04:00
Lioncash 28e6efb060 CLinkModel: Make use of in-class initializers where applicable 2020-06-28 04:04:47 -04:00
Lioncash 48bef1f346 CLinkDialog: Make strings as translatable where applicable 2020-06-28 04:03:20 -04:00
Lioncash 0d17e8686d CLinkDialog: Make use of in-class initializers where applicable 2020-06-28 04:01:27 -04:00
Lioncash 968fc70cbf CLayerModel: Make use of in-class initializers where applicable 2020-06-28 03:58:13 -04:00
Lioncash d537cfd4b2 CLayerEditor: Make use of in-class initializers where applicable 2020-06-28 03:57:06 -04:00
Lioncash 86bca47221 CInstanceModel: Mark strings as translatable where applicable 2020-06-28 03:54:46 -04:00
Lioncash 6962f8e026 CInstanceModel: Make use of in-class initializers where applicable 2020-06-28 03:48:56 -04:00
Lioncash 832889f029 CGizmo: Make use of in-class initializers where applicable 2020-06-28 03:46:43 -04:00
Lioncash 1dfca12ad6 CGeneratePropertyNamesDialog: Mark strings as translatable where applicable 2020-06-28 03:31:54 -04:00
Lioncash 963b6ccd08 CGeneratePropertyNamesDialog: Make use of in-class initializers where applicable 2020-06-28 03:21:07 -04:00
Lioncash 69f8ff1200 CExportGameDialog: Mark strings as translatable where applicable 2020-06-28 03:17:40 -04:00
Lioncash c4b29106f1 CExportGameDialog: Make use of in-class initializers where applicable 2020-06-28 03:11:41 -04:00
Lioncash fea1c4e115 CEditorApplication: Mark strings as translatable where applicable 2020-06-28 03:06:40 -04:00
Lioncash f1d1c26283 CEditorApplication: Make use of in-class initializers where applicable 2020-06-28 03:02:50 -04:00
Lioncash fb30162a8f CEditLinkCommand: Make use of override where applicable 2020-06-28 02:59:54 -04:00
Lioncash 2a068bdbef CDeleteSelectionCommand: Make use of override where applicable 2020-06-28 02:59:15 -04:00
Lioncash d4a9f73e00 CDeleteLinksCommand: Make use of override where applicable 2020-06-28 02:58:16 -04:00
Lioncash 87be8f6957 CCreateInstanceCommand: Make use of override where applicable 2020-06-28 02:56:43 -04:00
Lioncash 68a8f236fa CCollisionRenderSettingsDialog: Make use of in-class initializers where applicable 2020-06-28 02:54:21 -04:00
Lioncash 4c6080184f CCollisionEditorViewport: Make use of in-class initializers 2020-06-28 02:51:43 -04:00
Lioncash 6bc9c7fdb1 CCollisionEditor: Remove redundant reallocation 2020-06-28 02:49:19 -04:00
Lioncash 720b59919a CCollisionEditor: Default destructor where applicable 2020-06-28 02:48:49 -04:00
Lioncash a4a34da264 CCollisionEditor: Mark strings as translatable 2020-06-28 02:48:29 -04:00
Lioncash ed20e622d7 CCollisionEditor: Tidy up code 2020-06-28 02:47:40 -04:00
Lioncash b42536fdea CCharacterEditorViewport: Make use of in-class initializers where applicable 2020-06-28 02:45:34 -04:00
Lioncash 2f767d6b9a CCharacterEditor: Make use of in-class initializers where applicable 2020-06-28 02:36:13 -04:00
Lioncash 1266b9f041 CCharacterEditor: Make strings localizable 2020-06-28 02:30:08 -04:00
Lioncash 4a9695a698 SScanParametersMP1: Make use of std::array 2020-06-28 02:24:55 -04:00
Lioncash 665d1f3560 IProgressNotifier: Make use of std::move where applicable
Allows calling code to avoid copies entirely.
2020-06-28 01:12:41 -04:00
Lioncash 46e82a99cc CStringList: Simplify assertion in StringByIndex()
This is unsigned, so the lower bound will always be valid.
2020-06-28 01:07:40 -04:00
Lioncash 1c4e8a11d2 CSectionMgrOut: Eliminate sign conversion warnings 2020-06-28 01:05:57 -04:00
Lioncash ecff1a7a2b CSectionMgrIn: Make use of size_t where applicable 2020-06-28 01:05:24 -04:00
Lioncash 8969685254 CScriptLayer: Make pointer parameter in RemoveInstance() const
The pointed to data isn't modified here, so we can mark the parameter as
const to allow it to be used in more scenarios.
2020-06-28 00:50:54 -04:00
Lioncash c6263433a9 CScriptLayer: Make use of size_t where applicable 2020-06-28 00:50:24 -04:00
Lioncash d1939eea95 TPropertyRef: Make use of symmetrical comparison operators
Makes the interface significantly more flexible.
2020-06-28 00:32:47 -04:00
Lioncash a48d3202b6 CScriptNode: Make use of size_t where applicable 2020-06-28 00:27:23 -04:00
Lioncash 8fbc92b0e0 CSavedStateID: Make use of std::array 2020-06-28 00:18:52 -04:00
Lioncash 473e716cb7 CResTypeFilter: Make pointer parameters in Accepts() const
These don't modify the pointed to data.
2020-06-28 00:02:17 -04:00
Lioncash 829613193d CGameInfo: Make use of const reference with LoadGameInfo() 2020-06-22 23:22:30 -04:00
Lioncash a25430eec3 CEnumProperty: Make use of size_t where applicable 2020-06-22 23:15:47 -04:00
Lioncash d3be84ae23 CEnumProperty: Make use of std::move where applicable 2020-06-22 23:07:59 -04:00
Lioncash 315874c0ba CDependencyTree: std::move strings where applicable
Same behavior, more performance
2020-06-22 23:06:19 -04:00
Lioncash 9ed81480cc CDependencyTree: Make use of size_t where applicable 2020-06-22 22:57:02 -04:00
Lioncash 13f0ca07ef CAudioLookupTable: Make use of size_t where applicable 2020-06-22 22:42:53 -04:00