Jack Andersen
|
06d755cf4c
|
GameCube spec cook fixes
|
2018-04-01 18:27:24 -10:00 |
Jack Andersen
|
7a2fbfc582
|
Initial work on GameCube package targeting
|
2018-03-27 22:09:41 -10:00 |
Jack Andersen
|
7100ed437f
|
macOS decal rendering support
|
2018-03-16 17:41:01 -10:00 |
Jack Andersen
|
055de86170
|
ANIM serialization fix
|
2018-03-03 20:15:40 -10:00 |
Jack Andersen
|
72f9e77f56
|
Cooking bug fixes
|
2018-02-26 00:39:12 -10:00 |
Jack Andersen
|
619a784434
|
Initial PATH cooking support
|
2018-02-24 22:23:27 -10:00 |
Jack Andersen
|
13e6ff31c6
|
Remove PATH material dump
|
2018-02-23 20:33:20 -10:00 |
Jack Andersen
|
96662eb47c
|
Initial PATH extraction support
|
2018-02-23 20:17:17 -10:00 |
Jack Andersen
|
e4ff23c279
|
Massive template-based DNA refactor
|
2018-02-21 21:24:51 -10:00 |
Jack Andersen
|
b405f33ded
|
Correct rstl::prereserved_vector implementation
|
2018-02-14 18:37:21 -10:00 |
Jack Andersen
|
98518e7d44
|
Implement CPFArea constructor
|
2018-02-13 21:51:18 -10:00 |
Jack Andersen
|
46a4a37cc6
|
Initial working projectiles
|
2018-02-11 19:30:21 -10:00 |
Jack Andersen
|
547471c6ba
|
Work on projectiles
|
2018-02-10 19:27:00 -10:00 |
Jack Andersen
|
ae6797f24b
|
Fix player dynamic collision
|
2018-02-07 20:18:27 -10:00 |
Phillip Stephens
|
2004c97480
|
Restore old CVar system
|
2018-01-21 18:45:41 -08:00 |
Phillip Stephens
|
030e80d843
|
Initial Console integration
|
2018-01-15 08:00:20 -08:00 |
Jack Andersen
|
47b3d57c3a
|
Arm cannon rendering fixes
|
2018-01-14 21:39:25 -10:00 |
Jack Andersen
|
613d57299e
|
Update submodules
|
2018-01-09 20:20:34 -10:00 |
Jack Andersen
|
168fab6b14
|
HUD rendering bug fixes
|
2018-01-05 20:50:42 -10:00 |
Jack Andersen
|
8301adc3d6
|
Huge compile performance refactor
|
2017-12-28 22:08:12 -10:00 |
Jack Andersen
|
2a341847d4
|
ANIM cook variable scope fix
|
2017-12-22 19:40:50 -10:00 |
Phillip Stephens
|
1e05e950d0
|
Initial `genie` specter tool implementation
|
2017-12-15 18:16:46 -08:00 |
Jack Andersen
|
8901ac2150
|
Various fixes
|
2017-12-09 19:30:01 -10:00 |
Jack Andersen
|
5e03278eff
|
Add triangle flip bit for collision geometry
|
2017-12-08 19:17:51 -10:00 |
Jack Andersen
|
1cb36fc37a
|
UWP support
|
2017-12-05 17:26:15 -10:00 |
Jack Andersen
|
357b001cac
|
Octree generation fixes
|
2017-12-01 19:50:05 -10:00 |
Jack Andersen
|
f60097b7e3
|
Implement CScriptSound and bug fixes
|
2017-11-26 19:06:53 -10:00 |
Jack Andersen
|
11d17d0fe5
|
Various bug fixes
|
2017-11-25 17:04:25 -10:00 |
Jack Andersen
|
2df95c01cf
|
General resource handling bug fixes
|
2017-11-14 18:12:13 -10:00 |
Jack Andersen
|
f7ec7bdc0c
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
Jack Andersen
|
742ab2514f
|
First skybox and HUD rendering
|
2017-11-11 19:14:57 -10:00 |
Jack Andersen
|
6e73fddcf5
|
Windows fixes
|
2017-10-29 21:29:32 -10:00 |
Jack Andersen
|
3fcc50d82d
|
Finish CCompoundTargetReticle
|
2017-10-29 17:37:20 -10:00 |
Jack Andersen
|
6eff4f2e01
|
Implement most of CTargetingManager
|
2017-10-28 20:21:52 -10:00 |
Jack Andersen
|
bb10aa9844
|
CResFactory bug fixes
|
2017-10-27 21:08:48 -10:00 |
Jack Andersen
|
2f4cddd3d2
|
Lots of CResFactory fixes
|
2017-10-27 00:10:32 -10:00 |
Jack Andersen
|
7c3fb4174f
|
Finish CPakFile and CResLoader
|
2017-10-25 19:37:46 -10:00 |
Jack Andersen
|
e274cd12b9
|
Refactorings to support .upak generation
|
2017-10-24 21:47:49 -10:00 |
Jack Andersen
|
4ee4963aaf
|
Windows fixes
|
2017-10-23 17:12:10 -10:00 |
Jack Andersen
|
15d60493f2
|
Lots of bug fixes (Windows still needs some fixes)
|
2017-10-21 20:11:22 -10:00 |
Jack Andersen
|
5e88b99769
|
Disable DCLN OBB dumping by default
|
2017-10-16 20:05:23 -10:00 |
Jack Andersen
|
5149128b60
|
DCLN cooking and various bug fixes
|
2017-10-16 19:51:53 -10:00 |
Jack Andersen
|
4af2d975f4
|
Finish CBallCamera
|
2017-10-15 19:26:50 -10:00 |
Jack Andersen
|
651d0a27c2
|
More work on CBallCamera
|
2017-10-09 17:50:48 -10:00 |
Jack Andersen
|
d9bb24a204
|
Implement CBallCamera constructor
|
2017-10-07 16:58:13 -10:00 |
Jack Andersen
|
d8fc301484
|
Minor stylistic adjustments
|
2017-10-05 21:43:39 -10:00 |
Jack Andersen
|
0f68e2ba3f
|
Work on CScriptCameraHint and CCameraManager
|
2017-10-05 21:29:56 -10:00 |
Jack Andersen
|
484a4900a0
|
CMorphBall Complete
|
2017-09-29 17:45:57 -10:00 |
Jack Andersen
|
5bec8f4d89
|
Additional CMorphBall implementations
|
2017-09-20 19:10:18 -10:00 |
Jack Andersen
|
2c4967ca4d
|
More work on CMorphBall
|
2017-09-16 17:13:03 -10:00 |
Jack Andersen
|
c0d5cee8b1
|
Additional work on CMorphBall
|
2017-09-11 19:51:17 -10:00 |
Jack Andersen
|
10092821c8
|
Initial round of CMorphBall implementations
|
2017-09-10 16:18:49 -10:00 |
Jack Andersen
|
149eed4b73
|
Implement CAuxBeam
|
2017-09-09 14:36:21 -10:00 |
Jack Andersen
|
640623f3ef
|
Finish CGrappleArm
|
2017-09-03 16:22:46 -10:00 |
Phillip Stephens
|
9b5ec8f86d
|
Fix visigen/hecl dependencies; Cleanup ViewManager; Various implementations
|
2017-08-29 06:17:52 -07:00 |
Jack Andersen
|
1f7e8e1033
|
Additional CPlayerGun implementations; downcast macro for tweak pointers
|
2017-08-26 17:02:18 -10:00 |
Jack Andersen
|
86ada63867
|
Work on CPlayerGun
|
2017-08-25 18:36:25 -10:00 |
Jack Andersen
|
e8a55d84d4
|
Implement CRainSplashGenerator and finish CPlayerGun constructor
|
2017-08-21 17:20:22 -10:00 |
Jack Andersen
|
c66f9d0ec7
|
Add CPU-based skinning path for vertex manipulation effects
|
2017-08-20 19:46:59 -10:00 |
Jack Andersen
|
96b17ac73d
|
Implement MetroidPrimeStage1 loader
|
2017-08-19 19:23:22 -10:00 |
Jack Andersen
|
3fa80babf6
|
More CPlayer implementations
|
2017-08-18 20:52:13 -10:00 |
Jack Andersen
|
8e8ce66799
|
Additional CPlayer implementations
|
2017-08-15 19:34:02 -10:00 |
Jack Andersen
|
086ff76474
|
Implement CFluidPlaneDoor and CScriptDamageableTrigger
|
2017-08-13 17:55:06 -10:00 |
Jack Andersen
|
02f8f77b57
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2017-08-12 22:19:33 -10:00 |
Jack Andersen
|
e25d2a423d
|
Nearly finish CScriptWater
|
2017-08-12 21:56:35 -10:00 |
Phillip Stephens
|
870e8c80ee
|
Refactor ResId into CAssetId
|
2017-08-12 22:26:14 -07:00 |
Jack Andersen
|
fd7589afd5
|
Implement non-rippling CFluidPlaneCPU render path
|
2017-08-10 13:13:25 -10:00 |
Jack Andersen
|
dc637f251d
|
Work on CFluidPlaneCPU
|
2017-08-09 21:05:27 -10:00 |
Jack Andersen
|
3650a58a1e
|
Initial CFluidPlane implementation
|
2017-08-07 20:03:57 -10:00 |
Jack Andersen
|
e67a142013
|
Implement class declaration for CFluidPlane/CFluidPlaneCPU
|
2017-08-05 21:15:42 -10:00 |
Jack Andersen
|
925aa3fe1a
|
More CPlayer imps
|
2017-07-30 19:19:05 -10:00 |
Jack Andersen
|
c06c1e464b
|
Work on CPlayer
|
2017-07-29 15:06:06 -10:00 |
Jack Andersen
|
48ba71a6c8
|
More CPlayer
|
2017-07-27 20:56:23 -10:00 |
Jack Andersen
|
473103d41a
|
Additional CPlayer implementations
|
2017-07-26 19:15:51 -10:00 |
Jack Andersen
|
4528a6b60a
|
Additional CPlayer work
|
2017-07-23 13:45:04 -10:00 |
Jack Andersen
|
5f02951f72
|
Work on CPlayer
|
2017-07-19 20:04:40 -10:00 |
Jack Andersen
|
c5514b3374
|
More CPlayer implementations
|
2017-07-19 07:47:57 -10:00 |
Jack Andersen
|
4017f2acdd
|
Implement CPlayer::UpdateGrappleState
|
2017-07-17 20:11:37 -10:00 |
Jack Andersen
|
a71e48cf43
|
More work on CPlayer
|
2017-07-16 17:04:14 -10:00 |
Jack Andersen
|
6c257e1811
|
Work on CPlayer
|
2017-07-15 20:13:37 -10:00 |
Jack Andersen
|
56bfc276d6
|
Implement body state classes
|
2017-07-09 18:55:51 -10:00 |
Jack Andersen
|
778b37e0f8
|
CPASAnimState fixes
|
2017-07-06 11:06:56 -10:00 |
Jack Andersen
|
4f33422423
|
Lots of CPlayer implementations
|
2017-06-11 18:23:34 -10:00 |
Jack Andersen
|
4c41132168
|
Implement CScriptCameraBlurKeyframe and CScriptCameraFilterKeyframe
|
2017-06-01 11:13:19 -10:00 |
Jack Andersen
|
ca69a54faf
|
Camera filter refactor
|
2017-05-31 19:34:24 -10:00 |
Jack Andersen
|
6f84cfcb38
|
Finish CPlayerVisor and CSamusFaceReflection
|
2017-05-30 16:51:38 -10:00 |
Jack Andersen
|
0c5e4efc46
|
Work on CPlayerVisor
|
2017-05-29 17:45:31 -10:00 |
Jack Andersen
|
58d8d4fcd2
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2017-05-29 09:56:36 -10:00 |
Jack Andersen
|
d14dc8f7a8
|
Finish CPauseScreenBlur; work on CPlayerVisor
|
2017-05-29 09:55:44 -10:00 |
Phillip Stephens
|
a612f0dc66
|
Add missing data formats (still need PATH), update submodules
|
2017-05-22 04:24:24 -07:00 |
Jack Andersen
|
4b048a0dff
|
Finish CInGameGuiManager
|
2017-05-21 12:01:04 -04:00 |
Jack Andersen
|
1f25becf8e
|
Finish CAuiImagePane
|
2017-05-17 21:07:49 -10:00 |
Jack Andersen
|
08a8b1819a
|
Finish CScanDisplay
|
2017-05-16 19:04:38 -10:00 |
Jack Andersen
|
5835e5173e
|
Finish CLogBookScreen
|
2017-05-14 09:58:44 -10:00 |
Jack Andersen
|
9796ba9244
|
Complete CArtifactDoll
|
2017-05-12 18:57:24 -10:00 |
Jack Andersen
|
b2d375a1d7
|
Finish CSamusDoll
|
2017-05-05 19:21:42 -10:00 |
Jack Andersen
|
159b83b37a
|
Initial pause screen implementations
|
2017-04-25 20:43:48 -10:00 |
Jack Andersen
|
53c01af8e9
|
Finish CMapWorld and CMapUniverse rendering
|
2017-04-24 15:11:31 -10:00 |
Jack Andersen
|
d54bb3746c
|
Additional work on CMapWorld rendering
|
2017-04-22 11:46:18 -10:00 |
Jack Andersen
|
337ffd1c16
|
Work on CMapWorld rendering
|
2017-04-21 20:42:32 -10:00 |
Jack Andersen
|
56e386088a
|
Additional work on CAutoMapper; CGameArea model setup
|
2017-04-18 13:41:01 -10:00 |
Jack Andersen
|
89b6935e1a
|
Additional CAutoMapper work
|
2017-04-16 10:56:34 -10:00 |
Jack Andersen
|
c3f04bcbaa
|
CAutoMapper work
|
2017-04-15 19:52:43 -10:00 |
Jack Andersen
|
28b1b38a67
|
Lots of work on CAutoMapper
|
2017-04-14 19:32:25 -10:00 |
Jack Andersen
|
0fe125d913
|
Finish CSamusHud and subsystems
|
2017-04-13 09:28:31 -10:00 |
Jack Andersen
|
84578e9909
|
Implement CActorLights::BuildAreaLightList
|
2017-04-09 20:57:00 -10:00 |
Jack Andersen
|
9cd421888d
|
Additional HUD work
|
2017-04-08 20:14:22 -10:00 |
Jack Andersen
|
e070844e8a
|
Additional HUD work
|
2017-04-08 10:40:36 -10:00 |
Jack Andersen
|
d3c4f69e6f
|
Work on HUD interfaces
|
2017-04-06 19:35:09 -10:00 |
Jack Andersen
|
dc781f5c67
|
Additional HUD interfaces
|
2017-04-03 19:48:13 -10:00 |
Jack Andersen
|
67ed82bc52
|
Implement CHudEnergyInterface
|
2017-04-02 19:37:54 -10:00 |
Jack Andersen
|
a2b9bfb1a2
|
Lots of CSamusHud imps
|
2017-04-02 15:39:23 -10:00 |
Jack Andersen
|
b3c94f1d2b
|
Lots of HUD-related implementations
|
2017-04-01 17:03:37 -10:00 |
Jack Andersen
|
1731cae418
|
Implement remaining CStateManager stubs
|
2017-03-31 09:51:40 -10:00 |
Jack Andersen
|
c069666307
|
Player reflection and other imps
|
2017-03-25 19:53:04 -10:00 |
Jack Andersen
|
db12dd2ea2
|
Implement CStateManager::Update
|
2017-03-23 19:30:16 -10:00 |
Jack Andersen
|
8e7773aa94
|
AutoMapper work
|
2017-03-19 19:09:53 -10:00 |
Jack Andersen
|
6c9462e099
|
Camera shakers and controller action scripting
|
2017-03-17 19:12:27 -10:00 |
Jack Andersen
|
22989ff47c
|
GCC compile fixes
|
2017-03-10 20:32:53 -10:00 |
Jack Andersen
|
d2e9290363
|
Pointer dereference bug fixes
|
2017-03-10 08:00:40 -10:00 |
Jack Andersen
|
cac0e328f7
|
Tons of DrawWorld-related implementations
|
2017-03-03 18:31:08 -10:00 |
Jack Andersen
|
5277d445d3
|
MREA fixes, some script constructors
|
2017-02-27 21:31:14 -10:00 |
Jack Andersen
|
e923d83617
|
CScriptMidi and work on CGameArea loading
|
2017-02-26 19:25:14 -10:00 |
Jack Andersen
|
c312aa355b
|
VISIGen for Windows
|
2017-02-24 21:59:37 -10:00 |
Jack Andersen
|
40179c02dc
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2017-02-23 22:29:14 -10:00 |
Jack Andersen
|
ccbd19b9ea
|
Add VISIGen utility
|
2017-02-23 22:28:44 -10:00 |
Phillip Stephens
|
fc51cd38aa
|
Initial CCollisionActor imps, minor cleanup
|
2017-02-20 19:29:45 -08:00 |
Jack Andersen
|
50fe6d34ab
|
PVS implementations
|
2017-02-18 23:27:01 -10:00 |
Jack Andersen
|
56328c3e4d
|
Lots of CMFGame integration
|
2017-02-17 16:19:50 -10:00 |
Jack Andersen
|
7085b837b7
|
Subresource cooking and various bug fixes
|
2017-02-12 20:51:47 -10:00 |
Jack Andersen
|
748e81ae6e
|
YAML RAII refactor
|
2017-02-12 13:56:03 -10:00 |
Jack Andersen
|
a7cab596e6
|
Initial InGameGuiManager imps
|
2017-02-11 17:17:18 -10:00 |
Phillip Stephens
|
43bfb638c9
|
CDamageInfo and CDamageVulnerability imps
|
2017-02-09 21:43:07 -08:00 |
Phillip Stephens
|
7e4c82a013
|
Fix SCAN state saving, clean up MLVL, add support for newer CRasterFont versions
|
2017-02-08 23:37:00 -08:00 |
Jack Andersen
|
4b21ded1e3
|
SAVW file padding
|
2017-02-05 17:32:06 -10:00 |
Jack Andersen
|
9ea7cee23c
|
Memory card bug fixes
|
2017-02-03 17:46:12 -10:00 |
Phillip Stephens
|
5b5f3318b0
|
Externally track MemoryRelays
|
2017-01-31 03:21:45 -08:00 |
Phillip Stephens
|
1960103f6c
|
Windows Fixes
|
2017-01-29 22:08:44 -08:00 |
Jack Andersen
|
e276bd3be9
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2017-01-29 18:16:52 -10:00 |
Jack Andersen
|
83176b41a9
|
FRME bug fixes and shader adjustments
|
2017-01-29 18:16:20 -10:00 |
Phillip Stephens
|
aeba4b7f1b
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2017-01-29 18:16:01 -08:00 |
Phillip Stephens
|
f1892afeef
|
Move CEntityInfo to it's own header
|
2017-01-29 18:15:21 -08:00 |
Jack Andersen
|
1fbd08b7c6
|
Conform HLSL shaders
|
2017-01-28 21:27:48 -10:00 |
Jack Andersen
|
d5c7efce58
|
Tons of refactors and bug fixes
|
2017-01-28 17:58:16 -10:00 |
Phillip Stephens
|
933e731817
|
CTweakPlayerGun rep (THE FINAL ONE YAY!!!)
|
2017-01-26 18:58:21 -08:00 |
Jack Andersen
|
3a3298d48e
|
STRG cooking bug fixes
|
2017-01-26 16:22:52 -10:00 |
Phillip Stephens
|
bcc524e084
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2017-01-26 02:06:41 -08:00 |
Phillip Stephens
|
0f3e4b4a38
|
Tweak Imps
|
2017-01-26 02:06:18 -08:00 |
Jack Andersen
|
d6482874d6
|
Path-substitution integrated into MP1 STRG cook/uncook
|
2017-01-25 22:09:22 -10:00 |
Phillip Stephens
|
9f3b979970
|
Fix windows compile error
|
2017-01-23 23:59:32 -08:00 |
Jack Andersen
|
7a60151d3e
|
Char16 refactor and GuiSys bug fixes
|
2017-01-23 21:41:33 -10:00 |
Phillip Stephens
|
f8853fbccf
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2017-01-23 02:31:39 -08:00 |
Phillip Stephens
|
a8f5efb6e5
|
Fix command line args on macOS when passed via open, implement CScriptCameraPitchVolume
|
2017-01-23 02:31:15 -08:00 |
Jack Andersen
|
38f8f32039
|
RoomAcoustics fields
|
2017-01-22 21:39:26 -10:00 |
Jack Andersen
|
e9222c7aba
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2017-01-21 15:53:11 -10:00 |
Jack Andersen
|
0744a2307a
|
Several architectural fixes and additions
|
2017-01-21 15:40:12 -10:00 |
Phillip Stephens
|
9c96bf8c54
|
Add CTweakTargeting
|
2017-01-21 14:26:07 -08:00 |
Phillip Stephens
|
362fb6b00d
|
Implement CParticleGenInfoGeneric
|
2017-01-20 22:03:37 -08:00 |
Jack Andersen
|
04452ad919
|
Windows fixes
|
2017-01-20 14:21:35 -10:00 |
Jack Andersen
|
1e344363e0
|
Fix incidious threading derp
|
2017-01-18 23:03:43 -10:00 |
Jack Andersen
|
3cc93ffd75
|
DSP streaming bug fixes
|
2017-01-18 10:57:48 -10:00 |
Jack Andersen
|
56b24c39f0
|
Ensure directories are created late in extract
|
2017-01-16 15:23:19 -10:00 |
Jack Andersen
|
01c31b4fc5
|
Initial CStreamAudioManager implementation
|
2017-01-15 22:40:33 -10:00 |
Jack Andersen
|
e2c671e9b4
|
TCastTo implementation
|
2017-01-14 17:07:01 -10:00 |
Jack Andersen
|
3544cbd278
|
Work on FRME widgets; initial DSP streaming
|
2017-01-13 18:16:10 -10:00 |
Phillip Stephens
|
b765ce3eb7
|
Lots of ScriptObject and Collision work
|
2017-01-03 20:30:05 -08:00 |
Phillip Stephens
|
23315610ed
|
Complete collision flags
|
2016-12-28 11:41:43 -08:00 |
Phillip Stephens
|
e7eb961c04
|
Better collision flag export
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2016-12-26 13:01:18 -08:00 |
Phillip Stephens
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7b79e52740
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Collision flags and SFX type handling
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2016-12-25 23:58:44 -08:00 |
Jack Andersen
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8166104b32
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Merge branch 'master' of https://github.com/AxioDL/urde
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2016-12-24 15:36:57 -10:00 |
Jack Andersen
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e192fb77a4
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World cooking bug fixes
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2016-12-24 15:36:42 -10:00 |
Phillip Stephens
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770c3e6395
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Fix YAML faux pas in SpecialFunction
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2016-12-24 11:31:25 -08:00 |
Phillip Stephens
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777419ad4e
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Remove IAllocator, CMemory and CGameAllocator
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2016-12-23 22:08:48 -08:00 |
Jack Andersen
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a2b07ba357
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CFrontEndUI work
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2016-12-16 13:05:29 -10:00 |
Jack Andersen
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f665812d6e
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More CGuiSys and CFrontEndUI work
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2016-12-15 18:35:49 -10:00 |
Phillip Stephens
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d733dce1cf
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CCameraManager imps
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2016-10-31 15:56:44 -07:00 |
Jack Andersen
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545fccc4cc
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Work on memory card sys; CMake fixes
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2016-10-08 21:45:04 -10:00 |
Jack Andersen
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647643f579
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Several world-cooking bug fixes
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2016-10-07 17:41:08 -10:00 |
Jack Andersen
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2503e04b9f
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DataSpec link structure refactor; UniqueIDBridge cache fix
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2016-10-07 08:44:45 -10:00 |
Jack Andersen
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341fe2c728
|
Tons of dependency gathering flow
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2016-10-02 12:41:36 -10:00 |
Jack Andersen
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26eb9891c8
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Work on world cooking
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2016-10-01 13:20:20 -10:00 |
Jack Andersen
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2dad2e2051
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Multi-intermediate MLVL path; simpler metadata yaml
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2016-09-30 16:57:09 -10:00 |
Jack Andersen
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5df7c188b0
|
Fill in known unknown
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2016-09-30 15:28:19 -10:00 |
Jack Andersen
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9a15f72fc7
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use `-flto=thin` as LTO flag; MemoryCardSys work
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2016-09-30 12:43:19 -10:00 |
Jack Andersen
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d440c0ff43
|
Additional catalog corner cases
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2016-09-18 20:08:18 -10:00 |
Jack Andersen
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796394c54f
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Catalog now encodes aux paths
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2016-09-18 19:29:05 -10:00 |
Jack Andersen
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b9baa84b1d
|
AGSC/ATBL/CSNG extracting and cooking
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2016-09-18 13:47:48 -10:00 |
Jack Andersen
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cfb16f34f1
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Self-rebuilding resource cache; init performance improvements
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2016-09-17 11:33:32 -10:00 |
Jack Andersen
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386e9445e5
|
Merge branch 'master' of https://github.com/AxioDL/urde
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2016-09-16 13:44:45 -10:00 |
Jack Andersen
|
6ea727e4a8
|
Additional CSlideShow work; amuse voice handle integration
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2016-09-16 13:43:33 -10:00 |
Phillip Stephens
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38fcf914b4
|
CFirstPersonCamera imps
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2016-09-16 15:21:19 -07:00 |
Jack Andersen
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32be061783
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2016-09-16 10:21:43 -10:00 |
Jack Andersen
|
2fed8f36fb
|
Initial CSlideShow
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2016-09-16 10:18:03 -10:00 |
Phillip Stephens
|
c40135f97f
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Reworked CGameArchitectureSupport initialization, initial CFirstPersonCamera imp
|
2016-09-15 00:26:35 -07:00 |
Jack Andersen
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64b85786de
|
Windows fixes
|
2016-09-10 15:25:59 -10:00 |
Phillip Stephens
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f2635f449c
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Various cleanups and minor imps
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2016-09-09 21:50:00 -07:00 |
Phillip Stephens
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f5db2527e4
|
Initial HINT support
|
2016-09-07 19:03:28 -07:00 |
Jack Andersen
|
9b436b4b23
|
Tons of animation bug fixes
|
2016-09-05 19:52:51 -10:00 |
Jack Andersen
|
668c4f7eee
|
Fixes in preparation for rigged model rendering
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2016-09-04 12:47:48 -10:00 |
Phillip Stephens
|
12e6702389
|
Rename Mode7 to more appropriate name
|
2016-09-03 00:23:39 -07:00 |