Jack Andersen
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513d283bee
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Merge branch 'master' of https://github.com/AxioDL/urde
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2016-12-22 20:43:26 -10:00 |
Jack Andersen
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d7f79d6ec3
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Work on CMemoryCardDriver
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2016-12-22 20:41:39 -10:00 |
Phillip Stephens
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598f64002c
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Silence warnings, and fix Windows build
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2016-12-21 11:27:15 -08:00 |
Jack Andersen
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03a93c52b9
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CSaveUI work
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2016-12-17 18:16:04 -10:00 |
Jack Andersen
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265eeeeac3
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CFogState::m_rangeScale fog disable corner case handling
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2016-12-05 16:30:07 -10:00 |
Phillip Stephens
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d733dce1cf
|
CCameraManager imps
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2016-10-31 15:56:44 -07:00 |
Phillip Stephens
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06468c778c
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Proper CObjectList imps; CGameLight, and CScriptAiJumpPoint imps
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2016-10-01 12:01:11 -07:00 |
Jack Andersen
|
7b8c9c114c
|
macOS build sync
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2016-09-29 17:33:35 -10:00 |
Jack Andersen
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e9a173c680
|
OS X Fixes
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2016-09-18 15:34:11 -10:00 |
Jack Andersen
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22c3ce608d
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Windows Fixes
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2016-09-18 15:04:26 -10:00 |
Phillip Stephens
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c40135f97f
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Reworked CGameArchitectureSupport initialization, initial CFirstPersonCamera imp
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2016-09-15 00:26:35 -07:00 |
Jack Andersen
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f5ac582541
|
Ensure correct Vulkan coordinate system for CTexturedQuadFilter
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2016-09-13 20:08:29 -10:00 |
Jack Andersen
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1d8dfa3205
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CSplashScreen integration
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2016-09-13 19:54:09 -10:00 |
Jack Andersen
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8b23c0538e
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Merge branch 'master' of https://github.com/AxioDL/urde
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2016-09-12 19:36:53 -10:00 |
Jack Andersen
|
8580c5d972
|
Implement CSplashScreen
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2016-09-12 19:36:21 -10:00 |
Jack Andersen
|
1cd2e6eb5c
|
Metal shader fixes
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2016-09-11 19:29:35 -10:00 |
Jack Andersen
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ba0287159a
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HLSL/Metal shader conformance
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2016-09-11 18:56:51 -10:00 |
Jack Andersen
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7d2370efe0
|
CWorldTransManager 2-camera instances
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2016-09-11 18:53:28 -10:00 |
Jack Andersen
|
64b85786de
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Windows fixes
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2016-09-10 15:25:59 -10:00 |
Jack Andersen
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a81f35f3e4
|
ANIM fixes
|
2016-09-09 19:39:47 -10:00 |
Jack Andersen
|
d8b141bcfa
|
Fix linked-list derp
|
2016-09-08 18:23:36 -10:00 |
Jack Andersen
|
b6587d88fc
|
Rigging fixes
|
2016-09-08 18:19:19 -10:00 |
Jack Andersen
|
9b436b4b23
|
Tons of animation bug fixes
|
2016-09-05 19:52:51 -10:00 |
Jack Andersen
|
668c4f7eee
|
Fixes in preparation for rigged model rendering
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2016-09-04 12:47:48 -10:00 |
Jack Andersen
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3ea58fb692
|
Update Mode7 enum
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2016-09-03 16:29:50 -10:00 |
Jack Andersen
|
a349076740
|
Several CAnimData integrations
|
2016-09-03 16:27:35 -10:00 |
Jack Andersen
|
2dbb06f8b1
|
CTexture bounds validation
|
2016-09-02 19:19:22 -10:00 |
Jack Andersen
|
ce3014b313
|
Refactored widescreen filter to set renderer viewport as well
|
2016-09-02 13:37:02 -10:00 |
Jack Andersen
|
4fdf84d6b8
|
CWorldTransManager lights and background
|
2016-09-02 12:16:34 -10:00 |
Jack Andersen
|
0d08d4a40e
|
CToken usage fixes in CWorldTransManager; better model instances
|
2016-09-02 11:39:46 -10:00 |
Jack Andersen
|
f4ea728a61
|
Resource factories now provided with self-ref
|
2016-09-02 09:32:57 -10:00 |
Jack Andersen
|
302d897e10
|
Various CWorldTransManager bug fixes
|
2016-09-02 07:50:03 -10:00 |
Jack Andersen
|
dc0bb55390
|
Additional processing condition checks
|
2016-08-31 13:32:24 -10:00 |
Jack Andersen
|
129767134e
|
Various bug fixes
|
2016-08-31 13:08:09 -10:00 |
Phillip Stephens
|
c35106c907
|
Fix MP3 SAVW support, code cleanup, and more stubs
|
2016-08-30 17:33:59 -07:00 |
Jack Andersen
|
0aaeed2aeb
|
const_cast refactor
|
2016-08-28 18:22:54 -10:00 |
Jack Andersen
|
f95d6c8ada
|
OpenGL enum change; Metal <10.11 fixes
|
2016-08-23 18:35:35 -10:00 |
Jack Andersen
|
27b2f2aedb
|
Windows build fixes
|
2016-08-22 17:12:50 -10:00 |
Jack Andersen
|
670eb998d4
|
Work on character animation
|
2016-08-21 10:39:18 -10:00 |
Jack Andersen
|
d125b4769e
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2016-08-20 14:05:42 -10:00 |
Jack Andersen
|
3765aa7aa2
|
CActorLights imps; work on CAnimData
|
2016-08-20 14:04:50 -10:00 |
Jack Andersen
|
283c0481c1
|
CameraBlurFilter HLSL shader
|
2016-08-20 08:47:14 -10:00 |
Jack Andersen
|
6cb956cced
|
CameraBlurFilter Metal shader
|
2016-08-20 08:34:01 -10:00 |
Jack Andersen
|
21fc28bc9b
|
CCameraBlurFilter implementation
|
2016-08-20 08:18:44 -10:00 |
Jack Andersen
|
6d26386780
|
HLSL XRayBlurFilter
|
2016-08-19 19:33:06 -10:00 |
Jack Andersen
|
a9451e1441
|
Metal XRayBlurFilter
|
2016-08-19 19:00:54 -10:00 |
Jack Andersen
|
25d808e2b9
|
Functioning XRay blur filter
|
2016-08-19 18:22:13 -10:00 |
Jack Andersen
|
9ca7f9c9e4
|
HLSL shader sync, Windows build fixes
|
2016-08-17 10:05:23 -10:00 |
Jack Andersen
|
3acc93f1c0
|
Better boo init within CMain; shader fixes
|
2016-08-16 20:18:18 -10:00 |
Jack Andersen
|
edaa022517
|
Metal quad shader imps
|
2016-08-16 18:59:05 -10:00 |