Lioncash
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040c724a8a
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CAutoMapper: Collapse case statements in ProcessMapZoomInput()
Same behavior as the game executable, but without the code duplication.
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2019-10-12 13:57:01 -04:00 |
Lioncash
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44306ab528
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CAutoMapper: Eliminate cases of variable shadowing
Silences two variable shadowing warnings.
|
2019-10-01 22:43:23 -04:00 |
Lioncash
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3383e65761
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CAutoMapper: Use size_t instead of u32 as loop variable type where applicable
Uses the same sized type as the .size() call to prevent potential
overflow false-positives.
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2019-10-01 22:40:13 -04:00 |
Lioncash
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eca34bede5
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CAutoMapper: Use emplace_back where applicable
Allows for in-place construction.
|
2019-10-01 22:37:52 -04:00 |
Lioncash
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23ca919c18
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CAutoMapper: Use std::array where applicable
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2019-10-01 22:31:07 -04:00 |
Lioncash
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a5d18002be
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CAutoMapper: Organize cpp includes
|
2019-10-01 22:12:15 -04:00 |
Phillip Stephens
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d2e9495686
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Merge pull request #96 from lioncash/array2
CFinalInput, ControlMapper: Use std::array where applicable
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2019-10-01 06:43:23 -07:00 |
Jack Andersen
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e1d46755a3
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Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde
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2019-09-30 21:41:42 -10:00 |
Jack Andersen
|
16ca0d24c2
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Explicit Asset ID refactor
|
2019-09-30 21:38:03 -10:00 |
Lioncash
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dc565969e6
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CFinalInput: Use std::array where applicable
Allows simplifying copies and gets rid of hardcoded size values.
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2019-10-01 01:59:56 -04:00 |
Lioncash
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a633b8e8fd
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General: Normalize RuntimeCommon include paths
Performs the same normalizing done to the RuntimeCommonB target, now all
of the runtime headers have normalized include paths.
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2019-09-28 04:14:29 -04:00 |
Lioncash
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afab3e0327
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Runtime: Make const/non-const getters have the same name
Makes for a more consistent interface, as getters won't have different
names to remember based off whether or not they're const qualified.
|
2019-08-14 12:45:57 -04:00 |
Lioncash
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d3d629d405
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RuntimeCommon: Use const on member functions where applicable
Adds missing const qualifiers on class member functions that don't
modify instance state.
|
2019-08-14 09:25:39 -04:00 |
Phillip Stephens
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ff83dbc676
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Minor fixes and cleanup
|
2019-08-03 17:02:53 -07:00 |
Jack Andersen
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5acf9ecbcf
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Graphics debug groups and bug fixes
|
2019-07-20 22:42:52 -10:00 |
Jack Andersen
|
7a3da1f7a6
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Massive fmtlib refactor
|
2019-07-19 18:27:21 -10:00 |
Jack Andersen
|
e218b8aeb5
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CActorContraption fixes, better CMake dependency handling
|
2019-06-11 16:05:17 -10:00 |
Jack Andersen
|
8df0a4913c
|
zeus constexpr refactor and thermal visor fixes
|
2019-02-23 21:15:54 -10:00 |
Jack Andersen
|
48eaa2545b
|
Working CScriptGunTurret
|
2019-02-17 19:47:46 -10:00 |
Jack Andersen
|
5f8b65e3b5
|
Various bug fixes
|
2019-02-07 15:08:15 -10:00 |
Jack Andersen
|
7d29c6e25a
|
More bug fixes
|
2019-01-30 21:52:21 -10:00 |
Jack Andersen
|
ad2681f857
|
Windows fixes
|
2019-01-28 22:28:35 -10:00 |
Jack Andersen
|
137968ecc7
|
Bug fixes and CAutoMapper mouse events
|
2019-01-22 21:52:19 -10:00 |
Jack Andersen
|
f3f9924309
|
Initial mouse events for pause screen
|
2019-01-20 18:10:34 -10:00 |
Jack Andersen
|
147a9396c4
|
CBeetle implementation
|
2018-12-30 19:01:42 -10:00 |
Jack Andersen
|
b7f35e0528
|
CRelAngle fix
|
2018-12-16 17:52:51 -10:00 |
Phillip Stephens
|
c7573ae52f
|
Finalize CFireFlea
|
2018-12-09 21:12:55 -08:00 |
Jack Andersen
|
636c82a568
|
New code style refactor
|
2018-12-07 19:30:43 -10:00 |
Jack Andersen
|
7c7da6671a
|
SIMD refactor
|
2018-12-07 15:49:15 -10:00 |
Jack Andersen
|
d140f35886
|
All CEnvFxManager effects working
|
2018-11-02 22:46:12 -10:00 |
Jack Andersen
|
29dad50cca
|
Particle, map and line renderer fixes
|
2018-10-25 18:37:22 -10:00 |
Jack Andersen
|
3f4aeffb17
|
Merge branch 'shader-refactor'
|
2018-10-15 17:17:37 -10:00 |
Phillip Stephens
|
bbfe61efbf
|
Various loader implementations
|
2018-10-11 15:57:05 -07:00 |
Jack Andersen
|
c91e5df986
|
Convert to pragma once
|
2018-10-06 17:42:33 -10:00 |
Phillip Stephens
|
8b25548482
|
Various bug fixes, implement `CMain::WarpTo`
|
2018-09-20 20:41:57 -07:00 |
Jack Andersen
|
e46ec80b64
|
Integrate Amuse into hecl cook/extract for MP1/2
|
2018-09-02 14:46:16 -10:00 |
Jack Andersen
|
186acae5d8
|
Initial CScriptPlatform collision
|
2018-06-23 16:39:53 -10:00 |
Jack Andersen
|
1e36329ed4
|
Implement Metal fluid plane tessellation shader
|
2018-06-11 15:16:27 -10:00 |
Jack Andersen
|
70b3404b7c
|
Windows build fixes and warning avoidance
|
2018-05-24 20:39:38 -10:00 |
Jack Andersen
|
13747ff61f
|
Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde
|
2018-05-19 20:15:22 -10:00 |
Jack Andersen
|
f60af632b3
|
Big fixes and big memory leak refactor (linux only for now)
|
2018-05-19 20:14:57 -10:00 |
Phillip Stephens
|
259a2d431c
|
Initial CScriptSpecialFunction implementations
|
2018-05-19 22:01:17 -07:00 |
Phillip Stephens
|
f5ea144b47
|
Various level streaming fixes, remove support for uncooked rep
|
2018-05-06 17:47:40 -07:00 |
Jack Andersen
|
97835607d9
|
More windows build fixes
|
2018-02-03 20:46:47 -10:00 |
Jack Andersen
|
168fab6b14
|
HUD rendering bug fixes
|
2018-01-05 20:50:42 -10:00 |
Jack Andersen
|
73ae278c87
|
Several collision fixes
|
2017-12-17 16:54:50 -10:00 |
Jack Andersen
|
ce6a3aa50c
|
Bug fixes and ASan build submodule
|
2017-12-11 16:06:19 -10:00 |
Jack Andersen
|
8901ac2150
|
Various fixes
|
2017-12-09 19:30:01 -10:00 |
Phillip Stephens
|
2ec2d07bdf
|
Fix CAutoMapper surfaces on Braswell
|
2017-11-20 09:33:21 -08:00 |
Jack Andersen
|
cff5198e6b
|
Major graphics resource performance improvement
|
2017-11-19 13:48:09 -10:00 |