This test was passing on SPIRV-Cross due to SPRIV-Cross's
overreporting of binding information per entry point. On Tint it was
failing, because the resources in the vertex shader were not being
referenced, so not being reported. I have corrected the values passed
to the utility code that generates the shaders, so that it generates
the needed references.
I have also slightly tweaked the test, so it will distinguish between
failure states better.
BUG=tint:716
Change-Id: If88f600a36cba8b580d888e902b8d8102e05bd10
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/48520
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
unique_ptr's destructor sets itself to null and frees its owned
memory. This is a problem because for the slab allocator, the
member variable holding the unique_ptr is inside the freed memory.
Bug: skia:10501
Change-Id: I41179261041fe415bb2af3667114b079f61b3c7b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/48100
Auto-Submit: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Use tint::transform::DataMap for inputs as well as outputs.
This allows tint to nest transforms inside each other (e.g. embedding
transforms inside sanitizers), and still having a consistent way to pass
data in and out of these transforms, regardless of nesting depth.
Transforms can also now be fully pre-built and used multiple times as
there is no state held by the transform itself.
Bug: tint:389
Change-Id: If1616c77f2776be449021a32f4a6b0b89159aa2a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/48060
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Auto-Submit: Ben Clayton <bclayton@google.com>
Previously all uses of reentrant object creation in Dawn native
needed to manually AcquireRef. Change them to use CreateFooInternal that
returns a ResultOrError<Ref<>> and are renamed to CreateFoo.
Bug: dawn:723
Change-Id: Ifcda3659d02cc5a4c63c248dc53af7fee7c4a61d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46626
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
As of https://github.com/gpuweb/gpuweb/pull/1352 the spec indicates that
GPURenderPassColorAttachmentDescriptor and
GPURenderPassDepthStencilAttachmentDescriptor should use .view rather
than .attachment to indicate the TextureView associated with the
render pass attachment.
Bug: dawn:762
Change-Id: I70d615e19d8e7aae5b26aa5965c7109289ab868b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/47902
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Brandon Jones <bajones@chromium.org>
Tint now sorts struct members with entry point IO attributes.
Bug: tint:710
Change-Id: I7bb37cab2f101fbcf55dd8b42ee3b3af1250bf1a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/47840
Commit-Queue: Brandon Jones <bajones@chromium.org>
Auto-Submit: James Price <jrprice@google.com>
Reviewed-by: Brandon Jones <bajones@chromium.org>
This reverts commit 5c9b6a8f81.
The issue has now been fixed in Tint and rolled into Dawn.
Fixed: dawn:758
Change-Id: Id7deb6cea9f22ee8c5f345a28d2d37499b47d692
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/48080
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: James Price <jrprice@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Matches most recent spec changes. setBlendColor has been marked as
deprecated.
Bug: chromium:1199057
Change-Id: I4584ce789bd7d14401244509d5ada62a46236a5d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/47901
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Brandon Jones <bajones@chromium.org>
Several of the enum names have changed recently. Update them to match
the spec and mark the older ones as deprecated.
BUG: chromium:1199057
Change-Id: I7a29588dd18b8fb738773c2478b173093f2aa834
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/47860
Commit-Queue: Brandon Jones <bajones@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
A Dawn CL landed at the same time as a Tint roll in Dawn, causing
failures in a large number of D3D12 use_tint_generator. Disable testing
of that configuration entirely while we investigate the issue and fix
it.
Bug: dawn:758
Change-Id: I6c897efc637821a20281c91668889ae95c1c2b1a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/47774
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Changes I/O to use function parameters and return values, removes
unnecessary "-> void" return types, and changes "const" to "let".
BUG: dawn:755
Change-Id: Iabbfcc280fae37d73cba6a2f7e2215ed579a04e0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/47700
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Brandon Jones <bajones@chromium.org>
Fixes issues with OpenGL when using the newer style of WGSL I/O that
relies on function parameters and return values. Also added several
end2end tests to cover different variants of that style of I/O.
BUG: dawn:755
Change-Id: I73b4b07ce924ce22e917bf399be705dc67519037
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/47701
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Refactors support for toggle control flags, --enable-toggles= &
--disable-toggles, from the end2end tests into a utility class to make
them available elsewhere. The unittests now uses this utility class to
parse toggle control flags.
For some toggles, like 'use_tint_generator', the unittests are known to
be broken with them turned on. They will be fixed in subsequent CLs.
BUG=dawn:756
Change-Id: Ic283e8a82bedcbf255258cca3e62f58c79d3857b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/47740
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
* Use new entry point IO syntax
* Use `let` instead of `const`
* Remove `-> void` from function headers
Bug: dawn:755
Change-Id: I39b5687a342ea2298c3d2e85517c9b8d9017727e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/47500
Commit-Queue: James Price <jrprice@google.com>
Auto-Submit: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Use the same pattern for all conditionals: single-call, then row-by-row,
2D case, then 3D.
Bug: dawn:684
Change-Id: I410183815299e9ec2d90790809a056dd578771e3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/47320
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
We augment the DoTexSubImage() call for the desktop GL fast path
for compressed textures (upload in a single call where possible).
Bug: dawn:684
Change-Id: Id67c39b1efbc8b435b58064cad66a55c153ce675
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/47240
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Also drive-by fixes some other deprecated constructs (const -> let, and
a disabled test having ancient WGSL).
Bug: dawn:755
Change-Id: I924dfbcbd0a7d0478f3e9b3766585751a0392499
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/47620
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Depth/stencil formats are invalid for 1D and 3D texture.
This change adds this validation rule, and adds a validation
test for it.
Bug: dawn:730
Change-Id: Idac6d1bf7b8c7261eb7b4b59504de10e13d049cc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/47200
Commit-Queue: Yunchao He <yunchao.he@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
This will help experiment using dawn_wire for remoting WebGPU to render
on the screen.
Bug: None
Change-Id: I9a60ff8c3889ec917f6fd56e4cbb1ffef639748d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/47621
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Move texture uploads into CommandBufferGL::DoTexSubImage() and use it
for both CommandBuffer CopyBufferToTexture and
QueueGL::WriteTextureImpl(). On the CB side, For now this is only used
for compressed ES textures. Desktop GL has a fast-path for compressed
textures that isn't currently implemented.
Bug: dawn:684
Change-Id: I4da02e9c96c13fd71d133778168a5597efa7b59a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/47123
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
The HLSL writer issue is now fixed.
Fixed: tint:686
Change-Id: I6d4709652d1ca46971a4ad2d150b21ad954ec055
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46450
Auto-Submit: Ben Clayton <bclayton@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
Replace TODOs for those tests that now fail with another issue.
Fixed: tint:682
Change-Id: I2665f0d4f495e4efc5adef4cf46a965df7c8936c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46451
Auto-Submit: Ben Clayton <bclayton@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Now that we have a real extension type (PrimitiveDepthClampingState),
we can replace the dummy extensions used in the WireExtensionTests
with the real deal.
Change-Id: I43dfa66f2cc909b5fc95b55382d3cb53ce022a0f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/47300
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Brian Ho <hob@chromium.org>
Tint diagnostics hold a raw pointer to the tint::Source::File, so that source snippets can be printed.
The tint::Source::File pointer was taken from a stack allocation, and the diagnostics were left with a dead pointer.
Have the ShaderModuleParseResult keep the tint::Source::File alive with a PIMPL unique_ptr.
Change-Id: I80d77516afd4012e15992821e060ef3038eba1c1
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/47422
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Constructing a float2x2 from a float4 in a ConstantBuffer by extracting individual scalars with the array-index operator appears to produce invalid DXBC.
Tweak the test so that we use .xy, .zw swizzles instead.
Bug: tint:681
Change-Id: I027f8df96f2a5fda355668b35773d79f4fcdc08b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/47421
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
Tint only reflects the bindings that are statically used so before this
fix it would produce an empty pipeline layout. Fix this by statically
referencing the sampler binding in the shader.
Fixed: dawn:754
Change-Id: I381acd9adb7d1e80ccf0642b5189750a5a43de25
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/47420
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>