Commit Graph

71 Commits

Author SHA1 Message Date
Jack Andersen b23da43f05 Windows and Vulkan fixes 2017-11-24 16:49:20 -10:00
Jack Andersen de9159ce51 Vulkan API fixes 2017-11-18 15:31:05 -10:00
Jack Andersen a99bddc905 ClampToEdge mode for textures; cocoa termination exception fix 2017-11-16 22:55:51 -10:00
Jack Andersen bffdf43f9e Vulkan render pass fix 2017-11-16 13:48:18 -10:00
Jack Andersen 6950d96b46 Linux build fixes 2017-11-12 21:19:49 -10:00
Jack Andersen 165314b817 Windows and Vulkan fixes for AMD GPU 2017-11-08 22:10:43 -10:00
Jack Andersen 1a2fc1d2a3 IObj destructor race condition fix 2017-11-07 21:33:10 -10:00
Jack Andersen 3cd375e67b Restore VkShaderModule caching 2017-11-07 16:24:07 -10:00
Jack Andersen 2cd7de7a28 Clear Vulkan resources if command buffer abandoned 2017-11-06 22:04:44 -10:00
Jack Andersen 6c3a35f15d Finish object tracker for remaining platforms 2017-11-05 20:53:54 -10:00
Jack Andersen 0f96af94f6 Addresses some resource lifetime issues in OpenGL and Vulkan 2017-11-01 23:24:50 -10:00
Jack Andersen 10364557b9 Vulkan array-texture validation fix; better handling of unsupported audio HW on ALSA 2017-10-30 17:42:41 -10:00
Jack Andersen 2a49a8d447 Add texture clamp mode 2017-09-30 18:23:28 -10:00
Jack Andersen 175893f055 HID parser for udev; Vulkan fixes 2017-09-15 15:55:41 -10:00
Jack Andersen 5bc17c753c Remove logic defeating blend assignment 2017-09-04 21:55:17 -10:00
Jack Andersen dd6e53119a Add subtractive blending mode to backends 2017-09-04 16:59:41 -10:00
Phillip Stephens a5b38596a5 Fix maxAnisotropy validation error 2017-05-09 17:00:30 -07:00
Jack Andersen 5f903c09ee Windows sync 2017-03-17 13:31:51 -10:00
Jack Andersen 05c26a535b OpenGL and metal rendering interface upgrades 2017-03-13 21:02:53 -10:00
Jack Andersen ca20aea834 Add front-face culling support 2017-03-10 10:38:00 -10:00
Jack Andersen a547eb9dbb Runtime shader cache fixes 2017-03-05 12:59:58 -10:00
Jack Andersen 71593afe50 More Vulkan fixes 2017-02-15 18:47:31 -10:00
Jack Andersen 3197142d1f Vulkan window resize fixes 2017-02-15 17:17:18 -10:00
Jack Andersen 9af8ec3d23 Vulkan Win32 fixes 2017-02-15 13:10:30 -10:00
Jack Andersen ed8cc3a57b Conform D3D and Vulkan backends 2017-01-28 21:26:42 -10:00
Jack Andersen 594d590a55 D3D and Vulkan sync 2017-01-20 14:19:18 -10:00
Jack Andersen ee9f3efe61 Hold shader data bindings through to rendering worker 2017-01-19 17:52:40 -10:00
Jack Andersen c057068e64 use hash table for pool buffers 2016-12-10 20:18:41 -10:00
Jack Andersen 25fadc7348 Windows sync 2016-12-10 15:50:26 -10:00
Jack Andersen 528c572671 Windows Fixes 2016-09-18 15:02:33 -10:00
Jack Andersen c77fe94313 Disable depth clamp in Vulkan shaders 2016-08-08 08:21:14 -10:00
Jack Andersen 758be7d76c Use rectangle intersect for blitting safety 2016-08-01 19:54:01 -10:00
Jack Andersen bec368dfe7 support for nullptr in texture binding array 2016-07-30 16:05:20 -10:00
Jack Andersen c01b0b4c6a Vulkan resolveBindTexture fix 2016-07-29 18:38:33 -10:00
Jack Andersen e70da4b4a5 Vulkan depth clear fix 2016-07-26 20:33:42 -10:00
Jack Andersen d6063f4a4d Vulkan render-target fixes 2016-07-26 18:13:34 -10:00
Jack Andersen cb2b33a42b Vulkan validation fixes 2016-07-26 17:38:00 -10:00
Jack Andersen 55be829aca Vulkan validation layer fixes 2016-07-26 16:17:16 -10:00
Jack Andersen d71c01e1d7 Smart pointer usage in Vulkan.cpp 2016-07-20 12:19:53 -10:00
Jack Andersen 66c64cde08 Fallback flow for graphics APIs 2016-07-20 07:14:18 -10:00
Jack Andersen 6473014178 Ensure MessageBox call only emitted for Windows 2016-07-17 11:18:28 -10:00
Jack Andersen 3076c0525d Add preliminary Win32 Vulkan support 2016-07-17 11:15:57 -10:00
Jack Andersen 44e8317d49 Refactor GLSL shader bindings 2016-07-07 14:05:22 -10:00
Jack Andersen f4dc3626e5 sRGB mapping working on Intel; other platforms need testing 2016-07-01 19:19:28 -10:00
Jack Andersen 0c99623aa9 Vulkan platform conformances 2016-07-01 17:44:57 -10:00
Jack Andersen 295d100ca3 Initial vulkan rendering within URDE 2016-06-30 16:30:29 -10:00
Jack Andersen 6504bfc8c8 Removed double pipeline cache free 2016-06-29 19:42:27 -10:00
Jack Andersen 0e48afcc02 Initial working booTest on Vulkan 2016-06-29 18:54:29 -10:00
Jack Andersen fba6d10b37 Use Vulkan Blit command rather than Copy 2016-06-28 16:00:02 -10:00
Jack Andersen b04257c992 Update booTest pipeline for Vulkan 2016-06-28 15:22:13 -10:00