Jack Andersen
|
e218b8aeb5
|
CActorContraption fixes, better CMake dependency handling
|
2019-06-11 16:05:17 -10:00 |
Phillip Stephens
|
81f1e22fc2
|
More CFlameThrower imps, implement `CScriptSpecialFunction::ThinkChaffTarget` and `CScriptSpecialFunction::ObjectFollowObject`
|
2019-05-09 19:33:56 -07:00 |
Phillip Stephens
|
28071851ad
|
Initial CFlameThrower imps
|
2019-04-16 01:00:46 -07:00 |
Jack Andersen
|
3a0d2930fa
|
Numerous uninitialized memory fixes
|
2019-04-06 19:14:48 -10:00 |
Jack Andersen
|
b72cc490e8
|
Implement CFishCloud
|
2019-04-02 18:32:31 -10:00 |
Jack Andersen
|
99b1a8ef49
|
Lots of bug fixes
|
2019-03-12 17:46:20 -10:00 |
Jack Andersen
|
2f963b9ce3
|
Various bug fixes
|
2019-03-08 22:58:27 -10:00 |
Jack Andersen
|
8b9f073635
|
Various rendering fixes
|
2019-03-02 20:19:42 -10:00 |
Jack Andersen
|
8df0a4913c
|
zeus constexpr refactor and thermal visor fixes
|
2019-02-23 21:15:54 -10:00 |
Jack Andersen
|
48eaa2545b
|
Working CScriptGunTurret
|
2019-02-17 19:47:46 -10:00 |
Jack Andersen
|
ad2681f857
|
Windows fixes
|
2019-01-28 22:28:35 -10:00 |
Jack Andersen
|
d60fcc99c9
|
Fix CNewIntroBoss and particle bugs
|
2019-01-04 17:28:02 -10:00 |
Phillip Stephens
|
d30ceb6611
|
More CPuddleSpore implementations
|
2018-12-12 11:50:37 -08:00 |
Jack Andersen
|
636c82a568
|
New code style refactor
|
2018-12-07 19:30:43 -10:00 |
Jack Andersen
|
7c7da6671a
|
SIMD refactor
|
2018-12-07 15:49:15 -10:00 |
Jack Andersen
|
9c88971df6
|
Initial CSpacePirate and rag doll imps
|
2018-11-23 22:09:35 -10:00 |
Phillip Stephens
|
a7e81073ae
|
CDamageInfo fixes, initial CPuffer
|
2018-11-13 20:16:11 -08:00 |
Phillip Stephens
|
89ece2e9b2
|
Proper CRandom16 usage
More CScriptGunTurret imps
|
2018-11-09 18:48:06 -08:00 |
Jack Andersen
|
1aab0528f3
|
Various bug fixes
|
2018-11-07 14:53:38 -10:00 |
Jack Andersen
|
3ef7386978
|
Proper interleaved rendering of indirect-textured particle instances
|
2018-11-04 21:25:28 -10:00 |
Jack Andersen
|
4c306e7e40
|
Implement CHUDBillboardEffect, bug fixes
|
2018-11-03 15:08:44 -10:00 |
Phillip Stephens
|
dd30f51761
|
Initial CScriptGun implementation, more loaders
|
2018-10-27 17:20:30 -07:00 |
Jack Andersen
|
29dad50cca
|
Particle, map and line renderer fixes
|
2018-10-25 18:37:22 -10:00 |
Jack Andersen
|
8fb77eac2c
|
Various bug fixes
|
2018-10-20 18:14:00 -10:00 |
Jack Andersen
|
3f4aeffb17
|
Merge branch 'shader-refactor'
|
2018-10-15 17:17:37 -10:00 |
Phillip Stephens
|
bbfe61efbf
|
Various loader implementations
|
2018-10-11 15:57:05 -07:00 |
Jack Andersen
|
c91e5df986
|
Convert to pragma once
|
2018-10-06 17:42:33 -10:00 |
Jack Andersen
|
9461e98512
|
Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde into shader-refactor
|
2018-10-06 16:59:32 -10:00 |
Jack Andersen
|
c307e354ca
|
Huge shader refactor
|
2018-10-06 16:59:17 -10:00 |
Phillip Stephens
|
94fd52d0ea
|
HUD and CPlayer bug fixes
|
2018-09-20 11:17:09 -07:00 |
Phillip Stephens
|
c3d8967605
|
Implement CPowerBomb
|
2018-09-09 18:04:57 -07:00 |
Jack Andersen
|
5a60a0acfc
|
Amuse API changes
|
2018-08-27 19:44:16 -10:00 |
Jack Andersen
|
cd3bba2f0e
|
Working grapple beam
|
2018-06-20 14:57:57 -10:00 |
Jack Andersen
|
941c4d793c
|
Fix CScriptEffect translation set
|
2018-06-12 16:32:02 -10:00 |
Jack Andersen
|
8f9d7da3ee
|
Implement tessellation shader for HLSL
|
2018-06-07 15:15:46 -10:00 |
Jack Andersen
|
a5f25bf3f4
|
Fix water rendering
|
2018-06-02 20:11:39 -10:00 |
Jack Andersen
|
cc6d79e280
|
Various bug fixes
|
2018-05-26 18:22:38 -10:00 |
Jack Andersen
|
70b3404b7c
|
Windows build fixes and warning avoidance
|
2018-05-24 20:39:38 -10:00 |
Jack Andersen
|
f60af632b3
|
Big fixes and big memory leak refactor (linux only for now)
|
2018-05-19 20:14:57 -10:00 |
Jack Andersen
|
979a54a8a8
|
More bug fixes
|
2018-05-17 18:16:33 -10:00 |
Phillip Stephens
|
0c49c8ea9e
|
Implement CScriptActorKeyframe
|
2018-05-14 14:44:09 -07:00 |
Phillip Stephens
|
8d395d932e
|
Implement CScriptEffect, more fixes for CScritDock
|
2018-05-13 20:38:36 -07:00 |
Jack Andersen
|
9130b9459a
|
More particle bug fixes
|
2018-05-13 13:27:47 -10:00 |
Jack Andersen
|
faf0ac7d27
|
Particle POI fix, implement ORNT mode for particles
|
2018-05-12 18:09:11 -10:00 |
Jack Andersen
|
12430610f1
|
Lots of bug fixes
|
2018-05-09 21:25:26 -10:00 |
Phillip Stephens
|
711c3e0d2c
|
Remove rstl::optional_object, various cleanups, implement CExplosion and CScriptDoor
|
2018-04-29 20:12:41 -07:00 |
Phillip Stephens
|
6d60ccfd04
|
Various fixes and tweaks, Implement CExplosion, Add cheats
|
2018-04-26 14:12:20 -07:00 |
Jack Andersen
|
7100ed437f
|
macOS decal rendering support
|
2018-03-16 17:41:01 -10:00 |
Jack Andersen
|
017185109f
|
Fix disappearing actor issue
|
2018-03-04 13:23:21 -10:00 |
Jack Andersen
|
46a4a37cc6
|
Initial working projectiles
|
2018-02-11 19:30:21 -10:00 |