Commit Graph

697 Commits

Author SHA1 Message Date
Jack Andersen dc7da6aa21 D3D depth range 2016-04-04 16:25:55 -10:00
Jack Andersen 4cec163804 depth range part of setViewport now 2016-04-04 15:49:08 -10:00
Jack Andersen 23f49fcc19 D3D uniform buffer fixes 2016-04-04 09:33:42 -10:00
Jack Andersen 5b43b31529 Vulkan API sync 2016-04-03 20:36:28 -10:00
Jack Andersen 4a2c32c2a9 Metal extension shader support 2016-04-03 20:13:11 -10:00
Jack Andersen 54ae8c2b1a More graceful OpenGL uniform block binding 2016-04-03 19:00:13 -10:00
Jack Andersen af188afc81 copypasta fix 2016-04-02 20:22:03 -10:00
Jack Andersen 843396095f Metal depth rendering, matched to D3D 2016-04-02 20:18:30 -10:00
Jack Andersen 4c8e36f3e3 D3D-native depth conventions 2016-04-02 19:20:21 -10:00
Jack Andersen 01649d42f6 Windows fixes 2016-04-02 17:30:44 -10:00
Jack Andersen 165b40448f Much more efficient glClear solution 2016-04-01 18:40:31 -10:00
Jack Andersen 40e94f88e0 Mesa depth clear fix 2016-04-01 18:24:46 -10:00
Jack Andersen 59371f5fed GL depth clear fix 2016-04-01 17:55:07 -10:00
Jack Andersen 229b0b28a8 glDrawElements fix 2016-04-01 17:32:39 -10:00
Jack Andersen d047a37e2b OpenGL depth-buffer resize fix 2016-04-01 14:03:36 -10:00
Jack Andersen 83f55a54d9 Dedicated ThreadLocalPtr header 2016-03-31 18:24:05 -10:00
Jack Andersen 679ba36c4c Metal lambda sync 2016-03-30 11:07:12 -10:00
Jack Andersen ecc65a9fd5 D3D sync of new lambda API 2016-03-30 10:42:36 -10:00
Jack Andersen bf6b4e37e8 Major GraphicsDataFactory lambda-API refactor 2016-03-30 09:14:17 -10:00
Jack Andersen 6cbd086204 Redundant preprocessor cleanup 2016-03-26 14:48:16 -10:00
Jack Andersen 87ceeb9392 Update README.md 2016-03-24 22:54:00 -10:00
Jack Andersen 374685b48a Merge branch 'master' of https://github.com/AxioDL/boo 2016-03-24 16:20:18 -10:00
Jack Andersen 12c3c1bd6e Optimize channel-map test 2016-03-24 16:19:34 -10:00
Jack Andersen fe97665cf6 Update README.md 2016-03-23 22:54:54 -10:00
Jack Andersen 9ff168df2d D3D sync 2016-03-23 22:34:03 -10:00
Jack Andersen 4d33cec75c Add selectable topology to Vulkan 2016-03-23 22:15:15 -10:00
Jack Andersen 6600ff208c Draw primitive now settable via pipeline object 2016-03-23 22:05:19 -10:00
Jack Andersen ca38805776 AudioQueueServices VoiceEngine implemented 2016-03-23 16:50:36 -10:00
Jack Andersen 5cec033f18 ALSA usage tweak 2016-03-23 15:55:39 -10:00
Jack Andersen 290d40641d WASAPI VoiceEngine implementation 2016-03-23 15:50:34 -10:00
Jack Andersen 1eb46301c0 Overhauled audio system, now with internal mixing and sample-rate-conversion 2016-03-23 14:01:57 -10:00
Jack Andersen 5b275866a7 soxr cmake fixes 2016-03-22 21:01:25 -10:00
Jack Andersen f9d5b1bf5f Integrate soxr 2016-03-22 19:33:14 -10:00
Jack Andersen 93b9b51652 Dropping XAudio2 for WASAPI for the benefit of Win7 builders/users 2016-03-22 16:00:45 -10:00
Phillip Stephens 80b4a7e06a Maximize fix 2016-03-17 14:03:38 -07:00
Jack Andersen 85f9a633f0 Update depreciated Vulkan enum 2016-03-14 13:31:43 -10:00
Jack Andersen 0dfab1fdad AudioQueueServices fix 2016-03-08 11:18:38 -10:00
Jack Andersen 1b3209f4bf XAudio2 voices and D3D dynamic textures implemented 2016-03-08 10:28:44 -10:00
Jack Andersen e1964f57a9 Updates to support pumped audio voices (ALSA only for now) 2016-03-07 21:09:58 -10:00
Jack Andersen b180b5535b Fix dynamic textures for OpenGL 2016-03-07 12:47:45 -10:00
Jack Andersen 581971ba09 Update logvisor 2016-03-06 17:11:52 -10:00
Jack Andersen 452a17aea4 Merge branch 'master' of https://github.com/AxioDL/boo 2016-03-06 17:10:03 -10:00
Jack Andersen 5603164a2d Update LICENSE date and Vulkan tweaks 2016-03-06 17:09:46 -10:00
Jack Andersen bbcf4e380e Update README.md 2016-03-05 09:47:52 -10:00
Jack Andersen 3e2f03a6d0 Update logvisor 2016-03-04 17:32:33 -10:00
Jack Andersen 8ac929d140 Humungous refactor 2016-03-04 13:02:18 -10:00
Jack Andersen 5c66d46cfe Fix charlie 2016-03-04 09:20:16 -10:00
Jack Andersen 97a1435fa4 log-visor new remote 2016-03-04 09:15:09 -10:00
Jack Andersen 9aeaa5cd59 Refactor submodule URLs 2016-03-04 09:05:49 -10:00
Jack Andersen 94343c645a Geometrically correct viewport rectangle clamp for D3D 2016-02-26 16:02:54 -10:00