.. |
CActorLights.cpp
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Arm cannon rendering fixes
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2018-01-14 21:39:25 -10:00 |
CActorLights.hpp
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Implement CScriptDebris; EVNT POI fixes
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2018-05-15 18:07:38 -10:00 |
CAdditiveAnimPlayback.cpp
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CScriptColorModulate fixes
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2018-05-16 14:04:07 -10:00 |
CAdditiveAnimPlayback.hpp
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CScriptColorModulate fixes
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2018-05-16 14:04:07 -10:00 |
CAdditiveBodyState.cpp
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Windows build fixes and warning avoidance
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2018-05-24 20:39:38 -10:00 |
CAdditiveBodyState.hpp
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Implement CBodyController
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2017-07-13 19:14:19 -10:00 |
CAllFormatsAnimSource.cpp
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Work on CMemoryCardDriver
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2016-12-22 20:41:39 -10:00 |
CAllFormatsAnimSource.hpp
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Fixes in preparation for rigged model rendering
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2016-09-04 12:47:48 -10:00 |
CAnimCharacterSet.cpp
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Resource factories now provided with self-ref
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2016-09-02 09:32:57 -10:00 |
CAnimCharacterSet.hpp
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Resource factories now provided with self-ref
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2016-09-02 09:32:57 -10:00 |
CAnimData.cpp
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CScriptColorModulate fixes
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2018-05-16 14:04:07 -10:00 |
CAnimData.hpp
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Implement CScriptActorKeyframe
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2018-05-14 14:44:09 -07:00 |
CAnimPOIData.cpp
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Resource factories now provided with self-ref
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2016-09-02 09:32:57 -10:00 |
CAnimPOIData.hpp
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Resource factories now provided with self-ref
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2016-09-02 09:32:57 -10:00 |
CAnimPerSegmentData.hpp
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CAnimSourceReader imps
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2016-04-15 17:24:25 -10:00 |
CAnimPlaybackParms.hpp
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Windows build fixes and warning avoidance
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2018-05-24 20:39:38 -10:00 |
CAnimSource.cpp
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Refactor ResId into CAssetId
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2017-08-12 22:26:14 -07:00 |
CAnimSource.hpp
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Refactor ResId into CAssetId
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2017-08-12 22:26:14 -07:00 |
CAnimSourceReader.cpp
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Particle POI fix, implement ORNT mode for particles
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2018-05-12 18:09:11 -10:00 |
CAnimSourceReader.hpp
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Windows build fixes and warning avoidance
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2018-05-24 20:39:38 -10:00 |
CAnimSysContext.hpp
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Character factory support classes
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2016-04-12 20:07:23 -10:00 |
CAnimTreeAnimReaderContainer.cpp
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Animation transitions and pause screen fixes
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2018-01-04 17:02:30 -10:00 |
CAnimTreeAnimReaderContainer.hpp
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Various bug fixes and CAnimTree implementations
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2018-01-03 18:17:44 -10:00 |
CAnimTreeBlend.cpp
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All animation nodes implemented
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2018-01-29 15:04:01 -10:00 |
CAnimTreeBlend.hpp
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All animation nodes implemented
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2018-01-29 15:04:01 -10:00 |
CAnimTreeDoubleChild.cpp
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All animation nodes implemented
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2018-01-29 15:04:01 -10:00 |
CAnimTreeDoubleChild.hpp
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Various bug fixes and CAnimTree implementations
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2018-01-03 18:17:44 -10:00 |
CAnimTreeLoopIn.cpp
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All animation nodes implemented
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2018-01-29 15:04:01 -10:00 |
CAnimTreeLoopIn.hpp
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All animation nodes implemented
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2018-01-29 15:04:01 -10:00 |
CAnimTreeNode.cpp
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Additional animation tree imps
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2016-08-27 11:16:44 -10:00 |
CAnimTreeNode.hpp
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Animation transitions and pause screen fixes
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2018-01-04 17:02:30 -10:00 |
CAnimTreeSequence.cpp
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All animation nodes implemented
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2018-01-29 15:04:01 -10:00 |
CAnimTreeSequence.hpp
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All animation nodes implemented
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2018-01-29 15:04:01 -10:00 |
CAnimTreeSingleChild.cpp
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All animation nodes implemented
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2018-01-29 15:04:01 -10:00 |
CAnimTreeSingleChild.hpp
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All animation nodes implemented
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2018-01-29 15:04:01 -10:00 |
CAnimTreeTimeScale.cpp
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All animation nodes implemented
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2018-01-29 15:04:01 -10:00 |
CAnimTreeTimeScale.hpp
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All animation nodes implemented
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2018-01-29 15:04:01 -10:00 |
CAnimTreeTransition.cpp
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Animation transitions and pause screen fixes
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2018-01-04 17:02:30 -10:00 |
CAnimTreeTransition.hpp
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All animation nodes implemented
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2018-01-29 15:04:01 -10:00 |
CAnimTreeTweenBase.cpp
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Animation transitions and pause screen fixes
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2018-01-04 17:02:30 -10:00 |
CAnimTreeTweenBase.hpp
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Animation transitions and pause screen fixes
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2018-01-04 17:02:30 -10:00 |
CAnimation.cpp
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ANCS stubs and initial readers
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2016-04-10 11:22:59 -10:00 |
CAnimation.hpp
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string_view refactor
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2017-11-12 20:19:18 -10:00 |
CAnimationDatabase.hpp
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string_view refactor
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2017-11-12 20:19:18 -10:00 |
CAnimationDatabaseGame.cpp
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All animation nodes implemented
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2018-01-29 15:04:01 -10:00 |
CAnimationDatabaseGame.hpp
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Windows build fixes and warning avoidance
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2018-05-24 20:39:38 -10:00 |
CAnimationManager.cpp
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Several CAnimData integrations
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2016-09-03 16:27:35 -10:00 |
CAnimationManager.hpp
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Windows fixes
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2016-09-10 15:25:59 -10:00 |
CAnimationSet.cpp
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Refactor ResId into CAssetId
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2017-08-12 22:26:14 -07:00 |
CAnimationSet.hpp
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Refactor ResId into CAssetId
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2017-08-12 22:26:14 -07:00 |
CAssetFactory.cpp
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string_view refactor
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2017-11-12 20:19:18 -10:00 |
CAssetFactory.hpp
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string_view refactor
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2017-11-12 20:19:18 -10:00 |
CBodyController.cpp
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Implement CBodyController
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2017-07-13 19:14:19 -10:00 |
CBodyController.hpp
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More windows build fixes
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2018-02-03 20:46:47 -10:00 |
CBodyState.cpp
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Several collision fixes
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2017-12-17 16:54:50 -10:00 |
CBodyState.hpp
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Various fixes and tweaks, Implement CExplosion, Add cheats
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2018-04-26 14:12:20 -07:00 |
CBodyStateCmdMgr.cpp
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Several collision fixes
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2017-12-17 16:54:50 -10:00 |
CBodyStateCmdMgr.hpp
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Implement CBodyController
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2017-07-13 19:14:19 -10:00 |
CBodyStateInfo.cpp
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Implement CBodyController
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2017-07-13 19:14:19 -10:00 |
CBodyStateInfo.hpp
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Implement CBodyController
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2017-07-13 19:14:19 -10:00 |
CBoolPOINode.cpp
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Remove redundant _getPOIList methods
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2016-08-27 11:19:55 -10:00 |
CBoolPOINode.hpp
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Remove redundant _getPOIList methods
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2016-08-27 11:19:55 -10:00 |
CCharAnimTime.cpp
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All animation nodes implemented
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2018-01-29 15:04:01 -10:00 |
CCharAnimTime.hpp
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Windows PCH fixes
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2017-12-29 15:09:45 -10:00 |
CCharLayoutInfo.cpp
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string_view refactor
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2017-11-12 20:19:18 -10:00 |
CCharLayoutInfo.hpp
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string_view refactor
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2017-11-12 20:19:18 -10:00 |
CCharacterFactory.cpp
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Remove rstl::optional_object, various cleanups, implement CExplosion and CScriptDoor
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2018-04-29 20:12:41 -07:00 |
CCharacterFactory.hpp
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string_view refactor
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2017-11-12 20:19:18 -10:00 |
CCharacterInfo.cpp
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Fix doors and various area streaming bugs
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2018-05-01 17:43:31 -07:00 |
CCharacterInfo.hpp
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Fix doors and various area streaming bugs
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2018-05-01 17:43:31 -07:00 |
CCharacterSet.cpp
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Several initial character classes
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2016-04-09 18:49:02 -10:00 |
CCharacterSet.hpp
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Character factory support classes
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2016-04-12 20:07:23 -10:00 |
CEffectComponent.cpp
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CParticleDatabase implementations
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2017-06-02 20:03:07 -10:00 |
CEffectComponent.hpp
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string_view refactor
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2017-11-12 20:19:18 -10:00 |
CFBStreamedAnimReader.cpp
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More particle bug fixes
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2018-05-13 13:27:47 -10:00 |
CFBStreamedAnimReader.hpp
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Lots of bug fixes; working CPhazonSuitFilter
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2017-12-19 20:06:54 -10:00 |
CFBStreamedCompression.cpp
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Fix disappearing actor issue
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2018-03-04 13:23:21 -10:00 |
CFBStreamedCompression.hpp
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Refactor ResId into CAssetId
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2017-08-12 22:26:14 -07:00 |
CGroundMovement.cpp
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Windows build fixes and warning avoidance
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2018-05-24 20:39:38 -10:00 |
CGroundMovement.hpp
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Finish CGroundMovement
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2017-06-20 21:24:26 -10:00 |
CHalfTransition.cpp
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ANCS stubs and initial readers
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2016-04-10 11:22:59 -10:00 |
CHalfTransition.hpp
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Character factory support classes
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2016-04-12 20:07:23 -10:00 |
CHierarchyPoseBuilder.cpp
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Initial CScriptPlatform imps, minor cleanup, and RandomStatic GLSL fixes
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2017-06-10 22:49:27 -07:00 |
CHierarchyPoseBuilder.hpp
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Initial CIkChain implementation
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2017-01-07 19:36:24 -08:00 |
CIkChain.cpp
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Windows build fixes and warning avoidance
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2018-05-24 20:39:38 -10:00 |
CIkChain.hpp
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CScriptTrigger work
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2017-01-14 19:59:37 -08:00 |
CInt32POINode.cpp
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Remove redundant _getPOIList methods
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2016-08-27 11:19:55 -10:00 |
CInt32POINode.hpp
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string_view refactor
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2017-11-12 20:19:18 -10:00 |
CLayoutDescription.hpp
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Initial CIkChain implementation
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2017-01-07 19:36:24 -08:00 |
CMakeLists.txt
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Windows build fixes and warning avoidance
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2018-05-24 20:39:38 -10:00 |
CMetaAnimBlend.cpp
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Windows build fixes and warning avoidance
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2018-05-24 20:39:38 -10:00 |
CMetaAnimBlend.hpp
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Additional animation tree imps
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2016-08-27 11:16:44 -10:00 |
CMetaAnimFactory.cpp
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Various cleanups and minor imps
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2016-09-09 21:50:00 -07:00 |
CMetaAnimFactory.hpp
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Character factory support classes
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2016-04-12 20:07:23 -10:00 |
CMetaAnimPhaseBlend.cpp
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Update boo, fixes and initial imps
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2017-11-24 00:01:06 -08:00 |
CMetaAnimPhaseBlend.hpp
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Additional animation tree imps
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2016-08-27 11:16:44 -10:00 |
CMetaAnimPlay.cpp
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Lots of bug fixes; working CPhazonSuitFilter
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2017-12-19 20:06:54 -10:00 |
CMetaAnimPlay.hpp
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Various cleanups and minor imps
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2016-09-09 21:50:00 -07:00 |
CMetaAnimRandom.cpp
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Lots of bug fixes; working CPhazonSuitFilter
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2017-12-19 20:06:54 -10:00 |
CMetaAnimRandom.hpp
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Additional animation tree imps
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2016-08-27 11:16:44 -10:00 |
CMetaAnimSequence.cpp
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All animation nodes implemented
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2018-01-29 15:04:01 -10:00 |
CMetaAnimSequence.hpp
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Additional animation tree imps
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2016-08-27 11:16:44 -10:00 |
CMetaTransFactory.cpp
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Various cleanups and minor imps
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2016-09-09 21:50:00 -07:00 |
CMetaTransFactory.hpp
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Character factory support classes
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2016-04-12 20:07:23 -10:00 |
CMetaTransMetaAnim.cpp
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All animation nodes implemented
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2018-01-29 15:04:01 -10:00 |
CMetaTransMetaAnim.hpp
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Character factory support classes
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2016-04-12 20:07:23 -10:00 |
CMetaTransPhaseTrans.cpp
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All animation nodes implemented
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2018-01-29 15:04:01 -10:00 |
CMetaTransPhaseTrans.hpp
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All animation nodes implemented
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2018-01-29 15:04:01 -10:00 |
CMetaTransSnap.cpp
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Various character imps
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2016-04-10 17:59:54 -10:00 |
CMetaTransSnap.hpp
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Character factory support classes
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2016-04-12 20:07:23 -10:00 |
CMetaTransTrans.cpp
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Various bug fixes and CAnimTree implementations
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2018-01-03 18:17:44 -10:00 |
CMetaTransTrans.hpp
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Various bug fixes and CAnimTree implementations
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2018-01-03 18:17:44 -10:00 |
CModelData.cpp
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Work on CGameProjectile
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2018-02-08 21:12:26 -10:00 |
CModelData.hpp
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Various bug fixes and CActor rendering
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2018-02-04 20:56:09 -10:00 |
CPASAnimInfo.cpp
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Implement array-based rstl::reserved_vector
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2017-09-10 21:08:30 -10:00 |
CPASAnimInfo.hpp
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Implement body state classes
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2017-07-09 18:55:51 -10:00 |
CPASAnimParm.hpp
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Refactors to support fog volume rendering
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2017-03-13 21:03:58 -10:00 |
CPASAnimParmData.cpp
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CPASAnimState fixes
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2017-07-06 11:06:56 -10:00 |
CPASAnimParmData.hpp
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Implement body state classes
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2017-07-09 18:55:51 -10:00 |
CPASAnimState.cpp
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Huge compile performance refactor
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2017-12-28 22:08:12 -10:00 |
CPASAnimState.hpp
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CPASAnimState fixes
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2017-07-06 11:06:56 -10:00 |
CPASDatabase.cpp
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Implement additive body states, rstl::binary_find
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2017-07-10 21:17:03 -10:00 |
CPASDatabase.hpp
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CPASDatabase imps
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2016-08-20 22:47:47 -07:00 |
CPASParmInfo.cpp
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CPASDatabase imps
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2016-08-20 22:47:47 -07:00 |
CPASParmInfo.hpp
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Fix CPASAnimState::FindBestAnimation derp
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2016-08-22 17:52:51 -07:00 |
CPOINode.cpp
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synchronize macOS with latest changes
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2018-05-26 11:30:19 -10:00 |
CPOINode.hpp
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synchronize macOS with latest changes
|
2018-05-26 11:30:19 -10:00 |
CParticleData.cpp
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Add CPOINode family of classes
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2016-04-10 21:10:28 -10:00 |
CParticleData.hpp
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string_view refactor
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2017-11-12 20:19:18 -10:00 |
CParticleDatabase.cpp
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More particle bug fixes
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2018-05-13 13:27:47 -10:00 |
CParticleDatabase.hpp
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Working space warp effect for charge beam
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2018-02-12 20:46:59 -10:00 |
CParticleGenInfo.cpp
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More particle bug fixes
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2018-05-13 13:27:47 -10:00 |
CParticleGenInfo.hpp
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More particle bug fixes
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2018-05-13 13:27:47 -10:00 |
CParticlePOINode.cpp
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Remove redundant _getPOIList methods
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2016-08-27 11:19:55 -10:00 |
CParticlePOINode.hpp
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Particle POI fix, implement ORNT mode for particles
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2018-05-12 18:09:11 -10:00 |
CPoseAsTransforms.cpp
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ANIM fixes
|
2016-09-09 19:39:47 -10:00 |
CPoseAsTransforms.hpp
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CParticleDatabase implementations
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2017-06-02 20:03:07 -10:00 |
CPrimitive.cpp
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Various character imps
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2016-04-10 17:59:54 -10:00 |
CPrimitive.hpp
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string_view refactor
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2017-11-12 20:19:18 -10:00 |
CSegId.hpp
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Character factory support classes
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2016-04-12 20:07:23 -10:00 |
CSegIdList.cpp
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Initial CCharLayoutInfo implementation
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2016-04-09 13:19:17 -10:00 |
CSegIdList.hpp
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Character factory support classes
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2016-04-12 20:07:23 -10:00 |
CSegStatementSet.cpp
|
CAnimSourceReader imps
|
2016-04-15 17:24:25 -10:00 |
CSegStatementSet.hpp
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Remaining CFBStreamedAnimReader imps
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2016-08-28 09:57:55 -10:00 |
CSequenceHelper.cpp
|
Windows build fixes and warning avoidance
|
2018-05-24 20:39:38 -10:00 |
CSequenceHelper.hpp
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All animation nodes implemented
|
2018-01-29 15:04:01 -10:00 |
CSkinBank.cpp
|
ANIM fixes
|
2016-09-09 19:39:47 -10:00 |
CSkinBank.hpp
|
Work on character animation
|
2016-08-21 10:39:18 -10:00 |
CSkinRules.cpp
|
Lots of bug fixes
|
2018-05-09 21:25:26 -10:00 |
CSkinRules.hpp
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Add CPU-based skinning path for vertex manipulation effects
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2017-08-20 19:46:59 -10:00 |
CSoundPOINode.cpp
|
string_view refactor
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2017-11-12 20:19:18 -10:00 |
CSoundPOINode.hpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CSteeringBehaviors.cpp
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Implement MetroidPrimeStage1 loader
|
2017-08-19 19:23:22 -10:00 |
CSteeringBehaviors.hpp
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Implement MetroidPrimeStage1 loader
|
2017-08-19 19:23:22 -10:00 |
CTimeScaleFunctions.cpp
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All animation nodes implemented
|
2018-01-29 15:04:01 -10:00 |
CTimeScaleFunctions.hpp
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All animation nodes implemented
|
2018-01-29 15:04:01 -10:00 |
CTransition.cpp
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Implement CTransition constructor
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2017-02-12 19:19:28 -08:00 |
CTransition.hpp
|
Character factory support classes
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2016-04-12 20:07:23 -10:00 |
CTransitionDatabase.hpp
|
Character factory support classes
|
2016-04-12 20:07:23 -10:00 |
CTransitionDatabaseGame.cpp
|
Character factory support classes
|
2016-04-12 20:07:23 -10:00 |
CTransitionDatabaseGame.hpp
|
Windows build fixes and warning avoidance
|
2018-05-24 20:39:38 -10:00 |
CTransitionManager.cpp
|
Several CAnimData integrations
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2016-09-03 16:27:35 -10:00 |
CTransitionManager.hpp
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Several CAnimData integrations
|
2016-09-03 16:27:35 -10:00 |
CTreeUtils.cpp
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All animation nodes implemented
|
2018-01-29 15:04:01 -10:00 |
CTreeUtils.hpp
|
All animation nodes implemented
|
2018-01-29 15:04:01 -10:00 |
CharacterCommon.hpp
|
Implement CBodyController
|
2017-07-13 19:14:19 -10:00 |
IAnimReader.cpp
|
All animation nodes implemented
|
2018-01-29 15:04:01 -10:00 |
IAnimReader.hpp
|
All animation nodes implemented
|
2018-01-29 15:04:01 -10:00 |
IMetaAnim.cpp
|
Lots of bug fixes; working CPhazonSuitFilter
|
2017-12-19 20:06:54 -10:00 |
IMetaAnim.hpp
|
Windows build fixes and warning avoidance
|
2018-05-24 20:39:38 -10:00 |
IMetaTrans.hpp
|
Several CAnimData integrations
|
2016-09-03 16:27:35 -10:00 |
IVaryingAnimationTimeScale.hpp
|
Various imps and stubs
|
2016-09-13 22:45:46 -07:00 |
TSegIdMap.hpp
|
TSegIdMap indirection fix
|
2016-09-04 08:59:52 -10:00 |