D3D11 only supports HLSL SM5.0 which doesn't support `space`
(binding group in WGSL). So for D3D11, only one binding group will be
used, and tint will not emit `space` for HLSL, so shaders can be used
with D3D11.
Bug: dawn:1705
Change-Id: Ie0e9868137f10762c5243e188d76f5e41879c2bc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/125080
Commit-Queue: Peng Huang <penghuang@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Ben Clayton <bclayton@google.com>
min16float is not required to convert its input to an 16-bit float.
Instead, use f32tof16, and f16tof32.
This is also required to be able to enable the IEEE strictness option on
FXC, otherwise FXC emits an error X4028: expression has a minimum
precision type and cannot be marked precise
Bug: tint:1887
Change-Id: I2268c9336b8e873b36e6532984838054fe4dedbd
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/125920
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
In order to avoid declaring too many function parameters, we
previously modified this transform to redeclare private variables that
are only used inside a single function as function-scope
variables. This was broken as it meant that their values did not
persist across multiple calls to the same function.
Instead, wrap all private variables in a structure and pass it around
as a pointer.
Fixed: tint:1875
Change-Id: I83f5eb1071d57b9c6af56d6cf21b3a32c6e94260
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/124800
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: James Price <jrprice@google.com>
... overloads for texture cube arrays
FXC is telling porkies, when it says "The array element count
of GetDimensions on TextureCubeArray objects is unavailable
on ps_5_1".
The actual issue, as identified by Teodor Tanasoaia at Mozilla,
is that the argument needs to be unsigned.
In fact, *all* the texture queries should have used an unsigned
scalar or vector for the output value. This has been broken
forever!
This reverts commit bd9f6e6684.
Change-Id: I3e217bec17c6fd203cff618b143ebef3d8a61927
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/122980
Auto-Submit: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
This CL updates the templates in the StringStream to match more types.
All of the internal `operator<<` methods have been converted over to
StringStream. The precision was increased in order to better match the
precision needed to read back as a double.
Bug: tint:1686
Change-Id: Iaa15cf247f174967dd1014647ba5a74804997c22
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/122080
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
This CL switches the GLSL Generator to use utils::StringStream. The line
writer is converted internally as well, although it converts to
`std::ostream` for now. This caused a couple of the MSL, HLSL and GLSL
tests to generate slightly fewer decimal points in a couple tests.
Bug: tint:1686
Change-Id: I9ec8c1a5ef49679fc1c9a9aece86ab3390e103fc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/121880
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
In order to preserve padding properly for MSL, we need to use its
packed_vec type for all vec3 types in storage buffers, not just struct
members. This commit includes a complete rewrite of the PackedVec3
transform to achieve this. The key details are:
* An internal `__packed_vec3<>` type was added, which corresponds to a
`type::Vector` with an additional flag to indicate that it will be
emitted as packed vector.
* The `PackedVec3` transform replaces all vec3 types used in
host-shareable address spaces with the internal `__packed_vec3`
type. This includes vec3 types that appear as the store type of a
pointer.
* When used as an array element, these `__packed_vec3` types are
wrapped in a struct that contains a single `__packed_vec3`
member. This allows us to add an `@align()` attribute that ensures
that `array<vec3<T>>` still has the correct array element stride.
* When the `vec3<T>` appears as a struct member in the input program,
we apply the `@align()` to that member to ensure that we do not
change its offset.
* Matrix types with three rows that are used in memory are replaced
with an array of columns, where each column uses a `__packed_vec3`
inside an aligned wrapper structure as above.
* Accesses to host-shareable memory that involve any of these types
invoke a "pack" or "unpack" helper function to convert them to the
equivalent type that uses `__packed_vec3` or a regular `vec3` as
required.
* The `chromium_internal_relaxed_uniform_layout` extension is used to
avoid issues where modifying a type in the uniform address space
triggers stricter layout validation rules.
Bug: tint:1571
Fixed: tint:1837
Change-Id: Idaf2da2f5bcb2be00c85ec657edfb614186476bb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/121200
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Change the DecomposeMemoryAccess to behave more like the DirectVariableAccess transform, in that it'll inline the access of buffer variable into the load / store helper functions, instead of passing the array down.
This avoids large array copies observed with FXC, which can have *severe* performance costs.
Fixed: tint:1819
Change-Id: I52eb3f908813f72ab9da446743e24a2637158309
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/121460
Kokoro: Kokoro <noreply+kokoro@google.com>
Auto-Submit: Ben Clayton <bclayton@google.com>
Reviewed-by: James Price <jrprice@google.com>
Commit-Queue: James Price <jrprice@google.com>
The HLSL `sign` method returns an `int` result (scalar or vector). The
WGSL `sign` expects the result to be the same type as the argument. This
CL injects a cast to the correct type after the `sign` call in the HLSL
generated source.
Bug: tint:1795
Change-Id: I51fed24b5b8b752b6b27fdfb5dd47eb803902793
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116692
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Accept any type in the intrinsics definition, and then manually
validate that there are no atomics in the type. Add manual E2E tests
for composite types.
Use the BuiltinPolyfill transform to implement it for all backends.
Update the uniformity analysis with special-case tags for the builtin.
Fixed: tint:1780
Change-Id: I95786dff4df70a0b16ed1c53b853b5d0ec6bc501
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/114862
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: James Price <jrprice@google.com>
Kokoro: James Price <jrprice@google.com>
This CL implements f16 in uniform and storage address space, allowing
using f16 types in uniform and storage buffers on all backends. Tint
uint tests and Dawn E2E tests are added to validate the f16 types work
as expected.
Bug: tint:1473, tint:1502
Change-Id: I15e3de1033d3727f2ea33f4657f682c5f13c2153
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/106320
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Zhaoming Jiang <zhaoming.jiang@intel.com>
Reviewed-by: Ben Clayton <bclayton@google.com>