Commit Graph

2937 Commits

Author SHA1 Message Date
Lioncash 4e9b22962c CModelData: Remove usages of const_cast
Allows readers to know that these functions do affect member state.
2020-08-01 23:45:49 -04:00
Lioncash 25c017e0cc CModelBoo: Make use of static inline variables
Same behavior, but allows all the initializers to be in one place,
rather than throughout the cpp file.
2020-08-01 23:33:50 -04:00
Lioncash e9084df80b CFBStreamedAnimReaderTotals: Remove redundant memset
We can just make use of make_unique instead, which does it as part of
the interface.
2020-08-01 06:29:21 -04:00
Lioncash 88e6a04f13 CCollidable*: Make use of static inline variables where applicable
Allows relocating initialization with the rest of the variables.
2020-08-01 05:31:25 -04:00
Lioncash 55da593e59 CCinematicCamera: Unindent code in GetInterpolatedSplinePoint()
Puts the empty case into the conditional to allow unindenting most of
the code block.
2020-08-01 05:12:30 -04:00
Lioncash a746ac45e4 CCinematicCamera: Eliminate some sign conversion warnings 2020-08-01 05:11:32 -04:00
Lioncash 391e97fbd1 CBooRenderer: Eliminate mixed signedness bitwise ANDing
Prevents sign mismatch warnings.
2020-08-01 04:42:06 -04:00
Lioncash cb2fe959a4 CSfxManager: Make use of designated initializers
Same behavior, less duplication of variable names.
2020-07-31 22:46:11 -04:00
Luke Street bc3b6ff274 CFireFlea: Correct CPathFindSearch flags 2020-07-12 23:28:14 -04:00
Luke Street 61577b16d2 CFlyingPirate: Remove useless references 2020-07-12 23:28:03 -04:00
Luke Street a2bcb4d086 CTryclops: Fixes & cleanup 2020-07-12 23:27:40 -04:00
Luke Street dbd52f8917 CBomb: Correctly initialize x170_prevLocation 2020-07-12 23:24:07 -04:00
Luke Street 3279ebea9a CTryclops: Implement sub8025dbd0 2020-07-12 05:58:48 -04:00
Luke Street 97d2c6895f CStateManager: Fix condition in BuildDynamicLightListForWorld 2020-07-07 06:14:41 -04:00
Luke Street c001985a79 CPlayer: Remove duplicated function call 2020-07-07 04:36:18 -04:00
Luke Street 0d8a766146 CScriptBallTrigger: Apply force fixes
Fixes #337
2020-06-25 19:33:43 -04:00
Luke Street 7e8bc8dac8 CIceSheegoth: Remove constexpr from virtual function 2020-06-13 20:22:27 -04:00
Lioncash 17ed0794e9 CIceSheegoth: Add missing reference ampersands to IsClosestSheegoth()
Same behavior, but doesn't make copies of the vector and
reserved_vector (the reserved vector in particular is 2056 bytes in size
and this function is called in a loop, so this can have quite an
impact).
2020-06-11 10:28:00 -04:00
Lioncash 5f899b6c6c CIceSheegoth: Mark IsMouthCollider() as a const member function
This doesn't modify internal member state, so we can mark this as const.
2020-06-11 10:23:33 -04:00
Lioncash 3352f0e812 CIceSheegoth: Make use of TCastToConstPtr where applicable
Makes the immutability of the data enforced and explicit.
2020-06-11 10:22:13 -04:00
Lioncash 58186ad5df CIceSheegoth: Make use of in-class initializers for bitfields
Same behavior, less code.
2020-06-11 10:18:03 -04:00
Lioncash 2a357a1006 CDrone: Make use of in-class initializers for bitfields
Eliminates some code.
2020-06-11 10:16:12 -04:00
Lioncash 76a9d8f0f9 CDrone: Correct Z component calculation in TargetCover()
GM8E v0 multiplies by one in this case, not zero
2020-06-11 10:12:45 -04:00
Luke Street 73d6465095 CPlayer: Fix logic in ChooseTransitionToAnimation 2020-06-07 14:12:51 -04:00
Luke Street 932b5587a2 Build fixes & cleanup for CDrone, CIceSheegoth 2020-06-06 16:40:51 -04:00
Luke Street ca96676057 Merge remote-tracking branch 'origin/icesheegoth' 2020-06-06 16:27:08 -04:00
Luke Street feb163e107 Merge remote-tracking branch 'origin/drone' 2020-06-06 16:25:48 -04:00
Phillip Stephens 86942c44ef
Merge branch 'master' of ssh+git://git.axiodl.com:6431/AxioDL/urde 2020-06-03 04:12:11 -07:00
Phillip Stephens 9f4663491b
CScriptPlayerActor: Add missing SetActive 2020-06-03 04:11:06 -07:00
Luke Street 8d2d5ef5d5 COmegaPirate: MSVC runtime fix for skeleton asset IDs 2020-05-31 22:05:48 -04:00
Luke Street ab01cb5f1a CFrontEndUI: Remove audio group on destruction 2020-05-31 20:27:52 -04:00
Luke Street eb979c9760 rstl: Check __cpp_lib_concepts for contiguous_iterator_tag 2020-05-27 14:50:12 -04:00
Luke Street d44eccc386 Runtime: constexpr fixes for gcc 2020-05-27 13:02:20 -04:00
Luke Street c4ccb1cfce CStaticInterference: Fix id reference 2020-05-27 12:45:17 -04:00
Luke Street 330eeebf08 CRasterFont: Remove ignored maybe_unused attributes 2020-05-27 12:40:35 -04:00
Lioncash a0bdb2588f CParticleDatabase: Make use of heterogenous lookup
Resolves a TODO. (Technically this can be done with C++17 only, as
std::map allows heterogenous lookup since that standard).

Reduces number of allocations necessary for lookups.
2020-05-27 06:54:22 -04:00
Lioncash 055e4a8bec COmegaPirate: Simplify enum qualifiers
The base class doesn't need to be qualified on the enum type.
2020-05-26 18:00:14 -04:00
Lioncash ff9506b7a9 COmegaPirate: Make use of TCastToConstPtr where applicable
Makes read-only intent explicit.
2020-05-26 17:56:23 -04:00
Lioncash fecfb14f35 CBodyState: Make references const where applicable
The referenced objects aren't modified
2020-05-25 22:21:36 -04:00
Luke Street e1cd1278f6 Update macOS build instructions 2020-05-24 12:03:33 -04:00
Luke Street a8d62d1cbd rstl: Add iterator_category workaround for atdna 2020-05-22 04:08:32 -04:00
Luke Street 07bb2d74b5
Merge pull request #321 from lioncash/contiguous
rstl: Make iterator tag use std::contiguous_iterator_tag
2020-05-22 03:43:50 -04:00
Luke Street 23870c53aa Merge remote-tracking branch 'origin/master' 2020-05-22 03:37:08 -04:00
Luke Street de2996a941 CMetroid: Implement UpdateVolume, IsPlayerUnderwater, IsHunterAttacking 2020-05-22 03:34:48 -04:00
Luke Street e0866ebdd4 CMetroid: More implementation & fixes 2020-05-21 12:50:17 -04:00
Luke Street 56d31254cd CKnockBackController: Fix EKnockBackType 2020-05-21 11:32:48 -04:00
Lioncash 1158a171e7 CFontImageDef: Collapse IsLoaded() into a std::all_of call
Same behavior, less code. C++20 ranges will allow shortening this in the
future.
2020-05-21 01:40:31 -04:00
Lioncash 6063ec2540 CFontRenderState: Eliminate sign conversion in SetColor()
Same behavior, minus a sign conversion warning.
2020-05-21 01:33:39 -04:00
Luke Street 8f56219900 CChozoGhost: Add missing call to SetAnimationStateRange 2020-05-20 23:45:44 -04:00
Lioncash 32a4087f69 CScriptAiJumpPoint: Mark reference as const in AcceptScriptMsg
None of the data members of the referenced connections are modified.
2020-05-20 14:32:24 -04:00
Lioncash 5536417474 CScannableObjectInfo: Resolve unused parameter warning
This is unused, so we can just not specify it.
2020-05-20 14:03:20 -04:00
Lioncash 47cfaf17bd CScriptActor: Remove unused printf code
Given it's not actively used or tied into the logging system, we can get
rid of this to prevent it from ever bitrotting.
2020-05-20 13:59:21 -04:00
Lioncash 1049a1a590 CScriptActorRotate: Make use of insert_or_assign in UpdateActors()
Same behavior, minus potentially avoidable default constructions that
immediately get overwritten.
2020-05-20 13:50:01 -04:00
Lioncash 677ed1ce9a CScriptSpawnPoint: Resolve sign conversion warnings
operator[] takes a size_t, not an int.
2020-05-20 12:19:03 -04:00
Lioncash 38213bae99 CTeamAiMgr: Convert type into an enum class
Makes the sorting type explicit at the call site, rather than using
magic values.
2020-05-19 23:50:02 -04:00
Lioncash 96129264a3 CTeamAiMgr: Make use of TCastToConstPtr where applicable
Makes mutability explicit.
2020-05-19 23:47:05 -04:00
Lioncash e1ddabaff8 CTeamAiMgr: Make use of std::any_of in ShouldUpdateRoles()
Same behavior, less code.
2020-05-19 23:41:58 -04:00
Lioncash e73e704d20 CPlayerState: Make GetPickupTotal() a const member function
This doesn't modify internal member state.
2020-05-19 22:25:27 -04:00
Lioncash 9ce7c72a1c CStaticInterference: Shorten some find_if calls
While we're at it, we can also const qualify a reference
2020-05-19 22:17:25 -04:00
Lioncash 463e9e9f60 CStaticInterference: Eliminate sign conversion warnings in constructor
We can just accept a size_t to prevent warnings from occurring.
2020-05-19 22:14:21 -04:00
Lioncash f204d43333 rstl: Make iterator tag use std::contiguous_iterator_tag
Given we're iterating over a contiguous sequence with iterators like
these, we can use the contiguous_iterator_tag introduced within C++20 to
signify this.
2020-05-19 16:01:02 -04:00
Luke Street eddaa24b1e CDamageVulnerability: Fix WeaponHits 2020-05-17 12:25:04 -04:00
Luke Street 74d9bf4abc CMetroid: More AI impl & fixes 2020-05-17 11:21:52 -04:00
Luke Street 3cafee2abd CMetroid: Implement SuckEnergyFromTarget 2020-05-17 02:46:23 -04:00
Luke Street 6ad1aa79ab Merge branch 'master' into metroid 2020-05-16 23:12:00 -04:00
Lioncash 871d3dc6ec CPatterned: Make skDamageColor fully constexpr 2020-05-15 16:51:20 -04:00
Lioncash 7d3b43712d CElitePirate: Make IsArmClawCollider internally linked
We can fully collapse this into a helper function and simplify the
parameters on it.
2020-05-14 22:21:55 -04:00
Lioncash d9540c31ce CElitePirate: Simplify IsArmClawCollider()
We can collapse this down into a std::any_of call.
2020-05-14 21:59:14 -04:00
Luke Street c1f7358d96 CWideScreenFilter: Implement DrawFilter 2020-05-14 19:23:43 -04:00
Luke Street 72880f6286 CScriptDebris: Assign dieOnProjectile 2020-05-14 11:59:34 -04:00
Luke Street ff62fddc89 CMetaree: Fix Halt delay 2020-05-14 11:27:23 -04:00
Phillip Stephens 47d767c441
CRidley: Various fixes, now you can kick the dragon's ass 2020-05-14 06:06:21 -07:00
Phillip Stephens 6e3370d90f
Merge pull request #320 from lioncash/reverse
rstl: Remove need for manual reverse iterators
2020-05-14 04:42:19 -07:00
Phillip Stephens 9c217c9115
Merge branch 'master' of ssh+git://git.axiodl.com:6431/AxioDL/urde 2020-05-13 06:20:52 -07:00
Phillip Stephens a432a79cd4
Various Ridley fixes 2020-05-13 06:20:40 -07:00
Luke Street 514fc33fd8 CElitePirate: Add missing ShakeCamera function 2020-05-12 23:51:03 -04:00
Lioncash f2d0939a15 CParticleSwooshShaders: Remove unused file-scope variable
Same behavior, one less runtime static constructor.
2020-05-12 20:50:35 -04:00
Lioncash 4e718a805f CFluidPlaneShader: Replace explicit operator bool calls with the analogous named function
Same behavior, more informative to the reader about what is being
checked for.
2020-05-12 20:45:32 -04:00
Lioncash 942b972398 CTweaks: Collapse namespace specifiers into nested namespaces
Same behavior, less code.
2020-05-12 20:39:18 -04:00
Lioncash a17ff08662 CPhazonHealingNodule: It helps to commit your editor changes before pushing
Intended to be part of 4b5074b298
2020-05-12 20:33:59 -04:00
Lioncash 4b5074b298 RuntimeCommon: Const qualify auto references where source is const
Marks references that would be deduced as const automatically with const
to be explicit to the reader.
2020-05-12 20:32:51 -04:00
Lioncash 8e77d6175c CTextureBoo: Make use of std::array where applicable
Allows dehardcoding some array sizes.
2020-05-12 20:23:27 -04:00
Lioncash e0a44bdf45 CTextureBoo: Prevent signed conversion warnings from occurring in Convert* helper functions 2020-05-12 20:03:58 -04:00
Lioncash fee8d91dca CTextureBoo: Make use of anonymous namespace
Makes some helper functions have internal linkage, silencing some
-Wmissing-declarations warnings, and also allows preventing ODR
violations from ever occurring with the RGBA8 and DXT1Block structs.
2020-05-12 20:01:58 -04:00
Lioncash bfbb027117 CSlideShow: Collapse loop into std::all_of
Same behavior, less code. We can also make this function fully
internally linked, given it doesn't depend on instance state.
2020-05-12 19:53:19 -04:00
Lioncash fd2f2e146c CFluidPlaneCPU: Convert define into a typed constant
Same behavior, less preprocessor.
2020-05-12 17:00:00 -04:00
Lioncash 75494a501a CFluidPlaneCPU: Early exit in CTurbulence constructor
Allows unindenting code.
2020-05-12 16:58:30 -04:00
Lioncash dc32bee499 CFluidPlaneCPU: Eliminate sign conversions in CTurbulence constructor 2020-05-12 16:57:42 -04:00
Lioncash c60290819e CMorphBall: Collapse common code within ApplyGravity()
All that differs between the conditionals is the gravity value used, so
we can collapse all of this down to simply conditionally retrieve that.
2020-05-11 18:42:39 -04:00
Lioncash 0af9b16b92 CMorphBall: Take torque by const reference in SpinToSpeed()
Same behavior, minus unnecessary copies and consistency with the rest of
the API.
2020-05-11 18:23:54 -04:00
Lioncash 37138fb584 CMorphBall: Convert TCastToPtr to TCastToConstPtr
Same behavior, but makes the read-only intent explicit.
2020-05-11 14:23:15 -04:00
Lioncash a73a7b22e7 CMorphBall: Brace statements where applicable
Makes the code consistent and also makes mutability explicit in large
calculations.
2020-05-10 22:18:33 -04:00
Lioncash e9ea73ec98 CRidley: Amend formatting of skFloats
Makes the formatting less wonky.
2020-05-10 19:47:28 -04:00
Lioncash c0a0a35f01 CRidley: Collapse for loop into ranged for loop
Same behavior, no unnecessary induction variable.
2020-05-10 19:41:13 -04:00
Lioncash 98ce18385a CRidley: Fix missing comma in skWingEffects
Previously all the elements past WingSmokeSmall8 would be off by one.
This corrects that.
2020-05-10 19:32:11 -04:00
Lioncash 8508524479 CRidley: Amend formatting of skSomeStruct
Makes it consistent with the other arrays.
2020-05-10 19:30:59 -04:00
Lioncash a79c42862c CRidley: Join namespace into nested namespace specifiers
Same behavior, less noise.
2020-05-10 19:30:19 -04:00
Lioncash 9929c9ab02 CRidley: Correct breastPlate_LCTR sphere joint radius
GM8Ev0 sets this as 0.3.
2020-05-09 23:39:12 -04:00
Lioncash 306b8ad289 CRidley: Mark skDirectNormal and skIceWeakness as constexpr
Allows elimination of runtime initializers.
2020-05-09 22:41:32 -04:00
Lioncash ec79a9de89 CPlayer: Resolve unused variable warnings 2020-05-09 22:35:56 -04:00