Commit Graph

385 Commits

Author SHA1 Message Date
Jack Andersen 408ce2ca8b Working CLight 2016-04-03 19:02:09 -10:00
Jack Andersen dae2621d93 Initial CLight integration 2016-04-03 16:32:57 -10:00
Jack Andersen 51ecf300ad Correct projection for Metal 2016-04-02 20:19:33 -10:00
Jack Andersen 929f8263fc Windows Fixes; D3D depth support 2016-04-02 19:25:34 -10:00
Phillip Stephens dc978a4c79 Add Global Project
Fix Particle Crashes
2016-04-02 01:44:23 -07:00
Jack Andersen 9ed1fbe40f Fix other perspective matrix function 2016-04-01 18:25:47 -10:00
Jack Andersen 4ab2312d06 shader tag update 2016-04-01 17:34:41 -10:00
Jack Andersen 58c85d8c30 Depth buffer fix 2016-04-01 14:07:07 -10:00
Jack Andersen 8fc0d57500 Thread-safe extraction 2016-03-31 18:25:00 -10:00
Jack Andersen 9fcce94a7a Async resource build fixes 2016-03-31 15:00:37 -10:00
Jack Andersen bc6ba1141d Deadlock fixes and PC TXTR loading 2016-03-31 11:06:41 -10:00
Jack Andersen d5ff5e3ace Update CModelBoo.cpp 2016-03-30 21:50:52 -10:00
Jack Andersen 7b865683e7 More CModel imps 2016-03-30 20:18:56 -10:00
Jack Andersen 27bcf57447 Merge branch 'master' of https://github.com/AxioDL/urde 2016-03-30 16:45:08 -10:00
Jack Andersen b373493cf3 Much CModel work 2016-03-30 16:44:43 -10:00
Phillip Stephens d7672226a2 Unify factory return type 2016-03-30 17:38:03 -07:00
Jack Andersen c5761b6c41 metal boo lambda sync 2016-03-30 11:08:54 -10:00
Jack Andersen 99cf1153b6 Boo D3D lambda sync 2016-03-30 10:44:19 -10:00
Jack Andersen 77a8ce5f17 boo lambda-API refactor 2016-03-30 09:16:01 -10:00
Jack Andersen 6b1c435d0c Initial CModel implementation 2016-03-29 13:14:14 -10:00
Phillip Stephens 51fadb2894 Merge branch 'master' of https://github.com/AxioDL/urde 2016-03-28 17:08:05 -07:00
Phillip Stephens a9a304ea58 Add DPSC and WPSC
Particle Fixes
2016-03-28 17:07:38 -07:00
Jack Andersen cd020790e5 Reinstate particle viewer with self-cooking capability 2016-03-28 12:39:56 -10:00
Phillip Stephens 3426aaf260 Add more particle DNAs 2016-03-28 01:54:02 -07:00
Phillip Stephens 39a30f9bb7 Remove Optional
Update hecl
2016-03-25 19:25:04 -07:00
Jack Andersen fedc93912d Refactor for original/pc dataspec handling 2016-03-25 14:51:59 -10:00
Jack Andersen a866939b09 D3D sync 2016-03-23 22:36:04 -10:00
Jack Andersen 3093e60173 Vulkan sync 2016-03-23 22:16:57 -10:00
Jack Andersen 7f8e21a999 Update shader pipeline calls 2016-03-23 22:07:22 -10:00
Jack Andersen 41c66a437a Merge branch 'master' of https://github.com/AxioDL/urde 2016-03-23 14:06:16 -10:00
Jack Andersen 42f7cbe4b5 Update audio integration 2016-03-23 14:05:56 -10:00
Phillip ee6defb120 Compile fixes 2016-03-23 14:41:41 -07:00
Phillip Stephens dc24a864fd CPlayerState imps 2016-03-23 13:38:01 -07:00
Phillip 6301af3133 Windows Fixes 2016-03-22 11:35:52 -07:00
Jack Andersen 7c99de82ec CTextRenderBuffer boo implementations 2016-03-21 22:15:00 -10:00
Jack Andersen 5108456dc9 CGuiTextPane imps 2016-03-21 16:27:46 -10:00
Jack Andersen 9f82900cdc CGuiTextSupport imps 2016-03-21 12:01:19 -10:00
Jack Andersen 6fcdb3a99c Initial CGuiTextSupport fields; integrated optional template 2016-03-20 19:02:56 -10:00
Jack Andersen 89daac544f CTextParser imps 2016-03-20 14:25:53 -10:00
Jack Andersen 6a2d791269 Merge branch 'master' of https://github.com/AxioDL/urde 2016-03-19 20:38:33 -10:00
Jack Andersen 18e0e208a7 Various Invoke imps 2016-03-19 20:37:08 -10:00
Phillip Stephens 193e21943d Add CBitStreamReader 2016-03-19 21:11:25 -07:00
Jack Andersen 4960f683fd Merge branch 'master' of https://github.com/AxioDL/urde 2016-03-19 14:33:19 -10:00
Jack Andersen 7835769a98 CTextExecuteBuffer imps 2016-03-19 14:32:30 -10:00
Phillip Stephens a0e6bcec49 Merge branch 'master' of https://github.com/AxioDL/urde 2016-03-19 12:20:13 -07:00
Phillip Stephens 62e8066a63 Initial CPlayerState RE 2016-03-19 12:19:43 -07:00
Jack Andersen 08ccc1be63 Merge branch 'master' of https://github.com/AxioDL/urde 2016-03-18 17:58:34 -10:00
Jack Andersen 5a4033e925 More field discoveries and imps 2016-03-18 17:58:01 -10:00
Phillip Stephens 42717c383c Rename EVNT structs to match the engine
Implement getter elements and state tracking for CElementGen
2016-03-18 19:04:12 -07:00
Jack Andersen ee534de7be Various stubs and imps 2016-03-18 14:07:31 -10:00
Jack Andersen ad577754c4 CGuiTextSupport declarations 2016-03-17 17:35:16 -10:00
Jack Andersen a5e3440866 Merge branch 'master' of https://github.com/AxioDL/urde 2016-03-17 16:46:10 -10:00
Jack Andersen a9826de57f CGuiVirtualBox imps 2016-03-17 16:45:45 -10:00
Phillip Stephens 72d96d18db Merge branch 'master' of https://github.com/AxioDL/urde 2016-03-17 19:24:47 -07:00
Phillip Stephens c0afcc2a22 CRasterFont fixes 2016-03-17 19:22:19 -07:00
Jack Andersen 7c7140cffd Merge branch 'master' of https://github.com/AxioDL/urde 2016-03-17 12:20:06 -10:00
Jack Andersen 5b6333fb60 More widget imps 2016-03-17 12:19:25 -10:00
Phillip Stephens b989c8efd1 Remove extraneous variable 2016-03-17 13:26:25 -07:00
Phillip Stephens 2528a366f3 Finalize CRasterFont reimp 2016-03-17 13:21:08 -07:00
Jack Andersen 79d90f46d3 CGuiModel imps 2016-03-16 16:18:01 -10:00
Jack Andersen b4514fc6a6 CRasterFont const-correctness 2016-03-16 10:53:38 -10:00
Jack Andersen b710e135c5 Merge branch 'master' of https://github.com/AxioDL/urde 2016-03-16 10:50:11 -10:00
Jack Andersen a81bc3c7a2 CGuiLight imps 2016-03-16 10:49:35 -10:00
Phillip Stephens 349defd676 Compile fixes 2016-03-16 13:42:34 -07:00
Phillip Stephens 562824e386 Fix function argument 2016-03-16 12:56:57 -07:00
Phillip Stephens d86bb6e951 Merge branch 'master' of https://github.com/AxioDL/urde 2016-03-16 12:53:29 -07:00
Phillip Stephens 75ed3562d1 Initial CRasterFont implementations 2016-03-16 12:53:06 -07:00
Jack Andersen 22ca6d025b Merge branch 'master' of https://github.com/AxioDL/urde 2016-03-15 17:38:12 -10:00
Jack Andersen fcee32f666 Some initial widget imps 2016-03-15 17:37:51 -10:00
Phillip Stephens b496ec643b More CRasterFont work, CParticleElectric stub 2016-03-15 16:44:59 -07:00
Jack Andersen b3859c4476 Many CGuiWidget imps 2016-03-15 13:23:45 -10:00
Jack Andersen 5566c5b002 More CGuiFrame imps 2016-03-14 18:55:57 -10:00
Jack Andersen 66247cfe79 Input handling for CGuiFrame 2016-03-14 13:32:44 -10:00
Jack Andersen aa207d3e5f Frame and Widget imps 2016-03-13 14:58:19 -10:00
Jack Andersen 4946174f55 Windows build fix 2016-03-12 19:08:39 -10:00
Jack Andersen 640cb41a86 Merge branch 'master' of https://github.com/AxioDL/urde 2016-03-12 09:43:28 -10:00
Jack Andersen c04a2894a0 OCD fix 2016-03-12 09:43:15 -10:00
Phillip Stephens 6909edbcc6 Fix CRasterFont factory 2016-03-11 21:10:14 -08:00
Jack Andersen d81c9698ff Various widget constructor stubs and factories 2016-03-11 18:58:56 -10:00
Phillip Stephens b952b80e22 Correct KernLookup implementation 2016-03-11 15:19:02 -08:00
Phillip Stephens 0577dde1df herp derp 2016-03-11 14:59:54 -08:00
Phillip Stephens d679ed1eb3 Merge branch 'master' of https://github.com/AxioDL/urde 2016-03-11 14:53:16 -08:00
Phillip Stephens ca026a600f Initial CRasterFont 2016-03-11 14:52:55 -08:00
Jack Andersen 0e637156c2 More GuiSys classes and fields 2016-03-11 12:50:15 -10:00
Jack Andersen cc4b5d3f98 More stubs and class discoveries 2016-03-10 19:32:18 -10:00
Jack Andersen 1908ac111b More GuiSys stubs 2016-03-10 14:23:16 -10:00
Phillip Stephens 9726682939 Initial MP1 CSplashScreen 2016-03-09 23:13:50 -08:00
Jack Andersen 5054cd1d8a More stubs for GuiSys 2016-03-09 17:47:37 -10:00
Jack Andersen f53bdcc5bd THP audio fix 2016-03-09 10:03:35 -10:00
Jack Andersen ee3723150d Audio buffer access bug fix; non-looping THP fix 2016-03-08 13:16:50 -10:00
Jack Andersen 52faf42aaa CMoviePlayer G.721 audio implemented 2016-03-08 12:51:13 -10:00
Jack Andersen 9203b69647 no more redundant get() 2016-03-07 22:51:45 -10:00
Jack Andersen 9a43c518f9 Working THP audio and deinterlacing 2016-03-07 21:10:52 -10:00
Jack Andersen 718bf6151e Merge branch 'master' of https://github.com/AxioDL/urde 2016-03-07 12:49:27 -10:00
Jack Andersen bba30a25bf Working CMoviePlayer (video only for now) 2016-03-07 12:48:54 -10:00
Phillip Stephens bf564ac089 All your CLineManager are belong to us 2016-03-07 00:07:55 -08:00
Jack Andersen b2ccf420f8 Merge branch 'master' of https://github.com/AxioDL/urde 2016-03-06 20:58:43 -10:00
Jack Andersen 6e160560fa CMoviePlayer initial implementation 2016-03-06 17:12:32 -10:00
Phillip Stephens 7132f04b44 Merge branch 'master' of https://github.com/AxioDL/urde 2016-03-05 18:55:38 -08:00
Phillip Stephens b0873ccc55 More constructor RE 2016-03-05 18:55:09 -08:00
Jack Andersen cd1a00e610 Merge branch 'master' into urde-tags 2016-03-04 18:51:04 -10:00
Jack Andersen de9a14dc1e CToken tweak 2016-03-04 18:50:38 -10:00
Jack Andersen 9ade279902 Merge branch 'master' into urde-tags 2016-03-04 14:03:41 -10:00
Jack Andersen 783fb4c4fe Humungous refactor 2016-03-04 13:04:53 -10:00
Jack Andersen 8c9eca1858 remove 'mp1' target in favor of library entry 2016-03-03 19:28:20 -10:00
Jack Andersen 1884f89f53 New atdna YAML handling 2016-03-03 15:01:37 -10:00
Phillip Stephens 57017298e6 Fix broken rotation 2016-03-02 20:57:21 -08:00
Jack Andersen a260108a09 Retail offsets added 2016-03-02 15:06:42 -10:00
Jack Andersen 7bf455af79 Particle DNA property names 2016-03-02 12:37:10 -10:00
Jack Andersen c1af78e7ed Parameter renaming and minor bug fixes 2016-02-28 17:03:11 -10:00
Jack Andersen 02d605cbb9 Merge branch 'master' of https://github.com/AxioDL/PathShagged 2016-02-27 20:56:08 -10:00
Jack Andersen accc593102 BNCE variable names and some doc-links 2016-02-27 20:55:05 -10:00
Phillip Stephens 97c8af9aa2 Fix maxVerts < 2 case 2016-02-27 17:35:45 -08:00
Phillip Stephens 37da86838d Implement ParticleAccessParameters properly
SParticleMetrics is still a lie
2016-02-27 17:03:46 -08:00
Phillip Stephens ea9938e88b CCharAnimTime fixes
Add IRuntimeMain to simplify editor integration
2016-02-26 23:59:11 -08:00
Phillip Stephens 45c76dc9c1 More CCharAnimTime RE 2016-02-26 22:03:39 -08:00
Jack Andersen 4405af9925 Bind indirect shader pipeline closer to actual draw command 2016-02-26 15:39:16 -10:00
Jack Andersen 46d4f89cb7 Metal CElementGen shaders 2016-02-25 22:03:20 -10:00
Phillip Stephens 1dde24bb74 Merge branch 'master' of https://github.com/AxioDL/PathShagged 2016-02-25 22:55:29 -08:00
Phillip Stephens 81c68de6d0 Add missing function to CStaticInterference 2016-02-25 22:55:11 -08:00
Jack Andersen bc28aa1d10 Working D3D TIND rendering 2016-02-25 19:38:11 -10:00
Phillip Stephens 8dd023e0e8 RenderLines implementation (missing CLineManager) 2016-02-25 19:45:36 -08:00
Phillip Stephens 425adaf2f3 Merge branch 'master' of https://github.com/AxioDL/PathShagged 2016-02-25 19:31:24 -08:00
Phillip Stephens 277455b072 Initial CParticleElectric stubs 2016-02-25 19:31:00 -08:00
Jack Andersen 8d9a9d8f9b HLSL shaders for TIND (needs proper framebuffer coords in) 2016-02-25 14:12:52 -10:00
Jack Andersen 2e6d7c26e2 SParticleMetrics is a lie 2016-02-24 20:23:35 -10:00
Jack Andersen d044adf7e1 TIND element shader working 2016-02-24 19:09:45 -10:00
Jack Andersen 23688360c9 CElementGen TIND updates 2016-02-24 16:55:38 -10:00
Jack Andersen eb3679dd88 Windows fixes 2016-02-24 10:53:26 -10:00
Jack Andersen 129dc11ecc Merge branch 'master' of https://github.com/AxioDL/PathShagged 2016-02-23 17:20:22 -10:00
Jack Andersen 488de1bdb9 GLSL macros 2016-02-23 17:20:07 -10:00
Phillip Stephens 88cbb2b659 Add DSPC factory 2016-02-23 02:34:19 -08:00
Jack Andersen 6db378ea45 Merge branch 'master' of https://github.com/AxioDL/PathShagged 2016-02-22 16:34:31 -10:00
Jack Andersen 7e7f789c28 Vulkan updates 2016-02-22 16:34:16 -10:00
Phillip Stephens f09019246d Factory fixes 2016-02-22 18:08:13 -08:00
Phillip Stephens 7ec23b50ba First round Rumble stubs 2016-02-20 22:34:42 -08:00
Phillip Stephens 764d75f38e Add ability to reference resources by name 2016-02-20 04:40:58 -08:00
Phillip Stephens a37f536ae9 Use rendertarget 2016-02-20 02:26:43 -08:00
Phillip Stephens cf6c5bf55a Add virtual destructors to Architecture Message Parameters
Fix function signature
2016-02-20 01:52:16 -08:00
Phillip Stephens 8af98fb2f3 Code cleanup and add NamedResourceCatalog 2016-02-20 00:31:11 -08:00
Phillip Stephens 5229f95fb7 Restructure event handling 2016-02-19 22:45:36 -08:00
Phillip Stephens 4bfe4026f2 Fix crash on exit 2016-02-19 21:49:47 -08:00
Jack Andersen bd0a72a4cb CLineRenderer HLSL shaders 2016-02-18 10:53:17 -10:00
Phillip Stephens 5d3cf64a6b Add missing assignment 2016-02-18 08:14:57 -08:00
Jack Andersen 7d07eb5058 Fix member visibility derp 2016-02-18 06:42:15 -08:00
Jack Andersen 5a0fb04e03 Implement Metal CLineRenderer shaders 2016-02-17 21:36:36 -10:00
Phillip Stephens 8cd46293c2 Add ability to reset particle system 2016-02-17 20:44:06 -08:00
Jack Andersen 365f6ac9e7 Implement line renderer (OpenGL only for now) 2016-02-17 16:42:32 -10:00
Phillip Stephens cfee7b61bb Implement CRSC Factory 2016-02-17 01:10:56 -08:00
Phillip Stephens f70577dc2b Remove CVESPOS
Fix CVEPSO*
2016-02-17 00:38:48 -08:00