Phillip Stephens
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9d85e7dbfe
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Merge branch 'master' of https://github.com/AxioDL/urde
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2017-08-08 15:13:17 -07:00 |
Phillip Stephens
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ecff2b7f8d
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Implement WorldTeleporter and SpiderBallWaypoint
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2017-08-08 15:12:14 -07:00 |
Jack Andersen
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3650a58a1e
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Initial CFluidPlane implementation
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2017-08-07 20:03:57 -10:00 |
Jack Andersen
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884a18b80b
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Additional CPlayer imps
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2017-08-01 21:13:11 -10:00 |
Jack Andersen
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5f02951f72
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Work on CPlayer
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2017-07-19 20:04:40 -10:00 |
Jack Andersen
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8a493615c4
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Implement CBodyController
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2017-07-13 19:14:19 -10:00 |
Jack Andersen
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bfb16a3a0d
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Various CPlayer and CBodyStateCmdMgr imps
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2017-07-05 08:34:12 -10:00 |
Jack Andersen
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ff15bfbec3
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Finish CMetroidAreaCollider
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2017-06-29 15:39:34 -10:00 |
Jack Andersen
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d4a97861dc
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Initial work on CGroundMovement
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2017-06-18 21:00:50 -10:00 |
Jack Andersen
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6da6e37d42
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Conform CElementGen with retail
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2017-06-03 15:01:09 -10:00 |
Jack Andersen
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4c41132168
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Implement CScriptCameraBlurKeyframe and CScriptCameraFilterKeyframe
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2017-06-01 11:13:19 -10:00 |
Jack Andersen
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ca69a54faf
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Camera filter refactor
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2017-05-31 19:34:24 -10:00 |
Jack Andersen
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0459192951
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Implement CInGameGuiManager::Update()
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2017-05-18 09:27:21 -10:00 |
Jack Andersen
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664cbec769
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Move some collision functions to CGameCollision.cpp
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2017-04-14 19:49:01 -10:00 |
Jack Andersen
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0fe125d913
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Finish CSamusHud and subsystems
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2017-04-13 09:28:31 -10:00 |
Jack Andersen
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84578e9909
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Implement CActorLights::BuildAreaLightList
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2017-04-09 20:57:00 -10:00 |
Jack Andersen
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9cd421888d
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Additional HUD work
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2017-04-08 20:14:22 -10:00 |
Jack Andersen
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e070844e8a
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Additional HUD work
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2017-04-08 10:40:36 -10:00 |
Jack Andersen
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dc781f5c67
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Additional HUD interfaces
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2017-04-03 19:48:13 -10:00 |
Jack Andersen
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a2b9bfb1a2
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Lots of CSamusHud imps
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2017-04-02 15:39:23 -10:00 |
Jack Andersen
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1731cae418
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Implement remaining CStateManager stubs
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2017-03-31 09:51:40 -10:00 |
Jack Andersen
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2530163a8c
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Initial collision testing and CStateManager work
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2017-03-30 12:36:18 -10:00 |
Jack Andersen
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a0549cd82b
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Work on CStateManager
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2017-03-28 16:51:12 -10:00 |
Jack Andersen
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f016a251db
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Additional CStateManager imps
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2017-03-26 09:36:07 -10:00 |
Jack Andersen
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c069666307
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Player reflection and other imps
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2017-03-25 19:53:04 -10:00 |
Jack Andersen
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db12dd2ea2
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Implement CStateManager::Update
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2017-03-23 19:30:16 -10:00 |
Jack Andersen
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8e7773aa94
|
AutoMapper work
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2017-03-19 19:09:53 -10:00 |
Jack Andersen
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6c9462e099
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Camera shakers and controller action scripting
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2017-03-17 19:12:27 -10:00 |
Jack Andersen
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87a22b73fa
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DrawWorld implementation complete
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2017-03-05 20:33:51 -10:00 |
Jack Andersen
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cac0e328f7
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Tons of DrawWorld-related implementations
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2017-03-03 18:31:08 -10:00 |
Jack Andersen
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5c884fec0c
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Work on CStateManager rendering functions
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2017-03-02 21:18:12 -10:00 |
Jack Andersen
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e923d83617
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CScriptMidi and work on CGameArea loading
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2017-02-26 19:25:14 -10:00 |
Jack Andersen
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50fe6d34ab
|
PVS implementations
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2017-02-18 23:27:01 -10:00 |
Jack Andersen
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56328c3e4d
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Lots of CMFGame integration
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2017-02-17 16:19:50 -10:00 |
Jack Andersen
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59406a069b
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Bug fixes and more CStateManager imps
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2017-02-13 18:27:20 -10:00 |
Jack Andersen
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a7cab596e6
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Initial InGameGuiManager imps
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2017-02-11 17:17:18 -10:00 |
Phillip Stephens
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696f7a9772
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Implement CScriptGenerator
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2017-01-24 09:23:10 -08:00 |
Phillip Stephens
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d1b55e23db
|
TCastToPtr adjustments
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2017-01-18 14:30:02 -08:00 |
Phillip Stephens
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65fb75737f
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CScriptTrigger work
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2017-01-14 19:59:37 -08:00 |
Phillip Stephens
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b765ce3eb7
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Lots of ScriptObject and Collision work
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2017-01-03 20:30:05 -08:00 |
Jack Andersen
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9639ac75cc
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Work on CMemoryCardDriver
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2016-12-20 11:51:50 -10:00 |
Phillip Stephens
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be40ebc8db
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Move weapon code to RuntimeWeapon
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2016-11-22 12:43:16 -08:00 |
Phillip Stephens
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83f3e3d4f1
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Various Implementations
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2016-11-20 13:53:15 -08:00 |
Jack Andersen
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a85ea968c3
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MemoryCard PutTo implementations
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2016-10-09 11:41:23 -10:00 |
Jack Andersen
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545fccc4cc
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Work on memory card sys; CMake fixes
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2016-10-08 21:45:04 -10:00 |
Phillip Stephens
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77d8b75d2f
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CScriptAreaAttributes imps, update hecl
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2016-10-01 20:06:20 -07:00 |
Phillip Stephens
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06468c778c
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Proper CObjectList imps; CGameLight, and CScriptAiJumpPoint imps
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2016-10-01 12:01:11 -07:00 |
Phillip Stephens
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23b6bd350e
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Prelim CPlayer imps, fix race condition in CGameGlobalObjects
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2016-09-25 09:45:22 -07:00 |
Phillip Stephens
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38fcf914b4
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CFirstPersonCamera imps
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2016-09-16 15:21:19 -07:00 |
Phillip Stephens
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c40135f97f
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Reworked CGameArchitectureSupport initialization, initial CFirstPersonCamera imp
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2016-09-15 00:26:35 -07:00 |
Phillip Stephens
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022c2feb6c
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CPhysicsActor fixes, initial clang-format
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2016-09-02 08:26:29 -07:00 |
Jack Andersen
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670eb998d4
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Work on character animation
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2016-08-21 10:39:18 -10:00 |
Phillip Stephens
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0ef4dbc7d2
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Minor CStateManager fixes, CScriptColorModulate imps
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2016-08-18 11:34:06 -07:00 |
Jack Andersen
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fb1ce432aa
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CStateManager::InitializeResources() dependencies all in
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2016-08-14 15:19:04 -10:00 |
Jack Andersen
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91b5b3ed73
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Set up CStateManagerContainer pointers
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2016-08-13 17:05:50 -10:00 |
Jack Andersen
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2a425b5a73
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Work on CStateManager::InitializeState flow
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2016-08-13 17:00:58 -10:00 |
Jack Andersen
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73573c84ea
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Several CGameArea PostConstruct imps
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2016-08-06 14:20:02 -10:00 |
Phillip Stephens
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62ce5286fe
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CMapWorld stubs, and compile fixes
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2016-07-28 00:33:55 -07:00 |
Phillip Stephens
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4b229bac27
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More FRME work, implement CScriptRelay
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2016-07-25 19:33:32 -07:00 |
Phillip Stephens
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9b62191975
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Various imps, completed CCollisionResponse RE
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2016-07-24 23:24:57 -07:00 |
Phillip Stephens
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f73b1b641f
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More GameState imps
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2016-07-24 16:14:58 -07:00 |
Jack Andersen
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f10168e824
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Additional state imps
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2016-07-23 18:46:32 -10:00 |
Jack Andersen
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56f43706d3
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CGameArea stubs
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2016-07-22 14:26:17 -10:00 |
Jack Andersen
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6bbed11859
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Additional ThermalCold filter work; CStateManager fields
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2016-07-22 09:46:30 -10:00 |
Phillip Stephens
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4615f37f59
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Various imps
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2016-04-22 13:22:45 -07:00 |
Jack Andersen
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76afccbdbe
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More ScriptLoader imps
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2016-04-18 14:17:49 -10:00 |
Jack Andersen
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c614d2d2d1
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ScriptLoader support imps
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2016-04-17 19:33:23 -10:00 |
Jack Andersen
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48e8de05c5
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Additional ScriptLoader imps
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2016-04-17 15:58:13 -10:00 |
Jack Andersen
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3ae77d3390
|
Remaining CStateManager fields, loaders, collision stubs
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2016-04-17 12:38:05 -10:00 |
Jack Andersen
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cdbbcefacb
|
CStateManager method stubs
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2016-04-16 19:35:32 -10:00 |
Jack Andersen
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1817227465
|
CCameraManager imps
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2016-04-16 16:50:45 -10:00 |
Jack Andersen
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042030934b
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Various CStateManager additions and camera stubs
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2016-04-16 11:49:47 -10:00 |
Jack Andersen
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c91bfade75
|
CCharacterFactory imps
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2016-04-14 17:02:21 -10:00 |
Jack Andersen
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8608b52774
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CModelData imps
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2016-04-14 11:42:47 -10:00 |
Jack Andersen
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5de5c3d85f
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Character factory support classes
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2016-04-12 20:07:23 -10:00 |
Jack Andersen
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783fb4c4fe
|
Humungous refactor
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2016-03-04 13:04:53 -10:00 |
Phillip Stephens
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af69c9d3ab
|
Rename namespaces
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2016-02-13 01:02:47 -08:00 |
Jack Andersen
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b51911ed3d
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more classes added
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2015-08-21 15:58:41 -10:00 |
Jack Andersen
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e1d45fd01c
|
various implementation
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2015-08-18 19:48:57 -10:00 |
Jack Andersen
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6809fcc4a4
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Codebase refactor
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2015-08-18 12:51:54 -10:00 |
Jack Andersen
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520eec7aa2
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Refactored directory layout for cleaner runtime organization
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2015-08-17 12:05:00 -10:00 |
Jack Andersen
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387332ed70
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several core runtime stubs added
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2015-08-16 19:26:58 -10:00 |