Commit Graph

44 Commits

Author SHA1 Message Date
Ben Clayton 068eb3ebda tint: Fix HLSL texture queries and re-add textureNumLayers()
... overloads for texture cube arrays

FXC is telling porkies, when it says "The array element count
of GetDimensions on TextureCubeArray objects is unavailable
on ps_5_1".

The actual issue, as identified by Teodor Tanasoaia at Mozilla,
is that the argument needs to be unsigned.

In fact, *all* the texture queries should have used an unsigned
scalar or vector for the output value. This has been broken
forever!

This reverts commit bd9f6e6684.

Change-Id: I3e217bec17c6fd203cff618b143ebef3d8a61927
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/122980
Auto-Submit: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
2023-03-08 02:48:34 +00:00
Ben Clayton bd9f6e6684 tint: Remove textureNumLayers() overloads for texture cube arrays
These are not supported in HLSL shader model 5.1

See: https://github.com/gpuweb/gpuweb/issues/3913
Change-Id: Ic33666ff910f04e3f561cbc40c9db14c5de59284
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/122524
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
2023-03-04 00:55:16 +00:00
Ben Clayton b990d393f5 test/tint: Update SKIP "expectations"
Change-Id: I131522625051426e93624fbe4f4763071f26ad72
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/122202
Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
Commit-Queue: Ben Clayton <bclayton@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2023-03-02 09:25:40 +00:00
James Price 288969f735 tint/test: Remove SPIR-V test that is now invalid
SPIR-V tools has been updated with additional validation that rejects
this test.

Change-Id: Ifef29f718acc244d43452dde815e1d7c66128ebb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/118900
Reviewed-by: dan sinclair <dsinclair@google.com>
Commit-Queue: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2023-02-06 21:50:58 +00:00
Stephen White 1d04cf841c Enable the 1D -> 2D texture transform in GLSL writer.
Fix unit and WGSL test results.

Bug: dawn:1301
Change-Id: Idfe046bdb211c8db9724e02c2f9dfb12d04d5c2a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/114800
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2023-01-07 17:19:21 +00:00
Antonio Maiorano 056618541f tint: const eval of bitcast operator
Bug: tint:1581
Change-Id: Ida43b34118282eeb99ae099c91a6465eb3040ca6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/115080
Reviewed-by: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
2022-12-20 18:34:06 +00:00
Antonio Maiorano 0da91e06c5 tint: make const eval of binary ops on concrete values fail on NaN/Inf
With this CL, binary ops add, subtract, multiply, and divide of concrete
values will now produce an error if the result is inf/NaN, as it was
doing with abstract values. This also affects the cross builtin, which
is written in terms of subtract and multiply.

Bug: tint:1581
Bug: tint:1747
Change-Id: Ib1d0d8deddc82c67ab53729a6011937636fcc1a5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/110163
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2022-11-18 05:45:17 +00:00
dan sinclair d8a986beae Remove fallthrough support from SPIRV-Reader.
This CL removes support for fallthrough from the SPIRV-Reader.

Bug: tint:1644
Change-Id: I80b63d627960a82ba90de83af407c539b0442080
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/109004
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
2022-11-15 00:19:05 +00:00
James Price 744d0eb4aa tint: Use "demote-to-helper" semantics for discard
Discard statements no longer affect the behavior or uniformity
analysis. Update the resolver, validator, and several tests to reflect
this.

Some E2E tests were removed as they had loops that are now considered
to be infinite.

Use the DemoteToHelper transform to emulate the correct semantics on
platforms where discard is (or may) terminate the invocation in a
manner that would affect derivative operations.

We no longer need the UnwindDiscardFunctions transform for HLSL, which
already implements the correct semantics. However, we still run the
DemoteToHelper transform for the HLSL backend due to issues with FXC's
handling of discard statements (see crbug.com/tint/1118).

Fixed: tint:1723
Change-Id: Ib49ff187919ae81c4af8675e1b66acd57e2ff7d2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/109003
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>
2022-11-09 19:58:59 +00:00
Ben Clayton 13f089095f tint/intrinsics: Texture queries now return unsigned integer / vectors
To match the spec.

Also add a bunch of missing texture test cases to
src/tint/ast/builtin_texture_helper_test.cc. Fix all the tests that were
broken because these were not being exercised.

Fixed: tint:1526
Change-Id: I207b51d307bbdc054b595e0e0e0fd3330607e171
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/106681
Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
Auto-Submit: Ben Clayton <bclayton@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-10-26 18:36:44 +00:00
Antonio Maiorano 06844a5e24 tint/hlsl: remove [loop] attribute on all loops
I added the forcing of the "loop" attribute to all loops to address FXC
failing on uniformity errors related to gradients in loops. Since then,
Tint now implements UA and it recently became an error, so we no longer
need this hack. As a result, FXC is now better able to cope with loops
that it determines executes 0 times.

Most e2e tests are affected because so many use loops, but 27 tests that
were previously failing are now passing with this change:

tint/bug/tint/1538.wgsl.expected.fxc.hlsl
tint/bug/tint/1604.wgsl.expected.fxc.hlsl
tint/bug/tint/1605.wgsl.expected.fxc.hlsl
tint/unittest/reader/spirv/SpvParserCFGTest_ClassifyCFGEdges_LoopBreak_FromLoopHeader_SingleBlockLoop_TrueBranch.spvasm.expected.fxc.hlsl
tint/unittest/reader/spirv/SpvParserCFGTest_ComputeBlockOrder_Loop_HeaderHasBreakUnless.spvasm.expected.fxc.hlsl
tint/unittest/reader/spirv/SpvParserCFGTest_EmitBody_IfSelection_TrueBranch_LoopBreak.spvasm.expected.fxc.hlsl
tint/unittest/reader/spirv/SpvParserCFGTest_FindIfSelectionInternalHeaders_TrueBranch_LoopBreak_Ok.spvasm.expected.fxc.hlsl
tint/unittest/reader/spirv/SpvParserFunctionVarTest_EmitStatement_Phi_MultiBlockLoopIndex.spvasm.expected.fxc.hlsl
tint/unittest/reader/spirv/SpvParserFunctionVarTest_EmitStatement_Phi_SingleBlockLoopIndex.spvasm.expected.fxc.hlsl
tint/vk-gl-cts/graphicsfuzz/cov-dead-code-unreachable-merge/0-opt.spvasm.expected.fxc.hlsl
tint/vk-gl-cts/graphicsfuzz/cov-dead-code-unreachable-merge/0-opt.wgsl.expected.fxc.hlsl
tint/vk-gl-cts/graphicsfuzz/similar-nested-ifs/0-opt.spvasm.expected.fxc.hlsl
tint/vk-gl-cts/graphicsfuzz/similar-nested-ifs/0-opt.wgsl.expected.fxc.hlsl
tint/vk-gl-cts/graphicsfuzz/spv-load-from-frag-color/1.spvasm.expected.fxc.hlsl
tint/vk-gl-cts/graphicsfuzz/spv-load-from-frag-color/1.wgsl.expected.fxc.hlsl
tint/vk-gl-cts/graphicsfuzz/stable-binarysearch-tree-false-if-discard-loop/0.spvasm.expected.fxc.hlsl
tint/vk-gl-cts/graphicsfuzz/stable-binarysearch-tree-false-if-discard-loop/0.wgsl.expected.fxc.hlsl
tint/vk-gl-cts/graphicsfuzz/stable-binarysearch-tree-fragcoord-less-than-zero/0.spvasm.expected.fxc.hlsl
tint/vk-gl-cts/graphicsfuzz/stable-binarysearch-tree-fragcoord-less-than-zero/0.wgsl.expected.fxc.hlsl
tint/vk-gl-cts/graphicsfuzz/stable-binarysearch-tree-fragcoord-less-than-zero/1.spvasm.expected.fxc.hlsl
tint/vk-gl-cts/graphicsfuzz/stable-binarysearch-tree-fragcoord-less-than-zero/1.wgsl.expected.fxc.hlsl
tint/vk-gl-cts/graphicsfuzz/stable-binarysearch-tree-with-loop-read-write-global/0-opt.spvasm.expected.fxc.hlsl
tint/vk-gl-cts/graphicsfuzz/stable-binarysearch-tree-with-loop-read-write-global/0-opt.wgsl.expected.fxc.hlsl
tint/vk-gl-cts/graphicsfuzz/stable-binarysearch-tree-with-loop-read-write-global/1.spvasm.expected.fxc.hlsl
tint/vk-gl-cts/graphicsfuzz/stable-binarysearch-tree-with-loop-read-write-global/1.wgsl.expected.fxc.hlsl
tint/vk-gl-cts/graphicsfuzz/write-red-after-search/0-opt.spvasm.expected.fxc.hlsl
tint/vk-gl-cts/graphicsfuzz/write-red-after-search/0-opt.wgsl.expected.fxc.hlsl

Bug: tint:1522
Bug: tint:1538
Bug: tint:1604
Bug: tint:1605
Change-Id: I530b846b6b8df122ab351ff7b85d3e1c9ac11526
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/104121
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-09-29 16:53:58 +00:00
Antonio Maiorano 4bffb56cca tint: Fix failing e2e tests due to updated spirv-val
These were marked as SKIP a couple months ago when vulkan-deps were
updated, and our spir-v reader started failing (see
https://dawn-review.googlesource.com/c/dawn/+/98020).

Change-Id: I1206fd5a941b38f00094ab00d0675cd46df77adf
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/103821
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2022-09-26 20:21:25 +00:00
Antonio Maiorano 8a440ee3b4 tint: delete and regen SKIP e2e tests that were missing FXC error message
Change-Id: Id63cd40445bb9dab09ebcc67c5fef45ee29529e7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/102149
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
2022-09-13 22:04:22 +00:00
dan sinclair e214a130dd Run substitute_overrides for all tests.
This CL updates all of the integration tests to run the substitute_override
transform where needed. The test runner is updated to match comments in
the spvasm files as well as the wgsl files.

Bug: tint:1155
Change-Id: I8187d426970d056d744e530ed6447e4ec69db5f4
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/101661
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-09-09 16:04:39 +00:00
Ben Clayton 52f852fa28 test/tint: Regenerate SKIP expectations
`./test/tint/test-all.sh ./out/active/tint --generate-skip`

A bunch of these got missed by https://dawn-review.googlesource.com/c/dawn/+/98020, as I assumed only `glsl` and `spvasm` backends would be affected.

Some are just refreshes of existing skips

Bug: tint:1632
Change-Id: I1b003a56143b52e8e47bef8a10fec2878a48be06
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/98120
Auto-Submit: Ben Clayton <bclayton@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-08-03 09:47:48 +00:00
Loko Kung 99fa7b9e7f test/tint: Suppresses vulkan-dep failures in crbug.com/tint/1632
Bug: tint:1632
Change-Id: Ie80a94821ddb0cdd467df2b9ee64adae32efde21
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/98020
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Loko Kung <lokokung@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-08-02 21:06:55 +00:00
Ben Clayton 0fba14e3c6 tint/val: Make DXC validation output stable
Replace the temporary file name with 'shader.hlsl', so that
skip-expectations can be stably re-generated.

Change-Id: I5ead2235e6e0d84ad67c8d90f8d06b812c8fd593
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/97145
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-07-26 14:23:24 +00:00
Ben Clayton 7d34de88f1 tint/test-runner: Split expectations for FXC and DXC
Change tint's `--fxc` flag to take the path of the FXC compiler DLL.
Have tint attempt to validate with both FXC and DXC if `--validate` is
passed.

Fix the 'dirsWithNoPassExpectations' logic which looks like it got
broken with the tint -> dawn merge. It also incorrectly applied
filepath.FromSlash() on windows.

Change-Id: I0f46aa5c21bc48a2abc48402c41f846aff4a8633
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/96800
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: Ben Clayton <bclayton@chromium.org>
2022-07-22 17:43:27 +00:00
Ben Clayton 51719ccc01 tint: Fix SPIR-V validation around interpolation decorations
SPIRV-Val has tightended up validation around input / output interpolation decorations.
This change ensures that the parser and writer do the right thing.

Change-Id: I29c97fdcc48c62aa77b106c42e64fbc54204d607
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/96020
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
2022-07-12 19:10:39 +00:00
David Neto 760c399cfb Delete tests with invalid SPIR-V inputs
The structured CFG rule was revised/clarified in SPIR-V 1.6 Rev2
Validation now rejects a few cases.

SpvParserTest, ValueFromBlockNotInBlockOrder
SpvParserFunctionVarTest, EmitStatement_Phi_ValueFromBlockNotInBlockOrderIgnored
SpvParserFunctionVarTest_EmitStatement_Phi_ValueFromBlockNotInBlockOrderIgnored
  - Originally from crbug.com/tint/804
    Invalid by SPIR-V 1.6 Rev2 update to validation rules:
     - Block 80 is a structurally reachable continue target
     - Block 25 is not structually reachable, and not part of the loop,
       but branches to 80.

vk-gl-cts/graphicsfuzz/cov-dead-branch-func-return-arg/0-opt.*
  -  The continue construct with the continue target 37[%37]
     is not structurally post dominated by the back-edge block 64[%64]
  - The SPIRV-Tools inliner no longer creates such cases.  It splits the
    single-block loop and pushes the continue target down.

vk-gl-cts/graphicsfuzz/nested-for-loops-with-return/0-opt.spvasm
  - The loop headed at block 46 does not structurally dominate its merge
    block 44.  There is a continue-target edge from 41 to 44.

SpvParserCFGTest_ClassifyCFGEdges_BackEdge_MultiBlockLoop_MultiBlockContinueConstruct_ContinueIsHeader.spvasm
SpvParserCFGTest_EmitBody_Loop_MultiBlockContinueIsEntireLoop.spvasm
SpvParserCFGTest_LabelControlFlowConstructs_MultiBlockLoop_HeaderIsContinue.spvasm
SpvParserCFGTest_SiblingLoopConstruct_ContinueIsWholeMultiBlockLoop.spvasm
SpvParserCFGTest, ClassifyCFGEdges_BackEdge_MultiBlockLoop_MultiBlockContinueConstruct_ContinueIsHeader
SpvParserCFGTest, EmitBody_Loop_MultiBlockContinueIsEntireLoop
SpvParserCFGTest, LabelControlFlowConstructs_MultiBlockLoop_HeaderIsContinue
SpvParserCFGTest, SiblingLoopConstruct_ContinueIsWholeMultiBlockLoop
 - Continue target 20 also its own loop header, but is not structurally
   post-dominated by the backedge block.
 - Delete the end-to-end test.
 - Keep the unit test because it's about classifying edges, but disable dumping
   into the end2end suites.

Change-Id: I9ec2504aadd2fec9ea463901af7dc1b5f47481b5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/95580
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
Commit-Queue: David Neto <dneto@google.com>
2022-07-06 01:45:30 +00:00
Antonio Maiorano b0d9c15821 tint: Remove skips for tests that now pass latest DXC
Bug I filed at
https://github.com/microsoft/DirectXShaderCompiler/issues/4422 has now
been fixed by
https://github.com/microsoft/DirectXShaderCompiler/pull/4446.

Kokoro always uses the latest DXC build, so this should now pass.

Bug: tint:1523
Change-Id: Ib19a04fc936b45001c3a56b0499fb4fd43e96db8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91600
Auto-Submit: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-05-26 13:06:55 +00:00
Antonio Maiorano bdd2bc9750 tint: Update SKIP line for specific DXC failure
For error "access violation. Attempted to read from address
0x0000000000000048", added link to GitHub issue I opened. Helps to
understand what these errors are when reading the expectation files.

Bug: tint:1521
Change-Id: Ie2a1693f021e17586a4fe3b4dfe652bbdc877c49
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/88363
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2022-04-29 15:31:22 +00:00
Antonio Maiorano 98685f34a5 tint: delete e2e tests that fail because Tint detects infinite loops
Bug: tint:1521
Change-Id: I9ae9af0b3799e3be1c2cb083e9f2ae5752b63b58
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/88362
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-04-29 15:31:22 +00:00
Antonio Maiorano 0da5e8b35d tint: regen skips for hlsl files that were missing error message in the output
Also mark all the skips for time out the same way for easier grepping.

Change-Id: Ie071df30431bded7838205c3a18483a5233687c7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/88341
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-04-28 15:11:03 +00:00
Stephen White 790e4c2d60 GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
The OpenGL ES 3.1 spec says:

"The point size is taken from the shader built-in gl_PointSize written by the vertex shader, and clamped to the implementation-dependent point size range. If the value written to gl_PointSize is less than or equal to zero, or if no value is written, the point size is undefined."

ANGLE/D3D11 will emit a warning on this and abort processing, causing dawn_end2end tests to fail.

Bug: dawn:1390
Change-Id: I6a56467842ba80d8a070af7240ee07bb111089dd
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/87720
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-04-22 21:25:02 +00:00
Antonio Maiorano 66d6668372 Implement discard semantics
Implement new transform UnwindDiscardFunctions that replaces discard
statements with setting a module-level bool, adds a check and return for
this bool after every function call that may discard, and finally
invokes a single function that executes a discard from top-level
functions.

Regenerated tests and remove HLSL ones that used to fail FXC because it
had difficulty with discard.

Bug: tint:1478
Bug: chromium:1118
Change-Id: I09d680f59e2d5d0cad907bfbbdd426aae76d4bf3
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/84221
Reviewed-by: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
2022-03-28 20:51:32 +00:00
James Price 3b671cb377 wgsl: Separate struct members with commas
Use of semicolons is still supported, but deprecated.

Also updates the parsing methods for structures to better match the
WGSL grammar.

Bug: tint:1475
Change-Id: I7675ba42c13f91080b0ac173c352e0092021f80b
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/84380
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: James Price <jrprice@google.com>
2022-03-28 14:31:22 +00:00
Antonio Maiorano 7419f0e26a Fix test-runner not skipping dirsWithNoPassExpectations
Tests were moved to a new 'tint' subdirectory for the tint -> Dawn
merge, but these paths were not updated.

Also regen'd files for HLSL and a couple are no longer failing.

Change-Id: I11c315d948013ed30635d20e6da565450859cb03
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/84341
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
2022-03-23 15:10:22 +00:00
James Price bcd9ad2ebb Remove isNan, isInf, isFinite, and isNormal
These were deprecated in M98.

Fixed: tint:1312
Change-Id: Ieec17bfcc729f90d0a9aa8904a162167b9de54ed
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/82800
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>
2022-03-05 00:39:14 +00:00
Stephen White b4c338ff37 GLSL: swizzle out the dimension on cube arrays.
Note: ES doesn't support cube arrays, so this fixes the tests but does
not cause them to pass.

Bug: tint:1461
Change-Id: Ia2b1ffacab83dae58ac1b50eb04457da270d73e2
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/82363
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-03-02 14:33:13 +00:00
Stephen White 6c2115ee91 GLSL: fix boolean "not" operator on vectors.
GLSL uses not() for vectors, and ! for scalars.

Bug: tint:1444
Change-Id: I7fa9bdf0b546224737f9cda18428dea7051fe9e5
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/82362
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-03-02 14:15:52 +00:00
Stephen White e4e409f2ae GLSL: remove spurious semicolons.
textureQueryLevels() and textureSamples() were being emitted with a
spurious semicolon.

Bug: tint:1222
Change-Id: I56c561fcaac510b76a27a850f5be522ab7f98307
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/82361
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-03-02 14:14:02 +00:00
Stephen White 66abf3ed14 GLSL: don't emit structs w/runtime-sized arrays.
In GLSL, runtime-sized arrays are only valid in interface blocks, not
in structs. The existing code was attempting to avoid emitting structs
containing runtime-sized arrays but was confused by type aliases in
the AST resulting in arrays being missed.

The fix is to do the work on the semantic types instead, where type
aliases have been resolved.

Bug: tint:1339
Change-Id: I8c305ee9bddd75f975dd13f1d19d623d71410693
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/82360
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-03-02 14:09:22 +00:00
Stephen White 17601930e4 GLSL: fix textureSampleLevel() on depth textures.
Multiple bugs here:

1) Like texture(), GLSL's textureLod() on depth textures returns a
   scalar, and does not need to be swizzled. So set glsl_ret_width to
   1 in that case.
2) Like texture(), GLSL's textureLod() always requires a Dref
   parameter, so append a zero if not present.
3) GLSL's "lod" parameter to textureLod() is always a float, unlike
   WGSL's textureSampleLevel() which is an i32 for depth textures,
   so cast it.

Along the way, I discovered that textureLod() is not supported on
samplerCubeShadow or sampler2DArrayShadow (even on Desktop GL). So some
tests will never pass. Logged as https://crbug.com/dawn/1313

Bug: tint:1456
Change-Id: If67d8d288704142278d7a4e52b46e8010776f381
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/82300
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-03-02 14:01:00 +00:00
Stephen White 4acf466ff9 GLSL: fix countOneBits().
This change essentially relands 10c554ecf4,
aka https://dawn-review.googlesource.com/c/tint/+/82140.

(Somehow, I managed to revert most of that in the subsequent CL for
reverseBits. I suspect a bad upstream and/or rebase.)

Bug: tint:1430
Change-Id: Iba2688294dcd7d3008ee9da78957a7a464ca1c0f
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/82220
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-03-01 14:25:42 +00:00
Stephen White bee5fa6881 GLSL: implement pack/unpack builtins.
Bug: tint:1428
Change-Id: Ic1db31feb6c6da4a98f6a37b40c77be887662825
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/82200
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-02-28 21:19:02 +00:00
Stephen White 59f1e8d06c GLSL: special-case BinaryOp::kModulo for floating point.
The '%' operator in GLSL is integer-only. Use the full OpFRem
expression: (a - b * trunc(a / b)).

Bug: tint:1270
Change-Id: I0a969983bef132e004ce456d4a738488e400a61b
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/68760
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-02-28 21:15:02 +00:00
Stephen White 9b152e655f GLSL: implement fma().
Bug: tint:1448
Change-Id: I7e331a2eabd507a4babce756fc79d68b0bf7d7be
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/82145
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-02-28 20:03:11 +00:00
Stephen White 7028077a6a GLSL: implement inverseSqrt() and update test expectations.
Bug: tint:1447
Change-Id: I521d021a9177c75badd52ad39ce4db6def48b6ab
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/82144
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-02-28 18:23:17 +00:00
Stephen White 2a02b68453 GLSL: implement fract() builtin function.
Bug: tint:1446
Change-Id: Icb06bb560956372a689db33c758b3d5ad8c27225
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/82143
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-02-28 18:19:47 +00:00
Stephen White ba4d6ab01d GLSL: implement derivative instructions.
While Desktop GLSL supports the Coarse and Fine flavours, GLSL ES does
not. For now, emit dFdx/dFdy in all cases for ES, but excluding the
Coarse and Fine flavours via validation is also an option.

Bug: tint:1445
Change-Id: Iaac589f72043b5547e9141a6e870c1fd49631f6f
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/82142
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-02-28 18:08:13 +00:00
Stephen White 3b68fcb544 GLSL: implement reverseBits().
Bug: tint:1431
Change-Id: I816ce26e98705f459e2fbc652d06d6fc97bab7fb
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/82141
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-02-28 17:43:37 +00:00
Stephen White 10c554ecf4 GLSL: implement countOneBits().
Bug: tint:1430
Change-Id: I1aa886d1f68e50f0ce6fd5b55d87722742ca5f69
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/82140
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-02-28 17:41:47 +00:00
Ryan Harrison dbc13af287 tint->dawn: Shuffle source tree in preperation of merging repos
docs/    -> docs/tint/
fuzzers/ -> src/tint/fuzzers/
samples/ -> src/tint/cmd/
src/     -> src/tint/
test/    -> test/tint/

BUG=tint:1418,tint:1433

Change-Id: Id2aa79f989aef3245b80ef4aa37a27ff16cd700b
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/80482
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
2022-02-21 15:19:07 +00:00