Commit Graph

420 Commits

Author SHA1 Message Date
Phillip Stephens 61f744e15d Defer values for unregistered CVars 2018-06-12 20:19:08 -07:00
Phillip Stephens 801214d9a8 Add support for string literals in Console::executeString, add implicit get/set for CVars 2018-06-12 19:03:29 -07:00
Jack Andersen 56a0661d33 Update boo 2018-06-01 14:02:20 -10:00
Jack Andersen c11557bcff Make SIGINT a bit cleaner for packaging 2018-05-25 17:07:04 -10:00
Jack Andersen 77f814192e Windows build fixes 2018-05-24 20:34:58 -10:00
Jack Andersen d0d330062f Resource tracing and memory leak fixes 2018-05-19 20:12:32 -10:00
Jack Andersen 9c30a44a65 Fix see through collision material 2018-05-10 21:02:19 -10:00
Phillip Stephens eae0dbd2bb Add ability to flag commands 2018-04-29 20:11:37 -07:00
Phillip Stephens 031c139e2d Merge commit '13b41ab' 2018-04-26 14:11:49 -07:00
Phillip Stephens 694bc0a888 Add ability to unregister command on the fly 2018-04-26 14:10:32 -07:00
Jack Andersen aa84d7c725 Add emissive cycles shaders 2018-04-14 20:04:08 -10:00
Jack Andersen 396790181a Minimized shader hash generation; more compatible MultiProgressPrinter 2018-04-07 10:52:35 -10:00
Jack Andersen b54dedb22b Minor cook fixes 2018-04-03 22:28:13 -10:00
Jack Andersen 94988eb9e5 GX shader cook fixes; Resource cook passes 2018-04-01 18:26:21 -10:00
Jack Andersen c9f61eb9da Fixes for GameCube targeting 2018-03-27 22:06:34 -10:00
Jack Andersen d1a66e15d4 Add parallel progress printing 2018-03-23 11:40:12 -10:00
Jack Andersen 3acb9c9e3d Initial PATH cooking support 2018-02-24 22:23:00 -10:00
Jack Andersen 06797cd9fc Add PATH .blend file type 2018-02-23 20:15:12 -10:00
Jack Andersen 3eedbd3c3b Template-based DNA refactor 2018-02-21 21:23:15 -10:00
Jack Andersen 7a60440d58 Add shader mode for constant alpha overwrite 2018-02-04 20:54:35 -10:00
Jack Andersen 1b861eaa61 Non-clobbering YAML serialize operation 2018-01-22 18:40:09 -10:00
Phillip Stephens 24abe43865 Restore old CVar system 2018-01-21 18:40:11 -08:00
Jack Andersen ac29a724ba Deep color CVar and GLSL backend bug fixes 2018-01-15 20:30:37 -10:00
Phillip Stephens da5ba6cdf3 Registration fix for Vec*CVar and StringCVar 2018-01-15 07:58:40 -08:00
Phillip Stephens 8cef2f5192 Add ability to enable developer mode in-code 2018-01-15 05:18:03 -08:00
Phillip Stephens 5c66ffc5df Refactor CVar class 2018-01-15 04:34:02 -08:00
Phillip Stephens 52c14848d9 Various minor fixes 2018-01-13 23:37:00 -08:00
Phillip Stephens f777d034f2 Implement core Console behavior and CVarManager commands 2018-01-13 18:39:32 -08:00
Phillip Stephens 7f6913e046 Fix linux build, initial logvisor integration into Console 2018-01-11 08:26:33 -08:00
Phillip Stephens e247733d04 Initial `Console` implementation 2018-01-11 01:36:00 -08:00
Jack Andersen 2d0f079991 Add CVarCommons; hecl-light library 2018-01-09 20:16:18 -10:00
Jack Andersen b3ca5b1e1e Changes to support MSAA rendering 2018-01-06 19:17:45 -10:00
Jack Andersen aae0dc56b7 Huge compile performance refactor 2017-12-28 21:56:31 -10:00
Phillip Stephens 0e4310903d Update boo; Add initial GUI mode support 2017-12-15 18:13:20 -08:00
Jack Andersen 93711460f8 More flexible cull-mode options for shader extensions 2017-12-09 19:29:23 -10:00
Jack Andersen a60a02a31e Add flip flag for collision triangles 2017-12-08 19:15:26 -10:00
Jack Andersen 559096feeb UWP support 2017-12-05 17:22:31 -10:00
Jack Andersen d4ce1d4913 ProjectPath bug fixes 2017-12-01 19:49:45 -10:00
Jack Andersen 1987a6e3d3 Implement asprintf for Windows 2017-11-24 16:49:50 -10:00
Jack Andersen ddf7c983da Major refactor of hecl parser using @hackyourlife architecture 2017-11-20 23:33:28 -10:00
Jack Andersen b41b21cb4b Windows fixes 2017-11-13 17:34:05 -10:00
Jack Andersen 4111d49d64 string_view refactor 2017-11-12 20:13:53 -10:00
Jack Andersen a3b9a32633 Remaining object tracker platforms 2017-11-05 20:56:17 -10:00
Jack Andersen d2fda8a373 Changes to support new boo object tracker API 2017-11-04 20:15:03 -10:00
Jack Andersen 3e18e519ce Windows fixes 2017-10-29 21:29:07 -10:00
Jack Andersen 337e087182 0-size buffer fix 2017-10-27 21:08:17 -10:00
Jack Andersen a2c5d891b5 Various bug fixes 2017-10-27 00:10:08 -10:00
Jack Andersen 5e99ee1d95 Minor improvements 2017-10-25 19:37:15 -10:00
Jack Andersen b7208bfc5f Implement `hecl package` 2017-10-24 21:46:32 -10:00
Jack Andersen 48ec4cf6eb Various bug fixes 2017-10-21 20:10:59 -10:00
Jack Andersen ebad51dc2e Add DCLN blend type 2017-10-16 19:51:13 -10:00
Jack Andersen 2674989a4a Generate pool skin index for CPU-based skinning operations 2017-08-20 19:46:26 -10:00
Jack Andersen f761810e8c Other platforms for SteamFinder 2017-07-23 13:44:17 -10:00
Jack Andersen 14277fa386 Add Steam app finder, fix missing blender cube bug 2017-07-22 23:20:28 -10:00
Jack Andersen 40a26ae19d Add missing string.h and algorithm includes 2017-06-10 19:01:17 -10:00
Jack Andersen 7e01a86330 Windows fixes 2017-06-10 08:40:27 -10:00
Jack Andersen d8ed2fd157 Isolate hecl::SystemChar in single header 2017-06-10 08:22:40 -10:00
Jack Andersen a0efeb3c07 Add visibility mode field for mappable objects 2017-04-22 11:44:18 -10:00
Jack Andersen 8bfac09158 Add map visibility mode property 2017-04-18 13:38:23 -10:00
Jack Andersen 21e2a26e36 HLSL reflection fix 2017-03-26 08:21:01 -10:00
Jack Andersen b860d962ae Reflection shader support 2017-03-25 19:51:58 -10:00
Jack Andersen ed5085e42b MAPA/MAPU bug fixes 2017-03-20 11:14:20 -10:00
Jack Andersen 53521a0eea Initial blender addon support for MAPA and MAPU types 2017-03-19 19:08:51 -10:00
Jack Andersen 165094b949 Merge branch 'master' of https://github.com/AxioDL/hecl 2017-03-13 21:03:35 -10:00
Jack Andersen 626056f3b9 Refactor for boo upgrades 2017-03-13 21:03:22 -10:00
Jack Andersen 2478495cbb GCC compile fixes 2017-03-10 20:32:12 -10:00
Jack Andersen b30381a5fd Move xxhash to boo 2017-03-04 21:55:32 -10:00
Jack Andersen 89f216d94f Add hecl::PathRelative() 2017-02-24 21:58:36 -10:00
Jack Andersen 8c3a7da616 Updates to support VISI generation 2017-02-23 22:27:07 -10:00
Phillip Stephens d67d54ddd0 Change how 32bit hashes are calculated to prevent collisions 2017-02-13 13:27:43 -08:00
Jack Andersen 86f9f62ef6 Targeted subresource generation for Actor and World blends 2017-02-12 20:51:15 -10:00
Jack Andersen ae9b2309cf Add RecrusiveMakeDir 2017-02-03 17:45:39 -10:00
Jack Andersen 8469ee8fac Update athena, minor buffer pool changes 2017-01-31 21:19:15 -10:00
Jack Andersen c6671b114e FRME cook fixes 2017-01-28 17:56:54 -10:00
Phillip Stephens c840625080 Add Char16ToWide helper function 2017-01-23 23:55:26 -08:00
Jack Andersen b8abd466dd char16_t formatting support 2017-01-23 21:40:09 -10:00
Jack Andersen aecaab27a4 Create directory chains at a late point during extract 2017-01-16 15:21:13 -10:00
Phillip Stephens c4ee610169 Fix stack related crash in getGlobResults 2017-01-01 15:19:03 -08:00
Phillip Stephens 279b4b1d68 Update Collision cook process 2016-12-28 11:41:03 -08:00
Jack Andersen 77c3d1e184 BlenderConnection stability improvements for Windows 2016-12-25 12:15:31 -10:00
Jack Andersen 0bf5499717 More portable std::atomic_bool initialization 2016-12-24 21:24:19 -10:00
Jack Andersen d7c5dff1f0 Windows fixes 2016-12-24 21:02:34 -10:00
Jack Andersen 75847c67d3 Better thread contention handling for BlenderConnection 2016-12-24 15:35:30 -10:00
Jack Andersen 3d4355182f Squelch redefinition warnings 2016-12-16 13:05:11 -10:00
Jack Andersen 121f566848 Use atomics for pool buffer ref-counts 2016-12-14 12:56:32 -10:00
Jack Andersen 46b04925c3 More graceful handling of non-installed blender 2016-12-12 10:09:53 -10:00
Jack Andersen 399cdfc657 Update submodules 2016-12-11 10:20:55 -10:00
Jack Andersen f0b73d268d Update submodules 2016-12-10 15:51:51 -10:00
Jack Andersen b12b858f3d Integrate llvm BitVector and MathExtras 2016-12-09 16:32:20 -10:00
Jack Andersen aa408ccfec Move LTO-problematic definitions out of header 2016-10-10 15:21:15 -10:00
Jack Andersen 7f5ba744da Additional BlenderConnection World capabilities 2016-10-07 17:40:08 -10:00
Jack Andersen e65fe14c53 BlenderConnection tweaks 2016-10-02 12:34:10 -10:00
Jack Andersen 4f53d886ce Implement world cooker 2016-10-01 13:18:52 -10:00
Jack Andersen 835976be56 BlenderConnection::compileWorld() stub 2016-09-30 12:41:01 -10:00
Jack Andersen c0f060d6ad Remove unnecessary glob regex 2016-09-24 15:57:43 -10:00
Jack Andersen c1dcf6d23e Windows Fixes 2016-09-18 15:02:57 -10:00
Jack Andersen 6de25c1d1d Refinements to avoid bad level linkages 2016-09-18 13:46:49 -10:00
Jack Andersen 5303b9bda1 Dramatic shader cache performance improvement 2016-09-11 18:52:55 -10:00
Jack Andersen 691d53304c Add skin bank count field to HMDL metadata 2016-09-04 12:47:09 -10:00
Jack Andersen 0d048657d4 comment capitalization 2016-08-31 13:07:40 -10:00
Jack Andersen f0b1837300 Add handy StringUtils begin/end compare functions 2016-08-30 15:13:00 -10:00
Jack Andersen 07c21ec489 ProjectPath hashing fix 2016-08-28 14:28:24 -10:00
Jack Andersen 719c62f09f Add ResourceLock for detecting parallel resource collisions 2016-08-11 16:33:03 -10:00
Jack Andersen ca4d50c62b More reliable shader cache; update submodules 2016-08-08 08:22:32 -10:00
Jack Andersen 07fcc2db92 Metal extended shader fixes 2016-08-03 13:46:25 -10:00
Jack Andersen e17d5c0b83 GLSL generation fixes 2016-08-01 19:54:40 -10:00
Jack Andersen 7e42581cf0 HLSL extended shader support 2016-07-31 18:34:08 -10:00
Jack Andersen f9cae24c5d Add alpha-test functionality for applicable blend modes 2016-07-31 13:35:46 -10:00
Jack Andersen ec859598e9 Metal platform conformance 2016-07-31 10:26:08 -10:00
Jack Andersen 9531d2bb02 Fixes for extended shaders 2016-07-30 18:45:28 -10:00
Jack Andersen 0acf4865ca Initial extended shader refactor 2016-07-30 16:06:13 -10:00
Jack Andersen 4aa4668073 Pre-emptive blending mode determination in IR loader 2016-07-26 12:05:21 -10:00
Jack Andersen c74f05f9ac Access color registers from lighting uniform on Metal 2016-07-20 19:18:12 -10:00
Jack Andersen 23f52a1ead Add support for normalizing TCG configs 2016-07-18 17:41:55 -10:00
Jack Andersen c544d99f98 Shader variable emit fixes 2016-07-07 14:05:45 -10:00
Jack Andersen 907ed3d674 Add interface method for entering cook thread transactions 2016-07-06 18:22:54 -10:00
Phillip Stephens 9b7c8c746b Add signed equality operators to FourCC 2016-05-12 20:12:01 -07:00
Jack Andersen e6cf759477 Use shared_ptr to maintain strong references to ClientProcess transactions 2016-04-18 14:15:41 -10:00
Jack Andersen 88276db37f ClientProcess fix 2016-04-15 10:42:19 -10:00
Jack Andersen 6945ec94b8 Another race condition fix 2016-04-09 13:18:12 -10:00
Jack Andersen 5fc5442286 Fix ClientProcess start race condition 2016-04-08 16:47:58 -10:00
Jack Andersen bbaf33e4de Add ProjectPath::ensureAuxInfo 2016-04-05 15:43:16 -10:00
Jack Andersen 41dbd30970 Aux info functionality for ProjectPath 2016-04-04 15:49:42 -10:00
Jack Andersen 6abde07598 Metal extension shaders 2016-04-03 20:15:07 -10:00
Jack Andersen 80284ad816 Update GLSL backend for proper block bindings 2016-04-03 19:00:40 -10:00
Jack Andersen 54ca41f2ed Update boo and Metal backend 2016-04-02 20:19:03 -10:00
Jack Andersen 8534af8b4d Windows fixes 2016-04-02 17:31:50 -10:00
Jack Andersen 831ad0af8e Add primitive type to shader tag 2016-04-01 17:34:03 -10:00
Jack Andersen 9d72601f9a LambdaTransaction added to ClientProcess 2016-03-31 18:24:28 -10:00
Jack Andersen af47ed657f Shader hash fix 2016-03-31 11:06:22 -10:00
Jack Andersen 6638463198 Cook path directory creation 2016-03-31 08:56:19 -10:00
Jack Andersen 72fc1e5754 boo lambda-factory API refactor 2016-03-30 09:15:08 -10:00
Jack Andersen c06cc88441 Decided against child cook process 2016-03-28 12:39:18 -10:00
Jack Andersen 3822f001a8 ClientProcess updates 2016-03-28 11:38:31 -10:00
Jack Andersen 8b07c385f6 ClientProcess updates 2016-03-27 18:36:32 -10:00
Jack Andersen bbf8639a6a Initial ClientProcess class, require Blender 2.77 2016-03-27 10:41:29 -10:00
Jack Andersen 4f3d1de117 Update boo 2016-03-25 14:50:59 -10:00
Jack Andersen d5d9004dab Add WideFormat function 2016-03-21 12:00:45 -10:00
Jack Andersen ae81e66aa6 Add libjpeg-turbo submodule 2016-03-05 15:19:32 -10:00
Jack Andersen 31fa668e78 Humungous refactor 2016-03-04 13:02:44 -10:00
Jack Andersen e6aeff08a3 Link removal (complexity not worth it) 2016-02-29 17:05:42 -10:00
Jack Andersen d76fcf0f5b Vulkan Updates 2016-02-22 16:33:29 -10:00
Jack Andersen 195c58cd8b ProjectPath DirectoryEnumerator integration 2016-02-15 19:48:57 -10:00
Jack Andersen c5689c7366 Update Athena 2016-02-03 14:55:13 -10:00
Jack Andersen e9eb0b52b4 Update Athena 2016-02-01 18:29:35 -10:00
Jack Andersen 4fe7232687 CheckFreeSpace POSIX fix 2016-01-25 16:02:57 -10:00
Jack Andersen b91bf70912 CheckFreeSpace fix 2016-01-24 19:56:33 -10:00
Jack Andersen 9109abef31 Add CheckFreeSpace function 2016-01-24 16:16:40 -10:00
Jack Andersen 3c0ae75aa2 Update boo 2016-01-22 17:38:51 -10:00
Jack Andersen 4bf50c8c8d MS STL iteration fix 2016-01-19 12:13:12 -10:00
Jack Andersen 5fa8308e26 Made StringView constructors explicit 2016-01-15 17:57:41 -10:00
Jack Andersen 8590ae9f01 SPIR-V ShaderCache backend 2016-01-14 12:47:31 -10:00
Jack Andersen 99ea94de39 Integrate glslang AST compilation 2016-01-14 11:12:29 -10:00
Jack Andersen 0408edf1be Win32 fix 2016-01-07 14:50:44 -10:00
Jack Andersen 50f09bd20e Add ProjectPath::getPathComponents() 2016-01-06 11:03:41 -10:00
Phillip Stephens 39a8581825 Return null when file fails to oepn 2016-01-05 01:51:15 -08:00
Jack Andersen e2c42b208c Add HECL::Rename 2016-01-04 14:00:34 -10:00
Jack Andersen 5c1551bf08 CVar initialization order fix 2016-01-03 19:25:00 -10:00
Jack Andersen 0d25d01e41 Relocate Win32 volume path hack 2016-01-02 10:39:14 -10:00
Jack Andersen 0c8d49a80a Win32 DirectoryEnumerator fixes 2016-01-01 18:16:20 -10:00
Jack Andersen 29fd504475 Initial system location finder (unix only) 2016-01-01 16:27:17 -10:00
Jack Andersen 4ca3cb8081 DirectoryEnumerator sorting options 2015-12-31 14:16:20 -10:00
Jack Andersen 04aa6ba915 Add Win32 DirectoryEnumerator 2015-12-30 20:36:29 -10:00
Jack Andersen 9c5d8ea262 Add HumanizeNumber and DirectoryEnumerator utilities 2015-12-30 12:03:37 -10:00
Jack Andersen c1a4192b76 Update boo 2015-12-17 18:55:46 -10:00
Jack Andersen 05eda24a81 std::string allocating getcwd 2015-12-15 11:55:50 -10:00
Jack Andersen 356899a8fe Update boo 2015-12-05 15:26:33 -10:00
Phillip Stephens 5e5b35ce4b Mark CVarManager final 2015-12-03 18:08:54 -08:00
Phillip Stephens e458d97a2a Make CVarManager a singleton 2015-12-03 17:43:29 -08:00
Jack Andersen 47fb36def6 Moved CVars to HECL 2015-12-02 11:11:10 -10:00
Jack Andersen 8bf39efcd8 Update boo 2015-11-27 18:08:28 -10:00
Jack Andersen 83a3c645ae Updated libBoo 2015-11-24 16:15:25 -10:00
Phillip Stephens c72b355c4c Temporary fix for libPNG 2015-11-22 14:43:59 -08:00
Jack Andersen 18f708753d windows enum refactor fixes 2015-11-20 16:59:43 -10:00
Jack Andersen 0a457d854a Major scoped-enum refactor 2015-11-20 15:13:06 -10:00
Jack Andersen daa446588b Metal shader generation 2015-11-18 13:56:45 -10:00
Jack Andersen e5c4008cfb git add of HLSL sources.. derp 2015-11-17 21:29:54 -10:00
Jack Andersen 6387b420ae Working HECL shader generation on D3D11/12 2015-11-17 20:16:08 -10:00
Jack Andersen 6ae4f6ed11 Additions to test 2015-11-15 18:30:06 -10:00
Jack Andersen a37a300be0 Merge branch 'master' of https://github.com/AxioDL/hecl 2015-11-14 13:41:06 -10:00
Jack Andersen ad1a47e8b4 HMDL outputting fixes 2015-11-14 13:40:32 -10:00
Phillip e0cff83a41 Squash MSVC warnings 2015-11-13 22:39:27 -08:00
Jack Andersen db335e5d98 Added HMDL outputting from blender intermediate 2015-11-13 16:26:06 -10:00
Jack Andersen 7c0206bd39 Initial ShaderCache implementation 2015-11-12 16:12:09 -10:00
Jack Andersen cbb0951c09 Initial HECL-IR to GLSL implementation 2015-11-10 13:17:53 -10:00
Jack Andersen c0d89d3e1e Transplant of libBoo to hecl's extern 2015-11-09 16:06:27 -10:00
Jack Andersen 262d6a6f28 Updated LogVisor 2015-11-09 09:44:47 -10:00
Jack Andersen bcee8aa897 Added fast mode for mesh cooking 2015-10-21 16:01:08 -10:00
Jack Andersen 3a4647e4c3 Optimization refinements in mesh cooker 2015-10-18 17:27:58 -10:00
Jack Andersen 181c17bdd5 Updated Athena 2015-10-17 18:08:31 -10:00
Jack Andersen 5b88fa6af4 GX backend updates 2015-10-16 16:06:27 -10:00
Jack Andersen f2c77a62fc Silenced windows warnings 2015-10-16 11:52:18 -10:00
Jack Andersen 978c6b1334 GX backend fixes 2015-10-15 22:02:59 -10:00
Jack Andersen d5cc16b79a Updated Athena 2015-10-15 17:08:01 -10:00
Jack Andersen edf368b1b1 Merge branch 'master' of https://github.com/AxioDL/hecl 2015-10-15 14:35:22 -10:00
Jack Andersen 2034a83576 Various updates and fixes 2015-10-15 14:34:47 -10:00
Jack Andersen 93eefac765 Windows fix 2015-10-15 12:24:34 -10:00
Jack Andersen a86b5f8c1d HECL Compiler bug fixes 2015-10-14 13:06:47 -10:00
Jack Andersen 2148bc2459 GX Backend work 2015-10-13 16:16:21 -10:00
Jack Andersen bcd025f375 Windows fixes 2015-10-11 18:38:49 -10:00