Jack Andersen
|
735183d51a
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2016-12-29 20:39:29 -10:00 |
Jack Andersen
|
a93ca26ea1
|
CFrontEndUI work
|
2016-12-29 20:37:01 -10:00 |
Phillip Stephens
|
af1e22a62d
|
Start naming EMaterialTypes values
|
2016-12-29 13:38:59 -08:00 |
Jack Andersen
|
b3cae0d4d5
|
Work on CSaveUI and CSfxManager
|
2016-12-28 19:53:00 -10:00 |
Jack Andersen
|
e05d69376e
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2016-12-28 13:17:05 -10:00 |
Jack Andersen
|
e7e32da5e2
|
Fix string concatenation
|
2016-12-28 13:16:46 -10:00 |
Phillip Stephens
|
7e45ceef27
|
Fix dolphin-emu path resolution
|
2016-12-28 15:03:37 -08:00 |
Jack Andersen
|
3d7fe3dae5
|
Update kabufuda
|
2016-12-28 12:06:19 -10:00 |
Jack Andersen
|
29e2b95bdf
|
Windows stat fix
|
2016-12-28 11:51:33 -10:00 |
Jack Andersen
|
fe3d375120
|
Kabufuda updates and dolphin memory card path resolution
|
2016-12-28 11:39:38 -10:00 |
Jack Andersen
|
6a99508ee5
|
kabufuda integration
|
2016-12-27 22:51:28 -10:00 |
Phillip Stephens
|
7b79e52740
|
Collision flags and SFX type handling
|
2016-12-25 23:58:44 -08:00 |
Phillip Stephens
|
777419ad4e
|
Remove IAllocator, CMemory and CGameAllocator
|
2016-12-23 22:08:48 -08:00 |
Jack Andersen
|
5e2f2e3af8
|
Finishing touches to CMemoryCardDriver
|
2016-12-23 19:23:50 -10:00 |
Jack Andersen
|
a7322e8916
|
Additional memory card imps
|
2016-12-23 14:45:51 -10:00 |
Jack Andersen
|
513d283bee
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2016-12-22 20:43:26 -10:00 |
Jack Andersen
|
d7f79d6ec3
|
Work on CMemoryCardDriver
|
2016-12-22 20:41:39 -10:00 |
Phillip Stephens
|
8460b3b565
|
Complete C*Projectile construction chain, add CScriptBeam
|
2016-12-22 11:57:21 -08:00 |
Phillip Stephens
|
0fa395f9e1
|
More script object imps
|
2016-12-21 18:48:22 -08:00 |
Jack Andersen
|
ea5ec650b4
|
Add appveyor.yml
|
2016-12-21 15:40:53 -10:00 |
Phillip Stephens
|
598f64002c
|
Silence warnings, and fix Windows build
|
2016-12-21 11:27:15 -08:00 |
Jack Andersen
|
c92223301c
|
Cleaner SGameFileSlot save blob initializer
|
2016-12-20 12:09:02 -10:00 |
Jack Andersen
|
9639ac75cc
|
Work on CMemoryCardDriver
|
2016-12-20 11:51:50 -10:00 |
Jack Andersen
|
29222827c6
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2016-12-19 09:21:30 -10:00 |
Jack Andersen
|
46cf8cd86d
|
Refactor memory card access class as CMemoryCardDriver
|
2016-12-19 09:20:30 -10:00 |
Phillip Stephens
|
9aa28e73de
|
Add missed changes to CScriptTimer
|
2016-12-19 11:19:13 -08:00 |
Phillip Stephens
|
37aab51253
|
Formatting, and more script object implementations
|
2016-12-19 10:27:58 -08:00 |
Jack Andersen
|
03a93c52b9
|
CSaveUI work
|
2016-12-17 18:16:04 -10:00 |
Jack Andersen
|
a2b07ba357
|
CFrontEndUI work
|
2016-12-16 13:05:29 -10:00 |
Jack Andersen
|
f665812d6e
|
More CGuiSys and CFrontEndUI work
|
2016-12-15 18:35:49 -10:00 |
Jack Andersen
|
19a371c931
|
Refactor GuiSys (remove general logic handling)
|
2016-12-15 12:37:34 -10:00 |
Jack Andersen
|
6b765838a7
|
Work on CFrontEndUI
|
2016-12-14 12:56:59 -10:00 |
Jack Andersen
|
c3bf6ec5cc
|
Implement CStaticAudioPlayer
|
2016-12-13 15:10:17 -10:00 |
Jack Andersen
|
43c8cdf4ae
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2016-12-12 19:22:57 -10:00 |
Jack Andersen
|
2d961af921
|
CFrontEndUI work
|
2016-12-12 19:22:30 -10:00 |
Phillip Stephens
|
97ab6961a2
|
Add GameMode viewerspace stub
|
2016-12-12 18:56:43 -08:00 |
Jack Andersen
|
daf6115d7d
|
Update submodules
|
2016-12-10 20:20:50 -10:00 |
Jack Andersen
|
3a24b35df7
|
Windows fixes
|
2016-12-10 15:54:08 -10:00 |
Phillip Stephens
|
0dc6729144
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2016-12-09 18:36:20 -08:00 |
Phillip Stephens
|
5793c8df87
|
More gun implementations, and script objects
|
2016-12-09 18:35:20 -08:00 |
Jack Andersen
|
265eeeeac3
|
CFogState::m_rangeScale fog disable corner case handling
|
2016-12-05 16:30:07 -10:00 |
Phillip Stephens
|
be40ebc8db
|
Move weapon code to RuntimeWeapon
|
2016-11-22 12:43:16 -08:00 |
Phillip Stephens
|
83f3e3d4f1
|
Various Implementations
|
2016-11-20 13:53:15 -08:00 |
Phillip Stephens
|
d733dce1cf
|
CCameraManager imps
|
2016-10-31 15:56:44 -07:00 |
Jack Andersen
|
8e7c91b942
|
Windows build fixes
|
2016-10-19 14:52:33 -10:00 |
Phillip Stephens
|
8f91b453f3
|
Update submodules
|
2016-10-15 12:18:50 -07:00 |
Jack Andersen
|
6f3f160245
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2016-10-09 11:41:42 -10:00 |
Jack Andersen
|
a85ea968c3
|
MemoryCard PutTo implementations
|
2016-10-09 11:41:23 -10:00 |
Phillip Stephens
|
999ad9e56f
|
GCC Fix
|
2016-10-09 10:07:09 -07:00 |
Jack Andersen
|
545fccc4cc
|
Work on memory card sys; CMake fixes
|
2016-10-08 21:45:04 -10:00 |
Jack Andersen
|
f7f5066038
|
Better null-tag handling; integrate CSaveWorld and CMapWorld loading
|
2016-10-08 10:32:36 -10:00 |
Jack Andersen
|
9b6ab93ae5
|
Remove unnecessary and RVO-detrimental moves
|
2016-10-02 18:39:31 -10:00 |
Phillip Stephens
|
77d8b75d2f
|
CScriptAreaAttributes imps, update hecl
|
2016-10-01 20:06:20 -07:00 |
Phillip Stephens
|
81ad04de88
|
CScriptCoverPoint fix
|
2016-10-01 12:08:08 -07:00 |
Phillip Stephens
|
06468c778c
|
Proper CObjectList imps; CGameLight, and CScriptAiJumpPoint imps
|
2016-10-01 12:01:11 -07:00 |
Jack Andersen
|
12964dd44b
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2016-09-30 12:44:01 -10:00 |
Jack Andersen
|
9a15f72fc7
|
use `-flto=thin` as LTO flag; MemoryCardSys work
|
2016-09-30 12:43:19 -10:00 |
Jack Andersen
|
7b8c9c114c
|
macOS build sync
|
2016-09-29 17:33:35 -10:00 |
Phillip Stephens
|
6c765d19fd
|
Winderp = myderp
|
2016-09-25 11:20:58 -07:00 |
Phillip Stephens
|
23b6bd350e
|
Prelim CPlayer imps, fix race condition in CGameGlobalObjects
|
2016-09-25 09:45:22 -07:00 |
Jack Andersen
|
7f987ab10e
|
Further CGameState imps
|
2016-09-24 15:58:54 -10:00 |
Jack Andersen
|
c8d44d181b
|
Several resource management bug fixes
|
2016-09-20 19:41:51 -10:00 |
Jack Andersen
|
e9a173c680
|
OS X Fixes
|
2016-09-18 15:34:11 -10:00 |
Jack Andersen
|
22c3ce608d
|
Windows Fixes
|
2016-09-18 15:04:26 -10:00 |
Jack Andersen
|
b9baa84b1d
|
AGSC/ATBL/CSNG extracting and cooking
|
2016-09-18 13:47:48 -10:00 |
Jack Andersen
|
d2e4049c3a
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2016-09-17 11:34:19 -10:00 |
Jack Andersen
|
cfb16f34f1
|
Self-rebuilding resource cache; init performance improvements
|
2016-09-17 11:33:32 -10:00 |
Phillip Stephens
|
f721d0494e
|
Make CMain a polymorphic class
|
2016-09-16 23:40:45 -07:00 |
Jack Andersen
|
386e9445e5
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2016-09-16 13:44:45 -10:00 |
Jack Andersen
|
6ea727e4a8
|
Additional CSlideShow work; amuse voice handle integration
|
2016-09-16 13:43:33 -10:00 |
Phillip Stephens
|
385e40eb7f
|
up vs front vector derp
|
2016-09-16 15:29:38 -07:00 |
Phillip Stephens
|
38fcf914b4
|
CFirstPersonCamera imps
|
2016-09-16 15:21:19 -07:00 |
Jack Andersen
|
dae5ea06f5
|
Complete merge
|
2016-09-16 10:23:07 -10:00 |
Jack Andersen
|
32be061783
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2016-09-16 10:21:43 -10:00 |
Jack Andersen
|
2fed8f36fb
|
Initial CSlideShow
|
2016-09-16 10:18:03 -10:00 |
Phillip Stephens
|
b27821c5eb
|
Implement CPlayerCameraBob
|
2016-09-15 17:56:46 -07:00 |
Phillip Stephens
|
c40135f97f
|
Reworked CGameArchitectureSupport initialization, initial CFirstPersonCamera imp
|
2016-09-15 00:26:35 -07:00 |
Jack Andersen
|
f5ac582541
|
Ensure correct Vulkan coordinate system for CTexturedQuadFilter
|
2016-09-13 20:08:29 -10:00 |
Jack Andersen
|
31eb3e5223
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2016-09-13 19:55:37 -10:00 |
Jack Andersen
|
1d8dfa3205
|
CSplashScreen integration
|
2016-09-13 19:54:09 -10:00 |
Phillip Stephens
|
c20eb76189
|
Various imps and stubs
|
2016-09-13 22:45:46 -07:00 |
Jack Andersen
|
8b23c0538e
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2016-09-12 19:36:53 -10:00 |
Jack Andersen
|
8580c5d972
|
Implement CSplashScreen
|
2016-09-12 19:36:21 -10:00 |
Jack Andersen
|
1cd2e6eb5c
|
Metal shader fixes
|
2016-09-11 19:29:35 -10:00 |
Jack Andersen
|
ba0287159a
|
HLSL/Metal shader conformance
|
2016-09-11 18:56:51 -10:00 |
Jack Andersen
|
7d2370efe0
|
CWorldTransManager 2-camera instances
|
2016-09-11 18:53:28 -10:00 |
Jack Andersen
|
3de9a61ef1
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2016-09-11 11:20:21 -10:00 |
Jack Andersen
|
9740677139
|
CAnimData flag fix
|
2016-09-11 11:19:55 -10:00 |
Jack Andersen
|
876bbd7f24
|
Update hecl
|
2016-09-11 11:17:27 -10:00 |
Phillip Stephens
|
758d0f48ff
|
Various CAnimTree implementations
|
2016-09-11 11:40:33 -07:00 |
Jack Andersen
|
64b85786de
|
Windows fixes
|
2016-09-10 15:25:59 -10:00 |
Jack Andersen
|
2563b78a82
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2016-09-09 19:40:16 -10:00 |
Jack Andersen
|
a81f35f3e4
|
ANIM fixes
|
2016-09-09 19:39:47 -10:00 |
Phillip Stephens
|
f2635f449c
|
Various cleanups and minor imps
|
2016-09-09 21:50:00 -07:00 |
Jack Andersen
|
529223e311
|
ANIM3 Bitstream reader fixes
|
2016-09-09 10:16:54 -10:00 |
Jack Andersen
|
d8b141bcfa
|
Fix linked-list derp
|
2016-09-08 18:23:36 -10:00 |
Jack Andersen
|
b6587d88fc
|
Rigging fixes
|
2016-09-08 18:19:19 -10:00 |
Jack Andersen
|
5c386d02a8
|
Update submodules
|
2016-09-07 20:16:46 -10:00 |
Phillip Stephens
|
f5db2527e4
|
Initial HINT support
|
2016-09-07 19:03:28 -07:00 |
Jack Andersen
|
9b436b4b23
|
Tons of animation bug fixes
|
2016-09-05 19:52:51 -10:00 |