Jack Andersen
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660e7cd239
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Work on CParasite
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2018-11-12 23:20:11 -10:00 |
Jack Andersen
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bf3636a16e
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Lots of CParasite implementations
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2018-11-11 18:21:36 -10:00 |
Jack Andersen
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94333e4726
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Finish CStateMachine
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2018-11-10 20:24:24 -10:00 |
Jack Andersen
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9512f6c98d
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Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde
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2018-11-10 17:28:24 -10:00 |
Jack Andersen
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d4bb7d64eb
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All CPatterned functions implemented
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2018-11-10 17:27:54 -10:00 |
Phillip Stephens
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89ece2e9b2
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Proper CRandom16 usage
More CScriptGunTurret imps
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2018-11-09 18:48:06 -08:00 |
Jack Andersen
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87e5aea6f5
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Correct handling of empty skinned models
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2018-11-08 20:57:16 -10:00 |
Jack Andersen
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3f7431286c
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Handle triple-overdraw edge case
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2018-11-08 18:34:49 -10:00 |
Jack Andersen
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304fc7e69e
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More reliable 2-face model extraction
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2018-11-08 14:25:55 -10:00 |
Jack Andersen
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4c61119970
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Fix CStateManager::GetIdListForScript
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2018-11-07 15:08:11 -10:00 |
Jack Andersen
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1aab0528f3
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Various bug fixes
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2018-11-07 14:53:38 -10:00 |
Jack Andersen
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0b3a9e1865
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Implement CPatterned::KnockBack
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2018-11-05 20:16:12 -10:00 |
Jack Andersen
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3ef7386978
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Proper interleaved rendering of indirect-textured particle instances
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2018-11-04 21:25:28 -10:00 |
Jack Andersen
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d6051f8808
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Implement CKnockBackController
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2018-11-04 20:12:53 -10:00 |
Jack Andersen
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4c306e7e40
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Implement CHUDBillboardEffect, bug fixes
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2018-11-03 15:08:44 -10:00 |
Jack Andersen
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d140f35886
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All CEnvFxManager effects working
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2018-11-02 22:46:12 -10:00 |
Jack Andersen
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97f18efd27
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Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde
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2018-11-01 22:16:42 -10:00 |
Jack Andersen
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98c7525176
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Initially working CEnvFxManager
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2018-11-01 22:16:16 -10:00 |
Phillip Stephens
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134f5a68a2
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Implement CScriptDebugCameraWaypoint loader
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2018-10-30 15:21:29 -07:00 |
Jack Andersen
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93e9e2f6f1
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Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde
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2018-10-27 15:23:27 -10:00 |
Jack Andersen
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3147b49b3d
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EVNT extraction fix
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2018-10-27 15:22:55 -10:00 |
Phillip Stephens
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dd30f51761
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Initial CScriptGun implementation, more loaders
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2018-10-27 17:20:30 -07:00 |
Jack Andersen
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427f5d8786
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Various bug fixes
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2018-10-26 20:16:12 -10:00 |
Jack Andersen
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29dad50cca
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Particle, map and line renderer fixes
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2018-10-25 18:37:22 -10:00 |
Jack Andersen
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a2da358fd3
|
More D3D fixes
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2018-10-22 15:31:00 -10:00 |
Jack Andersen
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45fb8db388
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Integrate SDNA parser for checking .blend types
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2018-10-21 23:29:44 -10:00 |
Jack Andersen
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b76ee77ecf
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Fix CMoviePlayer from rendering upside down on Vulkan
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2018-10-20 19:39:16 -10:00 |
Jack Andersen
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8fb77eac2c
|
Various bug fixes
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2018-10-20 18:14:00 -10:00 |
Jack Andersen
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395e5c191b
|
macOS build fixes
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2018-10-18 16:44:41 -10:00 |
Jack Andersen
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27ca93178a
|
Upside-down OpenGL reflection fix
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2018-10-18 13:55:59 -10:00 |
Jack Andersen
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290c79b57e
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Fix AABB-point collision issue
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2018-10-18 09:44:43 -10:00 |
Jack Andersen
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93ff138ba9
|
16-bit fog volume LUT; fog is now 256x sexier
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2018-10-17 22:28:57 -10:00 |
Jack Andersen
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f433821320
|
Implement --warp command-line arguments
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2018-10-17 18:51:59 -10:00 |
Jack Andersen
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8d839d8a17
|
Scan visor and waterbox fix
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2018-10-16 17:26:55 -10:00 |
Jack Andersen
|
b139e1c000
|
Fix space jump
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2018-10-16 15:49:58 -10:00 |
Jack Andersen
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ad94f2d0f4
|
ApplicationReps.hpp fix
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2018-10-16 15:01:50 -10:00 |
Jack Andersen
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2eb4573e53
|
Remove FLIPFROMGL from shaders, use F1 key for uncapping frame-rate
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2018-10-15 21:28:41 -10:00 |
Jack Andersen
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3f4aeffb17
|
Merge branch 'shader-refactor'
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2018-10-15 17:17:37 -10:00 |
Jack Andersen
|
919140c06f
|
macOS API sync
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2018-10-15 17:17:02 -10:00 |
Jack Andersen
|
1851308021
|
Windows fixes
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2018-10-14 10:16:21 -10:00 |
Phillip Stephens
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0c59d09d98
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Update .appveyor.yml
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2018-10-11 17:54:51 -07:00 |
Phillip Stephens
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bbfe61efbf
|
Various loader implementations
|
2018-10-11 15:57:05 -07:00 |
Jack Andersen
|
1559163f98
|
Shader refactor bug fixes and attachment model extract/cook
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2018-10-11 10:50:05 -10:00 |
Jack Andersen
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c91e5df986
|
Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
Jack Andersen
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9461e98512
|
Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde into shader-refactor
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2018-10-06 16:59:32 -10:00 |
Jack Andersen
|
c307e354ca
|
Huge shader refactor
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2018-10-06 16:59:17 -10:00 |
Phillip Stephens
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8b25548482
|
Various bug fixes, implement `CMain::WarpTo`
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2018-09-20 20:41:57 -07:00 |
Phillip Stephens
|
94fd52d0ea
|
HUD and CPlayer bug fixes
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2018-09-20 11:17:09 -07:00 |
Phillip Stephens
|
02d54fd5ca
|
Initial CParasite implementation
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2018-09-16 16:22:35 -07:00 |
Phillip Stephens
|
ac33e46590
|
Remove debug function call
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2018-09-13 17:50:16 -07:00 |