Luke Street
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4eff37fcb2
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aurora: Code cleanup, more performant hashing
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2022-05-02 19:42:59 -04:00 |
Luke Street
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9bc0e7f2e6
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Begin transitioning CCameraFilterPass
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2022-03-23 01:35:25 -04:00 |
Phillip Stephens
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42dde9187b
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Migrate to new CInputGenerator and rename old
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2022-03-22 12:04:57 -07:00 |
Phillip Stephens
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e3c8fa1d8f
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Start integrating new controller classes
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2022-03-22 10:58:19 -07:00 |
Phillip Stephens
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a96fe24260
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Initial CDolphinController RE
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2022-03-22 10:58:18 -07:00 |
Phillip Stephens
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ec430567c3
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Correct tab usage
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2022-03-22 10:54:58 -07:00 |
Luke Street
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fcfa9f0d64
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Begin transitioning CElementGen RenderParticles & many fixes
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2022-03-20 16:24:02 -04:00 |
Luke Street
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a3d0da44e2
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Implement CGX & migrate usages to CGX/GX
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2022-03-12 10:47:20 -05:00 |
Luke Street
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d7dbec5be0
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Implement CVertexMorphEffect & CSkinnedModelWithAvgNormals (prev. CMorphableSkinnedModel)
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2022-03-10 18:56:50 -05:00 |
Luke Street
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d62336b813
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CModel destructor & frame list fixes
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2022-03-09 02:23:56 -05:00 |
Luke Street
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5097a700f5
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CTweakPlayer: Call FixupValues
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2022-03-09 00:39:48 -05:00 |
Luke Street
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c7f05d0a59
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Windows fixes & memory fixes
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2022-03-08 18:36:39 -05:00 |
Luke Street
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3fd0b1f23a
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Fixes & CArtifactDoll/CSamusDoll updates
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2022-03-08 17:21:15 -05:00 |
Luke Street
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71342ed75e
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More aurora::gx refactoring
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2022-03-07 18:53:42 -05:00 |
Luke Street
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cd86dbd6ee
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More CCubeMaterial, more CGraphics, more aurora::gx
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2022-03-06 02:46:42 -05:00 |
Luke Street
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6c3e74b93e
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CGuiFrame & Model fixes; CModel::Draw impl; Document CModelFlags bits
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2022-03-05 19:26:52 -05:00 |
Luke Street
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740114af9e
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Begin transitioning to new CTexture; start Stream API
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2022-03-04 02:47:21 -05:00 |
Phillip Stephens
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b0a711d5e2
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Initial proper CTexture RE, fix configuration corruption
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2022-03-02 00:26:24 -08:00 |
Phillip Stephens
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44f9d6648a
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CGraphics: Viewport fixes
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2022-02-27 14:46:15 -08:00 |
Luke Street
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1583248896
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Fix missing CMoviePlayer::Initialize call
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2022-02-27 12:08:24 -05:00 |
Luke Street
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832eb180bd
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Begin transitioning to new CModel/CCubeModel & friends
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2022-02-25 02:45:25 -05:00 |
Luke Street
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c3c9f9d601
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Remove shader warmup
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2022-02-23 03:20:29 -05:00 |
Phillip Stephens
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1685489303
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Get MP1 Trilogy loading, implement version difference in CGuiTextPane, harden FrontEnd for Trilogy missing files
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2022-02-23 00:18:50 -08:00 |
Luke Street
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d466fab19d
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aurora: Add controller button remapping
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2022-02-23 02:59:52 -05:00 |
Luke Street
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049a7764b8
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Add CDvdFile::SetRootDirectory; load proper DOL for Wii versions
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2022-02-23 02:04:48 -05:00 |
Luke Street
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848a8e4201
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Use game disc title in log message
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2022-02-23 01:38:01 -05:00 |
Luke Street
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9966ca13fb
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Add CDvdFile::DiscInfo and update version detection
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2022-02-23 01:28:35 -05:00 |
Phillip Stephens
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15900053fa
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Remove athena from Runtime, use raw zlib in bintoc rather than gzip
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2022-02-21 22:59:47 -08:00 |
Luke Street
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c33674b9ab
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Lots of Windows fixes; add D3D12; more boo decoupling
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2022-02-22 00:53:57 -05:00 |
Luke Street
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57d96dbb17
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Fully decouple hecl from Metaforce
- Added CStringExtras Convert functions
(and UTF-compatible versions)
- GX header copied into Runtime
- SFX headers copied into Runtime/Audio
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2022-02-21 08:01:06 -08:00 |
Phillip Stephens
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6c92f03664
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Move CVar* into Metaforce to begin removal of hecl's Dataspec
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2022-02-21 08:01:06 -08:00 |
Phillip Stephens
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64d4b0388c
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Get Exo off the DataSpec
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2022-02-21 08:01:06 -08:00 |
Phillip Stephens
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ad272f7468
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More refactoring, decouple tweaks from hecl
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2022-02-21 08:01:05 -08:00 |
Phillip Stephens
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dad7249927
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RE COutput/InputStream and friends and migrate over
This branch is probably still horribly broken, but it's a good first step to migrating away from having hecl embedded in the runtime
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2022-02-21 08:01:05 -08:00 |
Phillip Stephens
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49418f444f
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aurora: Cleanup, rename ZTest to ZComp to more accurately describe purprose, implement colored_quad
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2022-02-20 13:06:04 -08:00 |
Luke Street
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c64f9eb2d1
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aurora: Reimplement textures
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2022-02-17 19:38:31 -05:00 |
Luke Street
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7b9f893a49
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aurora: the boring C++ version
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2022-02-16 00:21:24 -05:00 |
Phillip Stephens
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615204f71f
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More input and rendering implementations
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2022-02-13 13:32:52 -08:00 |
Phillip Stephens
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acd861754c
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TexturedQuad fixes, Better controller input handling (needs custom mapping)
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2022-02-08 11:18:12 -08:00 |
Luke Street
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5a41dab870
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Merge remote-tracking branch 'origin/main' into wgpu
# Conflicts:
# extern/boo
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2022-02-08 03:46:22 -05:00 |
Luke Street
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921d6bf10a
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Working movie player
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2022-02-08 01:54:05 -05:00 |
Luke Street
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a1482b4743
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SDL controller input
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2022-02-07 20:48:08 -05:00 |
Phillip Stephens
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06a1c6e8ac
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Minor fixes, get PRESS START rendering
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2022-02-05 07:22:30 -08:00 |
Luke Street
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8e695dce74
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Fix macOS compilation
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2022-02-04 23:25:35 -05:00 |
Phillip Stephens
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a6106b6c42
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Fix factory ref
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2022-02-01 23:20:29 -08:00 |
Luke Street
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e48435f11e
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Start wiring up wgpu+winit
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2022-01-31 19:06:54 -05:00 |
Phillip Stephens
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8a9701fc30
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CMetroidPrimeExo fixes
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2022-01-09 17:17:10 -08:00 |
Phillip Stephens
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bb9a29c82f
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Fix missed GRP* macros in Runtime/MP0/MP1.cpp
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2021-11-25 13:58:15 -08:00 |
Luke Street
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32e115f4aa
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Merge remote-tracking branch 'origin/main' into utf8
# Conflicts:
# DataSpec/DNAMP1/FRME.cpp
# DataSpec/DNAMP1/MLVL.cpp
# Runtime/CMain.cpp
# hecl/lib/Blender/Connection.cpp
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2021-10-25 19:03:01 -04:00 |
Phillip Stephens
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a6df91b795
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Minor fixes for CMetroidPrimeExo
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2021-10-23 14:45:03 -07:00 |