Jack Andersen
|
48ba71a6c8
|
More CPlayer
|
2017-07-27 20:56:23 -10:00 |
Jack Andersen
|
473103d41a
|
Additional CPlayer implementations
|
2017-07-26 19:15:51 -10:00 |
Jack Andersen
|
4528a6b60a
|
Additional CPlayer work
|
2017-07-23 13:45:04 -10:00 |
Jack Andersen
|
5f02951f72
|
Work on CPlayer
|
2017-07-19 20:04:40 -10:00 |
Jack Andersen
|
c5514b3374
|
More CPlayer implementations
|
2017-07-19 07:47:57 -10:00 |
Jack Andersen
|
4017f2acdd
|
Implement CPlayer::UpdateGrappleState
|
2017-07-17 20:11:37 -10:00 |
Jack Andersen
|
a71e48cf43
|
More work on CPlayer
|
2017-07-16 17:04:14 -10:00 |
Jack Andersen
|
6c257e1811
|
Work on CPlayer
|
2017-07-15 20:13:37 -10:00 |
Jack Andersen
|
8a493615c4
|
Implement CBodyController
|
2017-07-13 19:14:19 -10:00 |
Jack Andersen
|
daef773f39
|
Implement additive body states, rstl::binary_find
|
2017-07-10 21:17:03 -10:00 |
Jack Andersen
|
7e85ab932b
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2017-07-09 18:57:29 -10:00 |
Jack Andersen
|
56bfc276d6
|
Implement body state classes
|
2017-07-09 18:55:51 -10:00 |
Phillip Stephens
|
595dae17f3
|
Update nod
|
2017-07-09 02:11:59 -07:00 |
Phillip Stephens
|
6dafc9b4f6
|
Fix build
|
2017-07-07 06:41:53 -07:00 |
Phillip Stephens
|
e68471fb81
|
Rename RemoveEmitter to StopSfx
|
2017-07-07 05:26:53 -07:00 |
Phillip Stephens
|
b22c0bc75f
|
Fix CGuiTextSupport crash
|
2017-07-07 05:23:20 -07:00 |
Jack Andersen
|
bfb16a3a0d
|
Various CPlayer and CBodyStateCmdMgr imps
|
2017-07-05 08:34:12 -10:00 |
Phillip Stephens
|
38a13868f0
|
Compile fixes, and initial asset name parser
|
2017-07-02 03:18:38 -07:00 |
Jack Andersen
|
a2c462529f
|
Add some moving collision implementations
|
2017-06-22 07:56:51 -10:00 |
Jack Andersen
|
d4a97861dc
|
Initial work on CGroundMovement
|
2017-06-18 21:00:50 -10:00 |
Jack Andersen
|
71a361f54e
|
Work on collision related implementations
|
2017-06-17 15:58:13 -10:00 |
Jack Andersen
|
4f33422423
|
Lots of CPlayer implementations
|
2017-06-11 18:23:34 -10:00 |
Phillip Stephens
|
46c70ecf11
|
Initial CScriptPlatform imps, minor cleanup, and RandomStatic GLSL fixes
|
2017-06-10 22:49:27 -07:00 |
Jack Andersen
|
6da6e37d42
|
Conform CElementGen with retail
|
2017-06-03 15:01:09 -10:00 |
Jack Andersen
|
db8a7d3433
|
CParticleDatabase implementations
|
2017-06-02 20:03:07 -10:00 |
Jack Andersen
|
4c41132168
|
Implement CScriptCameraBlurKeyframe and CScriptCameraFilterKeyframe
|
2017-06-01 11:13:19 -10:00 |
Jack Andersen
|
ca69a54faf
|
Camera filter refactor
|
2017-05-31 19:34:24 -10:00 |
Jack Andersen
|
6f84cfcb38
|
Finish CPlayerVisor and CSamusFaceReflection
|
2017-05-30 16:51:38 -10:00 |
Jack Andersen
|
0c5e4efc46
|
Work on CPlayerVisor
|
2017-05-29 17:45:31 -10:00 |
Phillip Stephens
|
a612f0dc66
|
Add missing data formats (still need PATH), update submodules
|
2017-05-22 04:24:24 -07:00 |
Jack Andersen
|
5f5c1ce2f1
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2017-05-21 12:01:22 -04:00 |
Jack Andersen
|
4b048a0dff
|
Finish CInGameGuiManager
|
2017-05-21 12:01:04 -04:00 |
Phillip Stephens
|
b172bd26e6
|
Silence warning, implement Zoid loader, and update nod
|
2017-05-20 23:01:24 -07:00 |
Jack Andersen
|
c8d09f3de7
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2017-05-18 09:27:39 -10:00 |
Jack Andersen
|
0459192951
|
Implement CInGameGuiManager::Update()
|
2017-05-18 09:27:21 -10:00 |
Phillip Stephens
|
40a0d8395a
|
Initial CActorContraption and weapon imps
|
2017-05-18 03:58:15 -07:00 |
Phillip Stephens
|
3c566c2d8c
|
Minor CActorParameters cleanup, initial CFlameThrower
|
2017-05-10 03:03:29 -07:00 |
Phillip Stephens
|
1845a1465b
|
Initial CJointCollisionDescription imps, minor CScriptTrigger cleanup
|
2017-04-22 04:04:07 -07:00 |
Jack Andersen
|
337ffd1c16
|
Work on CMapWorld rendering
|
2017-04-21 20:42:32 -10:00 |
Jack Andersen
|
56e386088a
|
Additional work on CAutoMapper; CGameArea model setup
|
2017-04-18 13:41:01 -10:00 |
Jack Andersen
|
c3f04bcbaa
|
CAutoMapper work
|
2017-04-15 19:52:43 -10:00 |
Jack Andersen
|
6056857cab
|
Windows build fixes
|
2017-04-14 20:16:38 -10:00 |
Jack Andersen
|
28b1b38a67
|
Lots of work on CAutoMapper
|
2017-04-14 19:32:25 -10:00 |
Jack Andersen
|
0fe125d913
|
Finish CSamusHud and subsystems
|
2017-04-13 09:28:31 -10:00 |
Jack Andersen
|
84578e9909
|
Implement CActorLights::BuildAreaLightList
|
2017-04-09 20:57:00 -10:00 |
Jack Andersen
|
9cd421888d
|
Additional HUD work
|
2017-04-08 20:14:22 -10:00 |
Jack Andersen
|
e070844e8a
|
Additional HUD work
|
2017-04-08 10:40:36 -10:00 |
Jack Andersen
|
d3c4f69e6f
|
Work on HUD interfaces
|
2017-04-06 19:35:09 -10:00 |
Jack Andersen
|
a2b9bfb1a2
|
Lots of CSamusHud imps
|
2017-04-02 15:39:23 -10:00 |
Jack Andersen
|
dfcd66ab26
|
Windows fixes
|
2017-04-01 17:28:30 -10:00 |
Jack Andersen
|
b3c94f1d2b
|
Lots of HUD-related implementations
|
2017-04-01 17:03:37 -10:00 |
Jack Andersen
|
1731cae418
|
Implement remaining CStateManager stubs
|
2017-03-31 09:51:40 -10:00 |
Jack Andersen
|
2530163a8c
|
Initial collision testing and CStateManager work
|
2017-03-30 12:36:18 -10:00 |
Jack Andersen
|
a0549cd82b
|
Work on CStateManager
|
2017-03-28 16:51:12 -10:00 |
Jack Andersen
|
f016a251db
|
Additional CStateManager imps
|
2017-03-26 09:36:07 -10:00 |
Jack Andersen
|
6b8e2dde3c
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2017-03-25 19:53:42 -10:00 |
Jack Andersen
|
c069666307
|
Player reflection and other imps
|
2017-03-25 19:53:04 -10:00 |
Phillip Stephens
|
01d7f42524
|
Initial CCollisionActorManager imp
|
2017-03-25 21:12:06 -07:00 |
Jack Andersen
|
db12dd2ea2
|
Implement CStateManager::Update
|
2017-03-23 19:30:16 -10:00 |
Jack Andersen
|
c8e22a6873
|
Windows fixes
|
2017-03-19 20:59:46 -10:00 |
Jack Andersen
|
8e7773aa94
|
AutoMapper work
|
2017-03-19 19:09:53 -10:00 |
Jack Andersen
|
6c9462e099
|
Camera shakers and controller action scripting
|
2017-03-17 19:12:27 -10:00 |
Jack Andersen
|
ce723d5505
|
Frontface culling support boo sync
|
2017-03-10 10:52:53 -10:00 |
Jack Andersen
|
d2e9290363
|
Pointer dereference bug fixes
|
2017-03-10 08:00:40 -10:00 |
Jack Andersen
|
87a22b73fa
|
DrawWorld implementation complete
|
2017-03-05 20:33:51 -10:00 |
Jack Andersen
|
9b9ba95d45
|
Sync with boo shader cache
|
2017-03-05 13:03:23 -10:00 |
Phillip Stephens
|
71499f3250
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2017-03-05 09:54:43 -08:00 |
Phillip Stephens
|
fe72458f48
|
Restore CCameraManager::GetCurrentCamera's proper behavior (AKA, I'm an idiot)
|
2017-03-05 09:54:00 -08:00 |
Jack Andersen
|
8ef9ed2c3b
|
Work on CMorphBallShadow
|
2017-03-04 21:57:12 -10:00 |
Jack Andersen
|
52fe795407
|
Fix Windows compile fail
|
2017-03-03 18:58:33 -10:00 |
Jack Andersen
|
f669595040
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2017-03-03 18:31:35 -10:00 |
Jack Andersen
|
cac0e328f7
|
Tons of DrawWorld-related implementations
|
2017-03-03 18:31:08 -10:00 |
Phillip Stephens
|
d78feb1196
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2017-03-03 14:14:00 -08:00 |
Phillip Stephens
|
04619dd960
|
Initial CCollisionActor imps
|
2017-03-03 14:13:23 -08:00 |
Jack Andersen
|
5c884fec0c
|
Work on CStateManager rendering functions
|
2017-03-02 21:18:12 -10:00 |
Phillip Stephens
|
72ec0546d4
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2017-02-28 19:43:36 -08:00 |
Phillip Stephens
|
0f90a1f532
|
More Collision related fixes
|
2017-02-28 19:42:06 -08:00 |
Jack Andersen
|
5277d445d3
|
MREA fixes, some script constructors
|
2017-02-27 21:31:14 -10:00 |
Jack Andersen
|
e923d83617
|
CScriptMidi and work on CGameArea loading
|
2017-02-26 19:25:14 -10:00 |
Phillip Stephens
|
fc51cd38aa
|
Initial CCollisionActor imps, minor cleanup
|
2017-02-20 19:29:45 -08:00 |
Jack Andersen
|
50fe6d34ab
|
PVS implementations
|
2017-02-18 23:27:01 -10:00 |
Jack Andersen
|
56328c3e4d
|
Lots of CMFGame integration
|
2017-02-17 16:19:50 -10:00 |
Jack Andersen
|
a13c702d1f
|
Update submodules
|
2017-02-14 20:50:15 -10:00 |
Jack Andersen
|
4e01787e09
|
More efficient cooked resource loading, AQS audio fixes
|
2017-02-14 20:02:30 -10:00 |
Jack Andersen
|
59406a069b
|
Bug fixes and more CStateManager imps
|
2017-02-13 18:27:20 -10:00 |
Phillip Stephens
|
ac5f28eeff
|
Add missing factories, update hecl
|
2017-02-13 13:29:00 -08:00 |
Phillip Stephens
|
e062de1429
|
Finish CScriptActor
|
2017-02-12 16:00:07 -08:00 |
Jack Andersen
|
6857e219b4
|
Windows Fixes
|
2017-02-11 18:43:33 -10:00 |
Jack Andersen
|
fbbd24f96e
|
Make vector constants class-scope
|
2017-02-11 17:51:59 -10:00 |
Jack Andersen
|
6887d351fb
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2017-02-11 17:18:08 -10:00 |
Jack Andersen
|
a7cab596e6
|
Initial InGameGuiManager imps
|
2017-02-11 17:17:18 -10:00 |
Phillip Stephens
|
331253cd1f
|
Initial CScriptActor imps
|
2017-02-10 16:52:52 -08:00 |
Phillip Stephens
|
43bfb638c9
|
CDamageInfo and CDamageVulnerability imps
|
2017-02-09 21:43:07 -08:00 |
Jack Andersen
|
b8613d61f8
|
Tons of save-related fixes
|
2017-02-07 20:48:43 -10:00 |
Phillip Stephens
|
d9f5805356
|
Re-organize MP1 specific world objects
|
2017-02-05 12:23:58 -08:00 |
Phillip Stephens
|
5b5f3318b0
|
Externally track MemoryRelays
|
2017-01-31 03:21:45 -08:00 |
Phillip Stephens
|
1960103f6c
|
Windows Fixes
|
2017-01-29 22:08:44 -08:00 |
Jack Andersen
|
e276bd3be9
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2017-01-29 18:16:52 -10:00 |
Jack Andersen
|
83176b41a9
|
FRME bug fixes and shader adjustments
|
2017-01-29 18:16:20 -10:00 |
Phillip Stephens
|
f1892afeef
|
Move CEntityInfo to it's own header
|
2017-01-29 18:15:21 -08:00 |