Jack Andersen
|
0c99623aa9
|
Vulkan platform conformances
|
2016-07-01 17:44:57 -10:00 |
Jack Andersen
|
295d100ca3
|
Initial vulkan rendering within URDE
|
2016-06-30 16:30:29 -10:00 |
Jack Andersen
|
0e48afcc02
|
Initial working booTest on Vulkan
|
2016-06-29 18:54:29 -10:00 |
Jack Andersen
|
fba6d10b37
|
Use Vulkan Blit command rather than Copy
|
2016-06-28 16:00:02 -10:00 |
Jack Andersen
|
c7df255c24
|
Several Vulkan bug fixes, state setup validates
|
2016-06-26 18:33:01 -10:00 |
Jack Andersen
|
fb259a7d12
|
More Vulkan bug fixes
|
2016-06-25 14:33:22 -10:00 |
Jack Andersen
|
9bc1193e3f
|
Update glslang, some Vulkan bug fixes
|
2016-06-23 17:03:06 -10:00 |
Jack Andersen
|
52c0cca593
|
Improved MIDI timing interface
|
2016-06-07 18:37:21 -10:00 |
Jack Andersen
|
521b490d0f
|
Support for runtime changing of audio output endpoint under WASAPI
|
2016-05-31 18:53:57 -10:00 |
Jack Andersen
|
f1e07861ca
|
dry-main, wet-submix audio routing
|
2016-05-30 19:16:29 -10:00 |
Jack Andersen
|
9b13390447
|
Integrate Win32 MIDI API
|
2016-05-22 19:34:20 -10:00 |
Jack Andersen
|
59f42ae85f
|
Add OS X CoreMIDI interfaces
|
2016-05-22 13:09:32 -10:00 |
Jack Andersen
|
53f4e32c46
|
Add channel-matrix slewing
|
2016-05-21 11:45:55 -10:00 |
Jack Andersen
|
df61d6678b
|
Functor-based MIDI command receiving
|
2016-05-20 12:57:34 -10:00 |
Jack Andersen
|
7756fcaf76
|
Add MIDI interface classes
|
2016-05-19 20:16:07 -10:00 |
Jack Andersen
|
77507459cc
|
Add 5ms callback registration for precise audio updates
|
2016-05-19 00:14:21 -10:00 |
Jack Andersen
|
8ff2b9c404
|
Add IMIDIPort, initial ALSA midiport implementation
|
2016-05-18 16:18:52 -10:00 |
Jack Andersen
|
ceff1934c1
|
Add `slew` option to pitch-update function
|
2016-05-16 17:46:03 -10:00 |
Jack Andersen
|
89b0fa5cd6
|
Add API for reporting submix sample rate and format
|
2016-05-13 18:47:31 -10:00 |
Jack Andersen
|
b3e77c4384
|
DeferredWindowEvents moved to boo
|
2016-05-10 18:50:26 -10:00 |
Jack Andersen
|
f86b9706d4
|
Update effect API to include sample count info
|
2016-05-09 16:29:51 -10:00 |
Jack Andersen
|
08a4c5d7a8
|
Fix some submix issues
|
2016-05-07 12:11:45 -10:00 |
Jack Andersen
|
4b969fd475
|
Implement AudioSubmix
|
2016-05-06 18:28:32 -10:00 |
Jack Andersen
|
4cec163804
|
depth range part of setViewport now
|
2016-04-04 15:49:08 -10:00 |
Jack Andersen
|
5b43b31529
|
Vulkan API sync
|
2016-04-03 20:36:28 -10:00 |
Jack Andersen
|
4a2c32c2a9
|
Metal extension shader support
|
2016-04-03 20:13:11 -10:00 |
Jack Andersen
|
01649d42f6
|
Windows fixes
|
2016-04-02 17:30:44 -10:00 |
Jack Andersen
|
83f55a54d9
|
Dedicated ThreadLocalPtr header
|
2016-03-31 18:24:05 -10:00 |
Jack Andersen
|
679ba36c4c
|
Metal lambda sync
|
2016-03-30 11:07:12 -10:00 |
Jack Andersen
|
ecc65a9fd5
|
D3D sync of new lambda API
|
2016-03-30 10:42:36 -10:00 |
Jack Andersen
|
bf6b4e37e8
|
Major GraphicsDataFactory lambda-API refactor
|
2016-03-30 09:14:17 -10:00 |
Jack Andersen
|
4d33cec75c
|
Add selectable topology to Vulkan
|
2016-03-23 22:15:15 -10:00 |
Jack Andersen
|
6600ff208c
|
Draw primitive now settable via pipeline object
|
2016-03-23 22:05:19 -10:00 |
Jack Andersen
|
1eb46301c0
|
Overhauled audio system, now with internal mixing and sample-rate-conversion
|
2016-03-23 14:01:57 -10:00 |
Jack Andersen
|
e1964f57a9
|
Updates to support pumped audio voices (ALSA only for now)
|
2016-03-07 21:09:58 -10:00 |
Jack Andersen
|
5603164a2d
|
Update LICENSE date and Vulkan tweaks
|
2016-03-06 17:09:46 -10:00 |
Jack Andersen
|
8ac929d140
|
Humungous refactor
|
2016-03-04 13:02:18 -10:00 |
Jack Andersen
|
7bdabb5ed3
|
Metal stubs for resolveBindTexture
|
2016-02-24 19:06:13 -10:00 |
Jack Andersen
|
fec5218666
|
Preparation for ResolveBindTexture test
|
2016-02-24 16:53:23 -10:00 |
Jack Andersen
|
b11b727c4d
|
OS X fixes
|
2016-02-24 11:07:48 -10:00 |
Jack Andersen
|
6de30424e3
|
GLSL bindings and Vulkan bug fixes
|
2016-02-23 17:11:58 -10:00 |
Jack Andersen
|
74e2f47bcf
|
Tons of Vulkan bug fixes
|
2016-02-22 15:13:03 -10:00 |
Jack Andersen
|
ae487b70f3
|
Xlib integration of Vulkan
|
2016-02-21 16:47:45 -10:00 |
Jack Andersen
|
1037b37f9a
|
Major Vulkan commit
|
2016-02-20 20:27:54 -10:00 |
Jack Andersen
|
77e9492b43
|
better OpenGL mipmap configuration
|
2016-02-16 09:41:16 -10:00 |
Jack Andersen
|
1ab63cfb18
|
No-context texture constructor (OpenGL only for now)
|
2016-02-15 19:47:09 -10:00 |
Jack Andersen
|
502debaedd
|
Initial AudioQueueServices implementation
|
2016-01-28 15:17:19 -10:00 |
Jack Andersen
|
43376ff416
|
Initial audio interface classes
|
2016-01-28 13:53:51 -10:00 |
Jack Andersen
|
5a2fb0768b
|
Preliminary Vulkan shader pipeline factory
|
2016-01-14 12:46:05 -10:00 |
Jack Andersen
|
a79f55c5c1
|
Integrate glslang CMake targets
|
2016-01-14 11:10:48 -10:00 |
Jack Andersen
|
6afe4eaff7
|
Merge branch 'master' of https://github.com/AxioDL/libBoo
|
2016-01-09 20:42:20 -10:00 |
Jack Andersen
|
f20c1bcfc2
|
Add crosshairs mouse cursor
|
2016-01-09 20:42:00 -10:00 |
Phillip Stephens
|
799f3b1275
|
Fix embedded glew include
|
2016-01-08 18:42:29 -08:00 |
Jack Andersen
|
45fb66540f
|
GraphicsToken bool operator
|
2016-01-06 14:35:57 -10:00 |
Jack Andersen
|
7eeebce37c
|
Minor Xlib refactor
|
2016-01-02 13:10:35 -10:00 |
Jack Andersen
|
6ee5e9011b
|
D3D11 Buffer update fix
|
2016-01-02 11:16:50 -10:00 |
Jack Andersen
|
bcfff2bf7f
|
Fix Win32 repeat key test
|
2016-01-01 18:15:41 -10:00 |
Jack Andersen
|
4d7e9656f1
|
Add SWindowRect::intersect()
|
2016-01-01 16:26:59 -10:00 |
Jack Andersen
|
9c17350524
|
Add system scroll-acceleration property
|
2015-12-31 14:15:34 -10:00 |
Jack Andersen
|
52692b0459
|
Xlib in sync with new text system
|
2015-12-27 13:23:17 -10:00 |
Jack Andersen
|
fb1282c3e4
|
initial TextInput context callback
|
2015-12-25 19:21:13 -10:00 |
Jack Andersen
|
a933edcc40
|
Working Input Method support
|
2015-12-24 10:55:23 -10:00 |
Jack Andersen
|
aab693ff2f
|
Clipboard support for Xlib; initial IM support
|
2015-12-23 17:30:52 -10:00 |
Jack Andersen
|
1ed592e0a1
|
Xlib input text-case handling
|
2015-12-22 20:10:46 -10:00 |
Jack Andersen
|
01ab873e06
|
OS X updates; post-frame handler event
|
2015-12-20 14:40:52 -10:00 |
Jack Andersen
|
511ac1fad7
|
Add ibeam cursor for Xlib
|
2015-12-19 18:39:48 -10:00 |
Jack Andersen
|
86daf8b3f0
|
Windows header include fix
|
2015-12-18 11:59:54 -10:00 |
Jack Andersen
|
8a33d74c13
|
OS X thread-local fixes
|
2015-12-18 11:33:53 -10:00 |
Jack Andersen
|
aa787eb427
|
IGraphicsDataToken rename
|
2015-12-17 17:25:23 -10:00 |
Jack Andersen
|
7224d5fdf7
|
Thread safety additions for OpenGL
|
2015-12-13 18:54:57 -10:00 |
Jack Andersen
|
3e4ed5ad1f
|
OpenGL deferred delete fix
|
2015-12-07 15:49:17 -10:00 |
Jack Andersen
|
3daa5df720
|
Brought Metal renderer in sync
|
2015-12-04 15:12:52 -10:00 |
Jack Andersen
|
db40c2bff0
|
Brought D3D11/12 in sync
|
2015-12-04 15:03:44 -10:00 |
Jack Andersen
|
d145e15ecb
|
IGraphicsDataToken and IGraphicsCommandQueue::stopRenderer()
|
2015-12-04 14:41:30 -10:00 |
Jack Andersen
|
be7d0fce3f
|
Window coordinates now signed throughout for Xlib
|
2015-12-03 15:33:43 -10:00 |
Jack Andersen
|
fc4234708f
|
Brought metal in sync
|
2015-12-02 12:25:30 -10:00 |
Jack Andersen
|
13cf33d75f
|
Internal dynamic buffer updating (OpenGL only)
|
2015-12-02 11:09:49 -10:00 |
Jack Andersen
|
c34b93f00f
|
Windows bug fixes
|
2015-11-30 14:33:14 -10:00 |
Jack Andersen
|
5843840411
|
Added cursor change method
|
2015-11-29 14:20:20 -10:00 |
Jack Andersen
|
c0b93f39d8
|
Instanced rendering support in Metal
|
2015-11-27 18:07:53 -10:00 |
Jack Andersen
|
783b4d9c5e
|
Update IWindow.hpp
|
2015-11-26 19:23:15 -10:00 |
Jack Andersen
|
c5de075c0d
|
Array texture fix
|
2015-11-26 13:03:01 -10:00 |
Jack Andersen
|
6c83991e2a
|
More vertex semantic adjustments
|
2015-11-25 14:22:05 -10:00 |
Jack Andersen
|
3bcfa99b5a
|
Updates to support instanced rendering (OpenGL only)
|
2015-11-24 16:14:30 -10:00 |
Jack Andersen
|
8682485dea
|
Added array texture factory method (OGL only right now)
|
2015-11-22 22:49:53 -10:00 |
Phillip Stephens
|
e7cbf17150
|
Add ifndef before ENABLE_BITWISE_ENUM
|
2015-11-21 20:18:30 -08:00 |
Jack Andersen
|
d040e20096
|
OS X enum refactor fixes
|
2015-11-20 16:16:15 -10:00 |
Jack Andersen
|
c9edf8dd85
|
Major scoped-enum refactor
|
2015-11-20 15:12:22 -10:00 |
Jack Andersen
|
62fae60042
|
HECL metal shader support
|
2015-11-18 13:55:25 -10:00 |
Jack Andersen
|
998255efd5
|
Working HECL shader generation on D3D11/12
|
2015-11-17 20:14:49 -10:00 |
Jack Andersen
|
4d133edd2c
|
Window resizing stability fixes
|
2015-11-16 20:41:32 -10:00 |
Jack Andersen
|
181a038901
|
Bug fixes for HECL
|
2015-11-16 10:43:27 -10:00 |
Jack Andersen
|
d75c675f7a
|
Updates for HECL support
|
2015-11-15 18:29:31 -10:00 |
Jack Andersen
|
a2ffab3ff5
|
Proper multithreaded locking for Xlib
|
2015-11-11 18:31:59 -10:00 |
Jack Andersen
|
6d3b8d3198
|
Windows fixes
|
2015-11-10 10:11:08 -10:00 |
Jack Andersen
|
2be32d6ca4
|
Initial integration of Metal API
|
2015-11-08 16:24:45 -10:00 |
Jack Andersen
|
606e3676b1
|
OS X event fixes and prep for Metal API
|
2015-11-07 14:36:38 -10:00 |
Jack Andersen
|
8951008cca
|
Added Windows OpenGL support. D3D11 stability fixes
|
2015-11-06 15:43:12 -10:00 |
Jack Andersen
|
0923254b39
|
Lots of D3D11 implemented
|
2015-11-05 17:20:58 -10:00 |
Phillip Stephens
|
1e5ae0c89b
|
Temporary close handling for Xlib (needs a proper solution)
|
2015-11-05 01:28:51 -08:00 |
Phillip Stephens
|
50075a729a
|
Implement motif window styles
|
2015-11-04 23:30:40 -08:00 |
Jack Andersen
|
5d62f6593b
|
Initial D3D window appearing
|
2015-11-04 14:00:29 -10:00 |
Jack Andersen
|
bc17d5aba8
|
Fixed rendering for decoupled target texture
|
2015-11-03 15:58:36 -10:00 |
Jack Andersen
|
30898c6549
|
OpenGL API sync
|
2015-11-03 15:02:05 -10:00 |
Jack Andersen
|
7367c9a952
|
Merge branch 'master' of https://github.com/AxioDL/libBoo
|
2015-11-03 14:27:59 -10:00 |
Jack Andersen
|
bc84471d4d
|
More D3D12 work
|
2015-11-03 14:27:32 -10:00 |
Phillip Stephens
|
5bb1198dd1
|
Fix intermittent upload failures on NVIDIA GPUs
|
2015-11-03 14:13:15 -08:00 |
Jack Andersen
|
facacd4e95
|
More D3D12 work
|
2015-11-02 18:19:41 -10:00 |
Phillip Stephens
|
4f650ce5f5
|
Rename classes to match their functionality/API better
|
2015-11-02 02:09:25 -08:00 |
Phillip Stephens
|
d5cd0bfb50
|
Various fixes
|
2015-11-02 01:31:06 -08:00 |
Jack Andersen
|
e54c8a7c6b
|
Initial round of D3D12 implementation
|
2015-11-01 19:41:24 -10:00 |
Jack Andersen
|
f796d66407
|
All kinds of fixes and updates
|
2015-10-31 14:06:56 -10:00 |
Jack Andersen
|
d013f1e25c
|
Integrated GLEW; began migration to Xlib
|
2015-10-30 18:28:21 -10:00 |
Jack Andersen
|
b73ecde4aa
|
Added LogVisor
|
2015-10-29 20:26:02 -10:00 |
Jack Andersen
|
2814da014f
|
Further GLES3 implementation
|
2015-10-29 14:00:56 -10:00 |
Jack Andersen
|
5435f01d20
|
lots of initial GLES3 renderer implementation
|
2015-10-28 18:44:38 -10:00 |
Jack Andersen
|
3db5a7e211
|
GLX tweaks
|
2015-10-27 15:47:55 -10:00 |
Jack Andersen
|
13edb3eb01
|
OS X fixes
|
2015-09-02 09:09:13 -10:00 |
Jack Andersen
|
49771b0e15
|
Windows refactors
|
2015-08-30 17:40:58 -10:00 |
Jack Andersen
|
f9c4ed0761
|
Dolphin controller updates
|
2015-08-28 15:30:21 -10:00 |
Jack Andersen
|
12e5948d31
|
some app flow redesign
|
2015-08-27 14:10:46 -10:00 |
Phillip Stephens
|
10c14a0c39
|
Merge branch 'master' of https://github.com/RetroView/libBoo into ds3
|
2015-08-18 16:32:19 -07:00 |
Jack Andersen
|
2c2991d44e
|
switched to unique_ptr due to expected app main use
|
2015-08-18 12:50:52 -10:00 |
Jack Andersen
|
87ab129e01
|
Compile fixes
|
2015-08-18 12:43:30 -10:00 |
Jack Andersen
|
e56b8539bf
|
Major refactor for better modularity
|
2015-08-18 09:40:26 -10:00 |
Jack Andersen
|
3007714b5a
|
Merge branch 'gl' of ../../libBoo
|
2015-08-18 08:02:21 -10:00 |
Jack Andersen
|
3d1e6a554a
|
CMake integration and refactor
|
2015-08-18 08:00:24 -10:00 |
Phillip Stephens
|
4d644327cd
|
* More DS3 work
|
2015-05-21 17:35:46 -07:00 |
Phillip Stephens
|
2234d7f143
|
Initial DS3 support
|
2015-05-14 18:16:36 -07:00 |
Jack Andersen
|
6ce2472b27
|
refactor of graphic system; initial HECL
|
2015-05-14 13:22:42 -10:00 |
Jack Andersen
|
35f2156de1
|
working dbus instancing
|
2015-05-13 12:21:13 -10:00 |
Jack Andersen
|
6d8eb3039b
|
added scroll and touch events
|
2015-05-12 22:51:18 -10:00 |
Jack Andersen
|
d0db7b080f
|
Added XInput event registration to XCB
|
2015-05-11 23:38:37 -10:00 |
Jack Andersen
|
a66469b991
|
much xcb-glx work
|
2015-05-09 21:02:18 -10:00 |
Jack Andersen
|
a70cc2c9d1
|
much work on XCB events
|
2015-05-08 19:33:48 -10:00 |
Jack Andersen
|
de7f062944
|
major application architecture work
|
2015-05-05 14:50:57 -10:00 |
Jack Andersen
|
df4c484489
|
added keyboard/mouse events to AppKit implementation
|
2015-05-04 21:16:06 -10:00 |
Jack Andersen
|
afe93bee38
|
initial appkit window/glcontext implementation
|
2015-05-04 13:37:28 -10:00 |
Jack Andersen
|
4d1ec9f94b
|
WinUSB API implemented!!
|
2015-05-03 18:28:07 -10:00 |
Jack Andersen
|
e2d7030bb4
|
initial WinUSB implementation
|
2015-05-02 20:40:20 -10:00 |
Jack Andersen
|
f0dc0451fd
|
initial round of MSVC porting of libBoo
also added libwdi submodule
|
2015-05-01 14:20:30 -10:00 |
Jack Andersen
|
1125e20b6e
|
better generic HID differentiation; smash udev working
|
2015-04-30 13:17:46 -10:00 |
Jack Andersen
|
4b8651b844
|
much better input-device class registration
|
2015-04-29 21:01:55 -10:00 |
Jack Andersen
|
d4b1211c24
|
added boo namespace
|
2015-04-29 00:24:39 -10:00 |
Jack Andersen
|
8442c492d4
|
initial udev implementation for linux-hosted hid devices
|
2015-04-28 21:56:16 -10:00 |
Jack Andersen
|
cf0eaad388
|
final messsage added
|
2015-04-25 22:25:44 -10:00 |
Jack Andersen
|
79b9e0fd9b
|
better rumble/update logic for smash adapter
|
2015-04-23 19:50:08 -10:00 |
Jack Andersen
|
4377109346
|
full IOKit support for smash adapter
|
2015-04-23 14:24:15 -10:00 |
Jack Andersen
|
92e7c3fb04
|
eliminated some hid-thread race conditions
|
2015-04-22 14:46:32 -10:00 |
Jack Andersen
|
c1dc218bd1
|
better event handling
|
2015-04-22 11:48:23 -10:00 |